示例#1
0
/**
 * When sampling a mipmap, we need to compute the width, height, depth
 * of the source levels from the level indexes.  This helper function
 * does that.
 */
void
lp_build_mipmap_level_sizes(struct lp_build_sample_context *bld,
                            LLVMValueRef ilevel,
                            LLVMValueRef *out_size,
                            LLVMValueRef *row_stride_vec,
                            LLVMValueRef *img_stride_vec)
{
   const unsigned dims = bld->dims;
   LLVMValueRef ilevel_vec;

   ilevel_vec = lp_build_broadcast_scalar(&bld->int_size_bld, ilevel);

   /*
    * Compute width, height, depth at mipmap level 'ilevel'
    */
   *out_size = lp_build_minify(&bld->int_size_bld, bld->int_size, ilevel_vec);

   if (dims >= 2) {
      *row_stride_vec = lp_build_get_level_stride_vec(bld,
                                                      bld->row_stride_array,
                                                      ilevel);
      if (dims == 3 || bld->static_state->target == PIPE_TEXTURE_CUBE) {
         *img_stride_vec = lp_build_get_level_stride_vec(bld,
                                                         bld->img_stride_array,
                                                         ilevel);
      }
   }
}
示例#2
0
/**
 * Dereference stride_array[mipmap_level] array to get a stride.
 * Return stride as a vector.
 */
static LLVMValueRef
lp_build_get_level_stride_vec(struct lp_build_sample_context *bld,
                              LLVMValueRef stride_array, LLVMValueRef level)
{
   LLVMBuilderRef builder = bld->gallivm->builder;
   LLVMValueRef indexes[2], stride;
   indexes[0] = lp_build_const_int32(bld->gallivm, 0);
   indexes[1] = level;
   stride = LLVMBuildGEP(builder, stride_array, indexes, 2, "");
   stride = LLVMBuildLoad(builder, stride, "");
   stride = lp_build_broadcast_scalar(&bld->int_coord_bld, stride);
   return stride;
}
示例#3
0
/**
 * Helper used by lp_build_cube_lookup()
 * \param sign  scalar +1 or -1
 * \param coord  float vector
 * \param ima  float vector
 */
static LLVMValueRef
lp_build_cube_coord(struct lp_build_context *coord_bld,
                    LLVMValueRef sign, int negate_coord,
                    LLVMValueRef coord, LLVMValueRef ima)
{
   /* return negate(coord) * ima * sign + 0.5; */
   LLVMValueRef half = lp_build_const_vec(coord_bld->gallivm, coord_bld->type, 0.5);
   LLVMValueRef res;

   assert(negate_coord == +1 || negate_coord == -1);

   if (negate_coord == -1) {
      coord = lp_build_negate(coord_bld, coord);
   }

   res = lp_build_mul(coord_bld, coord, ima);
   if (sign) {
      sign = lp_build_broadcast_scalar(coord_bld, sign);
      res = lp_build_mul(coord_bld, res, sign);
   }
   res = lp_build_add(coord_bld, res, half);

   return res;
}
示例#4
0
/**
 * Increment the shader input attribute values.
 * This is called when we move from one quad to the next.
 */
static void
attribs_update(struct lp_build_interp_soa_context *bld,
               struct gallivm_state *gallivm,
               LLVMValueRef loop_iter,
               int start,
               int end)
{
   LLVMBuilderRef builder = gallivm->builder;
   struct lp_build_context *coeff_bld = &bld->coeff_bld;
   LLVMValueRef oow = NULL;
   unsigned attrib;
   unsigned chan;

   for(attrib = start; attrib < end; ++attrib) {
      const unsigned mask = bld->mask[attrib];
      const unsigned interp = bld->interp[attrib];
      for(chan = 0; chan < TGSI_NUM_CHANNELS; ++chan) {
         if(mask & (1 << chan)) {
            LLVMValueRef a;
            if (interp == LP_INTERP_CONSTANT ||
                interp == LP_INTERP_FACING) {
               a = LLVMBuildLoad(builder, bld->a[attrib][chan], "");
            }
            else if (interp == LP_INTERP_POSITION) {
               assert(attrib > 0);
               a = bld->attribs[0][chan];
            }
            else {
               LLVMValueRef dadq;

               a = bld->a[attrib][chan];

               /*
                * Broadcast the attribute value for this quad into all elements
                */

               {
                  /* stored as vector load as float */
                  LLVMTypeRef ptr_type = LLVMPointerType(LLVMFloatTypeInContext(
                                                            gallivm->context), 0);
                  LLVMValueRef ptr;
                  a = LLVMBuildBitCast(builder, a, ptr_type, "");
                  ptr = LLVMBuildGEP(builder, a, &loop_iter, 1, "");
                  a = LLVMBuildLoad(builder, ptr, "");
                  a = lp_build_broadcast_scalar(&bld->coeff_bld, a);
               }

               /*
                * Get the derivatives.
                */

               dadq = bld->dadq[attrib][chan];

#if PERSPECTIVE_DIVIDE_PER_QUAD
               if (interp == LP_INTERP_PERSPECTIVE) {
                  LLVMValueRef dwdq = bld->dadq[0][3];

                  if (oow == NULL) {
                     assert(bld->oow);
                     oow = LLVMBuildShuffleVector(coeff_bld->builder,
                                                  bld->oow, coeff_bld->undef,
                                                  shuffle, "");
                  }

                  dadq = lp_build_sub(coeff_bld,
                                      dadq,
                                      lp_build_mul(coeff_bld, a, dwdq));
                  dadq = lp_build_mul(coeff_bld, dadq, oow);
               }
#endif

               /*
                * Add the derivatives
                */

               a = lp_build_add(coeff_bld, a, dadq);

#if !PERSPECTIVE_DIVIDE_PER_QUAD
               if (interp == LP_INTERP_PERSPECTIVE) {
                  if (oow == NULL) {
                     LLVMValueRef w = bld->attribs[0][3];
                     assert(attrib != 0);
                     assert(bld->mask[0] & TGSI_WRITEMASK_W);
                     oow = lp_build_rcp(coeff_bld, w);
                  }
                  a = lp_build_mul(coeff_bld, a, oow);
               }
#endif

               if (attrib == 0 && chan == 2) {
                  /* FIXME: Depth values can exceed 1.0, due to the fact that
                   * setup interpolation coefficients refer to (0,0) which causes
                   * precision loss. So we must clamp to 1.0 here to avoid artifacts
                   */
                  a = lp_build_min(coeff_bld, a, coeff_bld->one);
               }

               attrib_name(a, attrib, chan, "");
            }
            bld->attribs[attrib][chan] = a;
         }
      }
   }
}
示例#5
0
/**
 * Generate code to compute coordinate gradient (rho).
 * \param ddx  partial derivatives of (s, t, r, q) with respect to X
 * \param ddy  partial derivatives of (s, t, r, q) with respect to Y
 *
 * XXX: The resulting rho is scalar, so we ignore all but the first element of
 * derivatives that are passed by the shader.
 */
static LLVMValueRef
lp_build_rho(struct lp_build_sample_context *bld,
             unsigned unit,
             const LLVMValueRef ddx[4],
             const LLVMValueRef ddy[4])
{
   struct lp_build_context *int_size_bld = &bld->int_size_bld;
   struct lp_build_context *float_size_bld = &bld->float_size_bld;
   struct lp_build_context *float_bld = &bld->float_bld;
   const unsigned dims = bld->dims;
   LLVMBuilderRef builder = bld->gallivm->builder;
   LLVMTypeRef i32t = LLVMInt32TypeInContext(bld->gallivm->context);
   LLVMValueRef index0 = LLVMConstInt(i32t, 0, 0);
   LLVMValueRef index1 = LLVMConstInt(i32t, 1, 0);
   LLVMValueRef index2 = LLVMConstInt(i32t, 2, 0);
   LLVMValueRef dsdx, dsdy, dtdx, dtdy, drdx, drdy;
   LLVMValueRef rho_x, rho_y;
   LLVMValueRef rho_vec;
   LLVMValueRef int_size, float_size;
   LLVMValueRef rho;
   LLVMValueRef first_level, first_level_vec;

