INT main(VOID) { HWND hwnd; HAB hab; HMQ hmq; QMSG qmsg; HWND hHlp; hmq = WinCreateMsgQueue(hab = WinInitialize(0), 0); hwnd = WinLoadDlg(HWND_DESKTOP, // parent NULLHANDLE, // owner dlgProc, // dialog window proc NULLHANDLE, // module handle ID_MAIN, // dialog template ID NULL); // application data pointer if (hwnd) { hHlp = initHelp(hwnd); while (WinGetMsg(hab, &qmsg, NULLHANDLE, 0, 0)) WinDispatchMsg(hab, &qmsg); endHelp(hwnd, hHlp); } WinDestroyWindow(hwnd); WinDestroyMsgQueue(hmq); WinTerminate(hab); return 0; } /* end main */
#include "TinyTimber.h" #include "GUI.h" #include "PulseGene.h" #include "joystick.h" #include "init.h" #include "Gate.h" #include <avr/io.h> //50% duty cycle, half time on and half time off. GATE gate = initGATE(0,1,0); //writepulseleft, writepulseright, pulseguard PULSEGEN pulsegen1 = initPG(0,0,0,0, &gate, 0); //freq, pos, old, saved, gate, whichpulse PULSEGEN pulsegen2 = initPG(0,3,0,0, &gate, 1); GUI g = initGUI(&pulsegen1, &pulsegen2, 1); //pulse1, pulse2, pulseused HELP help = initHelp(&g,0); Joystick j = initJoy(&help, 0); int main(void){ init(); INSTALL(&j, joystickPORTE, IRQ_PCINT0); //Right, Left INSTALL(&j, joystickPORTB, IRQ_PCINT1); //Up, Down, Press return TINYTIMBER(&g, update, 0); }