void GLFWView::addRandomCustomPointAnnotations(int count) { std::vector<mbgl::PointAnnotation> points; for (int i = 0; i < count; i++) { static int spriteID = 1; const auto name = std::string{ "marker-" } + mbgl::util::toString(spriteID++); map->setSprite(name, makeSpriteImage(22, 22, 1)); spriteIDs.push_back(name); points.emplace_back(makeRandomPoint(), name); } auto newIDs = map->addPointAnnotations(points); annotationIDs.insert(annotationIDs.end(), newIDs.begin(), newIDs.end()); }
void GLFWView::notifyMapChange(mbgl::MapChange change) { if (change == mbgl::MapChange::MapChangeDidFinishLoadingMap && !initializedDefaultMarker) { initializedDefaultMarker = true; map->setSprite("default_marker", makeSpriteImage(22, 22, 1)); } }
void GLFWView::initialize(mbgl::Map *map_) { View::initialize(map_); map->addAnnotationIcon("default_marker", makeSpriteImage(22, 22, 1)); }