void HorizonRenderer::Draw(Canvas &canvas, const PixelRect &rc, const NMEAInfo &Basic) { /* This feature of having a backup artificial horizon based on inferred orientation from GPS and vario data is useful, and reasonably well tested, but has the issue of potentially invalidating use of XCSoar in FAI contests due to rule ref Annex A to Section 3 (2010 Edition) 4.1.2 "No instruments permitting pilots to fly without visual reference to the ground may be carried on board, even if made unserviceable." The quality of XCSoar's pseudo-AH is arguably good enough that this violates the rule. We need to seek clarification as to whether this is the case or not. */ RasterPoint center; center.y = (rc.top + rc.bottom) / 2; center.x = (rc.left + rc.right) / 2; const int radius = min(rc.right - rc.left, rc.bottom - rc.top) / 2 - Layout::Scale(1); Pen hpHorizonSky(Layout::Scale(1), DarkColor(Graphics::skyColor)); Brush hbHorizonSky(Graphics::skyColor); Pen hpHorizonGround(Layout::Scale(1), DarkColor(Graphics::GroundColor)); #define fixed_div fixed(1.0 / 50.0) #define fixed_89 fixed_int_constant(89) fixed phi = max(-fixed_89, min(fixed_89, Basic.acceleration.bank_angle.Degrees())); fixed alpha = fixed_rad_to_deg * acos(max(-fixed_one,min(fixed_one, Basic.acceleration.pitch_angle.Degrees() * fixed_div))); fixed sphi = fixed_180 - phi; Angle alpha1 = Angle::Degrees(sphi - alpha); Angle alpha2 = Angle::Degrees(sphi + alpha); // draw sky part canvas.Select(hpHorizonSky); canvas.Select(hbHorizonSky); canvas.DrawSegment(center.x, center.y, radius, alpha2, alpha1, true); // draw ground part canvas.Select(hpHorizonGround); canvas.Select(Graphics::hbGround); canvas.DrawSegment(center.x, center.y, radius, alpha1, alpha2, true); // draw aircraft symbol Pen aircraft_pen(Layout::Scale(2), COLOR_BLACK); canvas.Select(aircraft_pen); canvas.line(center.x + radius / 2, center.y, center.x - radius / 2, center.y); canvas.line(center.x, center.y - radius / 4, center.x, center.y); // draw 45 degree dash marks const UPixelScalar rr2p = uround(radius * fixed_sqrt_half) + Layout::Scale(1); const UPixelScalar rr2n = rr2p - Layout::Scale(2); canvas.line(center.x + rr2p, center.y - rr2p, center.x + rr2n, center.y - rr2n); canvas.line(center.x - rr2p, center.y - rr2p, center.x - rr2n, center.y - rr2n); }
void MapWindow::DrawHorizon(Canvas &canvas, const RECT rc) { POINT Start; Start.y = IBLSCALE(55)+rc.top; Start.x = rc.right - IBLSCALE(19); if (SettingsMap().EnableVarioGauge && MapRectBig.right == rc.right) Start.x -= InfoBoxLayout::ControlWidth; Pen hpHorizonSky(IBLSCALE(1), Color(0x40,0x40,0xff)); Brush hbHorizonSky(Color(0xA0,0xA0,0xff)); Pen hpHorizonGround(IBLSCALE(1), Color(106,55,12)); Brush hbHorizonGround(Color(157,101,60)); int radius = IBLSCALE(17); double phi = max(-89,min(89,Calculated().BankAngle)); double alpha = RAD_TO_DEG *acos(max(-1.0,min(1.0,Calculated().PitchAngle/50.0))); double alpha1 = 180-alpha-phi; double alpha2 = 180+alpha-phi; canvas.select(hpHorizonSky); canvas.select(hbHorizonSky); canvas.segment(Start.x, Start.y, radius, rc, alpha2, alpha1, true); canvas.select(hpHorizonGround); canvas.select(hbHorizonGround); canvas.segment(Start.x, Start.y, radius, rc, alpha1, alpha2, true); /* POINT a1, a2; a1.x = Start.x + fastsine(alpha1)*radius; a1.y = Start.y - fastcosine(alpha1)*radius; a2.x = Start.x + fastsine(alpha2)*radius; a2.y = Start.y - fastcosine(alpha2)*radius; ClipDrawLine(hDC, PS_SOLID, IBLSCALE(1), a1, a2, RGB(0,0,0)); */ Pen dash_pen(Pen::DASH, 2, Color(0, 0, 0)); canvas.select(dash_pen); canvas.line(Start.x + radius / 2, Start.y, Start.x - radius / 2, Start.y); canvas.line(Start.x, Start.y - radius / 4, Start.x - radius / 2, Start.y); // #define ROOT2 0.70711 int rr2p = lround(radius*ROOT2+IBLSCALE(1)); int rr2n = lround(radius*ROOT2); Pen penb1(Pen::SOLID, 1, Color(0,0,0)); canvas.select(penb1); canvas.line(Start.x + rr2p, Start.y - rr2p, Start.x + rr2n, Start.y - rr2n); canvas.line(Start.x - rr2p, Start.y - rr2p, Start.x - rr2n, Start.y - rr2n); // JMW experimental, display stall sensor double s = max(0.0,min(1.0,Basic().StallRatio)); long m = (long)((rc.bottom-rc.top)*s*s); Pen penr2(Pen::SOLID, 1, Color(0,0,0)); canvas.select(penr2); canvas.line(rc.right - 1, rc.bottom - m, rc.right - 11, rc.bottom - m); }