bool Sample_TileMesh::handleBuild()
{
	if (!m_geom || !m_geom->getMesh())
	{
		m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: No vertices and triangles.");
		return false;
	}
	
	dtFreeNavMesh(m_navMesh);
	
	m_navMesh = dtAllocNavMesh();
	if (!m_navMesh)
	{
		m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: Could not allocate navmesh.");
		return false;
	}

	dtNavMeshParams params;
	rcVcopy(params.orig, m_geom->getNavMeshBoundsMin());
	params.tileWidth = m_tileSize*m_cellSize;
	params.tileHeight = m_tileSize*m_cellSize;
	params.maxTiles = m_maxTiles;
	params.maxPolys = m_maxPolysPerTile;
	
	dtStatus status;
	
	status = m_navMesh->init(&params);
	if (dtStatusFailed(status))
	{
		m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init navmesh.");
		return false;
	}
	
	status = m_navQuery->init(m_navMesh, 2048);
	if (dtStatusFailed(status))
	{
		m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init Detour navmesh query");
		return false;
	}
	
	if (m_buildAll)
		buildAllTiles();
	
	if (m_tool)
		m_tool->init(this);
	initToolStates(this);

	return true;
}
void Sample_SoloMesh::handleMeshChanged(class InputGeom* geom)
{
	Sample::handleMeshChanged(geom);

	dtFreeNavMesh(m_navMesh);
	m_navMesh = 0;

	if (m_tool)
	{
		m_tool->reset();
		m_tool->init(this);
	}
	resetToolStates();
	initToolStates(this);
}
示例#3
0
void CMaNGOS_Map::ClearAllGeoms()
{
    delete m_MapInfos;
    m_navMesh = NULL;
    m_navQuery = NULL;

    setTool(new NavMeshTesterTool);

    if (m_SelectedTile)
    {
        delete m_SelectedTile;
        m_SelectedTile = NULL;
    }
    initToolStates();
    resetToolStates();
}
void Sample_TempObstacles::handleMeshChanged(class InputGeom* geom)
{
    Sample::handleMeshChanged(geom);

    dtFreeTileCache(m_tileCache);
    m_tileCache = 0;

    dtFreeNavMesh(m_navMesh);
    m_navMesh = 0;

    if (m_tool)
    {
        m_tool->reset();
        m_tool->init(this);
        m_tmproc->init(m_geom);
    }
    resetToolStates();
    initToolStates(this);
}
void Sample_TileMesh::handleMeshChanged(InputGeom* geom)
{
	Sample::handleMeshChanged(geom);

	const BuildSettings* buildSettings = geom->getBuildSettings();
	if (buildSettings && buildSettings->tileSize > 0)
		m_tileSize = buildSettings->tileSize;

	cleanup();

	dtFreeNavMesh(m_navMesh);
	m_navMesh = 0;

	if (m_tool)
	{
		m_tool->reset();
		m_tool->init(this);
	}
	resetToolStates();
	initToolStates(this);
}
bool Sample_TempObstacles::handleBuild()
{
    dtStatus status;

    if (!m_geom || !m_geom->getMesh())
    {
        m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: No vertices and triangles.");
        return false;
    }

    m_tmproc->init(m_geom);

    // Init cache
    const float* bmin = m_geom->getNavMeshBoundsMin();
    const float* bmax = m_geom->getNavMeshBoundsMax();
    int gw = 0, gh = 0;
    rcCalcGridSize(bmin, bmax, m_cellSize, &gw, &gh);
    const int ts = (int)m_tileSize;
    const int tw = (gw + ts-1) / ts;
    const int th = (gh + ts-1) / ts;

