static jboolean OGLTR_DrawLCDGlyphNoCache(OGLContext *oglc, OGLSDOps *dstOps, GlyphInfo *ginfo, jint x, jint y, jint rowBytesOffset, jboolean rgbOrder, jint contrast) { GLfloat tx1, ty1, tx2, ty2; GLfloat dtx1, dty1, dtx2, dty2; jint tw, th; jint sx, sy, sw, sh, dxadj, dyadj; jint x0; jint w = ginfo->width; jint h = ginfo->height; GLenum pixelFormat = rgbOrder ? GL_RGB : GL_BGR; if (glyphMode != MODE_NO_CACHE_LCD) { OGLTR_DisableGlyphModeState(); CHECK_PREVIOUS_OP(GL_TEXTURE_2D); j2d_glPixelStorei(GL_UNPACK_ALIGNMENT, 1); if (oglc->blitTextureID == 0) { if (!OGLContext_InitBlitTileTexture(oglc)) { return JNI_FALSE; } } if (!OGLTR_EnableLCDGlyphModeState(oglc->blitTextureID, contrast)) { return JNI_FALSE; } // when a fragment shader is enabled, the texture function state is // ignored, so the following line is not needed... // OGLC_UPDATE_TEXTURE_FUNCTION(oglc, GL_MODULATE); glyphMode = MODE_NO_CACHE_LCD; } // rowBytes will always be a multiple of 3, so the following is safe j2d_glPixelStorei(GL_UNPACK_ROW_LENGTH, ginfo->rowBytes / 3); x0 = x; tx1 = 0.0f; ty1 = 0.0f; dtx1 = 0.0f; dty2 = 0.0f; tw = OGLTR_NOCACHE_TILE_SIZE; th = OGLTR_NOCACHE_TILE_SIZE; for (sy = 0; sy < h; sy += th, y += th) { x = x0; sh = ((sy + th) > h) ? (h - sy) : th; for (sx = 0; sx < w; sx += tw, x += tw) { sw = ((sx + tw) > w) ? (w - sx) : tw; // update the source pointer offsets j2d_glPixelStorei(GL_UNPACK_SKIP_PIXELS, sx); j2d_glPixelStorei(GL_UNPACK_SKIP_ROWS, sy); // copy LCD mask into glyph texture tile j2d_glActiveTextureARB(GL_TEXTURE0_ARB); j2d_glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, sw, sh, pixelFormat, GL_UNSIGNED_BYTE, ginfo->image + rowBytesOffset); // update the lower-right glyph texture coordinates tx2 = ((GLfloat)sw) / OGLC_BLIT_TILE_SIZE; ty2 = ((GLfloat)sh) / OGLC_BLIT_TILE_SIZE; // this accounts for lower-left origin of the destination region dxadj = dstOps->xOffset + x; dyadj = dstOps->yOffset + dstOps->height - (y + sh); // copy destination into cached texture tile (the lower-left // corner of the destination region will be positioned at the // lower-left corner (0,0) of the texture) j2d_glActiveTextureARB(GL_TEXTURE1_ARB); j2d_glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, dxadj, dyadj, sw, sh); // update the remaining destination texture coordinates dtx2 = ((GLfloat)sw) / OGLTR_CACHED_DEST_WIDTH; dty1 = ((GLfloat)sh) / OGLTR_CACHED_DEST_HEIGHT; // render composed texture to the destination surface j2d_glBegin(GL_QUADS); j2d_glMultiTexCoord2fARB(GL_TEXTURE0_ARB, tx1, ty1); j2d_glMultiTexCoord2fARB(GL_TEXTURE1_ARB, dtx1, dty1); j2d_glVertex2i(x, y); j2d_glMultiTexCoord2fARB(GL_TEXTURE0_ARB, tx2, ty1); j2d_glMultiTexCoord2fARB(GL_TEXTURE1_ARB, dtx2, dty1); j2d_glVertex2i(x + sw, y); j2d_glMultiTexCoord2fARB(GL_TEXTURE0_ARB, tx2, ty2); j2d_glMultiTexCoord2fARB(GL_TEXTURE1_ARB, dtx2, dty2); j2d_glVertex2i(x + sw, y + sh); j2d_glMultiTexCoord2fARB(GL_TEXTURE0_ARB, tx1, ty2); j2d_glMultiTexCoord2fARB(GL_TEXTURE1_ARB, dtx1, dty2); j2d_glVertex2i(x, y + sh); j2d_glEnd(); } } return JNI_TRUE; }
