void MainWindow2::createMenus() { // ---------- File Menu ------------- connect(ui->actionNew, SIGNAL(triggered()), this, SLOT(newDocument())); connect(ui->actionOpen, SIGNAL(triggered()), this, SLOT(openDocument())); connect(ui->actionSave_as, SIGNAL(triggered()), this, SLOT(saveAsNewDocument())); connect(ui->actionSave, SIGNAL(triggered()), this, SLOT(saveDocument())); connect(ui->actionPrint, SIGNAL(triggered()), editor, SLOT(print())); connect(ui->actionExit, SIGNAL(triggered()), this, SLOT(close())); /// --- Export Menu --- connect(ui->actionExport_X_sheet , SIGNAL(triggered()), editor, SLOT(exportX())); connect(ui->actionExport_Image_Sequence, SIGNAL(triggered()), editor, SLOT(exportSeq())); connect(ui->actionExport_Image, SIGNAL(triggered()), editor, SLOT(exportImage())); connect(ui->actionExport_Movie, SIGNAL(triggered()), editor, SLOT(exportMov())); //exportFlashAct = new QAction(tr("&Flash/SWF..."), this); //exportFlashAct->setShortcut(tr("Ctrl+Alt+F")); //connect(exportFlashAct, SIGNAL(triggered()), editor, SLOT(exportFlash())); connect(ui->actionExport_Palette, SIGNAL(triggered()), this, SLOT(exportPalette())); /// --- Import Menu --- connect(ui->actionExport_Svg_Image, SIGNAL(triggered()), editor, SLOT(saveSvg())); connect(ui->actionImport_Image, SIGNAL(triggered()), editor, SLOT(importImage())); connect(ui->actionImport_Image_Sequence, SIGNAL(triggered()), editor, SLOT(importImageSequence())); connect(ui->actionImport_Movie, SIGNAL(triggered()), editor, SLOT(importMov())); connect(ui->actionImport_Sound, SIGNAL(triggered()), editor, SLOT(importSound())); connect(ui->actionImport_Palette, SIGNAL(triggered()), this, SLOT(importPalette())); /// --- Edit Menu --- connect(ui->actionUndo, SIGNAL(triggered()), editor, SLOT(undo())); connect(ui->actionRedo, SIGNAL(triggered()), editor, SLOT(redo())); connect(ui->actionCut, SIGNAL(triggered()), editor, SLOT(cut())); connect(ui->actionCopy, SIGNAL(triggered()), editor, SLOT(copy())); connect(ui->actionPaste, SIGNAL(triggered()), editor, SLOT(paste())); connect(ui->actionDelete, SIGNAL(triggered()), editor, SLOT(clearCurrentFrame())); connect(ui->actionCrop, SIGNAL(triggered()), editor, SLOT(crop())); connect(ui->actionCrop_To_Selection, SIGNAL(triggered()), editor, SLOT(croptoselect())); connect(ui->actionSelect_All, SIGNAL(triggered()), editor, SIGNAL(selectAll())); connect(ui->actionDeselect_All, SIGNAL(triggered()), editor, SLOT(deselectAll())); connect(ui->actionPreference, SIGNAL(triggered()), this, SLOT(showPreferences())); ui->actionRedo->setEnabled(false); /// --- Layer Menu --- connect(ui->actionNew_Bitmap_Layer, SIGNAL(triggered()), editor, SLOT(newBitmapLayer())); connect(ui->actionNew_Vector_Layer, SIGNAL(triggered()), editor, SLOT(newVectorLayer())); connect(ui->actionNew_Sound_Layer, SIGNAL(triggered()), editor, SLOT(newSoundLayer())); connect(ui->actionNew_Camera_Layer, SIGNAL(triggered()), editor, SLOT(newCameraLayer())); connect(ui->actionDelete_Current_Layer, SIGNAL(triggered()), editor, SLOT(deleteCurrentLayer())); /// --- View Menu --- connect(ui->actionZoom_In, SIGNAL(triggered()), editor, SLOT(setzoom())); connect(ui->actionZoom_Out, SIGNAL(triggered()), editor, SLOT(setzoom1())); connect(ui->actionRotate_Clockwise, SIGNAL(triggered()), editor, SLOT(rotatecw())); connect(ui->actionRotate_Anticlosewise, SIGNAL(triggered()), editor, SLOT(rotateacw())); connect(ui->actionReset_Windows, SIGNAL(triggered()), this, SLOT(dockAllPalettes())); connect(ui->actionReset_View, SIGNAL(triggered()), editor, SLOT(resetView())); connect(ui->actionHorizontal_Flip, SIGNAL(triggered()), editor, SLOT(toggleMirror())); connect(ui->actionVertical_Flip, SIGNAL(triggered()), editor, SLOT(toggleMirrorV())); ui->actionPreview->setEnabled(false); //# connect(previewAct, SIGNAL(triggered()), editor, SLOT(getCameraLayer()));//TODO: Preview view ui->actionGrid->setEnabled(false); connect(ui->actionGrid, SIGNAL(triggered()), editor, SLOT(gridview())); //TODO: Grid view connect(ui->actionOnionPrevious, SIGNAL(triggered(bool)), editor, SIGNAL(toggleOnionPrev(bool))); connect(editor, SIGNAL(onionPrevChanged(bool)), ui->actionOnionPrevious, SLOT(setChecked(bool))); connect(ui->actionOnionNext, SIGNAL(triggered(bool)), editor, SIGNAL(toggleOnionNext(bool))); connect(editor, SIGNAL(onionNextChanged(bool)), ui->actionOnionNext, SLOT(setChecked(bool))); /// --- Animation Menu --- connect(ui->actionPlay, SIGNAL(triggered()), editor, SLOT(play())); connect(ui->actionLoop, SIGNAL(triggered(bool)), editor, SLOT(setLoop(bool))); connect(ui->actionLoop, SIGNAL(toggled(bool)), editor, SIGNAL(toggleLoop(bool))); //TODO: WTF? connect(editor, SIGNAL(loopToggled(bool)), ui->actionLoop, SLOT(setChecked(bool))); connect(ui->actionAdd_Frame, SIGNAL(triggered()), editor, SLOT(addKey())); connect(ui->actionRemove_Frame, SIGNAL(triggered()), editor, SLOT(removeKey())); connect(ui->actionNext_Frame, SIGNAL(triggered()), editor, SLOT(playNextFrame())); connect(ui->actionPrevious_Frame, SIGNAL(triggered()), editor, SLOT(playPrevFrame())); connect(ui->actionNext_Keyframe, SIGNAL(triggered()), editor, SLOT(scrubNextKeyframe())); connect(ui->actionPrev_Keyframe, SIGNAL(triggered()), editor, SLOT(scrubPreviousKeyframe())); connect(ui->actionDuplicate_Frame, SIGNAL(triggered()), editor, SLOT(duplicateKey())); /// --- Tool Menu --- connect(ui->actionClear, SIGNAL(triggered()), editor, SLOT(clearCurrentFrame())); connect(ui->actionMove, SIGNAL(triggered()), m_toolSet, SLOT(moveOn())); connect(ui->actionSelect, SIGNAL(triggered()), m_toolSet, SLOT(selectOn())); connect(ui->actionBrush, SIGNAL(triggered()), m_toolSet, SLOT(brushOn())); connect(ui->actionPolyline, SIGNAL(triggered()), m_toolSet, SLOT(polylineOn())); connect(ui->actionSmudge, SIGNAL(triggered()), m_toolSet, SLOT(smudgeOn())); connect(ui->actionPen, SIGNAL(triggered()), m_toolSet, SLOT(penOn())); connect(ui->actionHand, SIGNAL(triggered()), m_toolSet, SLOT(handOn())); connect(ui->actionPencil, SIGNAL(triggered()), m_toolSet, SLOT(pencilOn())); connect(ui->actionBucket, SIGNAL(triggered()), m_toolSet, SLOT(bucketOn())); connect(ui->actionEyedropper, SIGNAL(triggered()), m_toolSet, SLOT(eyedropperOn())); connect(ui->actionEraser, SIGNAL(triggered()), m_toolSet, SLOT(eraserOn())); connect(ui->actionResetToolsDefault, SIGNAL(triggered()), this, SLOT(resetToolsSettings())); /// --- Help Menu --- connect(ui->actionHelp, SIGNAL(triggered()), this, SLOT(helpBox())); connect(ui->actionAbout, SIGNAL(triggered()), this, SLOT(aboutPencil())); // --------------- Menus ------------------ openRecentMenu = new QMenu(tr("Open recent"), this); connect(ui->menuEdit, SIGNAL(aboutToShow()), this, SLOT(undoActSetText())); connect(ui->menuEdit, SIGNAL(aboutToHide()), this, SLOT(undoActSetEnabled())); }
QgsCompoundColorWidget::QgsCompoundColorWidget( QWidget *parent, const QColor& color, Layout widgetLayout ) : QgsPanelWidget( parent ) , mAllowAlpha( true ) , mLastCustomColorIndex( 0 ) , mPickingColor( false ) { setupUi( this ); if ( widgetLayout == LayoutVertical ) { // shuffle stuff around QVBoxLayout* newLayout = new QVBoxLayout(); newLayout->addWidget( mTabWidget ); newLayout->addWidget( mSlidersWidget ); newLayout->addWidget( mPreviewWidget ); newLayout->addWidget( mSwatchesWidget ); delete layout(); setLayout( newLayout ); } QSettings settings; mSchemeList->header()->hide(); mSchemeList->setColumnWidth( 0, 44 ); //get schemes with ShowInColorDialog set refreshSchemeComboBox(); QList<QgsColorScheme *> schemeList = QgsColorSchemeRegistry::instance()->schemes( QgsColorScheme::ShowInColorDialog ); //choose a reasonable starting scheme int activeScheme = settings.value( "/Windows/ColorDialog/activeScheme", 0 ).toInt(); activeScheme = activeScheme >= mSchemeComboBox->count() ? 