    // Generation params.
    rcConfig cfg;
    memset(&cfg, 0, sizeof(cfg));
    cfg.cs = m_cellSize;
    cfg.ch = m_cellHeight;
    cfg.walkableSlopeAngle = m_agentMaxSlope;
    cfg.walkableHeight = (int)ceilf(m_agentHeight / cfg.ch);
    cfg.walkableClimb = (int)floorf(m_agentMaxClimb / cfg.ch);
    cfg.walkableRadius = (int)ceilf(m_agentRadius / cfg.cs);
    cfg.maxEdgeLen = (int)(m_edgeMaxLen / m_cellSize);
    cfg.maxSimplificationError = m_edgeMaxError;
    cfg.minRegionArea = (int)rcSqr(m_regionMinSize);		// Note: area = size*size
    cfg.mergeRegionArea = (int)rcSqr(m_regionMergeSize);	// Note: area = size*size
    cfg.maxVertsPerPoly = (int)m_vertsPerPoly;
    cfg.tileSize = (int)m_tileSize;
    cfg.borderSize = cfg.walkableRadius + 3; // Reserve enough padding.
    cfg.width = cfg.tileSize + cfg.borderSize*2;
    cfg.height = cfg.tileSize + cfg.borderSize*2;
    cfg.detailSampleDist = m_detailSampleDist < 0.9f ? 0 : m_cellSize * m_detailSampleDist;
    cfg.detailSampleMaxError = m_cellHeight * m_detailSampleMaxError;
    rcVcopy(cfg.bmin, bmin);
    rcVcopy(cfg.bmax, bmax);

    // Tile cache params.
    dtTileCacheParams tcparams;
    memset(&tcparams, 0, sizeof(tcparams));
    rcVcopy(tcparams.orig, bmin);
    tcparams.cs = m_cellSize;
    tcparams.ch = m_cellHeight;
    tcparams.width = (int)m_tileSize;
    tcparams.height = (int)m_tileSize;
    tcparams.walkableHeight = m_agentHeight;
    tcparams.walkableRadius = m_agentRadius;
    tcparams.walkableClimb = m_agentMaxClimb;
    tcparams.maxSimplificationError = m_edgeMaxError;
    tcparams.maxTiles = tw*th*EXPECTED_LAYERS_PER_TILE;
    tcparams.maxObstacles = 128;

    dtFreeTileCache(m_tileCache);

    m_tileCache = dtAllocTileCache();
    if (!m_tileCache)
    {
        m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: Could not allocate tile cache.");
        return false;
    }
    status = m_tileCache->init(&tcparams, m_talloc, m_tcomp, m_tmproc);
    if (dtStatusFailed(status))
    {
        m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init tile cache.");
        return false;
    }

    dtFreeNavMesh(m_navMesh);

    m_navMesh = dtAllocNavMesh();
    if (!m_navMesh)
    {
        m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: Could not allocate navmesh.");
        return false;
    }

    dtNavMeshParams params;
    memset(&params, 0, sizeof(params));
    rcVcopy(params.orig, bmin);
    params.tileWidth = m_tileSize*m_cellSize;
    params.tileHeight = m_tileSize*m_cellSize;
    params.maxTiles = m_maxTiles;
    params.maxPolys = m_maxPolysPerTile;

    status = m_navMesh->init(&params);
    if (dtStatusFailed(status))
    {
        m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init navmesh.");
        return false;
    }

    status = m_navQuery->init(m_navMesh, 2048);
    if (dtStatusFailed(status))
    {
        m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init Detour navmesh query");
        return false;
    }


    // Preprocess tiles.

    m_ctx->resetTimers();

    m_cacheLayerCount = 0;
    m_cacheCompressedSize = 0;
    m_cacheRawSize = 0;

    for (int y = 0; y < th; ++y)
    {
        for (int x = 0; x < tw; ++x)
        {
            TileCacheData tiles[MAX_LAYERS];
            memset(tiles, 0, sizeof(tiles));
            int ntiles = rasterizeTileLayers(m_ctx, m_geom, x, y, cfg, tiles, MAX_LAYERS);

            for (int i = 0; i < ntiles; ++i)
            {
                TileCacheData* tile = &tiles[i];
                status = m_tileCache->addTile(tile->data, tile->dataSize, DT_COMPRESSEDTILE_FREE_DATA, 0);
                if (dtStatusFailed(status))
                {
                    dtFree(tile->data);
                    tile->data = 0;
                    continue;
                }

                m_cacheLayerCount++;
                m_cacheCompressedSize += tile->dataSize;
                m_cacheRawSize += calcLayerBufferSize(tcparams.width, tcparams.height);
            }
        }
    }