JNIEXPORT void JNICALL Java_sun_java2d_opengl_OGLRenderQueue_flushBuffer (JNIEnv *env, jobject oglrq, jlong buf, jint limit) { jboolean sync = JNI_FALSE; unsigned char *b, *end; J2dTraceLn1(J2D_TRACE_INFO, "OGLRenderQueue_flushBuffer: limit=%d", limit); b = (unsigned char *)jlong_to_ptr(buf); if (b == NULL) { J2dRlsTraceLn(J2D_TRACE_ERROR, "OGLRenderQueue_flushBuffer: cannot get direct buffer address"); return; } INIT_PREVIOUS_OP(); end = b + limit; while (b < end) { jint opcode = NEXT_INT(b); J2dTraceLn2(J2D_TRACE_VERBOSE, "OGLRenderQueue_flushBuffer: opcode=%d, rem=%d", opcode, (end-b)); switch (opcode) { // draw ops case sun_java2d_pipe_BufferedOpCodes_DRAW_LINE: { jint x1 = NEXT_INT(b); jint y1 = NEXT_INT(b); jint x2 = NEXT_INT(b); jint y2 = NEXT_INT(b); OGLRenderer_DrawLine(oglc, x1, y1, x2, y2); } break; case sun_java2d_pipe_BufferedOpCodes_DRAW_RECT: { jint x = NEXT_INT(b); jint y = NEXT_INT(b); jint w = NEXT_INT(b); jint h = NEXT_INT(b); OGLRenderer_DrawRect(oglc, x, y, w, h); } break; case sun_java2d_pipe_BufferedOpCodes_DRAW_POLY: { jint nPoints = NEXT_INT(b); jboolean isClosed = NEXT_BOOLEAN(b); jint transX = NEXT_INT(b); jint transY = NEXT_INT(b); jint *xPoints = (jint *)b; jint *yPoints = ((jint *)b) + nPoints; OGLRenderer_DrawPoly(oglc, nPoints, isClosed, transX, transY, xPoints, yPoints); SKIP_BYTES(b, nPoints * BYTES_PER_POLY_POINT); } break; case sun_java2d_pipe_BufferedOpCodes_DRAW_PIXEL: { jint x = NEXT_INT(b); jint y = NEXT_INT(b); // Note that we could use GL_POINTS here, but the common // use case for DRAW_PIXEL is when rendering a Path2D, // which will consist of a mix of DRAW_PIXEL and DRAW_LINE // calls. So to improve batching we use GL_LINES here, // even though it requires an extra vertex per pixel. CONTINUE_IF_NULL(oglc); CHECK_PREVIOUS_OP(GL_LINES); j2d_glVertex2i(x, y); j2d_glVertex2i(x+1, y+1); } break; case sun_java2d_pipe_BufferedOpCodes_DRAW_SCANLINES: { jint count = NEXT_INT(b); OGLRenderer_DrawScanlines(oglc, count, (jint *)b); SKIP_BYTES(b, count * BYTES_PER_SCANLINE); } break; case sun_java2d_pipe_BufferedOpCodes_DRAW_PARALLELOGRAM: { jfloat x11 = NEXT_FLOAT(b); jfloat y11 = NEXT_FLOAT(b); jfloat dx21 = NEXT_FLOAT(b); jfloat dy21 = NEXT_FLOAT(b); jfloat dx12 = NEXT_FLOAT(b); jfloat dy12 = NEXT_FLOAT(b); jfloat lwr21 = NEXT_FLOAT(b); jfloat lwr12 = NEXT_FLOAT(b); OGLRenderer_DrawParallelogram(oglc, x11, y11, dx21, dy21, dx12, dy12, lwr21, lwr12); } break; case sun_java2d_pipe_BufferedOpCodes_DRAW_AAPARALLELOGRAM: { jfloat x11 = NEXT_FLOAT(b); jfloat y11 = NEXT_FLOAT(b); jfloat dx21 = NEXT_FLOAT(b); jfloat dy21 = NEXT_FLOAT(b); jfloat dx12 = NEXT_FLOAT(b); jfloat dy12 = NEXT_FLOAT(b); jfloat lwr21 = NEXT_FLOAT(b); jfloat lwr12 = NEXT_FLOAT(b); OGLRenderer_DrawAAParallelogram(oglc, dstOps, x11, y11, dx21, dy21, dx12, dy12, lwr21, lwr12); } break; // fill