   dsdx = ddx[0];
   dsdy = ddy[0];

   if (dims <= 1) {
      rho_x = dsdx;
      rho_y = dsdy;
   }
   else {
      rho_x = float_size_bld->undef;
      rho_y = float_size_bld->undef;

      rho_x = LLVMBuildInsertElement(builder, rho_x, dsdx, index0, "");
      rho_y = LLVMBuildInsertElement(builder, rho_y, dsdy, index0, "");

      dtdx = ddx[1];
      dtdy = ddy[1];

      rho_x = LLVMBuildInsertElement(builder, rho_x, dtdx, index1, "");
      rho_y = LLVMBuildInsertElement(builder, rho_y, dtdy, index1, "");

      if (dims >= 3) {
         drdx = ddx[2];
         drdy = ddy[2];

         rho_x = LLVMBuildInsertElement(builder, rho_x, drdx, index2, "");
         rho_y = LLVMBuildInsertElement(builder, rho_y, drdy, index2, "");
      }
   }

   rho_x = lp_build_abs(float_size_bld, rho_x);
   rho_y = lp_build_abs(float_size_bld, rho_y);

   rho_vec = lp_build_max(float_size_bld, rho_x, rho_y);

   first_level = bld->dynamic_state->first_level(bld->dynamic_state,
                                                 bld->gallivm, unit);
   first_level_vec = lp_build_broadcast_scalar(&bld->int_size_bld, first_level);
   int_size = lp_build_minify(int_size_bld, bld->int_size, first_level_vec);
   float_size = lp_build_int_to_float(float_size_bld, int_size);

   rho_vec = lp_build_mul(float_size_bld, rho_vec, float_size);

   if (dims <= 1) {
      rho = rho_vec;
   }
   else {
      if (dims >= 2) {
         LLVMValueRef rho_s, rho_t, rho_r;

         rho_s = LLVMBuildExtractElement(builder, rho_vec, index0, "");
         rho_t = LLVMBuildExtractElement(builder, rho_vec, index1, "");

         rho = lp_build_max(float_bld, rho_s, rho_t);
         if (dims >= 3) {
            rho_r = LLVMBuildExtractElement(builder, rho_vec, index2, "");
            rho = lp_build_max(float_bld, rho, rho_r);
         }
      }
   }

   return rho;
}
示例#6
0
/**
 * Interpolate the shader input attribute values.
 * This is called for each (group of) quad(s).
 */
static void
attribs_update_simple(struct lp_build_interp_soa_context *bld,
                      struct gallivm_state *gallivm,
                      LLVMValueRef loop_iter,
                      int start,
                      int end)
{
   LLVMBuilderRef builder = gallivm->builder;
   struct lp_build_context *coeff_bld = &bld->coeff_bld;
   struct lp_build_context *setup_bld = &bld->setup_bld;
   LLVMValueRef oow = NULL;
   unsigned attrib;
   LLVMValueRef pixoffx;
   LLVMValueRef pixoffy;
   LLVMValueRef ptr;

   /* could do this with code-generated passed in pixel offsets too */

   assert(loop_iter);
   ptr = LLVMBuildGEP(builder, bld->xoffset_store, &loop_iter, 1, "");
   pixoffx = LLVMBuildLoad(builder, ptr, "");
   ptr = LLVMBuildGEP(builder, bld->yoffset_store, &loop_iter, 1, "");
   pixoffy = LLVMBuildLoad(builder, ptr, "");

   pixoffx = LLVMBuildFAdd(builder, pixoffx,
                           lp_build_broadcast_scalar(coeff_bld, bld->x), "");
   pixoffy = LLVMBuildFAdd(builder, pixoffy,
                           lp_build_broadcast_scalar(coeff_bld, bld->y), "");

   for (attrib = start; attrib < end; attrib++) {
      const unsigned mask = bld->mask[attrib];
      const unsigned interp = bld->interp[attrib];
      unsigned chan;

      for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
         if (mask & (1 << chan)) {
            LLVMValueRef index;
            LLVMValueRef dadx = coeff_bld->zero;
            LLVMValueRef dady = coeff_bld->zero;
            LLVMValueRef a = coeff_bld->zero;

            index = lp_build_const_int32(gallivm, chan);
            switch (interp) {
            case LP_INTERP_PERSPECTIVE:
               /* fall-through */

            case LP_INTERP_LINEAR:
               if (attrib == 0 && chan == 0) {
                  dadx = coeff_bld->one;
                  if (bld->pos_offset) {
                     a = lp_build_const_vec(gallivm, coeff_bld->type, bld->pos_offset);
                  }
               }
               else if (attrib == 0 && chan == 1) {
                  dady = coeff_bld->one;
                  if (bld->pos_offset) {
                     a = lp_build_const_vec(gallivm, coeff_bld->type, bld->pos_offset);
                  }
               }
               else {
                  dadx = lp_build_extract_broadcast(gallivm, setup_bld->type,
                                                    coeff_bld->type, bld->dadxaos[attrib],
                                                    index);
                  dady = lp_build_extract_broadcast(gallivm, setup_bld->type,
                                                    coeff_bld->type, bld->dadyaos[attrib],
                                                    index);
                  a = lp_build_extract_broadcast(gallivm, setup_bld->type,
                                                 coeff_bld->type, bld->a0aos[attrib],
                                                 index);
               }
               /*
                * a = a0 + (x * dadx + y * dady)
                */
               a = lp_build_fmuladd(builder, dadx, pixoffx, a);
               a = lp_build_fmuladd(builder, dady, pixoffy, a);

               if (interp == LP_INTERP_PERSPECTIVE) {
                  if (oow == NULL) {
                     LLVMValueRef w = bld->attribs[0][3];
                     assert(attrib != 0);
                     assert(bld->mask[0] & TGSI_WRITEMASK_W);
                     oow = lp_build_rcp(coeff_bld, w);
                  }
                  a = lp_build_mul(coeff_bld, a, oow);
               }
               break;

            case LP_INTERP_CONSTANT:
            case LP_INTERP_FACING:
               a = lp_build_extract_broadcast(gallivm, setup_bld->type,
                                              coeff_bld->type, bld->a0aos[attrib],
                                              index);
               break;

            case LP_INTERP_POSITION:
               assert(attrib > 0);
               a = bld->attribs[0][chan];
               break;

            default:
               assert(0);
               break;
            }

            if ((attrib == 0) && (chan == 2)){
               /* FIXME: Depth values can exceed 1.0, due to the fact that
                * setup interpolation coefficients refer to (0,0) which causes
                * precision loss. So we must clamp to 1.0 here to avoid artifacts
                */
               a = lp_build_min(coeff_bld, a, coeff_bld->one);
            }
            bld->attribs[attrib][chan] = a;
         }
      }
   }
}
示例#7
0
/**
 * Initialize the bld->a, dadq fields.  This involves fetching
 * those values from the arrays which are passed into the JIT function.
 */
static void
coeffs_init(struct lp_build_interp_soa_context *bld,
            LLVMValueRef a0_ptr,
            LLVMValueRef dadx_ptr,
            LLVMValueRef dady_ptr)
{
   struct lp_build_context *coeff_bld = &bld->coeff_bld;
   struct lp_build_context *setup_bld = &bld->setup_bld;
   struct gallivm_state *gallivm = coeff_bld->gallivm;
   LLVMBuilderRef builder = gallivm->builder;
   LLVMValueRef pixoffx, pixoffy;
   unsigned attrib;
   unsigned chan;
   unsigned i;

   pixoffx = coeff_bld->undef;
   pixoffy = coeff_bld->undef;
   for (i = 0; i < coeff_bld->type.length; i++) {
      LLVMValueRef nr = lp_build_const_int32(gallivm, i);
      LLVMValueRef pixxf = lp_build_const_float(gallivm, quad_offset_x[i]);
      LLVMValueRef pixyf = lp_build_const_float(gallivm, quad_offset_y[i]);
      pixoffx = LLVMBuildInsertElement(builder, pixoffx, pixxf, nr, "");
      pixoffy = LLVMBuildInsertElement(builder, pixoffy, pixyf, nr, "");
   }


   for (attrib = 0; attrib < bld->num_attribs; ++attrib) {
      const unsigned mask = bld->mask[attrib];
      const unsigned interp = bld->interp[attrib];
      LLVMValueRef index = lp_build_const_int32(gallivm,
                                attrib * TGSI_NUM_CHANNELS);
      LLVMValueRef ptr;
      LLVMValueRef dadxaos = setup_bld->zero;
      LLVMValueRef dadyaos = setup_bld->zero;
      LLVMValueRef a0aos = setup_bld->zero;