    // Build initial meshes
    m_ctx->startTimer(RC_TIMER_TOTAL);
    for (int y = 0; y < th; ++y)
        for (int x = 0; x < tw; ++x)
            m_tileCache->buildNavMeshTilesAt(x,y, m_navMesh);
    m_ctx->stopTimer(RC_TIMER_TOTAL);

    m_cacheBuildTimeMs = m_ctx->getAccumulatedTime(RC_TIMER_TOTAL)/1000.0f;
    m_cacheBuildMemUsage = m_talloc->high;


    const dtNavMesh* nav = m_navMesh;
    int navmeshMemUsage = 0;
    for (int i = 0; i < nav->getMaxTiles(); ++i)
    {
        const dtMeshTile* tile = nav->getTile(i);
        if (tile->header)
            navmeshMemUsage += tile->dataSize;
    }
    printf("navmeshMemUsage = %.1f kB", navmeshMemUsage/1024.0f);


    if (m_tool)
        m_tool->init(this);
    initToolStates(this);

    return true;
}
bool Sample_TileMesh::handleLoadSubTiles()
{
    if (!m_geom || !m_geom->getMesh())
    {
        m_ctx->log(RC_LOG_ERROR, "buildNavigation: Input mesh is not specified.");
        return false;
    }

    cleanup();

    const char* meshFilePath = m_geom->getMesh()->getFileName();
    char charBuff[4];
    memset(charBuff, 0, sizeof(charBuff));
    memcpy(charBuff, &meshFilePath[10], sizeof(char) * 3);
    int mapId = atoi(charBuff);
    // load and init dtNavMesh - read parameters from file
    int pathLen = strlen("Meshes/%03i.mmap") + 1;
    char *fileName = new char[pathLen];
    snprintf(fileName, pathLen, "Meshes/%03i.mmap", mapId);
    FILE* file = fopen(fileName, "rb");
    if (!file)
    {
        delete[] fileName;
        return false;
    }
    dtNavMeshParams params;
    int count = fread(&params, sizeof(dtNavMeshParams), 1, file);
    fclose(file);
    if (count != 1)
    {
        delete[] fileName;
        return false;
    }
    params.maxTiles = 25 * 25 * 9;

    dtNavMesh* mesh = dtAllocNavMesh();
    if (dtStatusFailed(mesh->init(&params)))
    {
        dtFreeNavMesh(mesh);
        delete[] fileName;
        return false;
    }
    delete[] fileName;

    memset(charBuff, 0, sizeof(charBuff));
    memcpy(charBuff, &meshFilePath[13], sizeof(char) * 2);
    int x = atoi(charBuff);
    memset(charBuff, 0, sizeof(charBuff));
    memcpy(charBuff, &meshFilePath[15], sizeof(char) * 2);
    int y = atoi(charBuff);

    for (int subRow = 0; subRow < 25; subRow++)
    {
        for (int subCol = 0; subCol < 25; subCol++)
        {
            // load this tile :: Meshes/MMMXXYY.mmtile
            pathLen = strlen("Meshes/%03i%02i%02i_____%02i%02i.mmtile") + 1;
            fileName = new char[pathLen];
            snprintf(fileName, pathLen, "Meshes/%03i%02i%02i_____%02i%02i.mmtile", mapId, x, y, subRow, subCol);

            file = fopen(fileName, "rb");
            if (!file)
            {
                delete[] fileName;
                continue;
            }
            delete[] fileName;

            // read header
            MmapTileHeader fileHeader;
            if (fread(&fileHeader, sizeof(MmapTileHeader), 1, file) != 1 || fileHeader.mmapMagic != MMAP_MAGIC)
            {
                fclose(file);
                continue;
            }

            unsigned char* data = (unsigned char*)dtAlloc(fileHeader.size, DT_ALLOC_PERM);

            size_t result = fread(data, fileHeader.size, 1, file);
            if (!result)
            {
                fclose(file);
                continue;
            }

            // Fix x/y
            dtMeshHeader* header = (dtMeshHeader*)data;
            header->x = header->x * 25 + subRow;
            header->y = header->y * 25 + subCol;

            fclose(file);

            dtTileRef tileRef = 0;

