bool run()
    {
        const bool extremeLogging = false;

        bool outerChanged = false;
        bool innerChanged;
        
        do {
            innerChanged = false;
            for (BlockIndex blockIndex = 0; blockIndex < m_graph.numBlocks(); ++blockIndex) {
                BasicBlock* block = m_graph.block(blockIndex);
                if (!block)
                    continue;
                ASSERT(block->isReachable);
            
                switch (block->last()->op()) {
                case Jump: {
                    // Successor with one predecessor -> merge.
                    if (block->successor(0)->predecessors.size() == 1) {
                        ASSERT(block->successor(0)->predecessors[0] == block);
                        if (extremeLogging)
                            m_graph.dump();
                        m_graph.dethread();
                        mergeBlocks(block, block->successor(0), noBlocks());
                        innerChanged = outerChanged = true;
                        break;
                    }
                
                    // FIXME: Block only has a jump -> remove. This is tricky though because of
                    // liveness. What we really want is to slam in a phantom at the end of the
                    // block, after the terminal. But we can't right now. :-(
                    // Idea: what if I slam the ghosties into my successor? Nope, that's
                    // suboptimal, because if my successor has multiple predecessors then we'll
                    // be keeping alive things on other predecessor edges unnecessarily.
                    // What we really need is the notion of end-of-block ghosties!
                    break;
                }
                
                case Branch: {
                    // Branch on constant -> jettison the not-taken block and merge.
                    if (isKnownDirection(block->cfaBranchDirection)) {
                        bool condition = branchCondition(block->cfaBranchDirection);
                        BasicBlock* targetBlock = block->successorForCondition(condition);
                        BasicBlock* jettisonedBlock = block->successorForCondition(!condition);
                        if (targetBlock->predecessors.size() == 1) {
                            if (extremeLogging)
                                m_graph.dump();
                            m_graph.dethread();
                            mergeBlocks(block, targetBlock, oneBlock(jettisonedBlock));
                        } else {
                            if (extremeLogging)
                                m_graph.dump();
                            m_graph.dethread();
                        
                            ASSERT(block->last()->isTerminal());
                            CodeOrigin boundaryCodeOrigin = block->last()->codeOrigin;
                            block->last()->convertToPhantom();
                            ASSERT(block->last()->refCount() == 1);
                        
                            jettisonBlock(block, jettisonedBlock, boundaryCodeOrigin);
                        
                            block->appendNode(
                                m_graph, SpecNone, Jump, boundaryCodeOrigin,
                                OpInfo(targetBlock));
                        }
                        innerChanged = outerChanged = true;
                        break;
                    }
                    
                    if (block->successor(0) == block->successor(1)) {
                        convertToJump(block, block->successor(0));
                        innerChanged = outerChanged = true;
                        break;
                    }
                    
                    // Branch to same destination -> jump.
                    // FIXME: this will currently not be hit because of the lack of jump-only
                    // block simplification.
                    
                    break;
                }
                    
                case Switch: {
                    SwitchData* data = block->last()->switchData();
                    
                    // Prune out cases that end up jumping to default.
                    for (unsigned i = 0; i < data->cases.size(); ++i) {
                        if (data->cases[i].target == data->fallThrough)
                            data->cases[i--] = data->cases.takeLast();
                    }
                    
                    // If there are no cases other than default then this turns
                    // into a jump.
                    if (data->cases.isEmpty()) {
                        convertToJump(block, data->fallThrough);
                        innerChanged = outerChanged = true;
                        break;
                    }
                    
                    // Switch on constant -> jettison all other targets and merge.
                    if (block->last()->child1()->hasConstant()) {
                        JSValue value = m_graph.valueOfJSConstant(block->last()->child1().node());
                        TriState found = FalseTriState;
                        BasicBlock* targetBlock = 0;
                        for (unsigned i = data->cases.size(); found == FalseTriState && i--;) {
                            found = data->cases[i].value.strictEqual(value);
                            if (found == TrueTriState)
                                targetBlock = data->cases[i].target;
                        }
                        
                        if (found == MixedTriState)
                            break;
                        if (found == FalseTriState)
                            targetBlock = data->fallThrough;
                        ASSERT(targetBlock);
                        
                        Vector<BasicBlock*, 1> jettisonedBlocks;
                        for (unsigned i = block->numSuccessors(); i--;) {
                            BasicBlock* jettisonedBlock = block->successor(i);
                            if (jettisonedBlock != targetBlock)
                                jettisonedBlocks.append(jettisonedBlock);
                        }
                        
                        if (targetBlock->predecessors.size() == 1) {
                            if (extremeLogging)
                                m_graph.dump();
                            m_graph.dethread();
                            
                            mergeBlocks(block, targetBlock, jettisonedBlocks);
                        } else {
                            if (extremeLogging)
                                m_graph.dump();
                            m_graph.dethread();
                            
