Response::ResponseCode Server_ProtocolHandler::cmdLogin(const Command_Login &cmd, ResponseContainer &rc) { QString userName = QString::fromStdString(cmd.user_name()).simplified(); QString clientId = QString::fromStdString(cmd.clientid()).simplified(); if (userName.isEmpty() || (userInfo != 0)) return Response::RespContextError; QString reasonStr; int banSecondsLeft = 0; AuthenticationResult res = server->loginUser(this, userName, QString::fromStdString(cmd.password()), reasonStr, banSecondsLeft, clientId); switch (res) { case UserIsBanned: { Response_Login *re = new Response_Login; re->set_denied_reason_str(reasonStr.toStdString()); if (banSecondsLeft != 0) re->set_denied_end_time(QDateTime::currentDateTime().addSecs(banSecondsLeft).toTime_t()); rc.setResponseExtension(re); return Response::RespUserIsBanned; } case NotLoggedIn: return Response::RespWrongPassword; case WouldOverwriteOldSession: return Response::RespWouldOverwriteOldSession; case UsernameInvalid: { Response_Login *re = new Response_Login; re->set_denied_reason_str(reasonStr.toStdString()); rc.setResponseExtension(re); return Response::RespUsernameInvalid; } case RegistrationRequired: return Response::RespRegistrationRequired; case ClientIdRequired: return Response::RespClientIdRequired; case UserIsInactive: return Response::RespAccountNotActivated; default: authState = res; } userName = QString::fromStdString(userInfo->name()); Event_ServerMessage event; event.set_message(server->getLoginMessage().toStdString()); rc.enqueuePostResponseItem(ServerMessage::SESSION_EVENT, prepareSessionEvent(event)); Response_Login *re = new Response_Login; re->mutable_user_info()->CopyFrom(copyUserInfo(true)); if (authState == PasswordRight) { QMapIterator<QString, ServerInfo_User> buddyIterator(databaseInterface->getBuddyList(userName)); while (buddyIterator.hasNext()) re->add_buddy_list()->CopyFrom(buddyIterator.next().value()); QMapIterator<QString, ServerInfo_User> ignoreIterator(databaseInterface->getIgnoreList(userName)); while (ignoreIterator.hasNext()) re->add_ignore_list()->CopyFrom(ignoreIterator.next().value()); } joinPersistentGames(rc); rc.setResponseExtension(re); return Response::RespOk; }
Response::ResponseCode Server_ProtocolHandler::cmdLogin(const Command_Login &cmd, ResponseContainer &rc) { QString userName = QString::fromStdString(cmd.user_name()).simplified(); QString clientId = QString::fromStdString(cmd.clientid()).simplified(); QString clientVersion = QString::fromStdString(cmd.clientver()).simplified(); if (userName.isEmpty() || (userInfo != 0)) return Response::RespContextError; // check client feature set against server feature set FeatureSet features; QMap<QString, bool> receivedClientFeatures; QMap<QString, bool> missingClientFeatures; for (int i = 0; i < cmd.clientfeatures().size(); ++i) receivedClientFeatures.insert(QString::fromStdString(cmd.clientfeatures(i)).simplified(), false); missingClientFeatures = features.identifyMissingFeatures(receivedClientFeatures, server->getServerRequiredFeatureList()); if (!missingClientFeatures.isEmpty()) { if (features.isRequiredFeaturesMissing(missingClientFeatures, server->getServerRequiredFeatureList())) { Response_Login *re = new Response_Login; re->set_denied_reason_str("Client upgrade required"); QMap<QString, bool>::iterator i; for (i = missingClientFeatures.begin(); i != missingClientFeatures.end(); ++i) re->add_missing_features(i.key().toStdString().c_str()); rc.setResponseExtension(re); return Response::RespClientUpdateRequired; } } QString reasonStr; int banSecondsLeft = 0; AuthenticationResult res = server->loginUser(this, userName, QString::fromStdString(cmd.password()), reasonStr, banSecondsLeft, clientId, clientVersion); switch (res) { case UserIsBanned: { Response_Login *re = new Response_Login; re->set_denied_reason_str(reasonStr.toStdString()); if (banSecondsLeft != 0) re->set_denied_end_time(QDateTime::currentDateTime().addSecs(banSecondsLeft).toTime_t()); rc.setResponseExtension(re); return Response::RespUserIsBanned; } case NotLoggedIn: return Response::RespWrongPassword; case WouldOverwriteOldSession: return Response::RespWouldOverwriteOldSession; case UsernameInvalid: { Response_Login *re = new Response_Login; re->set_denied_reason_str(reasonStr.toStdString()); rc.setResponseExtension(re); return Response::RespUsernameInvalid; } case RegistrationRequired: return Response::RespRegistrationRequired; case ClientIdRequired: return Response::RespClientIdRequired; case UserIsInactive: return Response::RespAccountNotActivated; default: authState = res; } userName = QString::fromStdString(userInfo->name()); Event_ServerMessage event; event.set_message(server->getLoginMessage().toStdString()); rc.enqueuePostResponseItem(ServerMessage::SESSION_EVENT, prepareSessionEvent(event)); Response_Login *re = new Response_Login; re->mutable_user_info()->CopyFrom(copyUserInfo(true)); if (authState == PasswordRight) { QMapIterator<QString, ServerInfo_User> buddyIterator(databaseInterface->getBuddyList(userName)); while (buddyIterator.hasNext()) re->add_buddy_list()->CopyFrom(buddyIterator.next().value()); QMapIterator<QString, ServerInfo_User> ignoreIterator(databaseInterface->getIgnoreList(userName)); while (ignoreIterator.hasNext()) re->add_ignore_list()->CopyFrom(ignoreIterator.next().value()); } // return to client any missing features the server has that the client does not if (!missingClientFeatures.isEmpty()) { QMap<QString, bool>::iterator i; for (i = missingClientFeatures.begin(); i != missingClientFeatures.end(); ++i) re->add_missing_features(i.key().toStdString().c_str()); } joinPersistentGames(rc); rc.setResponseExtension(re); return Response::RespOk; }