void testSetEndPosition_Next_Reverse(bool unique, bool inclusive) { auto harnessHelper = newHarnessHelper(); auto opCtx = harnessHelper->newOperationContext(); auto sorted = harnessHelper->newSortedDataInterface( unique, { {key1, loc1}, {key2, loc1}, {key3, loc1}, {key4, loc1}, {key5, loc1}, }); // Dup key on end point. Illegal for unique indexes. if (!unique) insertToIndex(opCtx, sorted, {{key3, loc2}}); auto cursor = sorted->newCursor(opCtx.get(), false); cursor->setEndPosition(key3, inclusive); ASSERT_EQ(cursor->seek(key5, true), IndexKeyEntry(key5, loc1)); ASSERT_EQ(cursor->next(), IndexKeyEntry(key4, loc1)); if (inclusive) { if (!unique) ASSERT_EQ(cursor->next(), IndexKeyEntry(key3, loc2)); ASSERT_EQ(cursor->next(), IndexKeyEntry(key3, loc1)); } ASSERT_EQ(cursor->next(), boost::none); ASSERT_EQ(cursor->next(), boost::none); // don't resurrect. }
void testSetEndPosition_RestoreEndCursor_Reverse(bool unique) { auto harnessHelper = newHarnessHelper(); auto opCtx = harnessHelper->newOperationContext(); auto sorted = harnessHelper->newSortedDataInterface(unique, { {key1, loc1}, {key4, loc1}, }); auto cursor = sorted->newCursor(opCtx.get(), false); cursor->setEndPosition(key3, true); ASSERT_EQ(cursor->seek(key4, true), IndexKeyEntry(key4, loc1)); cursor->saveUnpositioned(); insertToIndex(opCtx, sorted, { {key2, loc1}, // in range {key3, loc1}, // out of range }); cursor->restore(); // must restore end cursor even with saveUnpositioned(). ASSERT_EQ(cursor->seek(key4, true), IndexKeyEntry(key4, loc1)); ASSERT_EQ(cursor->next(), IndexKeyEntry(key3, loc1)); ASSERT_EQ(cursor->next(), boost::none); }
// Make sure we restore to a RecordId at or ahead of save point if same key on reverse cursor. void testSaveAndRestorePositionConsidersRecordId_Reverse(bool unique) { auto harnessHelper = newHarnessHelper(); auto opCtx = harnessHelper->newOperationContext(); auto sorted = harnessHelper->newSortedDataInterface(unique, { {key0, loc1}, {key1, loc1}, {key2, loc2}, }); auto cursor = sorted->newCursor(opCtx.get(), false); ASSERT_EQ(cursor->seek(key2, true), IndexKeyEntry(key2, loc2)); cursor->savePositioned(); removeFromIndex(opCtx, sorted, {{key2, loc2}}); insertToIndex(opCtx, sorted, {{key2, loc1}}); cursor->restore(opCtx.get()); ASSERT_EQ(cursor->next(), IndexKeyEntry(key2, loc1)); cursor->savePositioned(); removeFromIndex(opCtx, sorted, {{key2, loc1}}); insertToIndex(opCtx, sorted, {{key2, loc2}}); cursor->restore(opCtx.get()); ASSERT_EQ(cursor->next(), IndexKeyEntry(key1, loc1)); cursor->savePositioned(); removeFromIndex(opCtx, sorted, {{key1, loc1}}); cursor->restore(opCtx.get()); cursor->savePositioned(); insertToIndex(opCtx, sorted, {{key1, loc1}}); cursor->restore(opCtx.get()); // Lands at same point as initial save. // Advances from restore point since restore didn't move position. ASSERT_EQ(cursor->next(), IndexKeyEntry(key0, loc1)); }
// Ensure that restore lands as close as possible to original position, even if data inserted // while saved. void testSaveAndRestorePositionSeesNewInserts(bool forward, bool unique) { auto harnessHelper = newHarnessHelper(); auto opCtx = harnessHelper->newOperationContext(); auto sorted = harnessHelper->newSortedDataInterface(unique, { {key1, loc1}, {key3, loc1}, }); auto cursor = sorted->newCursor(opCtx.get(), forward); const auto seekPoint = forward ? key1 : key3; ASSERT_EQ(cursor->seek(seekPoint, true), IndexKeyEntry(seekPoint, loc1)); cursor->savePositioned(); insertToIndex(opCtx, sorted, {{key2, loc1}}); cursor->restore(opCtx.get()); ASSERT_EQ(cursor->next(), IndexKeyEntry(key2, loc1)); }
// Ensure that repeated restores lands as close as possible to original position, even if data // inserted while saved and the current position removed in a way that temporarily makes the // cursor EOF. void testSaveAndRestorePositionSeesNewInsertsAfterEOF(bool forward, bool unique) { auto harnessHelper = newHarnessHelper(); auto opCtx = harnessHelper->newOperationContext(); auto sorted = harnessHelper->newSortedDataInterface(false, { {key1, loc1}, }); auto cursor = sorted->newCursor(opCtx.get(), forward); ASSERT_EQ(cursor->seek(key1, true), IndexKeyEntry(key1, loc1)); // next() would return EOF now. cursor->savePositioned(); removeFromIndex(opCtx, sorted, {{key1, loc1}}); cursor->restore(opCtx.get()); // The restore may have seeked to EOF. auto insertPoint = forward ? key2 : key0; cursor->savePositioned(); // Should still save key1 as "current position". insertToIndex(opCtx, sorted, {{insertPoint, loc1}}); cursor->restore(opCtx.get()); ASSERT_EQ(cursor->next(), IndexKeyEntry(insertPoint, loc1)); }
// Ensure that repeated restores lands as close as possible to original position, even if data // inserted while saved and the current position removed. void testSaveAndRestorePositionSeesNewInsertsAfterRemove(bool forward, bool unique) { auto harnessHelper = newHarnessHelper(); auto opCtx = harnessHelper->newOperationContext(); auto sorted = harnessHelper->newSortedDataInterface(unique, { {key1, loc1}, {key3, loc1}, }); auto cursor = sorted->newCursor(opCtx.get(), forward); const auto seekPoint = forward ? key1 : key3; ASSERT_EQ(cursor->seek(seekPoint, true), IndexKeyEntry(seekPoint, loc1)); cursor->savePositioned(); removeFromIndex(opCtx, sorted, {{key1, loc1}}); cursor->restore(opCtx.get()); // The restore may have seeked since it can't return to the saved position. cursor->savePositioned(); // Should still save originally saved key as "current position". insertToIndex(opCtx, sorted, {{key2, loc1}}); cursor->restore(opCtx.get()); ASSERT_EQ(cursor->next(), IndexKeyEntry(key2, loc1)); }