示例#1
0
void LogMbInfo(RESIDU* currResidu,int mbWidth,int mbHeight)
{
	int i,j;
	for (i = 0;i<mbHeight;i++)
	{
		for (j = 0 ;j<mbWidth;j++)
		{
			logStr("%d ",currResidu[i*mbWidth+j].MbType);
		}
		logStr("\n");
	}
}
示例#2
0
void FinishFrameSVC( NAL *Nal, SPS *Sps, PPS *Pps, LIST_MMO *Current_pic, SLICE *Slice, int EndOfSlice, 
					DATA *TabBlbock, RESIDU *Residu, MMO *Mmo)
{


	if (!EndOfSlice && Mmo -> MemoryAllocation){
		LAYER_MMO *LayerMmo = &(Mmo->LayerMMO[Nal->LayerId]);
		DEP_MMO* dep_mmo = LayerMmo->dep_mmo;
		if ( Nal -> PicToDisplay && Nal->bFinishLayerRepresent){
			const int PicWidthInPix = (Sps -> pic_width_in_mbs + 2) << 4;
			const int PicHeightInPix = (Sps -> pic_height_in_map_units ) << 4;
			short *mvL0 = Current_pic->mv_memory_l0;
			short *mvL1 = Current_pic->mv_memory_l1;
			short *refL0 = Current_pic->ref_memory_l0;
			short *refL1 = Current_pic->ref_memory_l1;
			unsigned char *Y = Current_pic->picture_memory_y;
			unsigned char *U = Current_pic->picture_memory_u;
			unsigned char *V = Current_pic->picture_memory_v;
			//Deblocking filter
			if (!Nal -> DqId){
				Loop_filter_avc(Sps, Pps, Slice, Current_pic, LayerMmo->mb_slice_table, TabBlbock, mvL0, mvL1, refL0, refL1, Residu, Y, U, V);
			}else {
				Loop_filter_svc(Nal, Sps, Pps, Slice, Current_pic, LayerMmo->mb_slice_table, mvL0, mvL1, refL0, refL1, Residu, Y, U, V);
			}
			//Padding for motion interpolation
			ImageSetEdges(Y, U, V, PicWidthInPix, PicHeightInPix);
			logStr("add to poc buffer, poc:%d, pic number:%d\tmemory:%x\n",Current_pic->poc,
					Mmo->nb_img_display - Mmo -> num_free_poc_address,Current_pic->picture_memory_y);
			StorePicture(&(Mmo->poc_params[Mmo->nb_img_display - Mmo -> num_free_poc_address]),
					Current_pic,Sps,Nal->DqIdToDisplay);
			Mmo->num_free_poc_address--;
		}
	}
}
示例#3
0
NS_IMETHODIMP nsAutoSyncState::SetState(int32_t aState)
{
  mSyncState = aState;
  if (aState == stCompletedIdle)
  {
    ResetDownloadQ();
    //tell folder to let go of its cached msg db pointer
    nsresult rv;
    nsCOMPtr<nsIMsgMailSession> session =
             do_GetService(NS_MSGMAILSESSION_CONTRACTID, &rv);
    if (NS_SUCCEEDED(rv) && session)
    {
      nsCOMPtr <nsIMsgFolder> ownerFolder = do_QueryReferent(mOwnerFolder, &rv);
      NS_ENSURE_SUCCESS(rv, rv);

      bool folderOpen;
      uint32_t folderFlags;
      ownerFolder->GetFlags(&folderFlags);
      session->IsFolderOpenInWindow(ownerFolder, &folderOpen);
      if (!folderOpen && ! (folderFlags & nsMsgFolderFlags::Inbox))
        ownerFolder->SetMsgDatabase(nullptr);
    }
  }
  nsCString logStr("Sync State set to ");
  logStr.Append(stateStrings[aState]);
  logStr.Append(" for ");
  LogOwnerFolderName(logStr.get());
  return NS_OK;
}
void UninstallAllThread::removeDesuraCache()
{
	gcString logStr("{0}\n", Managers::GetString("#DUN_THREAD_CACHE"));
	onLogEvent(logStr);

	m_iTotalPos++;
	std::pair<uint32,uint32> pair(m_iTotalPos*100/m_iTotal, 0);
	onProgressEvent(pair);

	UTIL::FS::Path path(getCachePath(), "", false);
	std::vector<std::string> extList;

	extList.push_back("mcf");

	for (size_t x=0; x<20; x++)
		extList.push_back(gcString("part_{0}", x));

