static char* iDialGetDensityAttrib(Ihandle* ih) { return iupStrReturnFloat((float)ih->data->density); }
char* iupCanvasGetPosYAttrib(Ihandle* ih) { return iupStrReturnFloat(ih->data->posy); }
static char* iDialGetValueAttrib(Ihandle* ih) { return iupStrReturnFloat((float)ih->data->angle); }