static void m_identify(struct Client *client_p, struct Client *source_p, int parc, char *parv[]) { struct Client *target_p = NULL; if (EmptyString(parv[1])) { sendto_one(source_p, form_str(ERR_NOTEXTTOSEND), me.name, source_p->name); return; } if (IsChanPrefix(*parv[1])) { if ((target_p = hash_find_server(ConfigFileEntry.service_name))) sendto_one(target_p, ":%s PRIVMSG ChanServ@%s :IDENTIFY %s", source_p->name, ConfigFileEntry.service_name, parv[1]); else sendto_one(source_p, form_str(ERR_SERVICESDOWN), me.name, source_p->name, "ChanServ"); } else { if ((target_p = hash_find_server(ConfigFileEntry.service_name))) sendto_one(target_p, ":%s PRIVMSG NickServ@%s :IDENTIFY %s", source_p->name, ConfigFileEntry.service_name, parv[1]); else sendto_one(source_p, form_str(ERR_SERVICESDOWN), me.name, source_p->name, "NickServ"); } }
static void m_chanserv(struct Client *client_p, struct Client *source_p, int parc, char *parv[]) { struct Client *target_p = NULL; assert(client_p && source_p); assert(client_p == source_p); if (EmptyString(parv[1])) { sendto_one(source_p, form_str(ERR_NOTEXTTOSEND), me.name, source_p->name); return; } if ((target_p = hash_find_server(ConfigFileEntry.service_name))) { sendto_one(target_p, ":%s PRIVMSG ChanServ@%s :%s", source_p->name, ConfigFileEntry.service_name, parv[1]); return; } sendto_one(source_p, form_str(ERR_SERVICESDOWN), me.name, source_p->name, "ChanServ"); }
/*! \brief NICK command handler (called by servers and remotely * connected clients) * * \param client_p Pointer to allocated Client struct with physical connection * to this server, i.e. with an open socket connected. * \param source_p Pointer to allocated Client struct from which the message * originally comes from. This can be a local or remote client. * \param parc Integer holding the number of supplied arguments. * \param parv Argument vector where parv[0] .. parv[parc-1] are non-NULL * pointers. * \note Valid arguments for this command are: * * server -> server nick change * - parv[0] = sender prefix * - parv[1] = nickname * - parv[2] = TS when nick change * * server introducing new nick (without services support) * - parv[0] = sender prefix * - parv[1] = nickname * - parv[2] = hop count * - parv[3] = TS * - parv[4] = umode * - parv[5] = username * - parv[6] = hostname * - parv[7] = server * - parv[8] = ircname * * server introducing new nick (with services support) * - parv[0] = sender prefix * - parv[1] = nickname * - parv[2] = hop count * - parv[3] = TS * - parv[4] = umode * - parv[5] = username * - parv[6] = hostname * - parv[7] = server * - parv[8] = services id (timestamp) * - parv[9] = ircname */ static void ms_nick(struct Client *client_p, struct Client *source_p, int parc, char *parv[]) { struct Client *target_p = NULL; time_t newts = 0; const char *svsid = "0"; if (parc < 3 || EmptyString(parv[parc - 1])) return; if (parc >= 9) { struct Client *server_p = hash_find_server(parv[7]); if (server_p == NULL) { sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE, "Invalid server %s from %s for NICK %s", parv[7], source_p->name, parv[1]); sendto_one(client_p, ":%s KILL %s :%s (Server doesn't exist!)", me.name, parv[1], me.name); return; } if (check_clean_nick(client_p, source_p, parv[1], server_p) || check_clean_user(client_p, parv[1], parv[5], server_p) || check_clean_host(client_p, parv[1], parv[6], server_p)) return; if (IsServer(source_p)) newts = atol(parv[3]); if (IsServer(source_p) && parc == 10) svsid = parv[8]; } else if (parc == 3) { if (IsServer(source_p)) /* Servers can't change nicks.. */ return; if (check_clean_nick(client_p, source_p, parv[1], source_p->servptr)) return; newts = atol(parv[2]); } /* If the nick doesnt exist, allow it and process like normal */ if ((target_p = hash_find_client(parv[1])) == NULL) nick_from_server(client_p, source_p, parc, parv, newts, svsid, parv[1], parv[parc-1]); else if (IsUnknown(target_p)) { /* We're not living in the past anymore, an unknown client is local only. */ exit_client(target_p, &me, "Overridden"); nick_from_server(client_p, source_p, parc, parv, newts, svsid, parv[1], parv[parc-1]); } else if (target_p == source_p) { if (strcmp(target_p->name, parv[1])) nick_from_server(client_p, source_p, parc, parv, newts, svsid, parv[1], parv[parc-1]); } else perform_nick_collides(source_p, client_p, target_p, parc, parv, newts, svsid, parv[1], parv[parc-1], NULL); }