            // memory allocated for data is now managed by detour, and will be deallocated when the tile is removed
            if (!dtStatusSucceed(mesh->addTile(data, fileHeader.size, DT_TILE_FREE_DATA, 0, &tileRef)))
            {
                dtFree(data);
                continue;
            }
        }
    }

    m_navMesh = mesh;
    dtStatus status = m_navQuery->init(m_navMesh, 2048);
    if (dtStatusFailed(status))
    {
        m_ctx->log(RC_LOG_ERROR, "Could not init Detour navmesh query");
        return false;
    }

    if (m_tool)
        m_tool->init(this);
    initToolStates(this);

    return true;
}
bool Sample_SoloMesh::handleBuild()
{
	if (!m_geom || !m_geom->getMesh())
	{
		m_ctx->log(RC_LOG_ERROR, "buildNavigation: Input mesh is not specified.");
		return false;
	}
	
	cleanup();
	
	const float* bmin = m_geom->getMeshBoundsMin();
	const float* bmax = m_geom->getMeshBoundsMax();
	const float* verts = m_geom->getMesh()->getVerts();
	const int nverts = m_geom->getMesh()->getVertCount();
	const int* tris = m_geom->getMesh()->getTris();
	const int ntris = m_geom->getMesh()->getTriCount();
	
	//
	// Step 1. Initialize build config.
	//
	
	// Init build configuration from GUI
	memset(&m_cfg, 0, sizeof(m_cfg));
	m_cfg.cs = m_cellSize;
	m_cfg.ch = m_cellHeight;
	m_cfg.walkableSlopeAngle = m_agentMaxSlope;
	m_cfg.walkableHeight = (int)ceilf(m_agentHeight / m_cfg.ch);
	m_cfg.walkableClimb = (int)floorf(m_agentMaxClimb / m_cfg.ch);
	m_cfg.walkableRadius = (int)ceilf(m_agentRadius / m_cfg.cs);
	m_cfg.maxEdgeLen = (int)(m_edgeMaxLen / m_cellSize);
	m_cfg.maxSimplificationError = m_edgeMaxError;
	m_cfg.minRegionArea = (int)rcSqr(m_regionMinSize);		// Note: area = size*size
	m_cfg.mergeRegionArea = (int)rcSqr(m_regionMergeSize);	// Note: area = size*size
	m_cfg.maxVertsPerPoly = (int)m_vertsPerPoly;
	m_cfg.detailSampleDist = m_detailSampleDist < 0.9f ? 0 : m_cellSize * m_detailSampleDist;
	m_cfg.detailSampleMaxError = m_cellHeight * m_detailSampleMaxError;
	
	// Set the area where the navigation will be build.
	// Here the bounds of the input mesh are used, but the
	// area could be specified by an user defined box, etc.
	rcVcopy(m_cfg.bmin, bmin);
	rcVcopy(m_cfg.bmax, bmax);
	rcCalcGridSize(m_cfg.bmin, m_cfg.bmax, m_cfg.cs, &m_cfg.width, &m_cfg.height);

	// Reset build times gathering.
	m_ctx->resetTimers();

	// Start the build process.	
	m_ctx->startTimer(RC_TIMER_TOTAL);
	
	m_ctx->log(RC_LOG_PROGRESS, "Building navigation:");
	m_ctx->log(RC_LOG_PROGRESS, " - %d x %d cells", m_cfg.width, m_cfg.height);
	m_ctx->log(RC_LOG_PROGRESS, " - %.1fK verts, %.1fK tris", nverts/1000.0f, ntris/1000.0f);
	
	//
	// Step 2. Rasterize input polygon soup.
	//
	
	// Allocate voxel heightfield where we rasterize our input data to.
	m_solid = rcAllocHeightfield();
	if (!m_solid)
	{
		m_ctx->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'solid'.");
		return false;
	}
	if (!rcCreateHeightfield(m_ctx, *m_solid, m_cfg.width, m_cfg.height, m_cfg.bmin, m_cfg.bmax, m_cfg.cs, m_cfg.ch))
	{
		m_ctx->log(RC_LOG_ERROR, "buildNavigation: Could not create solid heightfield.");
		return false;
	}
	