0 : activeScheme; mSchemeList->setScheme( schemeList.at( activeScheme ) ); mSchemeComboBox->setCurrentIndex( activeScheme ); updateActionsForCurrentScheme(); //listen out for selection changes in list, so we can enable/disable the copy colors option connect( mSchemeList->selectionModel(), SIGNAL( selectionChanged( QItemSelection, QItemSelection ) ), this, SLOT( listSelectionChanged( QItemSelection, QItemSelection ) ) ); //copy action defaults to disabled mActionCopyColors->setEnabled( false ); connect( mActionCopyColors, SIGNAL( triggered() ), mSchemeList, SLOT( copyColors() ) ); connect( mActionPasteColors, SIGNAL( triggered() ), mSchemeList, SLOT( pasteColors() ) ); connect( mActionExportColors, SIGNAL( triggered() ), this, SLOT( exportColors() ) ); connect( mActionImportColors, SIGNAL( triggered() ), this, SLOT( importColors() ) ); connect( mActionImportPalette, SIGNAL( triggered() ), this, SLOT( importPalette() ) ); connect( mActionRemovePalette, SIGNAL( triggered() ), this, SLOT( removePalette() ) ); connect( mActionNewPalette, SIGNAL( triggered() ), this, SLOT( newPalette() ) ); connect( mRemoveColorsFromSchemeButton, SIGNAL( clicked() ), mSchemeList, SLOT( removeSelection() ) ); QMenu* schemeMenu = new QMenu( mSchemeToolButton ); schemeMenu->addAction( mActionCopyColors ); schemeMenu->addAction( mActionPasteColors ); schemeMenu->addSeparator(); schemeMenu->addAction( mActionImportColors ); schemeMenu->addAction( mActionExportColors ); schemeMenu->addSeparator(); schemeMenu->addAction( mActionNewPalette ); schemeMenu->addAction( mActionImportPalette ); schemeMenu->addAction( mActionRemovePalette ); schemeMenu->addAction( mActionShowInButtons ); mSchemeToolButton->setMenu( schemeMenu ); connect( mSchemeComboBox, SIGNAL( currentIndexChanged( int ) ), this, SLOT( schemeIndexChanged( int ) ) ); connect( mSchemeList, SIGNAL( colorSelected( QColor ) ), this, SLOT( setColor( QColor ) ) ); mOldColorLabel->hide(); mVerticalRamp->setOrientation( QgsColorRampWidget::Vertical ); mVerticalRamp->setInteriorMargin( 2 ); mVerticalRamp->setShowFrame( true ); mRedSlider->setComponent( QgsColorWidget::Red ); mGreenSlider->setComponent( QgsColorWidget::Green ); mBlueSlider->setComponent( QgsColorWidget::Blue ); mHueSlider->setComponent( QgsColorWidget::Hue ); mSaturationSlider->setComponent( QgsColorWidget::Saturation ); mValueSlider->setComponent( QgsColorWidget::Value ); mAlphaSlider->setComponent( QgsColorWidget::Alpha ); mSwatchButton1->setShowMenu( false ); mSwatchButton1->setBehaviour( QgsColorButton::SignalOnly ); mSwatchButton2->setShowMenu( false ); mSwatchButton2->setBehaviour( QgsColorButton::SignalOnly ); mSwatchButton3->setShowMenu( false ); mSwatchButton3->setBehaviour( QgsColorButton::SignalOnly ); mSwatchButton4->setShowMenu( false ); mSwatchButton4->setBehaviour( QgsColorButton::SignalOnly ); mSwatchButton5->setShowMenu( false ); mSwatchButton5->setBehaviour( QgsColorButton::SignalOnly ); mSwatchButton6->setShowMenu( false ); mSwatchButton6->setBehaviour( QgsColorButton::SignalOnly ); mSwatchButton7->setShowMenu( false ); mSwatchButton7->setBehaviour( QgsColorButton::SignalOnly ); mSwatchButton8->setShowMenu( false ); mSwatchButton8->setBehaviour( QgsColorButton::SignalOnly ); mSwatchButton9->setShowMenu( false ); mSwatchButton9->setBehaviour( QgsColorButton::SignalOnly ); mSwatchButton10->setShowMenu( false ); mSwatchButton10->setBehaviour( QgsColorButton::SignalOnly ); mSwatchButton11->setShowMenu( false ); mSwatchButton11->setBehaviour( QgsColorButton::SignalOnly ); mSwatchButton12->setShowMenu( false ); mSwatchButton12->setBehaviour( QgsColorButton::SignalOnly ); mSwatchButton13->setShowMenu( false ); mSwatchButton13->setBehaviour( QgsColorButton::SignalOnly ); mSwatchButton14->setShowMenu( false ); mSwatchButton14->setBehaviour( QgsColorButton::SignalOnly ); mSwatchButton15->setShowMenu( false ); mSwatchButton15->setBehaviour( QgsColorButton::SignalOnly ); mSwatchButton16->setShowMenu( false ); mSwatchButton16->setBehaviour( QgsColorButton::SignalOnly ); //restore custom colors mSwatchButton1->setColor( settings.value( "/Windows/ColorDialog/customColor1", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton2->setColor( settings.value( "/Windows/ColorDialog/customColor2", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton3->setColor( settings.value( "/Windows/ColorDialog/customColor3", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton4->setColor( settings.value( "/Windows/ColorDialog/customColor4", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton5->setColor( settings.value( "/Windows/ColorDialog/customColor5", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton6->setColor( settings.value( "/Windows/ColorDialog/customColor6", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton7->setColor( settings.value( "/Windows/ColorDialog/customColor7", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton8->setColor( settings.value( "/Windows/ColorDialog/customColor8", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton9->setColor( settings.value( "/Windows/ColorDialog/customColor9", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton10->setColor( settings.value( "/Windows/ColorDialog/customColor10", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton11->setColor( settings.value( "/Windows/ColorDialog/customColor11", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton12->setColor( settings.value( "/Windows/ColorDialog/customColor12", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton13->setColor( settings.value( "/Windows/ColorDialog/customColor13", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton14->setColor( settings.value( "/Windows/ColorDialog/customColor14", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton15->setColor( settings.value( "/Windows/ColorDialog/customColor15", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton16->setColor( settings.value( "/Windows/ColorDialog/customColor16", QVariant( QColor() ) ).value<QColor>() ); //restore sample radius mSpinBoxRadius->setValue( settings.value( "/Windows/ColorDialog/sampleRadius", 1 ).toInt() ); mSamplePreview->setColor( QColor() ); if ( color.isValid() ) { setColor( color ); } //restore active component radio button int activeRadio = settings.value( "/Windows/ColorDialog/activeComponent", 2 ).toInt(); switch ( activeRadio ) { case 0: mHueRadio->setChecked( true ); break; case 1: mSaturationRadio->setChecked( true ); break; case 2: mValueRadio->setChecked( true ); break; case 3: mRedRadio->setChecked( true ); break; case 4: mGreenRadio->setChecked( true ); break; case 5: mBlueRadio->setChecked( true ); break; } int currentTab = settings.value( "/Windows/ColorDialog/activeTab", 0 ).toInt(); mTabWidget->setCurrentIndex( currentTab ); #ifdef Q_OS_MAC //disable color picker tab for OSX, as it is impossible to grab the mouse under OSX //see note for QWidget::grabMouse() re OSX Cocoa //http://qt-project.org/doc/qt-4.8/qwidget.html#grabMouse mTabWidget->removeTab( 3 ); #endif //setup connections