示例#1
0
void
TR::AMD64ABILinkage::mapIncomingParms(
      TR::ResolvedMethodSymbol *method,
      uint32_t &stackIndex)
   {
   ListIterator<TR::ParameterSymbol> parameterIterator(&method->getParameterList());
   TR::ParameterSymbol *parmCursor = parameterIterator.getFirst();

   if (!parmCursor) return;

   if (parmCursor->getLinkageRegisterIndex() < 0)
      {
      copyLinkageInfoToParameterSymbols();
      }

   // 1st: handle parameters which are passed through stack
   //
   TR::X86SystemLinkage::mapIncomingParms(method);

   // 2nd: handle parameters which are passed through linkage registers, but are
   // not assigned any register after RA (or say, by their first usage point,
   // a MOV is needed to load it from stack to register).
   //
   // AMD64 SysV ABI says that: a parameter is placed either in registers or
   // pushed on the stack, but can't take both.  So, for parms passed through
   // linkage registers but don't have physical registers assigned after RA,
   // we will allocate stack space in local variable region.
   //
   for (parmCursor = parameterIterator.getFirst(); parmCursor; parmCursor = parameterIterator.getNext())
      {
      if ((parmCursor->getLinkageRegisterIndex() >= 0) && (parmCursor->getAllocatedIndex() < 0 || hasToBeOnStack(parmCursor)))
         {
         uint32_t align = getAlignment(parmCursor->getDataType());
         uint32_t alignMinus1 = (align <= AMD64_STACK_SLOT_SIZE) ? (AMD64_STACK_SLOT_SIZE - 1) : (align - 1);
         uint32_t pos = -stackIndex;
         pos += parmCursor->getSize();
         pos = (pos + alignMinus1) & (~alignMinus1);
         stackIndex = -pos;
         parmCursor->setParameterOffset(stackIndex);

         if (comp()->getOption(TR_TraceCG))
            traceMsg(comp(), "mapIncomingParms setParameterOffset %d for param symbol (reg param without home location) %p, hasToBeOnStack() %d\n", parmCursor->getParameterOffset(), parmCursor, hasToBeOnStack(parmCursor));
         }
      else if (parmCursor->getLinkageRegisterIndex() >=0 && parmCursor->getAllocatedIndex() >= 0)
         {
         //parmCursor->setDontHaveStackSlot(0); // this is a hack , so as we could print stack layout table in createPrologue
         if (comp()->getOption(TR_TraceCG))
            traceMsg(comp(), "mapIncomingParms no need to set parm %p, for it has got register %d assigned\n", parmCursor, parmCursor->getAllocatedIndex());
         }
      }
   }
示例#2
0
// Copies parameters from where they enter the method (either on stack or in a
// linkage register) to their "home location" where the method body will expect
// to find them (either on stack or in a global register).
//
TR::Instruction *
TR::X86SystemLinkage::copyParametersToHomeLocation(TR::Instruction *cursor)
   {
   TR::Machine *machine = cg()->machine();
   TR::RealRegister *framePointer = machine->getX86RealRegister(TR::RealRegister::vfp);

   TR::ResolvedMethodSymbol             *bodySymbol = comp()->getJittedMethodSymbol();
   ListIterator<TR::ParameterSymbol>  paramIterator(&(bodySymbol->getParameterList()));
   TR::ParameterSymbol               *paramCursor;

   const TR::RealRegister::RegNum noReg = TR::RealRegister::NoReg;
   TR_ASSERT(noReg == 0, "noReg must be zero so zero-initializing movStatus will work");

   TR::MovStatus movStatus[TR::RealRegister::NumRegisters] = {{(TR::RealRegister::RegNum)0,(TR::RealRegister::RegNum)0,(TR_MovDataTypes)0}};

   // We must always do the stores first, then the reg-reg copies, then the
   // loads, so that we never clobber a register we will need later.  However,
   // the logic is simpler if we do the loads and stores in the same loop.
   // Therefore, we maintain a separate instruction cursor for the loads.
   //
   // We defer the initialization of loadCursor until we generate the first
   // load.  Otherwise, if we happen to generate some stores first, then the
   // store cursor would get ahead of the loadCursor, and the instructions
   // would end up in the wrong order despite our efforts.
   //
   TR::Instruction *loadCursor = NULL;

   // Phase 1: generate RegMem and MemReg movs, and collect information about
   // the required RegReg movs.
   //
   for (paramCursor = paramIterator.getFirst();
       paramCursor != NULL;
       paramCursor = paramIterator.getNext())
      {
      int8_t lri = paramCursor->getLinkageRegisterIndex();     // How the parameter enters the method
      TR::RealRegister::RegNum ai                              // Where method body expects to find it
         = (TR::RealRegister::RegNum)paramCursor->getAllocatedIndex();
      int32_t offset = paramCursor->getParameterOffset();      // Location of the parameter's stack slot
      TR_MovDataTypes movDataType = paramMovType(paramCursor); // What sort of MOV instruction does it need?

