/** * Called when we're done writing to a color tile. */ static void lp_rast_tile_end(struct lp_rasterizer_task *task) { #ifdef DEBUG if (LP_DEBUG & (DEBUG_SHOW_SUBTILES | DEBUG_SHOW_TILES)) { const struct lp_scene *scene = task->scene; unsigned buf; for (buf = 0; buf < scene->fb.nr_cbufs; buf++) { uint8_t *color = lp_rast_get_color_block_pointer(task, buf, task->x, task->y); if (LP_DEBUG & DEBUG_SHOW_SUBTILES) outline_subtiles(color); else if (LP_DEBUG & DEBUG_SHOW_TILES) outline_tile(color); } } #else (void) outline_subtiles; #endif lp_rast_store_linear_color(task); if (task->query) { union lp_rast_cmd_arg dummy = {0}; lp_rast_end_query(task, dummy); } /* debug */ memset(task->color_tiles, 0, sizeof(task->color_tiles)); task->depth_tile = NULL; task->bin = NULL; }
/** * Called when we're done writing to a color tile. */ static void lp_rast_tile_end(struct lp_rasterizer_task *task) { unsigned i; for (i = 0; i < task->scene->num_active_queries; ++i) { lp_rast_end_query(task, lp_rast_arg_query(task->scene->active_queries[i])); } /* debug */ memset(task->color_tiles, 0, sizeof(task->color_tiles)); task->depth_tile = NULL; task->bin = NULL; }
/** * Called when we're done writing to a color tile. */ static void lp_rast_tile_end(struct lp_rasterizer_task *task) { unsigned i; for (i = 0; i < PIPE_QUERY_TYPES; ++i) { if (task->query[i]) { lp_rast_end_query(task, lp_rast_arg_query(task->query[i])); } } /* debug */ memset(task->color_tiles, 0, sizeof(task->color_tiles)); task->depth_tile = NULL; task->bin = NULL; }