      /* always fetch all 4 values for performance/simplicity */
      switch (interp) {
      case LP_INTERP_PERSPECTIVE:
         /* fall-through */

      case LP_INTERP_LINEAR:
         ptr = LLVMBuildGEP(builder, dadx_ptr, &index, 1, "");
         ptr = LLVMBuildBitCast(builder, ptr,
               LLVMPointerType(setup_bld->vec_type, 0), "");
         dadxaos = LLVMBuildLoad(builder, ptr, "");

         ptr = LLVMBuildGEP(builder, dady_ptr, &index, 1, "");
         ptr = LLVMBuildBitCast(builder, ptr,
               LLVMPointerType(setup_bld->vec_type, 0), "");
         dadyaos = LLVMBuildLoad(builder, ptr, "");

         attrib_name(dadxaos, attrib, 0, ".dadxaos");
         attrib_name(dadyaos, attrib, 0, ".dadyaos");
         /* fall-through */

      case LP_INTERP_CONSTANT:
      case LP_INTERP_FACING:
         ptr = LLVMBuildGEP(builder, a0_ptr, &index, 1, "");
         ptr = LLVMBuildBitCast(builder, ptr,
               LLVMPointerType(setup_bld->vec_type, 0), "");
         a0aos = LLVMBuildLoad(builder, ptr, "");
         attrib_name(a0aos, attrib, 0, ".a0aos");
         break;

      case LP_INTERP_POSITION:
         /* Nothing to do as the position coeffs are already setup in slot 0 */
         continue;

      default:
         assert(0);
         break;
      }

      /*
       * a = a0 + (x * dadx + y * dady)
       * a0aos is the attrib value at top left corner of stamp
       */
      if (interp != LP_INTERP_CONSTANT &&
          interp != LP_INTERP_FACING) {
         LLVMValueRef x = lp_build_broadcast_scalar(setup_bld, bld->x);
         LLVMValueRef y = lp_build_broadcast_scalar(setup_bld, bld->y);
         a0aos = lp_build_fmuladd(builder, x, dadxaos, a0aos);
         a0aos = lp_build_fmuladd(builder, y, dadyaos, a0aos);
      }

      /*
       * dadq = {0, dadx, dady, dadx + dady}
       * for two quads (side by side) this is:
       * {0, dadx, dady, dadx+dady, 2*dadx, 2*dadx+dady, 3*dadx+dady}
       */
      for (chan = 0; chan < TGSI_NUM_CHANNELS; ++chan) {
         /* this generates a CRAPLOAD of shuffles... */
         if (mask & (1 << chan)) {
            LLVMValueRef dadx, dady;
            LLVMValueRef dadq, dadq2;
            LLVMValueRef a;
            LLVMValueRef chan_index = lp_build_const_int32(gallivm, chan);

            if (attrib == 0 && chan == 0) {
               a = bld->x;
               if (bld->pos_offset) {
                  a = LLVMBuildFAdd(builder, a, lp_build_const_float(gallivm, bld->pos_offset), "");
               }
               a = lp_build_broadcast_scalar(coeff_bld, a);
               dadx = coeff_bld->one;
               dady = coeff_bld->zero;
            }
            else if (attrib == 0 && chan == 1) {
               a = bld->y;
               if (bld->pos_offset) {
                  a = LLVMBuildFAdd(builder, a, lp_build_const_float(gallivm, bld->pos_offset), "");
               }
               a = lp_build_broadcast_scalar(coeff_bld, a);
               dady = coeff_bld->one;
               dadx = coeff_bld->zero;
            }
            else {
               dadx = lp_build_extract_broadcast(gallivm, setup_bld->type,
                                              coeff_bld->type, dadxaos, chan_index);
               dady = lp_build_extract_broadcast(gallivm, setup_bld->type,
                                              coeff_bld->type, dadyaos, chan_index);

               /*
                * a = {a, a, a, a}
                */
               a = lp_build_extract_broadcast(gallivm, setup_bld->type,
                                              coeff_bld->type, a0aos, chan_index);
            }

            dadx = LLVMBuildFMul(builder, dadx, pixoffx, "");
            dady = LLVMBuildFMul(builder, dady, pixoffy, "");
            dadq = LLVMBuildFAdd(builder, dadx, dady, "");

            /*
             * Compute the attrib values on the upper-left corner of each
             * group of quads.
             * Note that if we process 2 quads at once this doesn't
             * really exactly to what we want.
             * We need to access elem 0 and 2 respectively later if we process
             * 2 quads at once.
             */

            if (interp != LP_INTERP_CONSTANT &&
                interp != LP_INTERP_FACING) {
               dadq2 = LLVMBuildFAdd(builder, dadq, dadq, "");
               a = LLVMBuildFAdd(builder, a, dadq2, "");
	    }

#if PERSPECTIVE_DIVIDE_PER_QUAD
            /*
             * a *= 1 / w
             */

            /*
             * XXX since we're only going to access elements 0,2 out of 8
             * if we have 8-wide vectors we should do the division only 4-wide.
             * a is really a 2-elements in a 4-wide vector disguised as 8-wide
             * in this case.
             */
            if (interp == LP_INTERP_PERSPECTIVE) {
               LLVMValueRef w = bld->a[0][3];
               assert(attrib != 0);
               assert(bld->mask[0] & TGSI_WRITEMASK_W);
               if (!bld->oow) {
                  bld->oow = lp_build_rcp(coeff_bld, w);
                  lp_build_name(bld->oow, "oow");
               }
               a = lp_build_mul(coeff_bld, a, bld->oow);
            }
#endif

            attrib_name(a, attrib, chan, ".a");
            attrib_name(dadq, attrib, chan, ".dadq");

            bld->a[attrib][chan] = lp_build_alloca(gallivm,
                                                   LLVMTypeOf(a), "");
            LLVMBuildStore(builder, a, bld->a[attrib][chan]);
            bld->dadq[attrib][chan] = dadq;
         }
      }
   }
}
/*
 * Do a cached lookup.
 *
 * Returns (vectors of) 4x8 rgba aos value
 */
LLVMValueRef
lp_build_fetch_cached_texels(struct gallivm_state *gallivm,
                             const struct util_format_description *format_desc,
                             unsigned n,
                             LLVMValueRef base_ptr,
                             LLVMValueRef offset,
                             LLVMValueRef i,
                             LLVMValueRef j,
                             LLVMValueRef cache)

{
   LLVMBuilderRef builder = gallivm->builder;
   unsigned count, low_bit, log2size;
   LLVMValueRef color, offset_stored, addr, ptr_addrtrunc, tmp;
   LLVMValueRef ij_index, hash_index, hash_mask, block_index;
   LLVMTypeRef i8t = LLVMInt8TypeInContext(gallivm->context);
   LLVMTypeRef i32t = LLVMInt32TypeInContext(gallivm->context);
   LLVMTypeRef i64t = LLVMInt64TypeInContext(gallivm->context);
   struct lp_type type;
   struct lp_build_context bld32;
   memset(&type, 0, sizeof type);
   type.width = 32;
   type.length = n;

   assert(format_desc->block.width == 4);
   assert(format_desc->block.height == 4);

   lp_build_context_init(&bld32, gallivm, type);

