inline int invoke0( lua_State* L, function_object const& self, invoke_context& ctx, F const& f, Signature, Policies const& policies, IsVoid, mpl::false_) { return invoke_normal( L, self, ctx, f, Signature(), policies , mpl::long_<mpl::size<Signature>::value - 1>(), IsVoid() ); }
int invoke0( lua_State* L, F const& f, Signature , Policies const& policies, IsVoid, mpl::false_) { return invoke_normal( L, f, Signature(), policies , mpl::long_<mpl::size<Signature>::value - 1>(), IsVoid() ); }