/**************************************************************** popup the dialog 10% inside the main-window, and optionally raise it. *****************************************************************/ void popup_meswin_dialog(bool raise) { if (!meswin_shell) { create_meswin_dialog(); } update_meswin_dialog(); gui_dialog_present(meswin_shell); if (raise) { gui_dialog_raise(meswin_shell); } }
/***************************************************************************** Popup the lua console inside the main-window, and optionally raise it. *****************************************************************************/ void luaconsole_dialog_popup(bool raise) { struct luaconsole_data *pdialog = luaconsole_dialog_get(); fc_assert_ret(pdialog); if (pdialog->shell == NULL) { luaconsole_dialog_create(pdialog); } gui_dialog_present(pdialog->shell); if (raise) { gui_dialog_raise(pdialog->shell); } }