   /*
    * compute hash - we use direct mapped cache, the hash function could
    *                be better but it needs to be simple
    * per-element:
    *    compare offset with offset stored at tag (hash)
    *    if not equal decode/store block, update tag
    *    extract color from cache
    *    assemble result vector
    */

   /* TODO: not ideal with 32bit pointers... */

   low_bit = util_logbase2(format_desc->block.bits / 8);
   log2size = util_logbase2(LP_BUILD_FORMAT_CACHE_SIZE);
   addr = LLVMBuildPtrToInt(builder, base_ptr, i64t, "");
   ptr_addrtrunc = LLVMBuildPtrToInt(builder, base_ptr, i32t, "");
   ptr_addrtrunc = lp_build_broadcast_scalar(&bld32, ptr_addrtrunc);
   /* For the hash function, first mask off the unused lowest bits. Then just
      do some xor with address bits - only use lower 32bits */
   ptr_addrtrunc = LLVMBuildAdd(builder, offset, ptr_addrtrunc, "");
   ptr_addrtrunc = LLVMBuildLShr(builder, ptr_addrtrunc,
                                 lp_build_const_int_vec(gallivm, type, low_bit), "");
   /* This only really makes sense for size 64,128,256 */
   hash_index = ptr_addrtrunc;
   ptr_addrtrunc = LLVMBuildLShr(builder, ptr_addrtrunc,
                                 lp_build_const_int_vec(gallivm, type, 2*log2size), "");
   hash_index = LLVMBuildXor(builder, ptr_addrtrunc, hash_index, "");
   tmp = LLVMBuildLShr(builder, hash_index,
                       lp_build_const_int_vec(gallivm, type, log2size), "");
   hash_index = LLVMBuildXor(builder, hash_index, tmp, "");

   hash_mask = lp_build_const_int_vec(gallivm, type, LP_BUILD_FORMAT_CACHE_SIZE - 1);
   hash_index = LLVMBuildAnd(builder, hash_index, hash_mask, "");
   ij_index = LLVMBuildShl(builder, i, lp_build_const_int_vec(gallivm, type, 2), "");
   ij_index = LLVMBuildAdd(builder, ij_index, j, "");
   block_index = LLVMBuildShl(builder, hash_index,
                              lp_build_const_int_vec(gallivm, type, 4), "");
   block_index = LLVMBuildAdd(builder, ij_index, block_index, "");

   if (n > 1) {
      color = LLVMGetUndef(LLVMVectorType(i32t, n));
      for (count = 0; count < n; count++) {
         LLVMValueRef index, cond, colorx;
         LLVMValueRef block_indexx, hash_indexx, addrx, offsetx, ptr_addrx;
         struct lp_build_if_state if_ctx;

         index = lp_build_const_int32(gallivm, count);
         offsetx = LLVMBuildExtractElement(builder, offset, index, "");
         addrx = LLVMBuildZExt(builder, offsetx, i64t, "");
         addrx = LLVMBuildAdd(builder, addrx, addr, "");
         block_indexx = LLVMBuildExtractElement(builder, block_index, index, "");
         hash_indexx = LLVMBuildLShr(builder, block_indexx,
                                     lp_build_const_int32(gallivm, 4), "");
         offset_stored = lookup_tag_data(gallivm, cache, hash_indexx);
         cond = LLVMBuildICmp(builder, LLVMIntNE, offset_stored, addrx, "");

         lp_build_if(&if_ctx, gallivm, cond);
         {
            ptr_addrx = LLVMBuildIntToPtr(builder, addrx,
                                          LLVMPointerType(i8t, 0), "");
            update_cached_block(gallivm, format_desc, ptr_addrx, hash_indexx, cache);
#if LP_BUILD_FORMAT_CACHE_DEBUG
            update_cache_access(gallivm, cache, 1,
                                LP_BUILD_FORMAT_CACHE_MEMBER_ACCESS_MISS);
#endif
         }
         lp_build_endif(&if_ctx);

         colorx = lookup_cached_pixel(gallivm, cache, block_indexx);

         color = LLVMBuildInsertElement(builder, color, colorx,
                                        lp_build_const_int32(gallivm, count), "");
      }
   }
   else {
      LLVMValueRef cond;
      struct lp_build_if_state if_ctx;

      tmp = LLVMBuildZExt(builder, offset, i64t, "");
      addr = LLVMBuildAdd(builder, tmp, addr, "");
      offset_stored = lookup_tag_data(gallivm, cache, hash_index);
      cond = LLVMBuildICmp(builder, LLVMIntNE, offset_stored, addr, "");

      lp_build_if(&if_ctx, gallivm, cond);
      {
         tmp = LLVMBuildIntToPtr(builder, addr, LLVMPointerType(i8t, 0), "");
         update_cached_block(gallivm, format_desc, tmp, hash_index, cache);
#if LP_BUILD_FORMAT_CACHE_DEBUG
         update_cache_access(gallivm, cache, 1,
                             LP_BUILD_FORMAT_CACHE_MEMBER_ACCESS_MISS);
#endif
      }
      lp_build_endif(&if_ctx);

      color = lookup_cached_pixel(gallivm, cache, block_index);
   }
#if LP_BUILD_FORMAT_CACHE_DEBUG
   update_cache_access(gallivm, cache, n,
                       LP_BUILD_FORMAT_CACHE_MEMBER_ACCESS_TOTAL);
#endif
   return LLVMBuildBitCast(builder, color, LLVMVectorType(i8t, n * 4), "");
}
示例#9
0
/**
 * Generate code for performing depth and/or stencil tests.
 * We operate on a vector of values (typically n 2x2 quads).
 *
 * \param depth  the depth test state
 * \param stencil  the front/back stencil state
 * \param type  the data type of the fragment depth/stencil values
 * \param format_desc  description of the depth/stencil surface
 * \param mask  the alive/dead pixel mask for the quad (vector)
 * \param stencil_refs  the front/back stencil ref values (scalar)
 * \param z_src  the incoming depth/stencil values (n 2x2 quad values, float32)
 * \param zs_dst  the depth/stencil values in framebuffer
 * \param face  contains boolean value indicating front/back facing polygon
 */
void
lp_build_depth_stencil_test(struct gallivm_state *gallivm,
                            const struct pipe_depth_state *depth,
                            const struct pipe_stencil_state stencil[2],
                            struct lp_type z_src_type,
                            const struct util_format_description *format_desc,
                            struct lp_build_mask_context *mask,
                            LLVMValueRef stencil_refs[2],
                            LLVMValueRef z_src,
                            LLVMValueRef z_fb,
                            LLVMValueRef s_fb,
                            LLVMValueRef face,
                            LLVMValueRef *z_value,
                            LLVMValueRef *s_value,
                            boolean do_branch)
{
   LLVMBuilderRef builder = gallivm->builder;
   struct lp_type z_type;
   struct lp_build_context z_bld;
   struct lp_build_context s_bld;
   struct lp_type s_type;
   unsigned z_shift = 0, z_width = 0, z_mask = 0;
   LLVMValueRef z_dst = NULL;
   LLVMValueRef stencil_vals = NULL;
   LLVMValueRef z_bitmask = NULL, stencil_shift = NULL;
   LLVMValueRef z_pass = NULL, s_pass_mask = NULL;
   LLVMValueRef orig_mask = lp_build_mask_value(mask);
   LLVMValueRef front_facing = NULL;
   boolean have_z, have_s;

   /*
    * Depths are expected to be between 0 and 1, even if they are stored in
    * floats. Setting these bits here will ensure that the lp_build_conv() call
    * below won't try to unnecessarily clamp the incoming values.
    */
   if(z_src_type.floating) {
      z_src_type.sign = FALSE;
      z_src_type.norm = TRUE;
   }
   else {
      assert(!z_src_type.sign);
      assert(z_src_type.norm);
   }

   /* Pick the type matching the depth-stencil format. */
   z_type = lp_depth_type(format_desc, z_src_type.length);

