示例#1
0
文件: video.c 项目: mp-lee/pinmame
void update_autoframeskip(void)
{
	// don't adjust frameskip if we're paused or if the debugger was
	// visible this cycle or if we haven't run yet
	if (!game_was_paused && !debugger_was_visible && cpu_getcurrentframe() > 2 * FRAMESKIP_LEVELS)
	{
		const struct performance_info *performance = mame_get_performance_info();

		// if we're too fast, attempt to increase the frameskip
		if (performance->game_speed_percent >= 99.5)
		{
			frameskipadjust++;

			// but only after 3 consecutive frames where we are too fast
			if (frameskipadjust >= 3)
			{
				frameskipadjust = 0;
				if (frameskip > 0) frameskip--;
			}
		}

		// if we're too slow, attempt to increase the frameskip
		else
		{
			// if below 80% speed, be more aggressive
			if (performance->game_speed_percent < 80)
				frameskipadjust -= (int)((90. - performance->game_speed_percent) / 5.);

			// if we're close, only force it up to frameskip 8
			else if (frameskip < 8)
				frameskipadjust--;

			// perform the adjustment
			while (frameskipadjust <= -2)
			{
				frameskipadjust += 2;
				if (frameskip < FRAMESKIP_LEVELS - 1)
					frameskip++;
			}
		}
	}

	// clear the other states
	game_was_paused = game_is_paused;
	debugger_was_visible = 0;
}
示例#2
0
static void update_autoframeskip(void)
{
	// skip if paused
	if (mame_is_paused(Machine))
		return;

	// don't adjust frameskip if we're paused or if the debugger was
	// visible this cycle or if we haven't run yet
	if (cpu_getcurrentframe() > 2 * FRAMESKIP_LEVELS)
	{
		const performance_info *performance = mame_get_performance_info();

		// if we're too fast, attempt to increase the frameskip
		if (performance->game_speed_percent >= 99.5)
		{
			frameskipadjust++;

			// but only after 3 consecutive frames where we are too fast
			if (frameskipadjust >= 3)
			{
				frameskipadjust = 0;
				if (video_config.frameskip > 0) video_config.frameskip--;
			}
		}

		// if we're too slow, attempt to increase the frameskip
		else
		{
			// if below 80% speed, be more aggressive
			if (performance->game_speed_percent < 80)
				frameskipadjust -= (90 - performance->game_speed_percent) / 5;

			// if we're close, only force it up to frameskip 8
			else if (video_config.frameskip < 8)
				frameskipadjust--;

			// perform the adjustment
			while (frameskipadjust <= -2)
			{
				frameskipadjust += 2;
				if (video_config.frameskip < FRAMESKIP_LEVELS - 1)
					video_config.frameskip++;
			}
		}
	}
}