LLView* LLNameListCtrl::fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory) { std::string name("name_list"); node->getAttributeString("name", name); LLRect rect; createRect(node, rect, parent, LLRect()); BOOL multi_select = FALSE; node->getAttributeBOOL("multi_select", multi_select); BOOL draw_border = TRUE; node->getAttributeBOOL("draw_border", draw_border); BOOL draw_heading = FALSE; node->getAttributeBOOL("draw_heading", draw_heading); S32 name_column_index = 0; node->getAttributeS32("name_column_index", name_column_index); LLUICtrlCallback callback = NULL; LLNameListCtrl* name_list = new LLNameListCtrl(name, rect, callback, NULL, multi_select, draw_border, name_column_index); name_list->setDisplayHeading(draw_heading); if (node->hasAttribute("heading_height")) { S32 heading_height; node->getAttributeS32("heading_height", heading_height); name_list->setHeadingHeight(heading_height); } BOOL allow_calling_card_drop = FALSE; if (node->getAttributeBOOL("allow_calling_card_drop", allow_calling_card_drop)) { name_list->setAllowCallingCardDrop(allow_calling_card_drop); } name_list->setScrollListParameters(node); name_list->initFromXML(node, parent); LLSD columns; S32 index = 0; S32 total_static = 0; LLXMLNodePtr child; for (child = node->getFirstChild(); child.notNull(); child = child->getNextSibling()) { if (child->hasName("column")) { std::string labelname(""); child->getAttributeString("label", labelname); std::string columnname(labelname); child->getAttributeString("name", columnname); BOOL columndynamicwidth = FALSE; child->getAttributeBOOL("dynamicwidth", columndynamicwidth); std::string sortname(columnname); child->getAttributeString("sort", sortname); S32 columnwidth = -1; if (child->hasAttribute("relwidth")) { F32 columnrelwidth = 0.f; child->getAttributeF32("relwidth", columnrelwidth); columns[index]["relwidth"] = columnrelwidth; } else { child->getAttributeS32("width", columnwidth); columns[index]["width"] = columnwidth; } LLFontGL::HAlign h_align = LLFontGL::LEFT; h_align = LLView::selectFontHAlign(child); if(!columndynamicwidth) total_static += llmax(0, columnwidth); columns[index]["name"] = columnname; columns[index]["label"] = labelname; columns[index]["halign"] = (S32)h_align; columns[index]["dynamicwidth"] = columndynamicwidth; columns[index]["sort"] = sortname; index++; } } name_list->setTotalStaticColumnWidth(total_static); name_list->setColumnHeadings(columns); for (child = node->getFirstChild(); child.notNull(); child = child->getNextSibling()) { if (child->hasName("row")) { LLUUID id; child->getAttributeUUID("id", id); LLSD row; row["id"] = id; S32 column_idx = 0; LLXMLNodePtr row_child; for (row_child = node->getFirstChild(); row_child.notNull(); row_child = row_child->getNextSibling()) { if (row_child->hasName("column")) { std::string value = row_child->getTextContents(); std::string columnname(""); row_child->getAttributeString("name", columnname); std::string font(""); row_child->getAttributeString("font", font); std::string font_style(""); row_child->getAttributeString("font-style", font_style); row["columns"][column_idx]["column"] = columnname; row["columns"][column_idx]["value"] = value; row["columns"][column_idx]["font"] = font; row["columns"][column_idx]["font-style"] = font_style; column_idx++; } } name_list->addElement(row); } } std::string contents = node->getTextContents(); typedef boost::tokenizer<boost::char_separator<char> > tokenizer; boost::char_separator<char> sep("\t\n"); tokenizer tokens(contents, sep); tokenizer::iterator token_iter = tokens.begin(); while(token_iter != tokens.end()) { const std::string& line = *token_iter; name_list->addCommentText(line); ++token_iter; } return name_list; }
char *DFsScript::ProcessFindChar(char *datap, char find) { while(*datap) { if(*datap==find) return datap; if(*datap=='\"') // found a quote: ignore stuff in it { datap++; while(*datap && *datap != '\"') { // escape sequence ? if(*datap=='\\') datap++; datap++; } // error: end of script in a constant if(!*datap) return NULL; } // comments: blank out if(*datap=='/' && *(datap+1)=='*') // /* -- */ comment { while(*datap && (*datap != '*' || *(datap+1) != '/') ) { *datap=' '; datap++; } if(*datap) *datap = *(datap+1) = ' '; // blank the last bit else { // script terminated in comment script_error("script terminated inside comment\n"); } } if(*datap=='/' && *(datap+1)=='/') // // -- comment { while(*datap != '\n') { *datap=' '; datap++; // blank out } } /********** labels ****************/ // labels are also found during the // preprocessing. these are of the form // // label_name: // // and are used for the goto function. // goto labels are stored as variables. if(*datap==':' && scriptnum != -1) // not in global scripts { char *labelptr = datap-1; while(!isop(*labelptr)) labelptr--; FString labelname(labelptr+1, strcspn(labelptr+1, ":")); if (labelname.Len() == 0) { Printf(PRINT_BOLD,"Script %d: ':' encountrered in incorrect position!\n",scriptnum); } DFsVariable *newlabel = NewVariable(labelname, svt_label); newlabel->value.i = MakeIndex(labelptr); } if(*datap=='{') // { -- } sections: add 'em { DFsSection *newsec = NewSection(datap); newsec->type = st_empty; // find the ending } and save char * theend = ProcessFindChar(datap+1, '}'); if(!theend) { // brace not found // This is fatal because it will cause a crash later // if the game isn't terminated. I_Error("Script %d: section error: no ending brace\n", scriptnum); } newsec->end_index = MakeIndex(theend); // continue from the end of the section datap = theend; } datap++; } return NULL; }