/**
 * Generate color blending and color output.
 * \param rt  the render target index (to index blend, colormask state)
 * \param type  the pixel color type
 * \param context_ptr  pointer to the runtime JIT context
 * \param mask  execution mask (active fragment/pixel mask)
 * \param src  colors from the fragment shader
 * \param dst_ptr  the destination color buffer pointer
 */
static void
generate_blend(const struct pipe_blend_state *blend,
               unsigned rt,
               LLVMBuilderRef builder,
               struct lp_type type,
               LLVMValueRef context_ptr,
               LLVMValueRef mask,
               LLVMValueRef *src,
               LLVMValueRef dst_ptr)
{
   struct lp_build_context bld;
   struct lp_build_flow_context *flow;
   struct lp_build_mask_context mask_ctx;
   LLVMTypeRef vec_type;
   LLVMValueRef const_ptr;
   LLVMValueRef con[4];
   LLVMValueRef dst[4];
   LLVMValueRef res[4];
   unsigned chan;

   lp_build_context_init(&bld, builder, type);

   flow = lp_build_flow_create(builder);

   /* we'll use this mask context to skip blending if all pixels are dead */
   lp_build_mask_begin(&mask_ctx, flow, type, mask);

   vec_type = lp_build_vec_type(type);

   const_ptr = lp_jit_context_blend_color(builder, context_ptr);
   const_ptr = LLVMBuildBitCast(builder, const_ptr,
                                LLVMPointerType(vec_type, 0), "");

   /* load constant blend color and colors from the dest color buffer */
   for(chan = 0; chan < 4; ++chan) {
      LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), chan, 0);
      con[chan] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, const_ptr, &index, 1, ""), "");

      dst[chan] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, dst_ptr, &index, 1, ""), "");

      lp_build_name(con[chan], "con.%c", "rgba"[chan]);
      lp_build_name(dst[chan], "dst.%c", "rgba"[chan]);
   }

   /* do blend */
   lp_build_blend_soa(builder, blend, type, rt, src, dst, con, res);

   /* store results to color buffer */
   for(chan = 0; chan < 4; ++chan) {
      if(blend->rt[rt].colormask & (1 << chan)) {
         LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), chan, 0);
         lp_build_name(res[chan], "res.%c", "rgba"[chan]);
         res[chan] = lp_build_select(&bld, mask, res[chan], dst[chan]);
         LLVMBuildStore(builder, res[chan], LLVMBuildGEP(builder, dst_ptr, &index, 1, ""));
      }
   }

   lp_build_mask_end(&mask_ctx);
   lp_build_flow_destroy(flow);
}
示例#2
0
/**
 * Generate color blending and color output.
 */
static void
generate_blend(const struct pipe_blend_state *blend,
               LLVMBuilderRef builder,
               struct lp_type type,
               LLVMValueRef context_ptr,
               LLVMValueRef mask,
               LLVMValueRef *src,
               LLVMValueRef dst_ptr)
{
   struct lp_build_context bld;
   struct lp_build_flow_context *flow;
   struct lp_build_mask_context mask_ctx;
   LLVMTypeRef vec_type;
   LLVMTypeRef int_vec_type;
   LLVMValueRef const_ptr;
   LLVMValueRef con[4];
   LLVMValueRef dst[4];
   LLVMValueRef res[4];
   unsigned chan;

   lp_build_context_init(&bld, builder, type);

   flow = lp_build_flow_create(builder);
   lp_build_mask_begin(&mask_ctx, flow, type, mask);

   vec_type = lp_build_vec_type(type);
   int_vec_type = lp_build_int_vec_type(type);

   const_ptr = lp_jit_context_blend_color(builder, context_ptr);
   const_ptr = LLVMBuildBitCast(builder, const_ptr,
                                LLVMPointerType(vec_type, 0), "");

   for(chan = 0; chan < 4; ++chan) {
      LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), chan, 0);
      con[chan] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, const_ptr, &index, 1, ""), "");

      dst[chan] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, dst_ptr, &index, 1, ""), "");

      lp_build_name(con[chan], "con.%c", "rgba"[chan]);
      lp_build_name(dst[chan], "dst.%c", "rgba"[chan]);
   }

   lp_build_blend_soa(builder, blend, type, src, dst, con, res);

   for(chan = 0; chan < 4; ++chan) {
      if(blend->colormask & (1 << chan)) {
         LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), chan, 0);
         lp_build_name(res[chan], "res.%c", "rgba"[chan]);
         res[chan] = lp_build_select(&bld, mask, res[chan], dst[chan]);
         LLVMBuildStore(builder, res[chan], LLVMBuildGEP(builder, dst_ptr, &index, 1, ""));
      }
   }

   lp_build_mask_end(&mask_ctx);
   lp_build_flow_destroy(flow);
}