/** * @brief Exits the input subsystem. */ void input_exit (void) { free(input_keybinds); #if !SDL_VERSION_ATLEAST(2,0,0) input_keyConvDestroy(); #endif /* !SDL_VERSION_ATLEAST(2,0,0) */ }
/** * @brief Exits the input subsystem. */ void input_exit (void) { free(input_keybinds); input_keyConvDestroy(); }