	UTIL::FS::Path dbDir(UTIL::OS::getAppDataPath(), L"", false);

	delLeftOverMcf(path, extList);
	delLeftOverMcf(dbDir, extList);

	UTIL::FS::Path mcfUploads = dbDir;
	UTIL::FS::Path mcfStore = dbDir;

	mcfUploads += UTIL::FS::File("mcf_uploads.sqlite");
	mcfStore += UTIL::FS::File("mcfstoreb.sqlite");

	UTIL::FS::delFile(mcfUploads);
	UTIL::FS::delFile(mcfStore);
}
void UninstallAllThread::removeGameExplorerInfo()
{
	gcString logStr("{0}\n", Managers::GetString("#DUN_THREAD_GAMEEXPLORER"));
	onLogEvent(logStr);

	m_iTotalPos++;
	std::pair<uint32,uint32> pair(m_iTotalPos*100/m_iTotal, 0);
	onProgressEvent(pair);

	std::vector<std::string> regKeys;
	UTIL::WIN::getAllRegKeys("HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\GameUX\\Games", regKeys, true);

	for (size_t x=0; x<regKeys.size(); x++)
	{
		gcString regKey("HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\GameUX\\Games\\{0}\\AppExePath", regKeys[x]);
		std::string value = UTIL::WIN::getRegValue(regKey, true);

		if (value.find("desura://") != 0)
			continue;

		regKey = gcString("HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\GameUX\\Games\\{0}", regKeys[x]);
		UTIL::WIN::delRegTree(regKey.c_str(), true);
	}

	UTIL::FS::Path gdfFolder(UTIL::OS::getAppDataPath(), L"", false);
	gdfFolder += "GDF";

	UTIL::FS::delFolder(gdfFolder);
}
示例#6
0
文件: Log.cpp 项目: Bootz/SkyFire_one
void Log::outDB(LogTypes type, const char * str)
{
    if (!str || type >= MAX_LOG_TYPES)
         return;

    std::string logStr(str);
    if (logStr.empty())
        return;
    LoginDatabase.EscapeString(logStr);

    LoginDatabase.PExecute("INSERT INTO logs (time, realm, type, string) "
        "VALUES (" UI64FMTD ", %u, %u, '%s');", uint64(time(0)), realm, type, logStr.c_str());
}
示例#7
0
void Log::outDB(LogTypes type, const char * str)
{
    if (!str || type >= MAX_LOG_TYPES)
         return;

    std::string logStr(str);
    if (logStr.empty())
        return;
    PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_ADD_LOG);

    stmt->setInt32(0, realm);
    stmt->setInt32(1, type);
    stmt->setString(2, logStr);

    LoginDatabase.Execute(stmt);
}
示例#8
0
void DisplayOrderSvc( decoder_context* pdecoder_context, DISPLAY_M* display_memory, int *x_size, 
					 int *y_size, int *Crop, int *img_to_display, MMO *Mmo)
{
	int j;
	//The picture management is conditioned if the current layer is allocated
	if (Mmo -> MemoryAllocation){
		//Just to avoid the AU parsing of players
		

		//Detect if we have waited enough decoded frame except for the first frame.
		if (0 == Mmo->num_free_poc_address){
				int BestPos;
				POC_PARAMS *Frame;
				int dsiplayBaseLayerId = get_layer_id(pdecoder_context->dq_to_display,pdecoder_context->layer_id_table);
				Frame = FindBestFrame(Mmo, Mmo -> poc_params, &BestPos, MIN_POC);

				if (!Frame -> is_ghost){
					//Try to know if we can release the memory address
					LAYER_MMO *LayerMmo = &Mmo -> LayerMMO [dsiplayBaseLayerId];
					Mmo -> num_free_poc_address ++;
					CurrentDisplay(Mmo, LayerMmo, Frame -> Picture, display_memory);				
					logStr("display pic poc:%d\tmemory:%x\n",Frame -> Picture -> poc,Frame -> Picture->picture_memory_y);
					log_flush();
					printf("\t display :%d %d     %d %d\n", Mmo -> LayerMMO [0] . num_decoded_frame, Frame -> Picture -> poc, Frame -> x_size, Frame -> y_size);
					*img_to_display = 1;
					*x_size = Frame -> x_size;
					*y_size = Frame -> y_size;
					*Crop = Frame -> Crop;
					for (j = BestPos; j < Mmo -> nb_img_display - Mmo -> num_free_poc_address + 1; j++){
						memmove(&Mmo -> poc_params[j], &Mmo -> poc_params[j + 1],  1 * sizeof(POC_PARAMS));
					}
				}else{
					assert(0);
				}
		}else{
			//Not ready yet
			*img_to_display = 0;
		}
	}
}
void UninstallAllThread::removeUninstallInfo()
{
	gcString logStr("{0}\n", Managers::GetString("#DUN_THREAD_UNINSTALL"));
	onLogEvent(logStr);