      // Copy the parameter to wherever it should be
      //
      if (lri == NOT_LINKAGE) // It's on the stack
         {
         if (ai == NOT_ASSIGNED) // It only needs to be on the stack
            {
            // Nothing to do
            }
         else // Method body expects it to be in the ai register
            {
            if (loadCursor == NULL)
               loadCursor = cursor;

            if (debug("traceCopyParametersToHomeLocation"))
               diagnostic("copyParametersToHomeLocation: Loading %d\n", ai);
            // ai := stack
            loadCursor = generateRegMemInstruction(
               loadCursor,
               TR::Linkage::movOpcodes(RegMem, movDataType),
               machine->getX86RealRegister(ai),
               generateX86MemoryReference(framePointer, offset, cg()),
               cg()
               );
            }
         }
      else // It's in a linkage register
         {
         TR::RealRegister::RegNum sourceIndex = getProperties().getArgumentRegister(lri, isFloat(movDataType));

         // Copy to the stack if necessary
         //
         if (ai == NOT_ASSIGNED || hasToBeOnStack(paramCursor))
            {
            if (comp()->getOption(TR_TraceCG))
              traceMsg(comp(), "copyToHomeLocation param %p, linkage reg index %d, allocated index %d, parameter offset %d, hasToBeOnStack %d, parm->isParmHasToBeOnStack() %d.\n", paramCursor, lri, ai, offset, hasToBeOnStack(paramCursor), paramCursor->isParmHasToBeOnStack());
            if (debug("traceCopyParametersToHomeLocation"))
               diagnostic("copyParametersToHomeLocation: Storing %d\n", sourceIndex);
            // stack := lri
            cursor = generateMemRegInstruction(
               cursor,
               TR::Linkage::movOpcodes(MemReg, movDataType),
               generateX86MemoryReference(framePointer, offset, cg()),
               machine->getX86RealRegister(sourceIndex),
               cg()
               );
            }

         // Copy to the ai register if necessary
         //
         if (ai != NOT_ASSIGNED && ai != sourceIndex)
            {
            // This parameter needs a RegReg move.  We don't know yet whether
            // we need the value in the target register, so for now we just
            // remember that we need to do this and keep going.
            //
            TR_ASSERT(movStatus[ai         ].sourceReg == noReg, "Each target reg must have only one source");
            TR_ASSERT(movStatus[sourceIndex].targetReg == noReg, "Each source reg must have only one target");
            if (debug("traceCopyParametersToHomeLocation"))
               diagnostic("copyParametersToHomeLocation: Planning to move %d to %d\n", sourceIndex, ai);
            movStatus[ai].sourceReg                  = sourceIndex;
            movStatus[sourceIndex].targetReg         = ai;
            movStatus[sourceIndex].outgoingDataType  = movDataType;
            }

         if (debug("traceCopyParametersToHomeLocation") && ai == sourceIndex)
            {
            diagnostic("copyParametersToHomeLocation: Parameter #%d already in register %d\n", lri, ai);
            }
         }
      }

   // Phase 2: Iterate through the parameters again to insert the RegReg moves.
   //
   for (paramCursor = paramIterator.getFirst();
       paramCursor != NULL;
       paramCursor = paramIterator.getNext())
      {
      if (paramCursor->getLinkageRegisterIndex() == NOT_LINKAGE)
         continue;

      const TR::RealRegister::RegNum paramReg =
         getProperties().getArgumentRegister(paramCursor->getLinkageRegisterIndex(), isFloat(paramMovType(paramCursor)));

      if (movStatus[paramReg].targetReg == 0)
         {
         // This parameter does not need to be copied anywhere
         if (debug("traceCopyParametersToHomeLocation"))
            diagnostic("copyParametersToHomeLocation: Not moving %d\n", paramReg);
         }
      else
         {
         if (debug("traceCopyParametersToHomeLocation"))
            diagnostic("copyParametersToHomeLocation: Preparing to move %d\n", paramReg);

         // If a mov's target register is the source for another mov, we need
         // to do that other mov first.  The idea is to find the end point of
         // the chain of movs starting with paramReg and ending with a
         // register whose current value is not needed; then do that chain of
         // movs in reverse order.
         //
         TR_ASSERT(noReg == 0, "noReg must be zero (not %d) for zero-filled initialization to work", noReg);

         TR::RealRegister::RegNum regCursor;

         // Find the last target in the chain
         //
         regCursor = movStatus[paramReg].targetReg;
         while(movStatus[regCursor].targetReg != noReg)
            {
            // Haven't found the end yet
            regCursor = movStatus[regCursor].targetReg;
            TR_ASSERT(regCursor != paramReg, "Can't yet handle cyclic dependencies");

            // TODO:AMD64 Use scratch register to break cycles
            // A properly-written pickRegister should never
            // cause cycles to occur in the first place.  However, we may want
            // to consider adding cycle-breaking logic so that (1) pickRegister
            // has more flexibility, and (2) we're more robust against
            // otherwise harmless bugs in pickRegister.
            }

         // Work our way backward along the chain, generating all the necessary movs
         //
         while(movStatus[regCursor].sourceReg != noReg)
            {
            TR::RealRegister::RegNum source = movStatus[regCursor].sourceReg;
            if (debug("traceCopyParametersToHomeLocation"))
               diagnostic("copyParametersToHomeLocation: Moving %d to %d\n", source, regCursor);
            // regCursor := regCursor.sourceReg
            cursor = generateRegRegInstruction(
               cursor,
               TR::Linkage::movOpcodes(RegReg, movStatus[source].outgoingDataType),
               machine->getX86RealRegister(regCursor),
               machine->getX86RealRegister(source),
               cg()
               );
            // Update movStatus as we go so we don't generate redundant movs
            movStatus[regCursor].sourceReg = noReg;
            movStatus[source   ].targetReg = noReg;
            // Continue with the next register in the chain
            regCursor = source;
            }
         }
      }

   // Return the last instruction we inserted, whether or not it was a load.
   //
   return loadCursor? loadCursor : cursor;
   }