示例#1
0
/* Call im_spcor via arg vector.
 */
static int
spcor_vec( im_object *argv )
{
	return( im_spcor( argv[0], argv[1], argv[2] ) );
}
示例#2
0
/**
 * im_correl:
 * @ref: reference image
 * @sec: secondary image
 * @xref: position in reference image
 * @yref: position in reference image
 * @xsec: position in secondary image
 * @ysec: position in secondary image
 * @hwindowsize: half window size
 * @hsearchsize: half search size 
 * @correlation: return detected correlation
 * @x: return found position
 * @y: return found position
 *
 * This operation finds the position of @sec within @ref. 
 *
 * The area around
 * (@xsec, @ysec) is searched for the best match to the area around (@xref,
 * @yref). It  searches an area of size @hsearchsize for a
 * match of size @hwindowsize.  The position of the best match is
 * returned, together with the correlation at that point.
 *
 * Only  the  first  band  of each image is correlated. @ref and @sec may be
 * very large --- the function  extracts  and  generates  just  the
 * parts needed.  Correlation is done with im_spcor(); the position of
 * the maximum is found with im_maxpos().
 * 
 * See also: im_match_linear(), im_match_linear_search(), im_lrmosaic().
 *
 * Returns: 0 on success, -1 on error
 */
int 
im_correl( IMAGE *ref, IMAGE *sec, 
	int xref, int yref, int xsec, int ysec,
	int hwindowsize, int hsearchsize,
	double *correlation, int *x, int *y )
{
	IMAGE *surface = im_open( "surface", "t" );
	IMAGE *t1, *t2, *t3, *t4;

	Rect refr, secr;
	Rect winr, srhr;
	Rect wincr, srhcr;

	if( !surface || 
		!(t1 = im_open_local( surface, "correlate:1", "p" )) ||
		!(t2 = im_open_local( surface, "correlate:1", "p" )) ||
		!(t3 = im_open_local( surface, "correlate:1", "p" )) ||
		!(t4 = im_open_local( surface, "correlate:1", "p" )) )
		return( -1 );
	
	/* Find position of window and search area, and clip against image
	 * size.
	 */
	refr.left = 0;
	refr.top = 0;
	refr.width = ref->Xsize;
	refr.height = ref->Ysize;
	winr.left = xref - hwindowsize;
	winr.top = yref - hwindowsize;
	winr.width = hwindowsize*2 + 1;
	winr.height = hwindowsize*2 + 1;
	im_rect_intersectrect( &refr, &winr, &wincr );

	secr.left = 0;
	secr.top = 0;
	secr.width = sec->Xsize;
	secr.height = sec->Ysize;
	srhr.left = xsec - hsearchsize;
	srhr.top = ysec - hsearchsize;
	srhr.width = hsearchsize*2 + 1;
	srhr.height = hsearchsize*2 + 1;
	im_rect_intersectrect( &secr, &srhr, &srhcr );

	/* Extract window and search area.
	 */
	if( im_extract_area( ref, t1, 
			wincr.left, wincr.top, wincr.width, wincr.height ) ||
		im_extract_area( sec, t2, 
			srhcr.left, srhcr.top, srhcr.width, srhcr.height ) ) {
		im_close( surface );
		return( -1 );
	}

	/* Make sure we have just one band. From im_*mosaic() we will, but
	 * from im_match_linear_search() etc. we may not.
	 */
	if( t1->Bands != 1 ) {
		if( im_extract_band( t1, t3, 0 ) ) {
			im_close( surface );
			return( -1 );
		}
		t1 = t3;
	}
	if( t2->Bands != 1 ) {
		if( im_extract_band( t2, t4, 0 ) ) {
			im_close( surface );
			return( -1 );
		}
		t2 = t4;
	}

	/* Search!
	 */
	if( im_spcor( t2, t1, surface ) ) {
		im_close( surface );
		return( -1 );
	}

	/* Find maximum of correlation surface.
	 */
	if( im_maxpos( surface, x, y, correlation ) ) {
		im_close( surface );
		return( -1 );
	}
	im_close( surface );

	/* Translate back to position within sec.
	 */
	*x += srhcr.left;
	*y += srhcr.top;

	return( 0 );
}