                            CodeOrigin boundaryCodeOrigin = block->last()->codeOrigin;
                            block->last()->convertToPhantom();
                            for (unsigned i = jettisonedBlocks.size(); i--;)
                                jettisonBlock(block, jettisonedBlocks[i], boundaryCodeOrigin);
                            block->appendNode(
                                m_graph, SpecNone, Jump, boundaryCodeOrigin, OpInfo(targetBlock));
                        }
                        innerChanged = outerChanged = true;
                        break;
                    }
                }
                    
                default:
                    break;
                }
            }
            
            if (innerChanged) {
                // Here's the reason for this pass:
                // Blocks: A, B, C, D, E, F
                // A -> B, C
                // B -> F
                // C -> D, E
                // D -> F
                // E -> F
                //
                // Assume that A's branch is determined to go to B. Then the rest of this phase
                // is smart enough to simplify down to:
                // A -> B
                // B -> F
                // C -> D, E
                // D -> F
                // E -> F
                //
                // We will also merge A and B. But then we don't have any other mechanism to
                // remove D, E as predecessors for F. Worse, the rest of this phase does not
                // know how to fix the Phi functions of F to ensure that they no longer refer
                // to variables in D, E. In general, we need a way to handle Phi simplification
                // upon:
                // 1) Removal of a predecessor due to branch simplification. The branch
                //    simplifier already does that.
                // 2) Invalidation of a predecessor because said predecessor was rendered
                //    unreachable. We do this here.
                //
                // This implies that when a block is unreachable, we must inspect its
                // successors' Phi functions to remove any references from them into the
                // removed block.
                
                m_graph.invalidateCFG();
                m_graph.resetReachability();
                m_graph.killUnreachableBlocks();
            }
            
            if (Options::validateGraphAtEachPhase())
                validate(m_graph);
        } while (innerChanged);
        
        return outerChanged;
    }
    bool run()
    {
        const bool extremeLogging = false;

        bool outerChanged = false;
        bool innerChanged;
        
        do {
            innerChanged = false;
            for (BlockIndex blockIndex = 0; blockIndex < m_graph.m_blocks.size(); ++blockIndex) {
                BasicBlock* block = m_graph.m_blocks[blockIndex].get();
                if (!block)
                    continue;
                ASSERT(block->isReachable);
            
                switch (block->last()->op()) {
                case Jump: {
                    // Successor with one predecessor -> merge.
                    if (m_graph.m_blocks[m_graph.successor(block, 0)]->m_predecessors.size() == 1) {
                        ASSERT(m_graph.m_blocks[m_graph.successor(block, 0)]->m_predecessors[0]
                               == blockIndex);
#if DFG_ENABLE(DEBUG_PROPAGATION_VERBOSE)
                        dataLogF("CFGSimplify: Jump merge on Block #%u to Block #%u.\n",
                                blockIndex, m_graph.successor(block, 0));
#endif
                        if (extremeLogging)
                            m_graph.dump();
                        m_graph.dethread();
                        mergeBlocks(blockIndex, m_graph.successor(block, 0), NoBlock);
                        innerChanged = outerChanged = true;
                        break;
                    } else {
#if DFG_ENABLE(DEBUG_PROPAGATION_VERBOSE)
                        dataLogF("Not jump merging on Block #%u to Block #%u because predecessors = ",
                                blockIndex, m_graph.successor(block, 0));
                        for (unsigned i = 0; i < m_graph.m_blocks[m_graph.successor(block, 0)]->m_predecessors.size(); ++i) {
                            if (i)
                                dataLogF(", ");
                            dataLogF("#%u", m_graph.m_blocks[m_graph.successor(block, 0)]->m_predecessors[i]);
                        }
                        dataLogF(".\n");
#endif
                    }
                
                    // FIXME: Block only has a jump -> remove. This is tricky though because of
                    // liveness. What we really want is to slam in a phantom at the end of the
                    // block, after the terminal. But we can't right now. :-(
                    // Idea: what if I slam the ghosties into my successor? Nope, that's
                    // suboptimal, because if my successor has multiple predecessors then we'll
                    // be keeping alive things on other predecessor edges unnecessarily.
                    // What we really need is the notion of end-of-block ghosties!
                    break;
                }
                