	// Allocate array that can hold triangle area types.
	// If you have multiple meshes you need to process, allocate
	// and array which can hold the max number of triangles you need to process.
	m_triareas = new unsigned char[ntris];
	if (!m_triareas)
	{
		m_ctx->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'm_triareas' (%d).", ntris);
		return false;
	}
	
	// Find triangles which are walkable based on their slope and rasterize them.
	// If your input data is multiple meshes, you can transform them here, calculate
	// the are type for each of the meshes and rasterize them.
	memset(m_triareas, 0, ntris*sizeof(unsigned char));
	rcMarkWalkableTriangles(m_ctx, m_cfg.walkableSlopeAngle, verts, nverts, tris, ntris, m_triareas);
	rcRasterizeTriangles(m_ctx, verts, nverts, tris, m_triareas, ntris, *m_solid, m_cfg.walkableClimb);

	if (!m_keepInterResults)
	{
		delete [] m_triareas;
		m_triareas = 0;
	}
	
	//
	// Step 3. Filter walkables surfaces.
	//
	
	// Once all geoemtry is rasterized, we do initial pass of filtering to
	// remove unwanted overhangs caused by the conservative rasterization
	// as well as filter spans where the character cannot possibly stand.
	rcFilterLowHangingWalkableObstacles(m_ctx, m_cfg.walkableClimb, *m_solid);
	rcFilterLedgeSpans(m_ctx, m_cfg.walkableHeight, m_cfg.walkableClimb, *m_solid);
	rcFilterWalkableLowHeightSpans(m_ctx, m_cfg.walkableHeight, *m_solid);


	//
	// Step 4. Partition walkable surface to simple regions.
	//

	// Compact the heightfield so that it is faster to handle from now on.
	// This will result more cache coherent data as well as the neighbours
	// between walkable cells will be calculated.
	m_chf = rcAllocCompactHeightfield();
	if (!m_chf)
	{
		m_ctx->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'chf'.");
		return false;
	}
	if (!rcBuildCompactHeightfield(m_ctx, m_cfg.walkableHeight, m_cfg.walkableClimb, *m_solid, *m_chf))
	{
		m_ctx->log(RC_LOG_ERROR, "buildNavigation: Could not build compact data.");
		return false;
	}
	
	if (!m_keepInterResults)
	{
		rcFreeHeightField(m_solid);
		m_solid = 0;
	}
		
	// Erode the walkable area by agent radius.
	if (!rcErodeWalkableArea(m_ctx, m_cfg.walkableRadius, *m_chf))
	{
		m_ctx->log(RC_LOG_ERROR, "buildNavigation: Could not erode.");
		return false;
	}

	// (Optional) Mark areas.
	const ConvexVolume* vols = m_geom->getConvexVolumes();
	for (int i  = 0; i < m_geom->getConvexVolumeCount(); ++i)
		rcMarkConvexPolyArea(m_ctx, vols[i].verts, vols[i].nverts, vols[i].hmin, vols[i].hmax, (unsigned char)vols[i].area, *m_chf);

	
	// Partition the heightfield so that we can use simple algorithm later to triangulate the walkable areas.
	// There are 3 martitioning methods, each with some pros and cons:
	// 1) Watershed partitioning
	//   - the classic Recast partitioning
	//   - creates the nicest tessellation
	//   - usually slowest
	//   - partitions the heightfield into nice regions without holes or overlaps
	//   - the are some corner cases where this method creates produces holes and overlaps
	//      - holes may appear when a small obstacles is close to large open area (triangulation can handle this)
	//      - overlaps may occur if you have narrow spiral corridors (i.e stairs), this make triangulation to fail
	//   * generally the best choice if you precompute the nacmesh, use this if you have large open areas
	// 2) Monotone partioning
	//   - fastest
	//   - partitions the heightfield into regions without holes and overlaps (guaranteed)
	//   - creates long thin polygons, which sometimes causes paths with detours
	//   * use this if you want fast navmesh generation
	// 3) Layer partitoining
	//   - quite fast
	//   - partitions the heighfield into non-overlapping regions
	//   - relies on the triangulation code to cope with holes (thus slower than monotone partitioning)
	//   - produces better triangles than monotone partitioning
	//   - does not have the corner cases of watershed partitioning
	//   - can be slow and create a bit ugly tessellation (still better than monotone)
	//     if you have large open areas with small obstacles (not a problem if you use tiles)
	//   * good choice to use for tiled navmesh with medium and small sized tiles
	
	if (m_partitionType == SAMPLE_PARTITION_WATERSHED)
	{
		// Prepare for region partitioning, by calculating distance field along the walkable surface.
		if (!rcBuildDistanceField(m_ctx, *m_chf))
		{
			m_ctx->log(RC_LOG_ERROR, "buildNavigation: Could not build distance field.");
			return false;
		}
		