/* handle_special() * * inputs - client pointer * - nick stuff to grok for opers * - text to send if grok * output - none * side effects - old style username@server is handled here for non opers * opers are allowed username%hostname@server * all the traditional oper type messages are also parsed here. * i.e. "/msg #some.host." * However, syntax has been changed. * previous syntax "/msg #some.host.mask" * now becomes "/msg $#some.host.mask" * previous syntax of: "/msg $some.server.mask" remains * This disambiguates the syntax. * * XXX N.B. dalnet changed it to nick@server as have other servers. * we will stick with tradition for now. * - Dianora */ static void handle_special(int p_or_n, const char *command, struct Client *source_p, const char *nick, const char *text) { struct Client *target_p = NULL; const char *server = NULL, *s = NULL; /* * user[%host]@server addressed? */ if ((server = strchr(nick, '@'))) { if ((target_p = hash_find_server(server + 1)) == NULL) { sendto_one_numeric(source_p, &me, ERR_NOSUCHSERVER, server + 1); return; } if (!HasUMode(source_p, UMODE_OPER) && strchr(nick, '%')) { sendto_one_numeric(source_p, &me, ERR_NOSUCHNICK, nick); return; } if (!IsMe(target_p)) { sendto_one(target_p, ":%s %s %s :%s", source_p->id, command, nick, text); return; } sendto_one_numeric(source_p, &me, ERR_NOSUCHNICK, nick); return; } if (!HasUMode(source_p, UMODE_OPER)) { sendto_one_numeric(source_p, &me, ERR_NOPRIVILEGES); return; } /* * The following two cases allow masks in NOTICEs * (for OPERs only) * * Armin, 8Jun90 ([email protected]) */ if (*nick == '$') { if (*(nick + 1) == '$' || *(nick + 1) == '#') ++nick; else if (MyClient(source_p)) { sendto_one_notice(source_p, &me, ":The command %s %s is no longer supported, please use $%s", command, nick, nick); return; } if ((s = strrchr(nick, '.')) == NULL) { sendto_one_numeric(source_p, &me, ERR_NOTOPLEVEL, nick); return; } while (*++s) if (*s == '.' || *s == '*' || *s == '?') break; if (*s == '*' || *s == '?') { sendto_one_numeric(source_p, &me, ERR_WILDTOPLEVEL, nick); return; } sendto_match_butone(IsServer(source_p->from) ? source_p->from : NULL, source_p, nick + 1, (*nick == '#') ? MATCH_HOST : MATCH_SERVER, "%s $%s :%s", command, nick, text); } }
/*! \brief CONNECT command handler * * \param source_p Pointer to allocated Client struct from which the message * originally comes from. This can be a local or remote client. * \param parc Integer holding the number of supplied arguments. * \param parv Argument vector where parv[0] .. parv[parc-1] are non-NULL * pointers. * \note Valid arguments for this command are: * - parv[0] = command * - parv[1] = target server * - parv[2] = port number * - parv[3] = nickname/servername */ static int mo_connect(struct Client *source_p, int parc, char *parv[]) { int port = 0, tmpport = 0; struct MaskItem *conf = NULL; const struct Client *target_p = NULL; if (EmptyString(parv[1])) { sendto_one_numeric(source_p, &me, ERR_NEEDMOREPARAMS, "CONNECT"); return 0; } if (parc > 3) { if (!HasOFlag(source_p, OPER_FLAG_CONNECT_REMOTE)) { sendto_one_numeric(source_p, &me, ERR_NOPRIVS, "connect:remote"); return 0; } if (hunt_server(source_p, ":%s CONNECT %s %s :%s", 3, parc, parv) != HUNTED_ISME) return 0; } else if (!HasOFlag(source_p, OPER_FLAG_CONNECT)) { sendto_one_numeric(source_p, &me, ERR_NOPRIVS, "connect"); return 0; } /* * Try to find the name, then host, if both fail notify ops and bail */ if (!(conf = find_matching_name_conf(CONF_SERVER, parv[1], NULL, NULL, 0)) && !