示例#1
0
/**
 * Get the horizontal and vertical alignment in the units expected by the
 * hardware.  Note that this does NOT give you the actual hardware enum values
 * but an index into the isl_to_gen_[hv]align arrays above.
 */
static inline struct isl_extent3d
get_image_alignment(const struct isl_surf *surf)
{
   if (GEN_GEN >= 9) {
      if (isl_tiling_is_std_y(surf->tiling) ||
          surf->dim_layout == ISL_DIM_LAYOUT_GEN9_1D) {
         /* The hardware ignores the alignment values. Anyway, the surface's
          * true alignment is likely outside the enum range of HALIGN* and
          * VALIGN*.
          */
         return isl_extent3d(0, 0, 0);
      } else {
         /* In Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in units
          * of surface elements (not pixels nor samples). For compressed formats,
          * a "surface element" is defined as a compression block.  For example,
          * if SurfaceVerticalAlignment is VALIGN_4 and SurfaceFormat is an ETC2
          * format (ETC2 has a block height of 4), then the vertical alignment is
          * 4 compression blocks or, equivalently, 16 pixels.
          */
         return isl_surf_get_image_alignment_el(surf);
      }
   } else {
      /* Pre-Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in
       * units of surface samples.  For example, if SurfaceVerticalAlignment
       * is VALIGN_4 and the surface is singlesampled, then for any surface
       * format (compressed or not) the vertical alignment is
       * 4 pixels.
       */
      return isl_surf_get_image_alignment_sa(surf);
   }
}
void
isl_surf_fill_image_param(const struct isl_device *dev,
                          struct brw_image_param *param,
                          const struct isl_surf *surf,
                          const struct isl_view *view)
{
   *param = image_param_defaults;

   param->size[0] = isl_minify(surf->logical_level0_px.w, view->base_level);
   param->size[1] = isl_minify(surf->logical_level0_px.h, view->base_level);
   if (surf->dim == ISL_SURF_DIM_3D) {
      param->size[2] = isl_minify(surf->logical_level0_px.d, view->base_level);
   } else {
      param->size[2] = surf->logical_level0_px.array_len -
                       view->base_array_layer;
   }

   isl_surf_get_image_offset_el(surf, view->base_level,
                                surf->dim == ISL_SURF_DIM_3D ?
                                   0 : view->base_array_layer,
                                surf->dim == ISL_SURF_DIM_3D ?
                                   view->base_array_layer : 0,
                                &param->offset[0],  &param->offset[1]);

   const int cpp = isl_format_get_layout(surf->format)->bpb / 8;
   param->stride[0] = cpp;
   param->stride[1] = surf->row_pitch / cpp;

   const struct isl_extent3d image_align_sa =
      isl_surf_get_image_alignment_sa(surf);
   if (ISL_DEV_GEN(dev) < 9 && surf->dim == ISL_SURF_DIM_3D) {
      param->stride[2] = isl_align_npot(param->size[0], image_align_sa.w);
      param->stride[3] = isl_align_npot(param->size[1], image_align_sa.h);
   } else {
      param->stride[2] = 0;
      param->stride[3] = isl_surf_get_array_pitch_el_rows(surf);
   }

   switch (surf->tiling) {
   case ISL_TILING_LINEAR:
      /* image_param_defaults is good enough */
      break;

   case ISL_TILING_X:
      /* An X tile is a rectangular block of 512x8 bytes. */
      param->tiling[0] = isl_log2u(512 / cpp);
      param->tiling[1] = isl_log2u(8);

      if (dev->has_bit6_swizzling) {
         /* Right shifts required to swizzle bits 9 and 10 of the memory
          * address with bit 6.
          */
         param->swizzling[0] = 3;
         param->swizzling[1] = 4;
      }
      break;

   case ISL_TILING_Y0:
      /* The layout of a Y-tiled surface in memory isn't really fundamentally
       * different to the layout of an X-tiled surface, we simply pretend that
       * the surface is broken up in a number of smaller 16Bx32 tiles, each
       * one arranged in X-major order just like is the case for X-tiling.
       */
      param->tiling[0] = isl_log2u(16 / cpp);
      param->tiling[1] = isl_log2u(32);

      if (dev->has_bit6_swizzling) {
         /* Right shift required to swizzle bit 9 of the memory address with
          * bit 6.
          */
         param->swizzling[0] = 3;
         param->swizzling[1] = 0xff;
      }
      break;

   default:
      assert(!"Unhandled storage image tiling");
   }

   /* 3D textures are arranged in 2D in memory with 2^lod slices per row.  The
    * address calculation algorithm (emit_address_calculation() in
    * brw_fs_surface_builder.cpp) handles this as a sort of tiling with
    * modulus equal to the LOD.
    */
   param->tiling[2] = (ISL_DEV_GEN(dev) < 9 && surf->dim == ISL_SURF_DIM_3D ?
                       view->base_level : 0);
}