		// Partition the walkable surface into simple regions without holes.
		if (!rcBuildRegions(m_ctx, *m_chf, 0, m_cfg.minRegionArea, m_cfg.mergeRegionArea))
		{
			m_ctx->log(RC_LOG_ERROR, "buildNavigation: Could not build watershed regions.");
			return false;
		}
	}
	else if (m_partitionType == SAMPLE_PARTITION_MONOTONE)
	{
		// Partition the walkable surface into simple regions without holes.
		// Monotone partitioning does not need distancefield.
		if (!rcBuildRegionsMonotone(m_ctx, *m_chf, 0, m_cfg.minRegionArea, m_cfg.mergeRegionArea))
		{
			m_ctx->log(RC_LOG_ERROR, "buildNavigation: Could not build monotone regions.");
			return false;
		}
	}
	else // SAMPLE_PARTITION_LAYERS
	{
		// Partition the walkable surface into simple regions without holes.
		if (!rcBuildLayerRegions(m_ctx, *m_chf, 0, m_cfg.minRegionArea))
		{
			m_ctx->log(RC_LOG_ERROR, "buildNavigation: Could not build layer regions.");
			return false;
		}
	}
	
	//
	// Step 5. Trace and simplify region contours.
	//
	
	// Create contours.
	m_cset = rcAllocContourSet();
	if (!m_cset)
	{
		m_ctx->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'cset'.");
		return false;
	}
	if (!rcBuildContours(m_ctx, *m_chf, m_cfg.maxSimplificationError, m_cfg.maxEdgeLen, *m_cset))
	{
		m_ctx->log(RC_LOG_ERROR, "buildNavigation: Could not create contours.");
		return false;
	}
	
	//
	// Step 6. Build polygons mesh from contours.
	//
	
	// Build polygon navmesh from the contours.
	m_pmesh = rcAllocPolyMesh();
	if (!m_pmesh)
	{
		m_ctx->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'pmesh'.");
		return false;
	}
	if (!rcBuildPolyMesh(m_ctx, *m_cset, m_cfg.maxVertsPerPoly, *m_pmesh))
	{
		m_ctx->log(RC_LOG_ERROR, "buildNavigation: Could not triangulate contours.");
		return false;
	}
	
	//
	// Step 7. Create detail mesh which allows to access approximate height on each polygon.
	//
	
	m_dmesh = rcAllocPolyMeshDetail();
	if (!m_dmesh)
	{
		m_ctx->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'pmdtl'.");
		return false;
	}

	if (!rcBuildPolyMeshDetail(m_ctx, *m_pmesh, *m_chf, m_cfg.detailSampleDist, m_cfg.detailSampleMaxError, *m_dmesh))
	{
		m_ctx->log(RC_LOG_ERROR, "buildNavigation: Could not build detail mesh.");
		return false;
	}

	if (!m_keepInterResults)
	{
		rcFreeCompactHeightfield(m_chf);
		m_chf = 0;
		rcFreeContourSet(m_cset);
		m_cset = 0;
	}

	// At this point the navigation mesh data is ready, you can access it from m_pmesh.
	// See duDebugDrawPolyMesh or dtCreateNavMeshData as examples how to access the data.
	
