示例#1
0
文件: trade.c 项目: Chowkin/Original
/**
 * Check here hacker for duplicate item in trade
 * normal client refuse to have 2 same types of item (except equipment) in same trade window
 * normal client authorise only no equipped item and only from inventory
 * This function could end player connection if too much hack is detected
 * @param sd : player to check
 * @return -1:zeny hack, 0:all fine, 1:item hack
 */
int impossible_trade_check(struct map_session_data *sd)
{
	struct item inventory[MAX_INVENTORY];
	char message_to_gm[200];
	int i, index;

	nullpo_retr(1, sd);

	if(sd->deal.zeny > sd->status.zeny) {
		pc_setglobalreg(sd,"ZENY_HACKER",1);
		return -1;
	}

	// get inventory of player
	memcpy(&inventory, &sd->status.inventory, sizeof(struct item) * MAX_INVENTORY);

	// remove this part: arrows can be trade and equipped
	// re-added! [celest]
	// remove equipped items (they can not be trade)
	for (i = 0; i < MAX_INVENTORY; i++)
		if (inventory[i].nameid > 0 && inventory[i].equip && !(inventory[i].equip & EQP_AMMO))
			memset(&inventory[i], 0, sizeof(struct item));

	// check items in player inventory
	for(i = 0; i < 10; i++) {
		if (!sd->deal.item[i].amount)
			continue;

		index = sd->deal.item[i].index;

		if (inventory[index].amount < sd->deal.item[i].amount) { // if more than the player have -> hack
			sprintf(message_to_gm, msg_txt(sd,538), sd->status.name, sd->status.account_id); // Hack on trade: character '%s' (account: %d) try to trade more items that he has.
			intif_wis_message_to_gm(wisp_server_name, PC_PERM_RECEIVE_HACK_INFO, message_to_gm);
			sprintf(message_to_gm, msg_txt(sd,539), inventory[index].amount, inventory[index].nameid, sd->deal.item[i].amount); // This player has %d of a kind of item (id: %d), and try to trade %d of them.
			intif_wis_message_to_gm(wisp_server_name, PC_PERM_RECEIVE_HACK_INFO, message_to_gm);
			// if we block people
			if (battle_config.ban_hack_trade < 0) {
				chrif_req_login_operation(-1, sd->status.name, CHRIF_OP_LOGIN_BLOCK, 0, 0, 0); // type: 1 - block
				set_eof(sd->fd); // forced to disconnect because of the hack
				// message about the ban
				strcpy(message_to_gm, msg_txt(sd,540)); //  This player has been definitively blocked.
			// if we ban people
			} else if (battle_config.ban_hack_trade > 0) {
				chrif_req_login_operation(-1, sd->status.name, CHRIF_OP_LOGIN_BAN, battle_config.ban_hack_trade*60, 0, 0); // type: 2 - ban (year, month, day, hour, minute, second)
				set_eof(sd->fd); // forced to disconnect because of the hack
				// message about the ban
				sprintf(message_to_gm, msg_txt(sd,507), battle_config.ban_hack_trade); //  This player has been banned for %d minute(s).
			} else
				// message about the ban
				strcpy(message_to_gm, msg_txt(sd,508)); //  This player hasn't been banned (Ban option is disabled).

			intif_wis_message_to_gm(wisp_server_name, PC_PERM_RECEIVE_HACK_INFO, message_to_gm);
			return 1;
		}

		inventory[index].amount -= sd->deal.item[i].amount; // remove item from inventory
	}
	return 0;
}
示例#2
0
文件: tmw.cpp 项目: mrktj/tmwa
// Sends a whisper to all GMs
void tmw_GmHackMsg(ZString line)
{
    intif_wis_message_to_gm(wisp_server_name,
            GmLevel::from(static_cast<uint32_t>(battle_config.hack_info_GM_level)),
            line);
}
示例#3
0
/*==========================================
 * Check here hacker for duplicate item in trade
 * normal client refuse to have 2 same types of item (except equipment) in same trade window
 * normal client authorise only no equiped item and only from inventory
 *------------------------------------------
 */
int impossible_trade_check(struct map_session_data *sd) {
	struct item inventory[MAX_INVENTORY];
	char message_to_gm[200];
	int i, index;

	nullpo_retr(1, sd);
	
    if(sd->deal.zeny > sd->status.zeny)
	{
		pc_setglobalreg(sd,"ZENY_HACKER",1);
		return -1;
	}

	// get inventory of player
	memcpy(&inventory, &sd->status.inventory, sizeof(struct item) * MAX_INVENTORY);

	// remove this part: arrows can be trade and equiped
	// re-added! [celest]
	// remove equiped items (they can not be trade)
	for (i = 0; i < MAX_INVENTORY; i++)
		if (inventory[i].nameid > 0 && inventory[i].equip && !(inventory[i].equip & 0x8000))
			memset(&inventory[i], 0, sizeof(struct item));

	// check items in player inventory
	for(i = 0; i < 10; i++)
		if (sd->deal.item[i].amount < 0) { // negativ? -> hack
//			printf("Negativ amount in trade, by hack!\n"); // normal client send cancel when we type negativ amount
			return -1;
		} else if (sd->deal.item[i].amount > 0) {
			index = sd->deal.item[i].index;
			inventory[index].amount -= sd->deal.item[i].amount; // remove item from inventory
//			printf("%d items left\n", inventory[index].amount);
			if (inventory[index].amount < 0) { // if more than the player have -> hack
//				printf("A player try to trade more items that he has: hack!\n");
				sprintf(message_to_gm, msg_txt(538), sd->status.name, sd->status.account_id); // Hack on trade: character '%s' (account: %d) try to trade more items that he has.
				intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm);
				sprintf(message_to_gm, msg_txt(539), sd->status.inventory[index].amount, sd->status.inventory[index].nameid, sd->status.inventory[index].amount - inventory[index].amount); // This player has %d of a kind of item (id: %d), and try to trade %d of them.
				intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm);
				// if we block people
				if (battle_config.ban_hack_trade < 0) {
					chrif_char_ask_name(-1, sd->status.name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
					clif_setwaitclose(sd->fd); // forced to disconnect because of the hack
					// message about the ban
					sprintf(message_to_gm, msg_txt(540), battle_config.ban_spoof_namer); //  This player has been definitivly blocked.
				// if we ban people
				} else if (battle_config.ban_hack_trade > 0) {
					chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_hack_trade, 0); // type: 2 - ban (year, month, day, hour, minute, second)
					clif_setwaitclose(sd->fd); // forced to disconnect because of the hack
					// message about the ban
					sprintf(message_to_gm, msg_txt(507), battle_config.ban_spoof_namer); //  This player has been banned for %d minute(s).
				} else {
					// message about the ban
					sprintf(message_to_gm, msg_txt(508)); //  This player hasn't been banned (Ban option is disabled).
				}
				intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm);
				return 1;
			}
		}

	return 0;
}