   /* Pick the intermediate type for depth operations. */
   z_type.width = z_src_type.width;
   assert(z_type.length == z_src_type.length);

   /* FIXME: for non-float depth/stencil might generate better code
    * if we'd always split it up to use 128bit operations.
    * For stencil we'd almost certainly want to pack to 8xi16 values,
    * for z just run twice.
    */

   /* Sanity checking */
   {
      const unsigned z_swizzle = format_desc->swizzle[0];
      const unsigned s_swizzle = format_desc->swizzle[1];

      assert(z_swizzle != UTIL_FORMAT_SWIZZLE_NONE ||
             s_swizzle != UTIL_FORMAT_SWIZZLE_NONE);

      assert(depth->enabled || stencil[0].enabled);

      assert(format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS);
      assert(format_desc->block.width == 1);
      assert(format_desc->block.height == 1);

      if (stencil[0].enabled) {
         assert(s_swizzle < 4);
         assert(format_desc->channel[s_swizzle].type == UTIL_FORMAT_TYPE_UNSIGNED);
         assert(format_desc->channel[s_swizzle].pure_integer);
         assert(!format_desc->channel[s_swizzle].normalized);
         assert(format_desc->channel[s_swizzle].size == 8);
      }

      if (depth->enabled) {
         assert(z_swizzle < 4);
         if (z_type.floating) {
            assert(z_swizzle == 0);
            assert(format_desc->channel[z_swizzle].type ==
                   UTIL_FORMAT_TYPE_FLOAT);
            assert(format_desc->channel[z_swizzle].size == 32);
         }
         else {
            assert(format_desc->channel[z_swizzle].type ==
                   UTIL_FORMAT_TYPE_UNSIGNED);
            assert(format_desc->channel[z_swizzle].normalized);
            assert(!z_type.fixed);
         }
      }
   }


   /* Setup build context for Z vals */
   lp_build_context_init(&z_bld, gallivm, z_type);

   /* Setup build context for stencil vals */
   s_type = lp_int_type(z_type);
   lp_build_context_init(&s_bld, gallivm, s_type);

   /* Compute and apply the Z/stencil bitmasks and shifts.
    */
   {
      unsigned s_shift, s_mask;

      z_dst = z_fb;
      stencil_vals = s_fb;

      have_z = get_z_shift_and_mask(format_desc, &z_shift, &z_width, &z_mask);
      have_s = get_s_shift_and_mask(format_desc, &s_shift, &s_mask);

      if (have_z) {
         if (z_mask != 0xffffffff) {
            z_bitmask = lp_build_const_int_vec(gallivm, z_type, z_mask);
         }

         /*
          * Align the framebuffer Z 's LSB to the right.
          */
         if (z_shift) {
            LLVMValueRef shift = lp_build_const_int_vec(gallivm, z_type, z_shift);
            z_dst = LLVMBuildLShr(builder, z_dst, shift, "z_dst");
         } else if (z_bitmask) {
            z_dst = LLVMBuildAnd(builder, z_dst, z_bitmask, "z_dst");
         } else {
            lp_build_name(z_dst, "z_dst");
         }
      }

      if (have_s) {
         if (s_shift) {
            LLVMValueRef shift = lp_build_const_int_vec(gallivm, s_type, s_shift);
            stencil_vals = LLVMBuildLShr(builder, stencil_vals, shift, "");
            stencil_shift = shift;  /* used below */
         }

         if (s_mask != 0xffffffff) {
            LLVMValueRef mask = lp_build_const_int_vec(gallivm, s_type, s_mask);
            stencil_vals = LLVMBuildAnd(builder, stencil_vals, mask, "");
         }

         lp_build_name(stencil_vals, "s_dst");
      }
   }

   if (stencil[0].enabled) {

      if (face) {
         LLVMValueRef zero = lp_build_const_int32(gallivm, 0);

         /* front_facing = face != 0 ? ~0 : 0 */
         front_facing = LLVMBuildICmp(builder, LLVMIntNE, face, zero, "");
         front_facing = LLVMBuildSExt(builder, front_facing,
                                      LLVMIntTypeInContext(gallivm->context,
                                             s_bld.type.length*s_bld.type.width),
                                      "");
         front_facing = LLVMBuildBitCast(builder, front_facing,
                                         s_bld.int_vec_type, "");
      }

      /* convert scalar stencil refs into vectors */
      stencil_refs[0] = lp_build_broadcast_scalar(&s_bld, stencil_refs[0]);
      stencil_refs[1] = lp_build_broadcast_scalar(&s_bld, stencil_refs[1]);

      s_pass_mask = lp_build_stencil_test(&s_bld, stencil,
                                          stencil_refs, stencil_vals,
                                          front_facing);

      /* apply stencil-fail operator */
      {
         LLVMValueRef s_fail_mask = lp_build_andnot(&s_bld, orig_mask, s_pass_mask);
         stencil_vals = lp_build_stencil_op(&s_bld, stencil, S_FAIL_OP,
                                            stencil_refs, stencil_vals,
                                            s_fail_mask, front_facing);
      }
   }

   if (depth->enabled) {
      /*
       * Convert fragment Z to the desired type, aligning the LSB to the right.
       */

      assert(z_type.width == z_src_type.width);
      assert(z_type.length == z_src_type.length);
      assert(lp_check_value(z_src_type, z_src));
      if (z_src_type.floating) {
         /*
          * Convert from floating point values
          */

         if (!z_type.floating) {
            z_src = lp_build_clamped_float_to_unsigned_norm(gallivm,
                                                            z_src_type,
                                                            z_width,
                                                            z_src);
         }
      } else {
         /*
          * Convert from unsigned normalized values.
          */

         assert(!z_src_type.sign);
         assert(!z_src_type.fixed);
         assert(z_src_type.norm);
         assert(!z_type.floating);
         if (z_src_type.width > z_width) {
            LLVMValueRef shift = lp_build_const_int_vec(gallivm, z_src_type,
                                                        z_src_type.width - z_width);
            z_src = LLVMBuildLShr(builder, z_src, shift, "");
         }
      }
      assert(lp_check_value(z_type, z_src));

      lp_build_name(z_src, "z_src");

      /* compare src Z to dst Z, returning 'pass' mask */
      z_pass = lp_build_cmp(&z_bld, depth->func, z_src, z_dst);

      if (!stencil[0].enabled) {
         /* We can potentially skip all remaining operations here, but only
          * if stencil is disabled because we still need to update the stencil
          * buffer values.  Don't need to update Z buffer values.
          */
         lp_build_mask_update(mask, z_pass);

         if (do_branch) {
            lp_build_mask_check(mask);
            do_branch = FALSE;
         }
      }

      if (depth->writemask) {
         LLVMValueRef zselectmask;

         /* mask off bits that failed Z test */
         zselectmask = LLVMBuildAnd(builder, orig_mask, z_pass, "");

         /* mask off bits that failed stencil test */
         if (s_pass_mask) {
            zselectmask = LLVMBuildAnd(builder, zselectmask, s_pass_mask, "");
         }

         /* Mix the old and new Z buffer values.
          * z_dst[i] = zselectmask[i] ? z_src[i] : z_dst[i]
          */
         z_dst = lp_build_select(&z_bld, zselectmask, z_src, z_dst);
      }

      if (stencil[0].enabled) {
         /* update stencil buffer values according to z pass/fail result */
         LLVMValueRef z_fail_mask, z_pass_mask;

         /* apply Z-fail operator */
         z_fail_mask = lp_build_andnot(&s_bld, orig_mask, z_pass);
         stencil_vals = lp_build_stencil_op(&s_bld, stencil, Z_FAIL_OP,
                                            stencil_refs, stencil_vals,
                                            z_fail_mask, front_facing);