	//
	// (Optional) Step 8. Create Detour data from Recast poly mesh.
	//
	
	// The GUI may allow more max points per polygon than Detour can handle.
	// Only build the detour navmesh if we do not exceed the limit.
	if (m_cfg.maxVertsPerPoly <= DT_VERTS_PER_POLYGON)
	{
		unsigned char* navData = 0;
		int navDataSize = 0;

		// Update poly flags from areas.
		for (int i = 0; i < m_pmesh->npolys; ++i)
		{
			if (m_pmesh->areas[i] == RC_WALKABLE_AREA)
				m_pmesh->areas[i] = SAMPLE_POLYAREA_GROUND;
				
			if (m_pmesh->areas[i] == SAMPLE_POLYAREA_GROUND ||
				m_pmesh->areas[i] == SAMPLE_POLYAREA_GRASS ||
				m_pmesh->areas[i] == SAMPLE_POLYAREA_ROAD)
			{
				m_pmesh->flags[i] = SAMPLE_POLYFLAGS_WALK;
			}
			else if (m_pmesh->areas[i] == SAMPLE_POLYAREA_WATER)
			{
				m_pmesh->flags[i] = SAMPLE_POLYFLAGS_SWIM;
			}
			else if (m_pmesh->areas[i] == SAMPLE_POLYAREA_DOOR)
			{
				m_pmesh->flags[i] = SAMPLE_POLYFLAGS_WALK | SAMPLE_POLYFLAGS_DOOR;
			}
		}


		dtNavMeshCreateParams params;
		memset(&params, 0, sizeof(params));
		params.verts = m_pmesh->verts;
		params.vertCount = m_pmesh->nverts;
		params.polys = m_pmesh->polys;
		params.polyAreas = m_pmesh->areas;
		params.polyFlags = m_pmesh->flags;
		params.polyCount = m_pmesh->npolys;
		params.nvp = m_pmesh->nvp;
		params.detailMeshes = m_dmesh->meshes;
		params.detailVerts = m_dmesh->verts;
		params.detailVertsCount = m_dmesh->nverts;
		params.detailTris = m_dmesh->tris;
		params.detailTriCount = m_dmesh->ntris;
		params.offMeshConVerts = m_geom->getOffMeshConnectionVerts();
		params.offMeshConRad = m_geom->getOffMeshConnectionRads();
		params.offMeshConDir = m_geom->getOffMeshConnectionDirs();
		params.offMeshConAreas = m_geom->getOffMeshConnectionAreas();
		params.offMeshConFlags = m_geom->getOffMeshConnectionFlags();
		params.offMeshConUserID = m_geom->getOffMeshConnectionId();
		params.offMeshConCount = m_geom->getOffMeshConnectionCount();
		params.walkableHeight = m_agentHeight;
		params.walkableRadius = m_agentRadius;
		params.walkableClimb = m_agentMaxClimb;
		rcVcopy(params.bmin, m_pmesh->bmin);
		rcVcopy(params.bmax, m_pmesh->bmax);
		params.cs = m_cfg.cs;
		params.ch = m_cfg.ch;
		params.buildBvTree = true;
		
		if (!dtCreateNavMeshData(&params, &navData, &navDataSize))
		{
			m_ctx->log(RC_LOG_ERROR, "Could not build Detour navmesh.");
			return false;
		}
		
		m_navMesh = dtAllocNavMesh();
		if (!m_navMesh)
		{
			dtFree(navData);
			m_ctx->log(RC_LOG_ERROR, "Could not create Detour navmesh");
			return false;
		}
		
		dtStatus status;
		
		status = m_navMesh->init(navData, navDataSize, DT_TILE_FREE_DATA);
		if (dtStatusFailed(status))
		{
			dtFree(navData);
			m_ctx->log(RC_LOG_ERROR, "Could not init Detour navmesh");
			return false;
		}
		
		status = m_navQuery->init(m_navMesh, 2048);
		if (dtStatusFailed(status))
		{
			m_ctx->log(RC_LOG_ERROR, "Could not init Detour navmesh query");
			return false;
		}
	}
	
	m_ctx->stopTimer(RC_TIMER_TOTAL);

	// Show performance stats.
	duLogBuildTimes(*m_ctx, m_ctx->getAccumulatedTime(RC_TIMER_TOTAL));
	m_ctx->log(RC_LOG_PROGRESS, ">> Polymesh: %d vertices  %d polygons", m_pmesh->nverts, m_pmesh->npolys);
	
	m_totalBuildTimeMs = m_ctx->getAccumulatedTime(RC_TIMER_TOTAL)/1000.0f;
	
	if (m_tool)
		m_tool->init(this);
	initToolStates(this);

	return true;
}