ops case sun_java2d_pipe_BufferedOpCodes_FILL_RECT: { jint x = NEXT_INT(b); jint y = NEXT_INT(b); jint w = NEXT_INT(b); jint h = NEXT_INT(b); OGLRenderer_FillRect(oglc, x, y, w, h); } break; case sun_java2d_pipe_BufferedOpCodes_FILL_SPANS: { jint count = NEXT_INT(b); OGLRenderer_FillSpans(oglc, count, (jint *)b); SKIP_BYTES(b, count * BYTES_PER_SPAN); } break; case sun_java2d_pipe_BufferedOpCodes_FILL_PARALLELOGRAM: { jfloat x11 = NEXT_FLOAT(b); jfloat y11 = NEXT_FLOAT(b); jfloat dx21 = NEXT_FLOAT(b); jfloat dy21 = NEXT_FLOAT(b); jfloat dx12 = NEXT_FLOAT(b); jfloat dy12 = NEXT_FLOAT(b); OGLRenderer_FillParallelogram(oglc, x11, y11, dx21, dy21, dx12, dy12); } break; case sun_java2d_pipe_BufferedOpCodes_FILL_AAPARALLELOGRAM: { jfloat x11 = NEXT_FLOAT(b); jfloat y11 = NEXT_FLOAT(b); jfloat dx21 = NEXT_FLOAT(b); jfloat dy21 = NEXT_FLOAT(b); jfloat dx12 = NEXT_FLOAT(b); jfloat dy12 = NEXT_FLOAT(b); OGLRenderer_FillAAParallelogram(oglc, dstOps, x11, y11, dx21, dy21, dx12, dy12); } break; // text-related ops case sun_java2d_pipe_BufferedOpCodes_DRAW_GLYPH_LIST: { jint numGlyphs = NEXT_INT(b); jint packedParams = NEXT_INT(b); jfloat glyphListOrigX = NEXT_FLOAT(b); jfloat glyphListOrigY = NEXT_FLOAT(b); jboolean usePositions = EXTRACT_BOOLEAN(packedParams, OFFSET_POSITIONS); jboolean subPixPos = EXTRACT_BOOLEAN(packedParams, OFFSET_SUBPIXPOS); jboolean rgbOrder = EXTRACT_BOOLEAN(packedParams, OFFSET_RGBORDER); jint lcdContrast = EXTRACT_BYTE(packedParams, OFFSET_CONTRAST); unsigned char *images = b; unsigned char *positions; jint bytesPerGlyph; if (usePositions) { positions = (b + numGlyphs * BYTES_PER_GLYPH_IMAGE); bytesPerGlyph = BYTES_PER_POSITIONED_GLYPH; } else { positions = NULL; bytesPerGlyph = BYTES_PER_GLYPH_IMAGE; } OGLTR_DrawGlyphList(env, oglc, dstOps, numGlyphs, usePositions, subPixPos, rgbOrder, lcdContrast, glyphListOrigX, glyphListOrigY, images, positions); SKIP_BYTES(b, numGlyphs * bytesPerGlyph); } break; // copy-related ops case sun_java2d_pipe_BufferedOpCodes_COPY_AREA: { jint x = NEXT_INT(b); jint y = NEXT_INT(b); jint w = NEXT_INT(b); jint h = NEXT_INT(b); jint dx = NEXT_INT(b); jint dy = NEXT_INT(b); OGLBlitLoops_CopyArea(env, oglc, dstOps, x, y, w, h, dx, dy); } break; case sun_java2d_pipe_BufferedOpCodes_BLIT: { jint packedParams = NEXT_INT(b); jint sx1 = NEXT_INT(b); jint sy1 = NEXT_INT(b); jint sx2 = NEXT_INT(b); jint sy2 = NEXT_INT(b); jdouble dx1 = NEXT_DOUBLE(b); jdouble dy1 = NEXT_DOUBLE(b); jdouble dx2 = NEXT_DOUBLE(b); jdouble dy2 = NEXT_DOUBLE(b); jlong pSrc = NEXT_LONG(b); jlong pDst = NEXT_LONG(b); jint hint = EXTRACT_BYTE(packedParams, OFFSET_HINT); jboolean texture = EXTRACT_BOOLEAN(packedParams, OFFSET_TEXTURE); jboolean rtt = EXTRACT_BOOLEAN(packedParams, OFFSET_RTT); jboolean xform = EXTRACT_BOOLEAN(packedParams, OFFSET_XFORM); jboolean isoblit = EXTRACT_BOOLEAN(packedParams, OFFSET_ISOBLIT); if (isoblit) { OGLBlitLoops_IsoBlit(env, oglc, pSrc, pDst, xform, hint, texture, rtt, sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2); } else { jint srctype = EXTRACT_BYTE(packedParams, OFFSET_SRCTYPE); OGLBlitLoops_Blit(env, oglc, pSrc, pDst, xform, hint, srctype, texture, sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2); } } break; case sun_java2d_pipe_BufferedOpCodes_SURFACE_TO_SW_BLIT: { jint sx = NEXT_INT(b); jint sy = NEXT_INT(b); jint dx = NEXT_INT(b); jint dy = NEXT_INT(b); jint w = NEXT_INT(b); jint h = NEXT_INT(b); jint dsttype = NEXT_INT(b); jlong pSrc = NEXT_LONG(b); jlong pDst = NEXT_LONG(b); OGLBlitLoops_SurfaceToSwBlit(env, oglc, pSrc, pDst, dsttype, sx, sy, dx, dy, w, h); } break; case sun_java2d_pipe_BufferedOpCodes_MASK_FILL: { jint x = NEXT_INT(b); jint y = NEXT_INT(b); jint w = NEXT_INT(b); jint h = NEXT_INT(b); jint maskoff = NEXT_INT(b); jint maskscan = NEXT_INT(b); jint masklen = NEXT_INT(b); unsigned char *pMask = (masklen > 0) ? b : NULL; OGLMaskFill_MaskFill(oglc, x, y, w, h, maskoff, maskscan, masklen, pMask); SKIP_BYTES(b, masklen); } break; case sun_java2d_pipe_BufferedOpCodes_MASK_BLIT: { jint dstx = NEXT_INT(b); jint dsty = NEXT_INT(b); jint width = NEXT_INT(b); jint height = NEXT_INT(b); jint masklen = width * height * sizeof(jint); OGLMaskBlit_MaskBlit(env, oglc, dstx, dsty, width, height, b); SKIP_BYTES(b, masklen); } break; // state-related ops case sun_java2d_pipe_BufferedOpCodes_SET_RECT_CLIP: { jint x1 = NEXT_INT(b); jint y1 = NEXT_INT(b); jint x2 = NEXT_INT(b); jint y2 = NEXT_INT(b); OGLContext_SetRectClip(oglc, dstOps, x1, y1, x2, y2); } break; case sun_java2d_pipe_BufferedOpCodes_BEGIN_SHAPE_CLIP: { OGLContext_BeginShapeClip(oglc); } break; case sun_java2d_pipe_BufferedOpCodes_SET_SHAPE_CLIP_SPANS: { jint count = NEXT_INT(b); OGLRenderer_FillSpans(oglc, count, (jint *)b); SKIP_BYTES(b, count * BYTES_PER_SPAN); } break; case sun_java2d_pipe_BufferedOpCodes_END_SHAPE_CLIP: { OGLContext_EndShapeClip(oglc, dstOps); } break; case sun_java2d_pipe_BufferedOpCodes_RESET_CLIP: { OGLContext_ResetClip(oglc); } break; case sun_java2d_pipe_BufferedOpCodes_SET_ALPHA_COMPOSITE: { jint rule = NEXT_INT(b); jfloat extraAlpha = NEXT_FLOAT(b); jint flags = NEXT_INT(b); OGLContext_SetAlphaComposite(oglc, rule, extraAlpha, flags); } break; case sun_java2d_pipe_BufferedOpCodes_SET_XOR_COMPOSITE: { jint xorPixel = NEXT_INT(b); OGLContext_SetXorComposite(oglc, xorPixel); } break; case sun_java2d_pipe_BufferedOpCodes_RESET_COMPOSITE: { OGLContext_ResetComposite(oglc); } break; case sun_java2d_pipe_BufferedOpCodes_SET_TRANSFORM: { jdouble m00 = NEXT_DOUBLE(b); jdouble m10 = NEXT_DOUBLE(b); jdouble m01 = NEXT_DOUBLE(b); jdouble m11 = NEXT_DOUBLE(b); jdouble m02 = NEXT_DOUBLE(b); jdouble m12 = NEXT_DOUBLE(b); OGLContext_SetTransform(oglc, m00, m10, m01, m11, m02, m12); } break; case sun_java2d_pipe_BufferedOpCodes_RESET_TRANSFORM: { OGLContext_ResetTransform(oglc); } break; // context-related ops case sun_java2d_pipe_BufferedOpCodes_SET_SURFACES: { jlong pSrc = NEXT_LONG(b); jlong pDst = NEXT_LONG(b); if (oglc != NULL) { RESET_PREVIOUS_OP(); } oglc = OGLContext_SetSurfaces(env, pSrc, pDst); dstOps = (OGLSDOps *)jlong_to_ptr(pDst); } break; case sun_java2d_pipe_BufferedOpCodes_SET_SCRATCH_SURFACE: { jlong pConfigInfo = NEXT_LONG(b); if (oglc != NULL) { RESET_PREVIOUS_OP(); } oglc = OGLSD_SetScratchSurface(env, pConfigInfo); dstOps = NULL; } break; case sun_java2d_pipe_BufferedOpCodes_FLUSH_SURFACE: { jlong pData = NEXT_LONG(b); OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData); if (oglsdo != NULL) { CONTINUE_IF_NULL(oglc); RESET_PREVIOUS_OP(); OGLSD_Delete(env, oglsdo); } } break; case sun_java2d_pipe_BufferedOpCodes_DISPOSE_SURFACE: { jlong pData = NEXT_LONG(b); OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData); if (oglsdo != NULL) { CONTINUE_IF_NULL(oglc); RESET_PREVIOUS_OP(); OGLSD_Delete(env, oglsdo); if (oglsdo->privOps != NULL) { free(oglsdo->privOps); } } } break; case sun_java2d_pipe_BufferedOpCodes_DISPOSE_CONFIG: { jlong pConfigInfo = NEXT_LONG(b); CONTINUE_IF_NULL(oglc); RESET_PREVIOUS_OP(); OGLGC_DestroyOGLGraphicsConfig(pConfigInfo); // the previous method will call glX/wglMakeCurrent(None), // so we should nullify the current oglc and dstOps to avoid // calling glFlush() (or similar) while no context is current oglc = NULL; dstOps = NULL; } break; case sun_java2d_pipe_BufferedOpCodes_INVALIDATE_CONTEXT: { // flush just in case there are any pending operations in // the hardware pipe if (oglc != NULL) { RESET_PREVIOUS_OP(); j2d_glFlush(); } // invalidate the references to the current context and // destination surface that are maintained at the native level oglc = NULL; dstOps = NULL; } break; case sun_java2d_pipe_BufferedOpCodes_SAVE_STATE: { j2d_glPushAttrib(GL_ALL_ATTRIB_BITS); j2d_glPushClientAttrib(GL_CLIENT_ALL_ATTRIB_BITS); j2d_glMatrixMode(GL_MODELVIEW); j2d_glPushMatrix(); j2d_glMatrixMode(GL_PROJECTION); j2d_glPushMatrix(); j2d_glMatrixMode(GL_TEXTURE); j2d_glPushMatrix(); } break; case sun_java2d_pipe_BufferedOpCodes_RESTORE_STATE: { j2d_glPopAttrib(); j2d_glPopClientAttrib(); j2d_glMatrixMode(GL_MODELVIEW); j2d_glPopMatrix(); j2d_glMatrixMode(GL_PROJECTION); j2d_glPopMatrix(); j2d_glMatrixMode(GL_TEXTURE); j2d_glPopMatrix(); } break; case sun_java2d_pipe_BufferedOpCodes_SYNC: { sync = JNI_TRUE; } break; // multibuffering ops case sun_java2d_pipe_BufferedOpCodes_SWAP_BUFFERS: { jlong window = NEXT_LONG(b); if (oglc != NULL) { RESET_PREVIOUS_OP(); } OGLSD_SwapBuffers(env, window); } break; // special no-op (mainly used for achieving 8-byte alignment) case sun_java2d_pipe_BufferedOpCodes_NOOP: break; // paint-related ops case sun_java2d_pipe_BufferedOpCodes_RESET_PAINT: { OGLPaints_ResetPaint(oglc); } break; case sun_java2d_pipe_BufferedOpCodes_SET_COLOR: { jint pixel = NEXT_INT(b); OGLPaints_SetColor(oglc, pixel); } break; case sun_java2d_pipe_BufferedOpCodes_SET_GRADIENT_PAINT: { jboolean useMask= NEXT_BOOLEAN(b); jboolean cyclic = NEXT_BOOLEAN(b); jdouble p0 = NEXT_DOUBLE(b); jdouble p1 = NEXT_DOUBLE(b); jdouble p3 = NEXT_DOUBLE(b); jint pixel1 = NEXT_INT(b); jint pixel2 = NEXT_INT(b); OGLPaints_SetGradientPaint(oglc, useMask, cyclic, p0, p1, p3, pixel1, pixel2); } break; case sun_java2d_pipe_BufferedOpCodes_SET_LINEAR_GRADIENT_PAINT: { jboolean useMask = NEXT_BOOLEAN(b); jboolean linear = NEXT_BOOLEAN(b); jint cycleMethod = NEXT_INT(b); jint numStops = NEXT_INT(b); jfloat p0 = NEXT_FLOAT(b); jfloat p1 = NEXT_FLOAT(b); jfloat p3 = NEXT_FLOAT(b); void *fractions, *pixels; fractions = b; SKIP_BYTES(b, numStops * sizeof(jfloat)); pixels = b; SKIP_BYTES(b, numStops * sizeof(jint)); OGLPaints_SetLinearGradientPaint(oglc, dstOps, useMask, linear, cycleMethod, numStops, p0, p1, p3, fractions, pixels); } break; case sun_java2d_pipe_BufferedOpCodes_SET_RADIAL_GRADIENT_PAINT: { jboolean useMask = NEXT_BOOLEAN(b); jboolean linear = NEXT_BOOLEAN(b); jint numStops = NEXT_INT(b); jint cycleMethod = NEXT_INT(b); jfloat m00 = NEXT_FLOAT(b); jfloat m01 = NEXT_FLOAT(b); jfloat m02 = NEXT_FLOAT(b); jfloat m10 = NEXT_FLOAT(b); jfloat m11 = NEXT_FLOAT(b); jfloat m12 = NEXT_FLOAT(b); jfloat focusX = NEXT_FLOAT(b); void *fractions, *pixels; fractions = b; SKIP_BYTES(b, numStops * sizeof(jfloat)); pixels = b; SKIP_BYTES(b, numStops * sizeof(jint)); OGLPaints_SetRadialGradientPaint(oglc, dstOps, useMask, linear, cycleMethod, numStops, m00, m01, m02, m10, m11, m12, focusX, fractions, pixels); } break; case sun_java2d_pipe_BufferedOpCodes_SET_TEXTURE_PAINT: { jboolean useMask= NEXT_BOOLEAN(b); jboolean filter = NEXT_BOOLEAN(b); jlong pSrc = NEXT_LONG(b); jdouble xp0 = NEXT_DOUBLE(b); jdouble xp1 = NEXT_DOUBLE(b); jdouble xp3 = NEXT_DOUBLE(b); jdouble yp0 = NEXT_DOUBLE(b); jdouble yp1 = NEXT_DOUBLE(b); jdouble yp3 = NEXT_DOUBLE(b); OGLPaints_SetTexturePaint(oglc, useMask, pSrc, filter, xp0, xp1, xp3, yp0, yp1, yp3); } break; // BufferedImageOp-related ops case sun_java2d_pipe_BufferedOpCodes_ENABLE_CONVOLVE_OP: { jlong pSrc = NEXT_LONG(b); jboolean edgeZero = NEXT_BOOLEAN(b); jint kernelWidth = NEXT_INT(b); jint kernelHeight = NEXT_INT(b); OGLBufImgOps_EnableConvolveOp(oglc, pSrc, edgeZero, kernelWidth, kernelHeight, b); SKIP_BYTES(b, kernelWidth * kernelHeight * sizeof(jfloat)); } break; case sun_java2d_pipe_BufferedOpCodes_DISABLE_CONVOLVE_OP: { OGLBufImgOps_DisableConvolveOp(oglc); } break; case sun_java2d_pipe_BufferedOpCodes_ENABLE_RESCALE_OP: { jlong pSrc = NEXT_LONG(b); jboolean nonPremult = NEXT_BOOLEAN(b); jint numFactors = 4; unsigned char *scaleFactors = b; unsigned char *offsets = (b + numFactors * sizeof(jfloat)); OGLBufImgOps_EnableRescaleOp(oglc, pSrc, nonPremult, scaleFactors, offsets); SKIP_BYTES(b, numFactors * sizeof(jfloat) * 2); } break; case sun_java2d_pipe_BufferedOpCodes_DISABLE_RESCALE_OP: { OGLBufImgOps_DisableRescaleOp(oglc); } break; case sun_java2d_pipe_BufferedOpCodes_ENABLE_LOOKUP_OP: { jlong pSrc = NEXT_LONG(b); jboolean nonPremult = NEXT_BOOLEAN(b); jboolean shortData = NEXT_BOOLEAN(b); jint numBands = NEXT_INT(b); jint bandLength = NEXT_INT(b); jint offset = NEXT_INT(b); jint bytesPerElem = shortData ? sizeof(jshort):sizeof(jbyte); void *tableValues = b; OGLBufImgOps_EnableLookupOp(oglc, pSrc, nonPremult, shortData, numBands, bandLength, offset, tableValues); SKIP_BYTES(b, numBands * bandLength * bytesPerElem); } break; case sun_java2d_pipe_BufferedOpCodes_DISABLE_LOOKUP_OP: { OGLBufImgOps_DisableLookupOp(oglc); } break; default: J2dRlsTraceLn1(J2D_TRACE_ERROR, "OGLRenderQueue_flushBuffer: invalid opcode=%d", opcode); if (oglc != NULL) { RESET_PREVIOUS_OP(); } return; } } if (oglc != NULL) { RESET_PREVIOUS_OP(); if (sync) { j2d_glFinish(); } else { j2d_glFlush(); } OGLSD_Flush(env); } }
static jboolean OGLTR_DrawLCDGlyphViaCache(OGLContext *oglc, OGLSDOps *dstOps, GlyphInfo *ginfo, jint x, jint y, jint glyphIndex, jint totalGlyphs, jboolean rgbOrder, jint contrast) { CacheCellInfo *cell; jint dx1, dy1, dx2, dy2; jfloat dtx1, dty1, dtx2, dty2; if (glyphMode != MODE_USE_CACHE_LCD) { OGLTR_DisableGlyphModeState(); CHECK_PREVIOUS_OP(GL_TEXTURE_2D); j2d_glPixelStorei(GL_UNPACK_ALIGNMENT, 1); if (glyphCache == NULL) { if (!OGLTR_InitGlyphCache(JNI_TRUE)) { return JNI_FALSE; } } if (rgbOrder != lastRGBOrder) { // need to invalidate the cache in this case; see comments // for lastRGBOrder above AccelGlyphCache_Invalidate(glyphCache); lastRGBOrder = rgbOrder; } if (!OGLTR_EnableLCDGlyphModeState(glyphCache->cacheID, contrast)) { return JNI_FALSE; } // when a fragment shader is enabled, the texture function state is // ignored, so the following line is not needed... // OGLC_UPDATE_TEXTURE_FUNCTION(oglc, GL_MODULATE); glyphMode = MODE_USE_CACHE_LCD; } if (ginfo->cellInfo == NULL) { // rowBytes will always be a multiple of 3, so the following is safe j2d_glPixelStorei(GL_UNPACK_ROW_LENGTH, ginfo->rowBytes / 3); // make sure the glyph cache texture is bound to texture unit 0 j2d_glActiveTextureARB(GL_TEXTURE0_ARB); // attempt to add glyph to accelerated glyph cache OGLTR_AddToGlyphCache(ginfo, rgbOrder); if (ginfo->cellInfo == NULL) { // we'll just no-op in the rare case that the cell is NULL return JNI_TRUE; } } cell = (CacheCellInfo *) (ginfo->cellInfo); cell->timesRendered++; // location of the glyph in the destination's coordinate space dx1 = x; dy1 = y; dx2 = dx1 + ginfo->width; dy2 = dy1 + ginfo->height; // copy destination into second cached texture, if necessary OGLTR_UpdateCachedDestination(dstOps, ginfo, dx1, dy1, dx2, dy2, glyphIndex, totalGlyphs); // texture coordinates of the destination tile dtx1 = ((jfloat)(dx1 - cachedDestBounds.x1)) / OGLTR_CACHED_DEST_WIDTH; dty1 = ((jfloat)(cachedDestBounds.y2 - dy1)) / OGLTR_CACHED_DEST_HEIGHT; dtx2 = ((jfloat)(dx2 - cachedDestBounds.x1)) / OGLTR_CACHED_DEST_WIDTH; dty2 = ((jfloat)(cachedDestBounds.y2 - dy2)) / OGLTR_CACHED_DEST_HEIGHT; // render composed texture to the destination surface j2d_glBegin(GL_QUADS); j2d_glMultiTexCoord2fARB(GL_TEXTURE0_ARB, cell->tx1, cell->ty1); j2d_glMultiTexCoord2fARB(GL_TEXTURE1_ARB, dtx1, dty1); j2d_glVertex2i(dx1, dy1); j2d_glMultiTexCoord2fARB(GL_TEXTURE0_ARB, cell->tx2, cell->ty1); j2d_glMultiTexCoord2fARB(GL_TEXTURE1_ARB, dtx2, dty1); j2d_glVertex2i(dx2, dy1); j2d_glMultiTexCoord2fARB(GL_TEXTURE0_ARB, cell->tx2, cell->ty2); j2d_glMultiTexCoord2fARB(GL_TEXTURE1_ARB, dtx2, dty2); j2d_glVertex2i(dx2, dy2); j2d_glMultiTexCoord2fARB(GL_TEXTURE0_ARB, cell->tx1, cell->ty2); j2d_glMultiTexCoord2fARB(GL_TEXTURE1_ARB, dtx1, dty2); j2d_glVertex2i(dx1, dy2); j2d_glEnd(); return JNI_TRUE; }
void OGLRenderer_DrawPoly(OGLContext *oglc, jint nPoints, jint isClosed, jint transX, jint transY, jint *xPoints, jint *yPoints) { jboolean isEmpty = JNI_TRUE; jint mx, my; jint i; J2dTraceLn(J2D_TRACE_INFO, "OGLRenderer_DrawPoly"); if (xPoints == NULL || yPoints == NULL) { J2dRlsTraceLn(J2D_TRACE_ERROR, "OGLRenderer_DrawPoly: points array is null"); return; } RETURN_IF_NULL(oglc); // Note that BufferedRenderPipe.drawPoly() has already rejected polys // with nPoints<2, so we can be certain here that we have nPoints>=2. mx = xPoints[0]; my = yPoints[0]; CHECK_PREVIOUS_OP(GL_LINE_STRIP); for (i = 0; i < nPoints; i++) { jint x = xPoints[i]; jint y = yPoints[i]; isEmpty = isEmpty && (x == mx && y == my); // Translate each vertex by a fraction so that we hit pixel centers. j2d_glVertex2f((GLfloat)(x + transX) + 0.5f, (GLfloat)(y + transY) + 0.5f); } if (isClosed && !isEmpty && (xPoints[nPoints-1] != mx || yPoints[nPoints-1] != my)) { // In this case, the polyline's start and end positions are // different and need to be closed manually; we do this by adding // one more segment back to the starting position. Note that we // do not need to fill in the last pixel (as we do in the following // block) because we are returning to the starting pixel, which // has already been filled in. j2d_glVertex2f((GLfloat)(mx + transX) + 0.5f, (GLfloat)(my + transY) + 0.5f); RESET_PREVIOUS_OP(); // so that we don't leave the line strip open } else if (!isClosed || isEmpty) { // OpenGL omits the last pixel in a polyline, so we fix this by // adding a one-pixel segment at the end. Also, if the polyline // never went anywhere (isEmpty is true), we need to use this // workaround to ensure that a single pixel is touched. CHECK_PREVIOUS_OP(GL_LINES); // this closes the line strip first mx = xPoints[nPoints-1] + transX; my = yPoints[nPoints-1] + transY; j2d_glVertex2i(mx, my); j2d_glVertex2i(mx+1, my+1); // no need for RESET_PREVIOUS_OP, as the line strip is no longer open } else { RESET_PREVIOUS_OP(); // so that we don't leave the line strip open } }