connect( mColorBox, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mColorWheel, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mColorText, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mVerticalRamp, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mRedSlider, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mGreenSlider, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mBlueSlider, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mHueSlider, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mValueSlider, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSaturationSlider, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mAlphaSlider, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mColorPreview, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton1, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton2, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton3, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton4, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton5, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton6, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton7, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton8, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton9, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton10, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton11, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton12, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton13, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton14, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton15, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton16, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); }
bool Object::loadPalette(QString filePath) { return importPalette(filePath+"/palette.xml"); }
QgsColorDialogV2::QgsColorDialogV2( QWidget *parent, Qt::WindowFlags fl, const QColor& color ) : QDialog( parent, fl ) , mPreviousColor( color ) , mAllowAlpha( true ) , mLastCustomColorIndex( 0 ) , mPickingColor( false ) { setupUi( this ); QSettings settings; restoreGeometry( settings.value( "/Windows/ColorDialog/geometry" ).toByteArray() ); mSchemeList->header()->hide(); mSchemeList->setColumnWidth( 0, 44 ); //get schemes with ShowInColorDialog set refreshSchemeComboBox(); QList<QgsColorScheme *> schemeList = QgsColorSchemeRegistry::instance()->schemes( QgsColorScheme::ShowInColorDialog ); //choose a reasonable starting scheme int activeScheme = settings.value( "/Windows/ColorDialog/activeScheme", 0 ).toInt(); activeScheme = activeScheme >= mSchemeComboBox->count() ? 0 : activeScheme; mSchemeList->setScheme( schemeList.at( activeScheme ) ); mSchemeComboBox->setCurrentIndex( activeScheme ); mActionImportColors->setEnabled( schemeList.at( activeScheme )->isEditable() ); mActionPasteColors->setEnabled( schemeList.at( activeScheme )->isEditable() ); mAddColorToSchemeButton->setEnabled( schemeList.at( activeScheme )->isEditable() ); mRemoveColorsFromSchemeButton->setEnabled( schemeList.at( activeScheme )->isEditable() ); QgsUserColorScheme* userScheme = dynamic_cast<QgsUserColorScheme*>( schemeList.at( activeScheme ) ); mActionRemovePalette->setEnabled( userScheme ? true : false ); //listen out for selection changes in list, so we can enable/disable the copy colors option connect( mSchemeList->selectionModel(), SIGNAL( selectionChanged( QItemSelection, QItemSelection ) ), this, SLOT( listSelectionChanged( QItemSelection, QItemSelection ) ) ); //copy action defaults to disabled mActionCopyColors->setEnabled( false ); connect( mActionCopyColors, SIGNAL( triggered() ), mSchemeList, SLOT( copyColors() ) ); connect( mActionPasteColors, SIGNAL( triggered() ), mSchemeList, SLOT( pasteColors() ) ); connect( mActionExportColors, SIGNAL( triggered() ), this, SLOT( exportColors() ) ); connect( mActionImportColors, SIGNAL( triggered() ), this, SLOT( importColors() ) ); connect( mActionImportPalette, SIGNAL( triggered() ), this, SLOT( importPalette() ) ); connect( mActionRemovePalette, SIGNAL( triggered() ), this, SLOT( removePalette() ) ); connect( mActionNewPalette, SIGNAL( triggered() ), this, SLOT( newPalette() ) ); connect( mRemoveColorsFromSchemeButton, SIGNAL( clicked() ), mSchemeList, SLOT( removeSelection() ) ); QMenu* schemeMenu = new QMenu( mSchemeToolButton ); schemeMenu->addAction( mActionCopyColors ); schemeMenu->addAction( mActionPasteColors ); schemeMenu->addSeparator(); schemeMenu->addAction( mActionImportColors ); schemeMenu->addAction( mActionExportColors ); schemeMenu->addSeparator(); schemeMenu->addAction( mActionNewPalette ); schemeMenu->addAction( mActionImportPalette ); schemeMenu->addAction( mActionRemovePalette ); mSchemeToolButton->setMenu( schemeMenu ); connect( mSchemeComboBox, SIGNAL( currentIndexChanged( int ) ), this, SLOT( schemeIndexChanged( int ) ) ); connect( mSchemeList, SIGNAL( colorSelected( QColor ) ), this, SLOT( setColor( QColor ) ) ); if ( mPreviousColor.isValid() ) { QPushButton* resetButton = new QPushButton( tr( "Reset" ) ); mButtonBox->addButton( resetButton, QDialogButtonBox::ResetRole ); } else { mOldColorLabel->hide(); } mVerticalRamp->setOrientation( QgsColorRampWidget::Vertical ); mVerticalRamp->setInteriorMargin( 2 ); mVerticalRamp->setShowFrame( true ); mRedSlider->setComponent( QgsColorWidget::Red ); mGreenSlider->setComponent( QgsColorWidget::Green ); mBlueSlider->setComponent( QgsColorWidget::Blue ); mHueSlider->setComponent( QgsColorWidget::Hue ); mSaturationSlider->setComponent( QgsColorWidget::Saturation ); mValueSlider->setComponent( QgsColorWidget::Value ); mAlphaSlider->setComponent( QgsColorWidget::Alpha ); mSwatchButton1->setShowMenu( false ); mSwatchButton1->setBehaviour( QgsColorButtonV2::SignalOnly ); mSwatchButton2->setShowMenu( false ); mSwatchButton2->setBehaviour( QgsColorButtonV2::SignalOnly ); mSwatchButton3->setShowMenu( false ); mSwatchButton3->setBehaviour( QgsColorButtonV2::SignalOnly ); mSwatchButton4->setShowMenu( false ); mSwatchButton4->setBehaviour( QgsColorButtonV2::SignalOnly ); mSwatchButton5->setShowMenu( false ); mSwatchButton5->setBehaviour( QgsColorButtonV2::SignalOnly ); mSwatchButton6->setShowMenu( false ); mSwatchButton6->setBehaviour( QgsColorButtonV2::SignalOnly ); mSwatchButton7->setShowMenu( false ); mSwatchButton7->setBehaviour( QgsColorButtonV2::SignalOnly ); mSwatchButton8->setShowMenu( false ); mSwatchButton8->setBehaviour( QgsColorButtonV2::SignalOnly ); mSwatchButton9->setShowMenu( false ); mSwatchButton9->setBehaviour( QgsColorButtonV2::SignalOnly ); mSwatchButton10->setShowMenu( false ); mSwatchButton10->setBehaviour( QgsColorButtonV2::SignalOnly ); mSwatchButton11->setShowMenu( false ); mSwatchButton11->setBehaviour( QgsColorButtonV2::SignalOnly ); mSwatchButton12->setShowMenu( false ); mSwatchButton12->setBehaviour( QgsColorButtonV2::SignalOnly ); mSwatchButton13->setShowMenu( false ); mSwatchButton13->setBehaviour( QgsColorButtonV2::SignalOnly ); mSwatchButton14->setShowMenu( false ); mSwatchButton14->setBehaviour( QgsColorButtonV2::SignalOnly ); mSwatchButton15->setShowMenu( false ); mSwatchButton15->setBehaviour( QgsColorButtonV2::SignalOnly ); mSwatchButton16->setShowMenu( false ); mSwatchButton16->setBehaviour( QgsColorButtonV2::SignalOnly ); //restore custom colors mSwatchButton1->setColor( settings.value( "/Windows/ColorDialog/customColor1", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton2->setColor( settings.value( "/Windows/ColorDialog/customColor2", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton3->setColor( settings.value( "/Windows/ColorDialog/customColor3", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton4->setColor( settings.value( "/Windows/ColorDialog/customColor4", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton5->setColor( settings.value( "/Windows/ColorDialog/customColor5", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton6->setColor( settings.value( "/Windows/ColorDialog/customColor6", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton7->setColor( settings.value( "/Windows/ColorDialog/customColor7", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton8->setColor( settings.value( "/Windows/ColorDialog/customColor8", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton9->setColor( settings.value( "/Windows/ColorDialog/customColor9", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton10->setColor( settings.value( "/Windows/ColorDialog/customColor10", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton11->setColor( settings.value( "/Windows/ColorDialog/customColor11", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton12->setColor( settings.value( "/Windows/ColorDialog/customColor12", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton13->setColor( settings.value( "/Windows/ColorDialog/customColor13", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton14->setColor( settings.value( "/Windows/ColorDialog/customColor14", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton15->setColor( settings.value( "/Windows/ColorDialog/customColor15", QVariant( QColor() ) ).value<QColor>() ); mSwatchButton16->setColor( settings.value( "/Windows/ColorDialog/customColor16", QVariant( QColor() ) ).value<QColor>() ); //restore sample radius mSpinBoxRadius->setValue( settings.value( "/Windows/ColorDialog/sampleRadius", 1 ).toInt() ); mSamplePreview->setColor( QColor() ); if ( color.isValid() ) { setColor( color ); mColorPreview->setColor2( color ); } //restore active component radio button int activeRadio = settings.value( "/Windows/ColorDialog/activeComponent", 2 ).toInt(); switch ( activeRadio ) { case 0: mHueRadio->setChecked( true ); break; case 1: mSaturationRadio->setChecked( true ); break; case 2: mValueRadio->setChecked( true ); break; case 3: mRedRadio->setChecked( true ); break; case 4: mGreenRadio->setChecked( true ); break; case 5: mBlueRadio->setChecked( true ); break; } int currentTab = settings.value( "/Windows/ColorDialog/activeTab", 0 ).toInt(); mTabWidget->setCurrentIndex( currentTab ); //setup connections connect( mColorBox, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mColorWheel, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mColorText, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mVerticalRamp, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mRedSlider, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mGreenSlider, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mBlueSlider, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mHueSlider, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mValueSlider, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSaturationSlider, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mAlphaSlider, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mColorPreview, SIGNAL( colorChanged( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton1, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton2, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton3, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton4, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton5, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton6, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton7, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton8, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton9, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton10, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton11, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton12, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton13, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton14, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton15, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); connect( mSwatchButton16, SIGNAL( colorClicked( QColor ) ), this, SLOT( setColor( QColor ) ) ); }