	m_iTotalPos++;
	std::pair<uint32,uint32> pair(m_iTotalPos*100/m_iTotal, 0);
	onProgressEvent(pair);

	std::vector<std::string> regKeys;
	UTIL::WIN::getAllRegKeys("HKEY_LOCAL_MACHINE\\Software\\Microsoft\\Windows\\CurrentVersion\\Uninstall", regKeys);

	for (size_t x=0; x<regKeys.size(); x++)
	{
		std::string key = regKeys[x];

		if (key.find("Desura") != 0)
			continue;

		gcString regKey("HKEY_LOCAL_MACHINE\\Software\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\{0}", key);
		UTIL::WIN::delRegTree(regKey.c_str());
	}
}
void UninstallAllThread::removeDesuraSettings()
{
	gcString logStr("{0}\n", Managers::GetString("#DUN_THREAD_SETTINGS"));
	onLogEvent(logStr);

	m_iTotalPos++;
	std::pair<uint32,uint32> pair(m_iTotalPos*100/m_iTotal, 0);
	onProgressEvent(pair);

	UTIL::FS::Path dbDir(UTIL::OS::getAppDataPath(), L"", false);
	
	std::vector<UTIL::FS::Path> fileList;
	std::vector<UTIL::FS::Path> folderList;

	UTIL::FS::getAllFiles(dbDir, fileList, nullptr);
	UTIL::FS::getAllFolders(dbDir, folderList);

	for (size_t x=0; x<fileList.size(); x++)
	{
		std::string fileName = fileList[x].getFile().getFile();

		if (fileName == "mcfstoreb.sqlite" || fileName == "mcf_uploads.sqlite")
			continue;

		UTIL::FS::delFile(fileList[x]);
	}

	for (size_t x=0; x<folderList.size(); x++)
	{
		std::string folderName = folderList[x].getLastFolder();

		if (folderName == "mods" || folderName == "games" || folderName == "GDF")
			continue;

		UTIL::FS::delFolder(folderList[x]);
	}
}
//   创建所有下级对话框
void
FormDeploy::initChildDialog()
{
	//const int numbers = 7;
	//const TCHAR *idd = L"IDD_TAB_PAGE";
	//TCHAR *name = (TCHAR*)calloc(128, sizeof(TCHAR));

	HINSTANCE hInst = GetModuleHandle(NULL);
	RECT rc = {};
	GetClientRect( this->hWnd, &rc);

	//wsprintf(name, L"%s%d", idd, 0);
	hwndChild[0] = CreateDialog(hInst, MAKEINTRESOURCE(IDD_TAB_PAGE1), hWnd, HwndWndProc0);
	hwndChild[1] = CreateDialog(hInst, MAKEINTRESOURCE(IDD_TAB_PAGE2), hWnd, HwndWndProc1);
	hwndChild[2] = CreateDialog(hInst, MAKEINTRESOURCE(IDD_TAB_PAGE3), hWnd, HwndWndProc2);
	hwndChild[3] = CreateDialog(hInst, MAKEINTRESOURCE(IDD_TAB_PAGE4), hWnd, HwndWndProc3);
	hwndChild[4] = CreateDialog(hInst, MAKEINTRESOURCE(IDD_TAB_PAGE5), hWnd, HwndWndProc4);
	hwndChild[5] = CreateDialog(hInst, MAKEINTRESOURCE(IDD_TAB_PAGE6), hWnd, HwndWndProc5);
	hwndChild[6] = CreateDialog(hInst, MAKEINTRESOURCE(IDD_TAB_PAGE7), hWnd, HwndWndProc6);

	for (int i = 0 ; i < 7; i++){
		if (NULL == hwndChild[i]){
			logStr(L"生成子窗口失败。");
			break;
		}
	}

	showTab(0);

	//
	this->sm->init(hwndChild);
	this->sm->fileGet(dbHelper->getPath(L"fileSystem.properties"));
	//SettingItem *si = this->sm->findItem(L"backupPath");
	//si->toString();
	this->sm->dataSet(TRUE);
}
示例#12
0
文件: oremote2.cpp 项目: mecirt/7k2
//-------- Begin of function Remote::process_receive_queue ---------//
//
// Process messages in the receive queue.
//
void Remote::process_receive_queue()
{
	if( !process_queue_flag )			// avoid sys.yield()
		return;

	int processFlag;
	int loopCount=0;

	disable_poll_msg();
	