         /* apply Z-pass operator */
         z_pass_mask = LLVMBuildAnd(builder, orig_mask, z_pass, "");
         stencil_vals = lp_build_stencil_op(&s_bld, stencil, Z_PASS_OP,
                                            stencil_refs, stencil_vals,
                                            z_pass_mask, front_facing);
      }
   }
   else {
      /* No depth test: apply Z-pass operator to stencil buffer values which
       * passed the stencil test.
       */
      s_pass_mask = LLVMBuildAnd(builder, orig_mask, s_pass_mask, "");
      stencil_vals = lp_build_stencil_op(&s_bld, stencil, Z_PASS_OP,
                                         stencil_refs, stencil_vals,
                                         s_pass_mask, front_facing);
   }

   /* Put Z and stencil bits in the right place */
   if (have_z && z_shift) {
      LLVMValueRef shift = lp_build_const_int_vec(gallivm, z_type, z_shift);
      z_dst = LLVMBuildShl(builder, z_dst, shift, "");
   }
   if (stencil_vals && stencil_shift)
      stencil_vals = LLVMBuildShl(builder, stencil_vals,
                                  stencil_shift, "");

   /* Finally, merge the z/stencil values */
   if (format_desc->block.bits <= 32) {
      if (have_z && have_s)
         *z_value = LLVMBuildOr(builder, z_dst, stencil_vals, "");
      else if (have_z)
         *z_value = z_dst;
      else
         *z_value = stencil_vals;
      *s_value = *z_value;
   }
   else {
      *z_value = z_dst;
      *s_value = stencil_vals;
   }

   if (s_pass_mask)
      lp_build_mask_update(mask, s_pass_mask);

   if (depth->enabled && stencil[0].enabled)
      lp_build_mask_update(mask, z_pass);
}
示例#10
0
/**
 * Generate code for performing depth and/or stencil tests.
 * We operate on a vector of values (typically a 2x2 quad).
 *
 * \param depth  the depth test state
 * \param stencil  the front/back stencil state
 * \param type  the data type of the fragment depth/stencil values
 * \param format_desc  description of the depth/stencil surface
 * \param mask  the alive/dead pixel mask for the quad (vector)
 * \param stencil_refs  the front/back stencil ref values (scalar)
 * \param z_src  the incoming depth/stencil values (a 2x2 quad)
 * \param zs_dst_ptr  pointer to depth/stencil values in framebuffer
 * \param facing  contains float value indicating front/back facing polygon
 */
void
lp_build_depth_stencil_test(LLVMBuilderRef builder,
                            const struct pipe_depth_state *depth,
                            const struct pipe_stencil_state stencil[2],
                            struct lp_type type,
                            const struct util_format_description *format_desc,
                            struct lp_build_mask_context *mask,
                            LLVMValueRef stencil_refs[2],
                            LLVMValueRef z_src,
                            LLVMValueRef zs_dst_ptr,
                            LLVMValueRef face,
                            LLVMValueRef counter)
{
   struct lp_build_context bld;
   struct lp_build_context sbld;
   struct lp_type s_type;
   LLVMValueRef zs_dst, z_dst = NULL;
   LLVMValueRef stencil_vals = NULL;
   LLVMValueRef z_bitmask = NULL, stencil_shift = NULL;
   LLVMValueRef z_pass = NULL, s_pass_mask = NULL;
   LLVMValueRef orig_mask = mask->value;

   /* Sanity checking */
   {
      const unsigned z_swizzle = format_desc->swizzle[0];
      const unsigned s_swizzle = format_desc->swizzle[1];

      assert(z_swizzle != UTIL_FORMAT_SWIZZLE_NONE ||
             s_swizzle != UTIL_FORMAT_SWIZZLE_NONE);

      assert(depth->enabled || stencil[0].enabled);

      assert(format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS);
      assert(format_desc->block.width == 1);
      assert(format_desc->block.height == 1);

      if (stencil[0].enabled) {
         assert(format_desc->format == PIPE_FORMAT_Z24_UNORM_S8_USCALED ||
                format_desc->format == PIPE_FORMAT_S8_USCALED_Z24_UNORM);
      }

      assert(z_swizzle < 4);
      assert(format_desc->block.bits == type.width);
      if (type.floating) {
         assert(z_swizzle == 0);
         assert(format_desc->channel[z_swizzle].type ==
                UTIL_FORMAT_TYPE_FLOAT);
         assert(format_desc->channel[z_swizzle].size ==
                format_desc->block.bits);
      }
      else {
         assert(format_desc->channel[z_swizzle].type ==
                UTIL_FORMAT_TYPE_UNSIGNED);
         assert(format_desc->channel[z_swizzle].normalized);
         assert(!type.fixed);
         assert(!type.sign);
         assert(type.norm);
      }
   }


   /* Setup build context for Z vals */
   lp_build_context_init(&bld, builder, type);

   /* Setup build context for stencil vals */
   s_type = lp_type_int_vec(type.width);
   lp_build_context_init(&sbld, builder, s_type);

   /* Load current z/stencil value from z/stencil buffer */
   zs_dst = LLVMBuildLoad(builder, zs_dst_ptr, "");

   lp_build_name(zs_dst, "zsbufval");


   /* Compute and apply the Z/stencil bitmasks and shifts.
    */
   {
      unsigned z_shift, z_mask;
      unsigned s_shift, s_mask;

      if (get_z_shift_and_mask(format_desc, &z_shift, &z_mask)) {
         if (z_shift) {
            LLVMValueRef shift = lp_build_const_int_vec(type, z_shift);
            z_src = LLVMBuildLShr(builder, z_src, shift, "");
         }

         if (z_mask != 0xffffffff) {
            LLVMValueRef mask = lp_build_const_int_vec(type, z_mask);
            z_src = LLVMBuildAnd(builder, z_src, mask, "");
            z_dst = LLVMBuildAnd(builder, zs_dst, mask, "");
            z_bitmask = mask;  /* used below */
         }
         else {
            z_dst = zs_dst;
         }

         lp_build_name(z_dst, "zsbuf.z");
      }

      if (get_s_shift_and_mask(format_desc, &s_shift, &s_mask)) {
         if (s_shift) {
            LLVMValueRef shift = lp_build_const_int_vec(type, s_shift);
            stencil_vals = LLVMBuildLShr(builder, zs_dst, shift, "");
            stencil_shift = shift;  /* used below */
         }
         else {
            stencil_vals = zs_dst;
         }

         if (s_mask != 0xffffffff) {
            LLVMValueRef mask = lp_build_const_int_vec(type, s_mask);
            stencil_vals = LLVMBuildAnd(builder, stencil_vals, mask, "");
         }

         lp_build_name(stencil_vals, "stencil");
      }
   }


   if (stencil[0].enabled) {
      /* convert scalar stencil refs into vectors */
      stencil_refs[0] = lp_build_broadcast_scalar(&bld, stencil_refs[0]);
      stencil_refs[1] = lp_build_broadcast_scalar(&bld, stencil_refs[1]);

      s_pass_mask = lp_build_stencil_test(&sbld, stencil,
                                          stencil_refs, stencil_vals, face);

      /* apply stencil-fail operator */
      {
         LLVMValueRef s_fail_mask = lp_build_andc(&bld, orig_mask, s_pass_mask);
         stencil_vals = lp_build_stencil_op(&sbld, stencil, S_FAIL_OP,
                                            stencil_refs, stencil_vals,
                                            s_fail_mask, face);
      }
   }

   if (depth->enabled) {
      /* compare src Z to dst Z, returning 'pass' mask */
      z_pass = lp_build_cmp(&bld, depth->func, z_src, z_dst);

      if (!stencil[0].enabled) {
         /* We can potentially skip all remaining operations here, but only
          * if stencil is disabled because we still need to update the stencil
          * buffer values.  Don't need to update Z buffer values.
          */
         lp_build_mask_update(mask, z_pass);
      }

      if (depth->writemask) {
         LLVMValueRef zselectmask = mask->value;

         /* mask off bits that failed Z test */
         zselectmask = LLVMBuildAnd(builder, zselectmask, z_pass, "");

         /* mask off bits that failed stencil test */
         if (s_pass_mask) {
            zselectmask = LLVMBuildAnd(builder, zselectmask, s_pass_mask, "");
         }