                case Branch: {
                    // Branch on constant -> jettison the not-taken block and merge.
                    if (isKnownDirection(block->cfaBranchDirection)) {
                        bool condition = branchCondition(block->cfaBranchDirection);
                        BasicBlock* targetBlock = m_graph.m_blocks[
                            m_graph.successorForCondition(block, condition)].get();
                        if (targetBlock->m_predecessors.size() == 1) {
#if DFG_ENABLE(DEBUG_PROPAGATION_VERBOSE)
                            dataLogF("CFGSimplify: Known condition (%s) branch merge on Block #%u to Block #%u, jettisoning Block #%u.\n",
                                    condition ? "true" : "false",
                                    blockIndex, m_graph.successorForCondition(block, condition),
                                    m_graph.successorForCondition(block, !condition));
#endif
                            if (extremeLogging)
                                m_graph.dump();
                            m_graph.dethread();
                            mergeBlocks(
                                blockIndex,
                                m_graph.successorForCondition(block, condition),
                                m_graph.successorForCondition(block, !condition));
                        } else {
#if DFG_ENABLE(DEBUG_PROPAGATION_VERBOSE)
                            dataLogF("CFGSimplify: Known condition (%s) branch->jump conversion on Block #%u to Block #%u, jettisoning Block #%u.\n",
                                    condition ? "true" : "false",
                                    blockIndex, m_graph.successorForCondition(block, condition),
                                    m_graph.successorForCondition(block, !condition));
#endif
                            if (extremeLogging)
                                m_graph.dump();
                            m_graph.dethread();
                            BlockIndex takenBlockIndex = m_graph.successorForCondition(block, condition);
                            BlockIndex notTakenBlockIndex = m_graph.successorForCondition(block, !condition);
                        
                            ASSERT(block->last()->isTerminal());
                            CodeOrigin boundaryCodeOrigin = block->last()->codeOrigin;
                            block->last()->convertToPhantom();
                            ASSERT(block->last()->refCount() == 1);
                        
                            jettisonBlock(blockIndex, notTakenBlockIndex, boundaryCodeOrigin);
                        
                            block->appendNode(
                                m_graph, SpecNone, Jump, boundaryCodeOrigin,
                                OpInfo(takenBlockIndex));
                        }
                        innerChanged = outerChanged = true;
                        break;
                    }
                    
                    if (m_graph.successor(block, 0) == m_graph.successor(block, 1)) {
                        BlockIndex targetBlockIndex = m_graph.successor(block, 0);
                        BasicBlock* targetBlock = m_graph.m_blocks[targetBlockIndex].get();
                        ASSERT(targetBlock);
                        ASSERT(targetBlock->isReachable);
                        if (targetBlock->m_predecessors.size() == 1) {
#if DFG_ENABLE(DEBUG_PROPAGATION_VERBOSE)
                            dataLogF("CFGSimplify: Branch to same successor merge on Block #%u to Block #%u.\n",
                                    blockIndex, targetBlockIndex);
#endif
                            m_graph.dethread();
                            mergeBlocks(blockIndex, targetBlockIndex, NoBlock);
                        } else {
#if DFG_ENABLE(DEBUG_PROPAGATION_VERBOSE)
                            dataLogF("CFGSimplify: Branch->jump conversion to same successor on Block #%u to Block #%u.\n",
                                    blockIndex, targetBlockIndex);
#endif
                            Node* branch = block->last();
                            ASSERT(branch->isTerminal());
                            ASSERT(branch->op() == Branch);
                            branch->convertToPhantom();
                            ASSERT(branch->refCount() == 1);
                            
                            block->appendNode(
                                m_graph, SpecNone, Jump, branch->codeOrigin,
                                OpInfo(targetBlockIndex));
                        }
                        innerChanged = outerChanged = true;
                        break;
                    }
                    
#if DFG_ENABLE(DEBUG_PROPAGATION_VERBOSE)
                    dataLogF("Not branch simplifying on Block #%u because the successors differ and the condition is not known.\n",
                            blockIndex);
#endif
                
                    // Branch to same destination -> jump.
                    // FIXME: this will currently not be hit because of the lack of jump-only
                    // block simplification.
                    
                    break;
                }
                
                default:
                    break;
                }
            }
            
            if (innerChanged) {
                // Here's the reason for this pass:
                // Blocks: A, B, C, D, E, F
                // A -> B, C
                // B -> F
                // C -> D, E
                // D -> F
                // E -> F
                //
                // Assume that A's branch is determined to go to B. Then the rest of this phase
                // is smart enough to simplify down to:
                // A -> B
                // B -> F
                // C -> D, E
                // D -> F
                // E -> F
                //
                // We will also merge A and B. But then we don't have any other mechanism to
                // remove D, E as predecessors for F. Worse, the rest of this phase does not
                // know how to fix the Phi functions of F to ensure that they no longer refer
                // to variables in D, E. In general, we need a way to handle Phi simplification
                // upon:
                // 1) Removal of a predecessor due to branch simplification. The branch
                //    simplifier already does that.
                // 2) Invalidation of a predecessor because said predecessor was rendered
                //    unreachable. We do this here.
                //
                // This implies that when a block is unreachable, we must inspect its
                // successors' Phi functions to remove any references from them into the
                // removed block.
                
                m_graph.resetReachability();

                for (BlockIndex blockIndex = 0; blockIndex < m_graph.m_blocks.size(); ++blockIndex) {
                    BasicBlock* block = m_graph.m_blocks[blockIndex].get();
                    if (!block)
                        continue;
                    if (block->isReachable)
                        continue;
                    
                    killUnreachable(blockIndex);
                }
            }
            
            if (Options::validateGraphAtEachPhase())
                validate(m_graph);
        } while (innerChanged);
        
        return outerChanged;
    }