示例#1
0
bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record) {
    if ( record->event.pressed ) {
        uint8_t led[8], led_count;
        map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count);
        if (led_count > 0) {
            for (uint8_t i = LED_HITS_TO_REMEMBER; i > 1; i--) {
                g_last_led_hit[i - 1] = g_last_led_hit[i - 2];
            }
            g_last_led_hit[0] = led[0];
            g_last_led_count = MIN(LED_HITS_TO_REMEMBER, g_last_led_count + 1);
        }
        for(uint8_t i = 0; i < led_count; i++)
            g_key_hit[led[i]] = 0;
        g_any_key_hit = 0;
    } else {
        #ifdef RGB_MATRIX_KEYRELEASES
        uint8_t led[8], led_count;
        map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count);
        for(uint8_t i = 0; i < led_count; i++)
            g_key_hit[led[i]] = 255;

        g_any_key_hit = 255;
        #endif
    }
    return true;
}
示例#2
0
// This tests the LEDs
// Note that it will change the LED control registers
// in the LED drivers, and leave them in an invalid
// state for other backlight effects.
// ONLY USE THIS FOR TESTING LEDS!
void rgb_matrix_single_LED_test(void) {
    static uint8_t color = 0; // 0,1,2 for R,G,B
    static uint8_t row = 0;
    static uint8_t column = 0;

    static uint8_t tick = 0;
    tick++;

    if ( tick > 2 )
    {
        tick = 0;
        column++;
    }
    if ( column > MATRIX_COLS )
    {
        column = 0;
        row++;
    }
    if ( row > MATRIX_ROWS )
    {
        row = 0;
        color++;
    }
    if ( color > 2 )
    {
        color = 0;
    }

    uint8_t led[8], led_count;
    map_row_column_to_led(row,column,led,&led_count);
    for(uint8_t i = 0; i < led_count; i++) {
        rgb_matrix_set_color_all( 40, 40, 40 );
        rgb_matrix_test_led( led[i], color==0, color==1, color==2 );
    }
}