         /* if combined Z/stencil format, mask off the stencil bits */
         if (z_bitmask) {
            zselectmask = LLVMBuildAnd(builder, zselectmask, z_bitmask, "");
         }

         /* Mix the old and new Z buffer values.
          * z_dst[i] = (zselectmask[i] & z_src[i]) | (~zselectmask[i] & z_dst[i])
          */
         z_dst = lp_build_select_bitwise(&bld, zselectmask, z_src, z_dst);
      }

      if (stencil[0].enabled) {
         /* update stencil buffer values according to z pass/fail result */
         LLVMValueRef z_fail_mask, z_pass_mask;

         /* apply Z-fail operator */
         z_fail_mask = lp_build_andc(&bld, orig_mask, z_pass);
         stencil_vals = lp_build_stencil_op(&sbld, stencil, Z_FAIL_OP,
                                            stencil_refs, stencil_vals,
                                            z_fail_mask, face);

         /* apply Z-pass operator */
         z_pass_mask = LLVMBuildAnd(bld.builder, orig_mask, z_pass, "");
         stencil_vals = lp_build_stencil_op(&sbld, stencil, Z_PASS_OP,
                                            stencil_refs, stencil_vals,
                                            z_pass_mask, face);
      }
   }
   else {
      /* No depth test: apply Z-pass operator to stencil buffer values which
       * passed the stencil test.
       */
      s_pass_mask = LLVMBuildAnd(bld.builder, orig_mask, s_pass_mask, "");
      stencil_vals = lp_build_stencil_op(&sbld, stencil, Z_PASS_OP,
                                         stencil_refs, stencil_vals,
                                         s_pass_mask, face);
   }

   /* The Z bits are already in the right place but we may need to shift the
    * stencil bits before ORing Z with Stencil to make the final pixel value.
    */
   if (stencil_vals && stencil_shift)
      stencil_vals = LLVMBuildShl(bld.builder, stencil_vals,
                                  stencil_shift, "");

   /* Finally, merge/store the z/stencil values */
   if ((depth->enabled && depth->writemask) ||
       (stencil[0].enabled && stencil[0].writemask)) {

      if (z_dst && stencil_vals)
         zs_dst = LLVMBuildOr(bld.builder, z_dst, stencil_vals, "");
      else if (z_dst)
         zs_dst = z_dst;
      else
         zs_dst = stencil_vals;

      LLVMBuildStore(builder, zs_dst, zs_dst_ptr);
   }

   if (s_pass_mask)
      lp_build_mask_update(mask, s_pass_mask);

   if (depth->enabled && stencil[0].enabled)
      lp_build_mask_update(mask, z_pass);

   if (counter)
      lp_build_occlusion_count(builder, type, mask->value, counter);
}
示例#11
0
/**
 * Texture sampling in AoS format.  Used when sampling common 32-bit/texel
 * formats.  1D/2D/3D/cube texture supported.  All mipmap sampling modes
 * but only limited texture coord wrap modes.
 */
void
lp_build_sample_aos(struct lp_build_sample_context *bld,
                    unsigned unit,
                    LLVMValueRef s,
                    LLVMValueRef t,
                    LLVMValueRef r,
                    const LLVMValueRef *ddx,
                    const LLVMValueRef *ddy,
                    LLVMValueRef lod_bias, /* optional */
                    LLVMValueRef explicit_lod, /* optional */
                    LLVMValueRef texel_out[4])
{
   struct lp_build_context *int_bld = &bld->int_bld;
   LLVMBuilderRef builder = bld->gallivm->builder;
   const unsigned mip_filter = bld->static_state->min_mip_filter;
   const unsigned min_filter = bld->static_state->min_img_filter;
   const unsigned mag_filter = bld->static_state->mag_img_filter;
   const unsigned dims = bld->dims;
   LLVMValueRef lod_ipart = NULL, lod_fpart = NULL;
   LLVMValueRef ilevel0, ilevel1 = NULL;
   LLVMValueRef packed, packed_lo, packed_hi;
   LLVMValueRef unswizzled[4];
   LLVMValueRef face_ddx[4], face_ddy[4];
   struct lp_build_context h16_bld;
   LLVMValueRef first_level;
   LLVMValueRef i32t_zero = lp_build_const_int32(bld->gallivm, 0);

   /* we only support the common/simple wrap modes at this time */
   assert(lp_is_simple_wrap_mode(bld->static_state->wrap_s));
   if (dims >= 2)
      assert(lp_is_simple_wrap_mode(bld->static_state->wrap_t));
   if (dims >= 3)
      assert(lp_is_simple_wrap_mode(bld->static_state->wrap_r));


   /* make 16-bit fixed-pt builder context */
   lp_build_context_init(&h16_bld, bld->gallivm, lp_type_ufixed(16));

   /* cube face selection, compute pre-face coords, etc. */
   if (bld->static_state->target == PIPE_TEXTURE_CUBE) {
      LLVMValueRef face, face_s, face_t;
      lp_build_cube_lookup(bld, s, t, r, &face, &face_s, &face_t);
      s = face_s; /* vec */
      t = face_t; /* vec */
      /* use 'r' to indicate cube face */
      r = lp_build_broadcast_scalar(&bld->int_coord_bld, face); /* vec */

      /* recompute ddx, ddy using the new (s,t) face texcoords */
      face_ddx[0] = lp_build_scalar_ddx(&bld->coord_bld, s);
      face_ddx[1] = lp_build_scalar_ddx(&bld->coord_bld, t);
      face_ddx[2] = NULL;
      face_ddx[3] = NULL;
      face_ddy[0] = lp_build_scalar_ddy(&bld->coord_bld, s);
      face_ddy[1] = lp_build_scalar_ddy(&bld->coord_bld, t);
      face_ddy[2] = NULL;
      face_ddy[3] = NULL;
      ddx = face_ddx;
      ddy = face_ddy;
   }

   /*
    * Compute the level of detail (float).
    */
   if (min_filter != mag_filter ||
       mip_filter != PIPE_TEX_MIPFILTER_NONE) {
      /* Need to compute lod either to choose mipmap levels or to
       * distinguish between minification/magnification with one mipmap level.
       */
      lp_build_lod_selector(bld, unit, ddx, ddy,
                            lod_bias, explicit_lod,
                            mip_filter,
                            &lod_ipart, &lod_fpart);
   } else {
      lod_ipart = i32t_zero;
   }

   /*
    * Compute integer mipmap level(s) to fetch texels from: ilevel0, ilevel1
    */
   switch (mip_filter) {
   default:
      assert(0 && "bad mip_filter value in lp_build_sample_aos()");
      /* fall-through */
   case PIPE_TEX_MIPFILTER_NONE:
      /* always use mip level 0 */
      if (bld->static_state->target == PIPE_TEXTURE_CUBE) {
         /* XXX this is a work-around for an apparent bug in LLVM 2.7.
          * We should be able to set ilevel0 = const(0) but that causes
          * bad x86 code to be emitted.
          */
         assert(lod_ipart);
         lp_build_nearest_mip_level(bld, unit, lod_ipart, &ilevel0);
      }
      else {
         first_level = bld->dynamic_state->first_level(bld->dynamic_state,
                                                       bld->gallivm, unit);
         ilevel0 = first_level;
      }
      break;
   case PIPE_TEX_MIPFILTER_NEAREST:
      assert(lod_ipart);
      lp_build_nearest_mip_level(bld, unit, lod_ipart, &ilevel0);
      break;
   case PIPE_TEX_MIPFILTER_LINEAR:
      assert(lod_ipart);
      assert(lod_fpart);
      lp_build_linear_mip_levels(bld, unit,
                                 lod_ipart, &lod_fpart,
                                 &ilevel0, &ilevel1);
      break;
   }