(conf = find_matching_name_conf(CONF_SERVER, NULL, NULL, parv[1], 0))) { sendto_one_notice(source_p, &me, ":Connect: Host %s not listed in configuration file", parv[1]); return 0; } if ((target_p = hash_find_server(conf->name))) { sendto_one_notice(source_p, &me, ":Connect: Server %s already exists from %s.", target_p->name, target_p->from->name); return 0; } /* * Get port number from user, if given. If not specified, * use the default from configuration structure. If missing * from there, then use the precompiled default. */ tmpport = port = conf->port; if (parc > 2 && !EmptyString(parv[2])) { if ((port = atoi(parv[2])) <= 0) { sendto_one_notice(source_p, &me, ":Connect: Illegal port number"); return 0; } } else if (port <= 0 && (port = PORTNUM) <= 0) { sendto_one_notice(source_p, &me, ":Connect: missing port number"); return 0; } if (find_servconn_in_progress(conf->name)) { sendto_one_notice(source_p, &me, ":Connect: a connection to %s " "is already in progress.", conf->name); return 0; } /* * Notify all operators about remote connect requests */ ilog(LOG_TYPE_IRCD, "CONNECT From %s : %s %s", source_p->name, parv[1], parv[2] ? parv[2] : ""); conf->port = port; /* * At this point we should be calling connect_server with a valid * connect{} block and a valid port in the connect{} block */ if (serv_connect(conf, source_p)) { if (!ConfigServerHide.hide_server_ips && HasUMode(source_p, UMODE_ADMIN)) sendto_one_notice(source_p, &me, ":*** Connecting to %s[%s].%d", conf->host, conf->name, conf->port); else sendto_one_notice(source_p, &me, ":*** Connecting to %s.%d", conf->name, conf->port); } else sendto_one_notice(source_p, &me, ":*** Couldn't connect to %s.%d", conf->name, conf->port); /* * Client is either connecting with all the data it needs or has been * destroyed */ conf->port = tmpport; return 0; }
/*! \brief CONNECT command handler * * \param source_p Pointer to allocated Client struct from which the message * originally comes from. This can be a local or remote client. * \param parc Integer holding the number of supplied arguments. * \param parv Argument vector where parv[0] .. parv[parc-1] are non-NULL * pointers. * \note Valid arguments for this command are: * - parv[0] = command * - parv[1] = target server * - parv[2] = port number * - parv[3] = nickname/servername */ static int ms_connect(struct Client *source_p, int parc, char *parv[]) { int port = 0, tmpport = 0; struct MaskItem *conf = NULL; const struct Client *target_p = NULL; if (parc < 4 || EmptyString(parv[3])) { sendto_one_numeric(source_p, &me, ERR_NEEDMOREPARAMS, "CONNECT"); return 0; } if (hunt_server(source_p, ":%s CONNECT %s %s :%s", 3, parc, parv) != HUNTED_ISME) return 0; /* * Try to find the name, then host, if both fail notify ops and bail */ if (!(conf = find_matching_name_conf(CONF_SERVER, parv[1], NULL, NULL, 0)) && !(conf = find_matching_name_conf(CONF_SERVER, NULL, NULL, parv[1], 0))) { sendto_one_notice(source_p, &me, ":Connect: Host %s not listed in configuration file", parv[1]); return 0; } if ((target_p = hash_find_server(conf->name))) { sendto_one_notice(source_p, &me, ":Connect: Server %s already exists from %s.", target_p->name, target_p->from->name); return 0; } /* * Get port number from user, if given. If not specified, * use the default from configuration structure. If missing * from there, then use the precompiled default. */ tmpport = port = conf->port; if (parc > 2 && !EmptyString(parv[2])) { port = atoi(parv[2]); /* * If someone sends port 0, and we have a config port.. use it */ if (port == 0 && conf->port) port = conf->port; else if (port <= 0) { sendto_one_notice(source_p, &me, ":Connect: Illegal port number"); return 0; } } else if (port <= 0 && (port = PORTNUM) <= 0) { sendto_one_notice(source_p, &me, ":Connect: missing port number"); return 0; } if (find_servconn_in_progress(conf->name)) { sendto_one_notice(source_p, &me, ":Connect: a connection to %s " "is already in progress.", conf->name); return 0; } /* * Notify all operators about remote connect requests */ sendto_realops_flags(UMODE_ALL, L_ALL, SEND_GLOBAL, "from %s: Remote CONNECT %s %d from %s", me.name, parv[1], port, source_p->name); sendto_server(NULL, 0, 0, ":%s GLOBOPS :Remote CONNECT %s %d from %s", me.id, parv[1], port, source_p->name); ilog(LOG_TYPE_IRCD, "CONNECT From %s : %s %d", source_p->name, parv[1], port); conf->port = port; /* * At this point we should be calling connect_server with a valid * connect{} block and a valid port in the connect{} block */ if (serv_connect(conf, source_p)) sendto_one_notice(source_p, &me, ":*** Connecting to %s.%d", conf->name, conf->port); else sendto_one_notice(source_p, &me, ":*** Couldn't connect to %s.%d", conf->name, conf->port); /* * Client is either connecting with all the data it needs or has been * destroyed */ conf->port = tmpport; return 0; }