void NextClient::shadeChange() { if (NextButton *b = button[SHADE_IDX]) { b->setBitmap(isSetShade() ? unshade_bits : shade_bits, 10, 10); QToolTip::remove(b); QToolTip::add(b, isSetShade() ? i18n("Unshade") : i18n("Shade")); } }
void KCommonDecoration::mouseDoubleClickEvent(QMouseEvent *e) { if( e->button() != LeftButton ) return; int tb = layoutMetric(LM_TitleEdgeTop)+layoutMetric(LM_TitleHeight)+layoutMetric(LM_TitleEdgeBottom); // when shaded, react on double clicks everywhere to make it easier to unshade. otherwise // react only on double clicks in the title bar region... if (isSetShade() || e->pos().y() <= tb ) titlebarDblClickOperation(); }
void KCommonDecoration::shadeChange() { if ( m_button[ShadeButton] ) { bool shaded = isSetShade(); m_button[ShadeButton]->setOn( shaded ); m_button[ShadeButton]->setTipText( shaded ? i18n("Unshade") : i18n("Shade")); m_button[ShadeButton]->reset(KCommonDecorationButton::StateChange); } }
void NextClient::wheelEvent( QWheelEvent * e ) { if (isSetShade() || QRect( 0, 0, width(), titleHeight ).contains( e->pos() ) ) titlebarMouseWheelOperation( e->delta()); }
void NextClient::shadeClicked() { setShade(!isSetShade()); }
void Manager::wheelEvent(TQWheelEvent *e) { if (isSetShade() || titleLayout_->tqgeometry().contains(e->pos()) ) titlebarMouseWheelOperation( e->delta()); }
void KCommonDecoration::wheelEvent(QWheelEvent *e) { int tb = layoutMetric(LM_TitleEdgeTop)+layoutMetric(LM_TitleHeight)+layoutMetric(LM_TitleEdgeBottom); if (isSetShade() || e->pos().y() <= tb ) titlebarMouseWheelOperation( e->delta()); }
void KCommonDecoration::slotShade() { setShade( !isSetShade() ); }
void KCommonDecoration::addButtons(ButtonContainer &btnContainer, const QString& s, bool isLeft) { if (s.length() > 0) { for (unsigned n=0; n < s.length(); n++) { KCommonDecorationButton *btn = 0; switch (s[n]) { case 'M': // Menu button if (!m_button[MenuButton]){ btn = createButton(MenuButton); if (!btn) break; btn->setTipText(i18n("Menu") ); btn->setRealizeButtons(LeftButton|RightButton); connect(btn, SIGNAL(pressed()), SLOT(menuButtonPressed())); connect(btn, SIGNAL(released()), this, SLOT(menuButtonReleased())); m_button[MenuButton] = btn; } break; case 'S': // OnAllDesktops button if (!m_button[OnAllDesktopsButton]){ btn = createButton(OnAllDesktopsButton); if (!btn) break; const bool oad = isOnAllDesktops(); btn->setTipText(oad?i18n("Not on all desktops"):i18n("On all desktops") ); btn->setToggleButton(true); btn->setOn( oad ); connect(btn, SIGNAL(clicked()), SLOT(toggleOnAllDesktops())); m_button[OnAllDesktopsButton] = btn; } break; case 'H': // Help button if ((!m_button[HelpButton]) && providesContextHelp()){ btn = createButton(HelpButton); if (!btn) break; btn->setTipText(i18n("Help") ); connect(btn, SIGNAL(clicked()), SLOT(showContextHelp())); m_button[HelpButton] = btn; } break; case 'I': // Minimize button if ((!m_button[MinButton]) && isMinimizable()){ btn = createButton(MinButton); if (!btn) break; btn->setTipText(i18n("Minimize") ); connect(btn, SIGNAL(clicked()), SLOT(minimize())); m_button[MinButton] = btn; } break; case 'A': // Maximize button if ((!m_button[MaxButton]) && isMaximizable()){ btn = createButton(MaxButton); if (!btn) break; btn->setRealizeButtons(LeftButton|MidButton|RightButton); const bool max = maximizeMode()==MaximizeFull; btn->setTipText(max?i18n("Restore"):i18n("Maximize") ); btn->setToggleButton(true); btn->setOn( max ); connect(btn, SIGNAL(clicked()), SLOT(slotMaximize())); m_button[MaxButton] = btn; } break; case 'X': // Close button if ((!m_button[CloseButton]) && isCloseable()){ btn = createButton(CloseButton); if (!btn) break; btn->setTipText(i18n("Close") ); connect(btn, SIGNAL(clicked()), SLOT(closeWindow())); m_button[CloseButton] = btn; } break; case 'F': // AboveButton button if (!m_button[AboveButton]){ btn = createButton(AboveButton); if (!btn) break; bool above = keepAbove(); btn->setTipText(above?i18n("Do not keep above others"):i18n("Keep above others") ); btn->setToggleButton(true); btn->setOn( above ); connect(btn, SIGNAL(clicked()), SLOT(slotKeepAbove())); m_button[AboveButton] = btn; } break; case 'B': // BelowButton button if (!m_button[BelowButton]){ btn = createButton(BelowButton); if (!btn) break; bool below = keepBelow(); btn->setTipText(below?i18n("Do not keep below others"):i18n("Keep below others") ); btn->setToggleButton(true); btn->setOn( below ); connect(btn, SIGNAL(clicked()), SLOT(slotKeepBelow())); m_button[BelowButton] = btn; } break; case 'L': // Shade button if ((!m_button[ShadeButton]) && isShadeable()){ btn = createButton(ShadeButton); if (!btn) break; bool shaded = isSetShade(); btn->setTipText(shaded?i18n("Unshade"):i18n("Shade") ); btn->setToggleButton(true); btn->setOn( shaded ); connect(btn, SIGNAL(clicked()), SLOT(slotShade())); m_button[ShadeButton] = btn; } break; case '_': // Spacer item btnContainer.append(0); } if (btn) { btn->setLeft(isLeft); btn->setSize(QSize(layoutMetric(LM_ButtonWidth, true, btn),layoutMetric(LM_ButtonHeight, true, btn)) ); btn->show(); btnContainer.append(btn); } } } }