示例#1
0
  void MethodVisibility::Info::show(STATE, Object* self, int level) {
    MethodVisibility* mv = as<MethodVisibility>(self);

    class_header(state, self);
    indent_attribute(++level, "visibility"); mv->visibility()->show(state, level);
    indent_attribute(level, "method"); mv->method()->show(state, level);
    close_body(level);
  }
示例#2
0
  void Encoding::Info::show(STATE, Object* self, int level) {
    Encoding* enc = as<Encoding>(self);

    class_header(state, self);
    indent_attribute(++level, "name"); enc->name()->show_simple(state, level);
    indent_attribute(level, "dummy?"); enc->dummy()->show_simple(state, level);
    close_body(level);
  }
示例#3
0
  void Exception::Info::show(STATE, Object* self, int level) {
    Exception* exc = as<Exception>(self);

    class_header(state, self);
    indent_attribute(++level, "message"); exc->message()->show(state, level);
    indent_attribute(level, "locations"); exc->locations()->show_simple(state, level);
    close_body(level);
  }
示例#4
0
  void Module::Info::show(STATE, Object* self, int level) {
    Module* mod = as<Module>(self);

    class_header(state, self);
    indent_attribute(++level, "name"); mod->name()->show(state, level);
    indent_attribute(level, "superclass"); class_info(state, mod->superclass(), true);
    indent_attribute(level, "constants"); mod->constants()->show(state, level);
    indent_attribute(level, "method_table"); mod->method_table()->show(state, level);
    close_body(level);
  }
示例#5
0
  void BlockEnvironment::Info::show(STATE, Object* self, int level) {
    BlockEnvironment* be = as<BlockEnvironment>(self);

    class_header(state, self);
    indent_attribute(++level, "home"); be->home()->show(state, level);
    indent_attribute(level, "home_block"); be->home_block()->show(state, level);
    indent_attribute(level, "local_count"); be->local_count()->show(state, level);
    indent_attribute(level, "method"); be->method()->show(state, level);
    close_body(level);
  }
示例#6
0
  void InstructionSequence::Info::show(STATE, Object* self, int level) {
    InstructionSequence* iseq = as<InstructionSequence>(self);

    class_header(state, self);
    indent_attribute(++level, "opcodes"); iseq->opcodes()->show(state, level);
    close_body(level);
  }
示例#7
0
  void BlockEnvironment::Info::show(STATE, Object* self, int level) {
    BlockEnvironment* be = as<BlockEnvironment>(self);

    class_header(state, self);
    //indent_attribute(++level, "scope"); be->scope()->show(state, level);
    // indent_attribute(level, "top_scope"); be->top_scope()->show(state, level);
    indent_attribute(level, "compiled_code"); be->compiled_code()->show(state, level);
    close_body(level);
  }
示例#8
0
  void SendSite::Info::show(STATE, Object* self, int level) {
    SendSite* ss = as<SendSite>(self);

    class_header(state, self);
    indent_attribute(++level, "name"); ss->name()->show(state, level);
    indent_attribute(level, "sender"); class_info(state, ss->sender(), true);
    indent_attribute(level, "selector"); class_info(state, ss->selector(), true);
    indent_attribute(level, "hits"); std::cout << ss->hits << std::endl;
    indent_attribute(level, "misses"); std::cout << ss->misses << std::endl;
    indent_attribute(level, "module"); class_info(state, ss->module(), true);
    indent_attribute(level, "method"); class_info(state, ss->method(), true);
    indent_attribute(level, "recv_class"); class_info(state, ss->recv_class(), true);
    close_body(level);
  }
示例#9
0
  void CompiledMethod::Info::show(STATE, Object* self, int level) {
    CompiledMethod* cm = as<CompiledMethod>(self);

    class_header(state, self);
    indent_attribute(++level, "file"); cm->file()->show(state, level);
    indent_attribute(level, "iseq"); cm->iseq()->show(state, level);
    indent_attribute(level, "lines"); cm->lines()->show_simple(state, level);
    indent_attribute(level, "literals"); cm->literals()->show_simple(state, level);
    indent_attribute(level, "local_count"); cm->local_count()->show(state, level);
    indent_attribute(level, "local_names"); cm->local_names()->show_simple(state, level);
    indent_attribute(level, "name"); cm->name()->show(state, level);
    indent_attribute(level, "required_args"); cm->required_args()->show(state, level);
    indent_attribute(level, "scope"); cm->scope()->show(state, level);
    indent_attribute(level, "splat"); cm->splat()->show(state, level);
    indent_attribute(level, "stack_size"); cm->stack_size()->show(state, level);
    indent_attribute(level, "total_args"); cm->total_args()->show(state, level);

    indent_attribute(level, "internalized");
    if(!cm->backend_method_) {
      std::cout << "no\n";
    } else {
      std::cout << "yes\n";

