bool Board_Move_Dataset_record::next() { if (isEndOfData()) return false; m_currentBoard.moveNext(); if (m_currentBoard.isLast()) { return changeToNextRecord(); } return true; }
Board_Move_Data Board_Move_Dataset_record::get() const { if (isEndOfData()) { return Board_Move_Data(); } const shared_ptr<Board> board = m_currentBoard.getCurrentBoardPtr(); //cerr << "board history size = " << board->m_changeHistory.size() << endl; Record::Move move(m_currentBoard.getNextMove()); Point m; if (move.x == PASS || move.y == PASS) { m = PASS; } else { m = board->xyToPoint(move.x, move.y); } Color turn = m_currentBoard.getNextTurn(); return Board_Move_Data(board, m, turn, POINT_NULL); }
bool isValidLength(string const & data, Length * result) { // This is a trimmed down version of isValidGlueLength. // The parser may seem overkill for lengths without // glue, but since we already have it, using it is // easier than writing something from scratch. if (data.empty()) return true; string buffer = data; int pattern_index = 0; char pattern[3]; // To make isValidLength recognize negative values // this little hack is needed: int val_sign = 1; // positive as default switch (buffer[0]) { case '-': lyx_advance(buffer, 1); val_sign = -1; break; case '+': lyx_advance(buffer, 1); // fall through default: // no action break; } // end of hack // used to return numeric values in parsing vspace double number[4] = { 0, 0, 0, 0 }; // used to return unit types in parsing vspace Length::UNIT unit[4] = {Length::UNIT_NONE, Length::UNIT_NONE, Length::UNIT_NONE, Length::UNIT_NONE}; int number_index = 1; // entries at index 0 are sentinels int unit_index = 1; // entries at index 0 are sentinels // construct "pattern" from "data" while (!isEndOfData(buffer)) { if (pattern_index > 2) return false; pattern[pattern_index] = nextToken(buffer, number, number_index, unit, unit_index); if (pattern[pattern_index] == 'E') return false; ++pattern_index; } pattern[pattern_index] = '\0'; // only the most basic pattern is accepted here if (strcmp(pattern, "nu") != 0) return false; // It _was_ a correct length string. // Store away the values we found. if (result) { result->val_ = number[1] * val_sign; result->unit_ = unit[1]; } return true; }
bool isValidGlueLength(string const & data, GlueLength * result) { // This parser is table-driven. First, it constructs a "pattern" // that describes the sequence of tokens in "data". For example, // "n-nu" means: number, minus sign, number, unit. As we go along, // numbers and units are stored into static arrays. Then, "pattern" // is searched in the "table". If it is found, the associated // table entries tell us which number and unit should go where // in the Length structure. Example: if "data" has the "pattern" // "nu+nu-nu", the associated table entries are "2, 3, 2, 3". // That means, "plus_val" is the second number that was seen // in the input, "minus_val" is the third number, and "plus_uni" // and "minus_uni" are the second and third units, respectively. // ("val" and "uni" are always the first items seen in "data".) // This is the most elegant solution I could find -- a straight- // forward approach leads to very long, tedious code that would be // much harder to understand and maintain. (AS) if (data.empty()) return true; string buffer = ltrim(data); // To make isValidGlueLength recognize negative values as // the first number this little hack is needed: int val_sign = 1; // positive as default switch (buffer[0]) { case '-': lyx_advance(buffer, 1); val_sign = -1; break; case '+': lyx_advance(buffer, 1); break; default: break; } // end of hack // used to return numeric values in parsing vspace double number[4] = { 0, 0, 0, 0 }; // used to return unit types in parsing vspace Length::UNIT unit[4] = {Length::UNIT_NONE, Length::UNIT_NONE, Length::UNIT_NONE, Length::UNIT_NONE}; int number_index = 1; // entries at index 0 are sentinels int unit_index = 1; // entries at index 0 are sentinels // construct "pattern" from "data" size_t const pattern_max_size = 20; string pattern; while (!isEndOfData(buffer)) { if (pattern.size() > pattern_max_size) return false; char const c = nextToken(buffer, number, number_index, unit, unit_index); if (c == 'E') return false; pattern.push_back(c); } // search "pattern" in "table" size_t table_index = 0; while (pattern != table[table_index].pattern) { ++table_index; if (!*table[table_index].pattern) return false; } // Get the values from the appropriate places. If an index // is zero, the corresponding array value is zero or UNIT_NONE, // so we needn't check this. if (result) { result->len_.value (number[1] * val_sign); result->len_.unit (unit[1]); result->plus_.value (number[table[table_index].plus_val_index]); result->plus_.unit (unit [table[table_index].plus_uni_index]); result->minus_.value(number[table[table_index].minus_val_index]); result->minus_.unit (unit [table[table_index].minus_uni_index]); } return true; }