void vc1::es_parser_c::handle_packet(memory_cptr packet) { uint32_t marker = get_uint32_be(packet->get_buffer()); switch (marker) { case VC1_MARKER_SEQHDR: handle_sequence_header_packet(packet); break; case VC1_MARKER_ENTRYPOINT: handle_entrypoint_packet(packet); break; case VC1_MARKER_FRAME: handle_frame_packet(packet); break; case VC1_MARKER_SLICE: handle_slice_packet(packet); break; case VC1_MARKER_FIELD: handle_field_packet(packet); break; case VC1_MARKER_ENDOFSEQ: handle_end_of_sequence_packet(packet); break; default: handle_unknown_packet(marker, packet); break; } }
void handle_bulletin_boards( Client* client, PKTBI_71* msg ) { handle_unknown_packet( client ); }
void handle_aos_commands (Client *client, PKTBI_D7* msg) { //cout <<" Sizeof: " << sizeof(PKTBI_D7) << endl; //cout << "Received AOS command: " << cfBEu16(msg->msglen) << " " << cfBEu16(msg->subcmd) << endl; //fdump (stdout, client->buffer, client->bytes_received); //should check if serial is valid? client->chr->serial == msg->serial? switch (cfBEu16(msg->subcmd)) { case PKTBI_D7::CUSTOM_HOUSE_BACKUP: CustomHousesBackup(msg); break; case PKTBI_D7::CUSTOM_HOUSE_RESTORE: CustomHousesRestore(msg); break; case PKTBI_D7::CUSTOM_HOUSE_COMMIT: CustomHousesCommit(msg); break; case PKTBI_D7::CUSTOM_HOUSE_ERASE: CustomHousesErase(msg); break; case PKTBI_D7::CUSTOM_HOUSE_ADD: CustomHousesAdd(msg); break; case PKTBI_D7::CUSTOM_HOUSE_QUIT: CustomHousesQuit(msg); break; case PKTBI_D7::CUSTOM_HOUSE_ADD_MULTI: CustomHousesAddMulti(msg); break; case PKTBI_D7::CUSTOM_HOUSE_SYNCH: CustomHousesSynch(msg); break; case PKTBI_D7::CUSTOM_HOUSE_CLEAR: CustomHousesClear(msg); break; case PKTBI_D7::CUSTOM_HOUSE_SELECT_FLOOR: CustomHousesSelectFloor(msg); break; case PKTBI_D7::CUSTOM_HOUSE_REVERT: CustomHousesRevert(msg); break; case PKTBI_D7::GUILD_BUTTON: OnGuildButton(client); break; case PKTBI_D7::QUEST_BUTTON: OnQuestButton(client); break; //missing combat book abilities default: handle_unknown_packet(client); } }
void handle_update_range_change( Client* client, PKTBI_C8* msg ) { handle_unknown_packet( client ); }
void handle_unknown_C4( Client* client, PKTOUT_C4* msg ) { handle_unknown_packet( client ); }
void handle_msg_BF( Client* client, PKTBI_BF* msg ) { UObject* obj = NULL; UMulti* multi = NULL; UHouse* house = NULL; switch(cfBEu16(msg->subcmd)) { case PKTBI_BF::TYPE_CLIENT_LANGUAGE: client->chr->uclang = strlower(msg->client_lang); break; case PKTBI_BF::TYPE_REQ_FULL_CUSTOM_HOUSE: if( (client->UOExpansionFlag & AOS) == 0 ) return; multi = system_find_multi(cfBEu32(msg->reqfullcustomhouse.house_serial)); if(multi != NULL) { house = multi->as_house(); if(house != NULL) { if(client->UOExpansionFlag & AOS) { send_object_cache(client, (UObject*)(house)); } //consider sending working design to certain players, to assist building, or GM help CustomHousesSendFull( house, client, HOUSE_DESIGN_CURRENT ); } } break; case PKTBI_BF::TYPE_OBJECT_CACHE: if( (client->UOExpansionFlag & AOS) == 0) return; obj = system_find_object(cfBEu32(msg->objectcache.serial)); if(obj != NULL) { SendAOSTooltip(client,obj); } break; case PKTBI_BF::TYPE_SESPAM: return; break; case PKTBI_BF::TYPE_SPELL_SELECT: do_cast(client, cfBEu16(msg->spellselect.selected_spell) ); break; case PKTBI_BF::TYPE_CHARACTER_RACE_CHANGER: character_race_changer_handler( client, msg ); break; case PKTBI_BF::TYPE_PARTY_SYSTEM: party_cmd_handler( client, msg ); break; case PKTBI_BF::TYPE_EXTENDED_STATS_IN: ext_stats_in(client, msg); break; case PKTBI_BF::TYPE_CLOSED_STATUS_GUMP: return; break; case PKTBI_BF::TYPE_SCREEN_SIZE: return; break; case PKTBI_BF::TYPE_TOGGLE_FLYING: if (client->chr->race==RACE_GARGOYLE) { // FIXME: add checks if its possible to stand with new movemode client->chr->movemode = (MOVEMODE)(client->chr->movemode ^ MOVEMODE_FLY); send_move_mobile_to_nearby_cansee( client->chr ); send_goxyz( client, client->chr ); } break; case PKTBI_BF::TYPE_CLIENTTYPE: client->UOExpansionFlagClient = ctBEu32( msg->clienttype.clientflag ); break; default: handle_unknown_packet( client ); } }
void handle_msg_BB( Client* client, PKTBI_BB* msg ) { handle_unknown_packet( client ); }