	RemoteQueue &rq = receive_queue[0];
	RemoteQueueTraverse rqt(rq);

	if( !rq.validate_queue() )
		err.run( "Queue corrupted, Remote::process_receive_queue()" );

	//---- if not started yet, process the message without handling the message sequence ----//

	if( !power.enable_flag )
	{
		for( rqt.traverse_set_start(); !rqt.traverse_finish(); rqt.traverse_next() )
		{
			err_when( ++loopCount > 1000 );
			RemoteMsg* remoteMsgPtr = rqt.get_remote_msg();
			remoteMsgPtr->process_msg();
		}
	}
	else //--------- process in the order of nation recno --------//
	{
		LOG_BEGIN;
		for( int nationRecno=1 ; nationRecno<=nation_array.size() ; ++nationRecno )
		{
			if( nation_array.is_deleted(nationRecno) || nation_array[nationRecno]->nation_type==NATION_AI )
				continue;

			nation_processing = nationRecno;
			processFlag=0;

			//-------- scan through the message queue --------//

			loopCount = 0;
			for( rqt.traverse_set_start(); !rqt.traverse_finish(); rqt.traverse_next() )
			{
				err_when( ++loopCount > 1000 );
				RemoteMsg* remoteMsgPtr = rqt.get_remote_msg();

				//--- check if this message indicates the start of a new message queue ---//

				if( remoteMsgPtr->id == MSG_QUEUE_HEADER )
				{
					short msgNation = *(short *)(&remoteMsgPtr->data_buf[sizeof(DWORD)]);

					//--- if this is the message queue of the nation we should process now ----//

					if(msgNation==nationRecno )   // struct of data_buf: <DWORD> frameCount + <short> nationRecno
					{
						processFlag = 1;
					}
					else  //--- if this is a message queue that should be processed now ---//
					{
						if( processFlag )  //--- if we were previously processing the right queue, now the processing is complete by this point ---//
							break;			// message on next nation is met, stop this nation
					}
				}
				else if( remoteMsgPtr->id == MSG_QUEUE_TRAILER )
				{
					short msgNation = *(short *)remoteMsgPtr->data_buf;

					//--- if this is the message queue of the nation we should process now ----//

					if(msgNation==nationRecno )   // struct of data_buf:<short> nationRecno
						break;			// end of that nation
				}
				else
				{
					//--- if this is the message queue of the nation we should process now ----//

					if( processFlag )
					{
#if defined(ENABLE_LOG)
						String logStr("begin process remote message id:");
						logStr += (long) remoteMsgPtr->id;
						logStr += " of nation ";
						logStr += nation_processing;
						LOG_MSG(logStr);
#endif                  
						remoteMsgPtr->process_msg();
						LOG_MSG("end process remote message");
						LOG_MSG(m.get_random_seed());
					}
				}
			}
			nation_processing = 0;
		}
		LOG_END;
	}

	//---------- clear receive_queue[0] and shift from next queue ------//
	rq.clear();

	int n;
	for( n = 1; n < RECEIVE_QUEUE_BACKUP; ++n)
	{
		receive_queue[n-1].swap(receive_queue[n]);
		receive_frame_count[n-1] = receive_frame_count[n];
	}
	receive_frame_count[n-1]++; 

	enable_poll_msg();
}
HWND
FormDeploy::Create(HINSTANCE hInst, HWND hWndMain)
{
	RECT rc = {};
	GetClientRect(hWndMain,&rc);

   //WNDCLASSEX wc; 
   //memset(&wc,0,sizeof(wc)); 
   //wc.hInstance = hInst; 
   //wc.lpszClassName = WC_TABCONTROL; 
   //wc.cbSize = sizeof(WNDCLASSEX); 
   //wc.style = CS_HREDRAW | CS_VREDRAW; 
   //wc.lpfnWndProc = DeployTabWndProc; 
   //wc.cbClsExtra = 0; 
   //wc.cbWndExtra = 0; 
   //wc.hIcon = NULL; 
   //wc.hCursor = LoadCursor(NULL,IDC_ARROW); 
   //wc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH); 
   //wc.lpszMenuName = NULL; 
   //wc.hIconSm = NULL;
   //RegisterClassEx(&wc);


	HWND hWnd2 = CreateWindowEx(NULL, 
		WC_TABCONTROL, L"tab1",  WS_VISIBLE | WS_CHILD, 0, 0, 
		rc.right, rc.bottom, hWndMain, NULL, hInst, NULL);

	if (hWnd2 == NULL)
	{
		logStr(L"创建失败");
		return 0;
	}



	TCHAR Name[7][9] = { L"系统", L"客户端", L"目录", L"二维码", L"铭牌", L"移动安全", L"高级" };
	