#ifdef ENABLE_LLVM
      if(cm->backend_method_->llvm_function()) {
        llvm::outs() << "<LLVM>\n"
                     << *cm->backend_method_->llvm_function()
                     << "</LLVM>\n<MachineCode>\n";
        LLVMState::show_machine_code(
            cm->backend_method_->jitted_impl(),
            cm->backend_method_->jitted_bytes());
        llvm::outs() << "</MachineCode>\n";
      }
#endif
    }

    close_body(level);
  }
示例#10
0
  void CompiledMethod::Info::show(STATE, Object* self, int level) {
    CompiledMethod* cm = as<CompiledMethod>(self);

    class_header(state, self);
    indent_attribute(++level, "exceptions"); cm->exceptions()->show_simple(state, level);
    indent_attribute(level, "file"); cm->file()->show(state, level);
    indent_attribute(level, "iseq"); cm->iseq()->show(state, level);
    indent_attribute(level, "lines"); cm->lines()->show_simple(state, level);
    indent_attribute(level, "literals"); cm->literals()->show_simple(state, level);
    indent_attribute(level, "local_count"); cm->local_count()->show(state, level);
    indent_attribute(level, "local_names"); cm->local_names()->show_simple(state, level);
    indent_attribute(level, "name"); cm->name()->show(state, level);
    indent_attribute(level, "required_args"); cm->required_args()->show(state, level);
    indent_attribute(level, "scope"); cm->scope()->show(state, level);
    indent_attribute(level, "splat"); cm->splat()->show(state, level);
    indent_attribute(level, "stack_size"); cm->stack_size()->show(state, level);
    indent_attribute(level, "total_args"); cm->total_args()->show(state, level);
    close_body(level);
  }
示例#11
0
  void CompiledCode::Info::show(STATE, Object* self, int level) {
    CompiledCode* code = as<CompiledCode>(self);

    class_header(state, self);
    indent_attribute(++level, "file"); code->file()->show(state, level);
    indent_attribute(level, "iseq"); code->iseq()->show(state, level);
    indent_attribute(level, "lines"); code->lines()->show_simple(state, level);
    indent_attribute(level, "literals"); code->literals()->show_simple(state, level);
    indent_attribute(level, "local_count"); code->local_count()->show(state, level);
    indent_attribute(level, "local_names"); code->local_names()->show_simple(state, level);
    indent_attribute(level, "name"); code->name()->show(state, level);
    indent_attribute(level, "required_args"); code->required_args()->show(state, level);
    indent_attribute(level, "scope"); code->scope()->show(state, level);
    indent_attribute(level, "splat"); code->splat()->show(state, level);
    indent_attribute(level, "stack_size"); code->stack_size()->show(state, level);
    indent_attribute(level, "total_args"); code->total_args()->show(state, level);

    indent_attribute(level, "internalized");
    if(!code->machine_code_) {
      std::cout << "no\n";
    } else {
      std::cout << "yes\n";

#ifdef ENABLE_LLVM
      MachineCode* v = code->machine_code();

      for(int i = 0; i < MachineCode::cMaxSpecializations; i++) {
        if(!v->specializations[i].jit_data) continue;

        llvm::Function* func = v->specializations[i].jit_data->llvm_function();

        llvm::outs() << "<LLVM>\n"
                     << *func
                     << "</LLVM>\n<MachineCode>\n";

        LLVMState::show_machine_code(
            v->specializations[i].jit_data->native_func(),
            v->specializations[i].jit_data->native_size());
        llvm::outs() << "</MachineCode>\n";
      }
#endif
    }

    close_body(level);
  }