   /*
    * Get/interpolate texture colors.
    */

   packed_lo = lp_build_alloca(bld->gallivm, h16_bld.vec_type, "packed_lo");
   packed_hi = lp_build_alloca(bld->gallivm, h16_bld.vec_type, "packed_hi");

   if (min_filter == mag_filter) {
      /* no need to distinquish between minification and magnification */
      lp_build_sample_mipmap(bld,
                             min_filter, mip_filter,
                             s, t, r,
                             ilevel0, ilevel1, lod_fpart,
                             packed_lo, packed_hi);
   }
   else {
      /* Emit conditional to choose min image filter or mag image filter
       * depending on the lod being > 0 or <= 0, respectively.
       */
      struct lp_build_if_state if_ctx;
      LLVMValueRef minify;

      /* minify = lod >= 0.0 */
      minify = LLVMBuildICmp(builder, LLVMIntSGE,
                             lod_ipart, int_bld->zero, "");

      lp_build_if(&if_ctx, bld->gallivm, minify);
      {
         /* Use the minification filter */
         lp_build_sample_mipmap(bld,
                                min_filter, mip_filter,
                                s, t, r,
                                ilevel0, ilevel1, lod_fpart,
                                packed_lo, packed_hi);
      }
      lp_build_else(&if_ctx);
      {
         /* Use the magnification filter */
         lp_build_sample_mipmap(bld, 
                                mag_filter, PIPE_TEX_MIPFILTER_NONE,
                                s, t, r,
                                ilevel0, NULL, NULL,
                                packed_lo, packed_hi);
      }
      lp_build_endif(&if_ctx);
   }

   /*
    * combine the values stored in 'packed_lo' and 'packed_hi' variables
    * into 'packed'
    */
   packed = lp_build_pack2(bld->gallivm,
                           h16_bld.type, lp_type_unorm(8),
                           LLVMBuildLoad(builder, packed_lo, ""),
                           LLVMBuildLoad(builder, packed_hi, ""));

   /*
    * Convert to SoA and swizzle.
    */
   lp_build_rgba8_to_f32_soa(bld->gallivm,
                             bld->texel_type,
                             packed, unswizzled);

   if (util_format_is_rgba8_variant(bld->format_desc)) {
      lp_build_format_swizzle_soa(bld->format_desc,
                                  &bld->texel_bld,
                                  unswizzled, texel_out);
   }
   else {
      texel_out[0] = unswizzled[0];
      texel_out[1] = unswizzled[1];
      texel_out[2] = unswizzled[2];
      texel_out[3] = unswizzled[3];
   }
}
示例#12
0
/**
 * Sample the texture/mipmap using given image filter and mip filter.
 * data0_ptr and data1_ptr point to the two mipmap levels to sample
 * from.  width0/1_vec, height0/1_vec, depth0/1_vec indicate their sizes.
 * If we're using nearest miplevel sampling the '1' values will be null/unused.
 */
static void
lp_build_sample_mipmap(struct lp_build_sample_context *bld,
                       unsigned img_filter,
                       unsigned mip_filter,
                       LLVMValueRef s,
                       LLVMValueRef t,
                       LLVMValueRef r,
                       LLVMValueRef ilevel0,
                       LLVMValueRef ilevel1,
                       LLVMValueRef lod_fpart,
                       LLVMValueRef colors_lo_var,
                       LLVMValueRef colors_hi_var)
{
   LLVMBuilderRef builder = bld->gallivm->builder;
   LLVMValueRef size0;
   LLVMValueRef size1;
   LLVMValueRef row_stride0_vec;
   LLVMValueRef row_stride1_vec;
   LLVMValueRef img_stride0_vec;
   LLVMValueRef img_stride1_vec;
   LLVMValueRef data_ptr0;
   LLVMValueRef data_ptr1;
   LLVMValueRef colors0_lo, colors0_hi;
   LLVMValueRef colors1_lo, colors1_hi;

   /* sample the first mipmap level */
   lp_build_mipmap_level_sizes(bld, ilevel0,
                               &size0,
                               &row_stride0_vec, &img_stride0_vec);
   data_ptr0 = lp_build_get_mipmap_level(bld, ilevel0);
   if (img_filter == PIPE_TEX_FILTER_NEAREST) {
      lp_build_sample_image_nearest(bld,
                                    size0,
                                    row_stride0_vec, img_stride0_vec,
                                    data_ptr0, s, t, r,
                                    &colors0_lo, &colors0_hi);
   }
   else {
      assert(img_filter == PIPE_TEX_FILTER_LINEAR);
      lp_build_sample_image_linear(bld,
                                   size0,
                                   row_stride0_vec, img_stride0_vec,
                                   data_ptr0, s, t, r,
                                   &colors0_lo, &colors0_hi);
   }

   /* Store the first level's colors in the output variables */
   LLVMBuildStore(builder, colors0_lo, colors_lo_var);
   LLVMBuildStore(builder, colors0_hi, colors_hi_var);

   if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR) {
      LLVMValueRef h16_scale = lp_build_const_float(bld->gallivm, 256.0);
      LLVMTypeRef i32_type = LLVMIntTypeInContext(bld->gallivm->context, 32);
      struct lp_build_if_state if_ctx;
      LLVMValueRef need_lerp;

      lod_fpart = LLVMBuildFMul(builder, lod_fpart, h16_scale, "");
      lod_fpart = LLVMBuildFPToSI(builder, lod_fpart, i32_type, "lod_fpart.fixed16");

      /* need_lerp = lod_fpart > 0 */
      need_lerp = LLVMBuildICmp(builder, LLVMIntSGT,
                                lod_fpart, LLVMConstNull(i32_type),
                                "need_lerp");

      lp_build_if(&if_ctx, bld->gallivm, need_lerp);
      {
         struct lp_build_context h16_bld;

         lp_build_context_init(&h16_bld, bld->gallivm, lp_type_ufixed(16));

         /* sample the second mipmap level */
         lp_build_mipmap_level_sizes(bld, ilevel1,
                                     &size1,
                                     &row_stride1_vec, &img_stride1_vec);
         data_ptr1 = lp_build_get_mipmap_level(bld, ilevel1);
         if (img_filter == PIPE_TEX_FILTER_NEAREST) {
            lp_build_sample_image_nearest(bld,
                                          size1,
                                          row_stride1_vec, img_stride1_vec,
                                          data_ptr1, s, t, r,
                                          &colors1_lo, &colors1_hi);
         }
         else {
            lp_build_sample_image_linear(bld,
                                         size1,
                                         row_stride1_vec, img_stride1_vec,
                                         data_ptr1, s, t, r,
                                         &colors1_lo, &colors1_hi);
         }

         /* interpolate samples from the two mipmap levels */

         lod_fpart = LLVMBuildTrunc(builder, lod_fpart, h16_bld.elem_type, "");
         lod_fpart = lp_build_broadcast_scalar(&h16_bld, lod_fpart);

#if HAVE_LLVM == 0x208
         /* This is a work-around for a bug in LLVM 2.8.
          * Evidently, something goes wrong in the construction of the
          * lod_fpart short[8] vector.  Adding this no-effect shuffle seems
          * to force the vector to be properly constructed.
          * Tested with mesa-demos/src/tests/mipmap_limits.c (press t, f).
          */
         {
            LLVMValueRef shuffles[8], shuffle;
            int i;
            assert(h16_bld.type.length <= Elements(shuffles));
            for (i = 0; i < h16_bld.type.length; i++)
               shuffles[i] = lp_build_const_int32(bld->gallivm, 2 * (i & 1));
            shuffle = LLVMConstVector(shuffles, h16_bld.type.length);
            lod_fpart = LLVMBuildShuffleVector(builder,
                                               lod_fpart, lod_fpart,
                                               shuffle, "");
         }
#endif

         colors0_lo = lp_build_lerp(&h16_bld, lod_fpart,
                                    colors0_lo, colors1_lo);
         colors0_hi = lp_build_lerp(&h16_bld, lod_fpart,
                                    colors0_hi, colors1_hi);

         LLVMBuildStore(builder, colors0_lo, colors_lo_var);
         LLVMBuildStore(builder, colors0_hi, colors_hi_var);
      }
      lp_build_endif(&if_ctx);
   }
}