	TCITEM ti;
	memset(&ti, 0, sizeof(ti));
	ti.cchTextMax = 9;

	ti.mask = TCIF_TEXT;// | TCIF_IMAGE;
	//ti.iImage = -1;
	int t = sizeof(Name) / sizeof(Name[0]);
	HDC hdc = GetDC(hWnd2);
	for (int i = 0; i < t; i++)
	{
		ti.pszText = Name[i];
		TabCtrl_InsertItem(hWnd2, i, &ti);
		//TextOut(hdc,
		//	lpdis->rcItem.left,
		//	lpdis->rcItem.top,
		//	ti.pszText,
		//	lstrlen(ti.pszText));
		//SendMessage(hWnd2,TCM_INSERTITEM,(WPARAM)0,(LPARAM) (LPTCITEM)&ti);
	}
	DeleteDC(hdc);
	TabCtrl_SetCurSel(hWnd2, 0);
	// ShowWindow(hWnd2, SW_SHOW);
    // UpdateWindow(hWnd2);
	this->hWnd = hWnd2;
	this->initChildDialog();
	return this->hWnd;
}
void UninstallAllThread::run()
{
	if (!m_pUser)
		return;

	bool removeSimple	= HasAnyFlags(m_iFlags, REMOVE_SIMPLE);
	bool removeCache	= HasAnyFlags(m_iFlags, REMOVE_CACHE);
	bool removeSettings = HasAnyFlags(m_iFlags, REMOVE_SETTINGS);

	std::vector<UserCore::Item::ItemHandleI*> uninstallList;

	std::vector<UserCore::Item::ItemInfoI*> gamesList;
	m_pUser->getItemManager()->getGameList(gamesList);

	for (size_t x=0; x<gamesList.size(); x++)
	{
		UserCore::Item::ItemInfoI* game = gamesList[x];
		std::vector<UserCore::Item::ItemInfoI*> modList;

		for (size_t y=0; y<modList.size(); y++)
		{
			if (modList[x]->isInstalled() && (modList[x]->isComplex() || removeSimple))
				uninstallList.push_back(m_pUser->getItemManager()->findItemHandle(modList[x]->getId()));
		}

		if (removeSimple && game->isInstalled())
			uninstallList.push_back(m_pUser->getItemManager()->findItemHandle(game->getId()));
	}
	
	{
		gcString str("{0}\n", Managers::GetString("#DUN_THREAD_UNINSTALL"));
		onLogEvent(str);
	}
	m_iTotal = uninstallList.size() + (removeCache?1:0) + (removeSettings?1:0) + 2;

	for (size_t x=0; x<uninstallList.size(); x++)
	{
		m_iTotalPos++;
		std::pair<uint32,uint32> pair(m_iTotalPos*100/m_iTotal, 0);
		onProgressEvent(pair);

		if (isStopped())
			break;

		UserCore::Item::ItemHandleI* itemHandle = uninstallList[x];

		if (!itemHandle)
			continue;

		gcString logStr("\t{0}\n", gcString(Managers::GetString("#DUN_THREAD_UNINSTALL_SUB"), itemHandle->getItemInfo()->getName()));
		onLogEvent(logStr);
	
		itemHandle->addHelper(this);
		itemHandle->uninstall(this, true, false);

		m_WaitCondition.wait();

		itemHandle->delHelper(this);
	}

	m_pUser->logOut();

	removeUninstallInfo();
	removeGameExplorerInfo();

	if (removeCache)
		removeDesuraCache();

	if (removeSettings)
		removeDesuraSettings();

	gcString finalLogStr("{0}\n", Managers::GetString("#DUN_THREAD_FINAL"));
	onLogEvent(finalLogStr);

	UTIL::WIN::delRegValue(APPID);
	UTIL::WIN::delRegValue(APPBUILD);
	UTIL::WIN::delRegValue("HKEY_LOCAL_MACHINE\\SOFTWARE\\Desura\\DesuraApp\\InstallPath");

	UTIL::FS::Path path(UTIL::OS::getCommonProgramFilesPath(), L"", false);
	UTIL::FS::delFolder(path);
	UTIL::FS::delEmptyFolders(m_pUser->getAppDataPath());

	UTIL::WIN::delRegKey("HKEY_LOCAL_MACHINE\\Software\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Desura");
	onCompleteEvent();
}