/** * @brief Gets all the jumps in a system. * * @usage for _,s in ipairs( sys:jumps() ) do -- Iterate over jumps. * * @luaparam s System to get the jumps of. * @luaparam exitonly Whether to exclude exit-only jumps (default false). * @luareturn An ordered table with all the jumps. * @luafunc jumps( s ) */ static int systemL_jumps( lua_State *L ) { int i, exitonly, pushed; LuaJump lj; StarSystem *s; s = luaL_validsystem(L,1); exitonly = lua_toboolean(L,2); pushed = 0; /* Push all jumps. */ lua_newtable(L); for (i=0; i<s->njumps; i++) { /* Skip exit-only jumps if requested. */ if ((exitonly) && (jp_isFlag( jump_getTarget( s->jumps[i].target, s ), JP_EXITONLY))) continue; lj.srcid = s->id; lj.destid = s->jumps[i].targetid; lua_pushnumber(L,++pushed); /* key. */ lua_pushjump(L,lj); /* value. */ lua_rawset(L,-3); } return 1; }
/** * @brief Back-end for luaL_validjump. * * @param L Lua state to get jump from. * @param ind Index to check. * @param[out] offset How many Lua arguments were passed. * @param[out] sys System the jump exists in. * @return Jump found at the index in the state. * * @sa luaL_validjump */ static JumpPoint* luaL_validjumpSystem( lua_State *L, int ind, int *offset, StarSystem **outsys ) { LuaJump *lj; JumpPoint *jp; StarSystem *a, *b; /* Defaults. */ jp = NULL; a = NULL; b = NULL; if (lua_isjump(L, ind)) { lj = luaL_checkjump(L, ind); a = system_getIndex( lj->srcid ); b = system_getIndex( lj->destid ); if (offset != NULL) *offset = 1; } else if (lua_gettop(L) > 1) { if (lua_isstring(L, ind)) a = system_get( lua_tostring( L, ind )); else if (lua_issystem(L, ind)) a = system_getIndex( lua_tosystem(L, ind) ); if (lua_isstring(L, ind+1)) b = system_get( lua_tostring( L, ind+1 )); else if (lua_issystem(L, ind+1)) b = system_getIndex( lua_tosystem(L, ind+1) ); if (offset != NULL) *offset = 2; } else { luaL_typerror(L, ind, JUMP_METATABLE); return NULL; } if (b != NULL && a != NULL) jp = jump_getTarget( b, a ); if (jp == NULL) NLUA_ERROR(L, "Jump is invalid"); if (outsys != NULL) *outsys = a; return jp; }
/** * @brief Gets a jump. * * Possible values of params: <br/> * - string : Gets the jump by system name. <br/> * - system : Gets the jump by system. <br/> * * @usage j,r = jump.get( "Ogat", "Goddard" ) -- Returns the Ogat to Goddard and Goddard to Ogat jumps. * @luaparam param See description. * @luareturn Returns the jump and the inverse (where it exits). * @luafunc get( param ) */ static int jumpL_get( lua_State *L ) { LuaJump lj; StarSystem *a, *b; /* Defaults. */ a = NULL; b = NULL; if (lua_gettop(L) > 1) { if (lua_isstring(L, 1)) a = system_get( lua_tostring(L, 1)); else if (lua_issystem(L, 1)) a = system_getIndex( lua_tosystem(L, 1) ); if (lua_isstring(L, 2)) b = system_get( lua_tostring(L, 2)); else if (lua_issystem(L, 2)) b = system_getIndex( lua_tosystem(L, 2) ); if ((a == NULL) || (b == NULL)) { NLUA_ERROR(L, "No matching jump points found."); return 0; } if (jump_getTarget(b, a) != NULL) { lj.srcid = a->id; lj.destid = b->id; lua_pushjump(L, lj); /* The inverse. If it doesn't exist, there are bigger problems. */ lj.srcid = b->id; lj.destid = a->id; lua_pushjump(L, lj); return 2; } } else NLUA_INVALID_PARAMETER(L); return 0; }