示例#1
0
void WebGraphicsLayer::setVisibleContentRect(const IntRect& rect)
{
    m_visibleContentRect = rect;
    notifyChange();
    m_mainBackingStore->adjustVisibleRect();
    if (maskLayer())
        toWebGraphicsLayer(maskLayer())->setVisibleContentRect(rect);
}
/* \reimp (GraphicsLayer.h)
*/
void GraphicsLayerTextureMapper::setContentsVisible(bool value)
{
    if (value == contentsAreVisible())
        return;
    notifyChange(TextureMapperLayer::ContentsVisibleChange);
    GraphicsLayer::setContentsVisible(value);
    if (maskLayer())
        maskLayer()->setContentsVisible(value);
}
/* \reimp (GraphicsLayer.h)
*/
void GraphicsLayerTextureMapper::setSize(const FloatSize& value)
{
    if (value == size())
        return;

    GraphicsLayer::setSize(value);
    if (maskLayer())
        maskLayer()->setSize(value);
    notifyChange(TextureMapperLayer::SizeChange);
}
示例#4
0
void WebGraphicsLayer::setSize(const FloatSize& size)
{
    if (this->size() == size)
        return;

    GraphicsLayer::setSize(size);
    setNeedsDisplay();
    if (maskLayer())
        maskLayer()->setSize(size);
    notifyChange();
}
void CoordinatedGraphicsLayer::setSize(const FloatSize& size)
{
    if (this->size() == size)
        return;

    GraphicsLayer::setSize(size);
    m_layerState.sizeChanged = true;

    if (maskLayer())
        maskLayer()->setSize(size);
    didChangeGeometry();
}
void CoordinatedGraphicsLayer::setContentsVisible(bool b)
{
    if (contentsAreVisible() == b)
        return;
    GraphicsLayer::setContentsVisible(b);
    m_layerState.contentsVisible = b;
    m_layerState.flagsChanged = true;

    if (maskLayer())
        maskLayer()->setContentsVisible(b);

    didChangeLayerState();
}
void CoordinatedGraphicsLayer::syncPendingStateChangesIncludingSubLayers()
{
    if (m_layerState.hasPendingChanges()) {
        m_coordinator->syncLayerState(m_id, m_layerState);
        resetLayerState();
    }

    if (maskLayer())
        toCoordinatedGraphicsLayer(maskLayer())->syncPendingStateChangesIncludingSubLayers();

    for (auto& child : children())
        toCoordinatedGraphicsLayer(child)->syncPendingStateChangesIncludingSubLayers();
}
/* \reimp (GraphicsLayer.h)
*/
void GraphicsLayerTextureMapper::flushCompositingState(const FloatRect& rect)
{
    if (!m_layer->textureMapper())
        return;

    flushCompositingStateForThisLayerOnly();

    if (maskLayer())
        maskLayer()->flushCompositingState(rect);
    if (replicaLayer())
        replicaLayer()->flushCompositingState(rect);
    for (size_t i = 0; i < children().size(); ++i)
        children()[i]->flushCompositingState(rect);
}
void GraphicsLayerTextureMapper::flushCompositingState(const FloatRect& rect, bool viewportIsStable)
{
    if (!m_layer.textureMapper())
        return;

    flushCompositingStateForThisLayerOnly(viewportIsStable);

    if (maskLayer())
        maskLayer()->flushCompositingState(rect, viewportIsStable);
    if (replicaLayer())
        replicaLayer()->flushCompositingState(rect, viewportIsStable);
    for (auto* child : children())
        child->flushCompositingState(rect, viewportIsStable);
}
void GraphicsLayerTextureMapper::updateBackingStoreIncludingSubLayers()
{
    if (!m_layer.textureMapper())
        return;

    updateBackingStoreIfNeeded();

    if (maskLayer())
        downcast<GraphicsLayerTextureMapper>(*maskLayer()).updateBackingStoreIfNeeded();
    if (replicaLayer())
        downcast<GraphicsLayerTextureMapper>(*replicaLayer()).updateBackingStoreIfNeeded();
    for (auto* child : children())
        downcast<GraphicsLayerTextureMapper>(*child).updateBackingStoreIncludingSubLayers();
}
/* \reimp (GraphicsLayer.h)
*/
void GraphicsLayerTextureMapper::setMaskLayer(GraphicsLayer* value)
{
    if (value == maskLayer())
        return;
    GraphicsLayer::setMaskLayer(value);
    notifyChange(TextureMapperNode::MaskLayerChange);
}
void CoordinatedGraphicsLayer::syncLayerState()
{
    if (!m_shouldSyncLayerState)
        return;
    m_shouldSyncLayerState = false;

    m_layerState.childrenTransform = childrenTransform();
    m_layerState.contentsRect = contentsRect();
    m_layerState.mask = toCoordinatedLayerID(maskLayer());
    m_layerState.opacity = opacity();
    m_layerState.replica = toCoordinatedLayerID(replicaLayer());
    m_layerState.transform = transform();

    m_layerState.anchorPoint = m_adjustedAnchorPoint;
    m_layerState.pos = m_adjustedPosition;
    m_layerState.size = m_adjustedSize;

    if (m_layerState.flagsChanged) {
        m_layerState.drawsContent = drawsContent();
        m_layerState.contentsVisible = contentsAreVisible();
        m_layerState.backfaceVisible = backfaceVisibility();
        m_layerState.masksToBounds = masksToBounds();
        m_layerState.preserves3D = preserves3D();
        m_layerState.fixedToViewport = fixedToViewport();
        m_layerState.showDebugBorders = isShowingDebugBorder();
        m_layerState.showRepaintCounter = isShowingRepaintCounter();
        m_layerState.isScrollable = isScrollable();
    }

    if (m_layerState.showDebugBorders)
        updateDebugIndicators();
}
示例#13
0
void WebGraphicsLayer::updateTileBuffersRecursively()
{
    m_mainBackingStore->updateTileBuffers();
    for (size_t i = 0; i < children().size(); ++i) {
        WebGraphicsLayer* layer = toWebGraphicsLayer(this->children()[i]);
        layer->updateTileBuffersRecursively();
    }

    if (WebGraphicsLayer* mask = toWebGraphicsLayer(maskLayer()))
        mask->updateTileBuffersRecursively();
}
示例#14
0
/* \reimp (GraphicsLayer.h)
*/
void GraphicsLayerTextureMapper::setMaskLayer(GraphicsLayer* value)
{
    if (value == maskLayer())
        return;
    GraphicsLayer::setMaskLayer(value);
    notifyChange(TextureMapperLayer::MaskLayerChange);

    if (!value)
        return;
    value->setSize(size());
    value->setContentsVisible(contentsAreVisible());
}
示例#15
0
void WebGraphicsLayer::syncCompositingState(const FloatRect& rect)
{
    for (size_t i = 0; i < children().size(); ++i)
        children()[i]->syncCompositingState(rect);

    if (WebGraphicsLayer* mask = toWebGraphicsLayer(maskLayer()))
        mask->syncCompositingStateForThisLayerOnly();

    if (WebGraphicsLayer* replica = toWebGraphicsLayer(replicaLayer()))
        replica->syncCompositingStateForThisLayerOnly();

    syncCompositingStateForThisLayerOnly();
}
void CoordinatedGraphicsLayer::updateContentBuffersIncludingSubLayers()
{
    if (CoordinatedGraphicsLayer* mask = toCoordinatedGraphicsLayer(maskLayer()))
        mask->updateContentBuffers();

    if (CoordinatedGraphicsLayer* replica = toCoordinatedGraphicsLayer(replicaLayer()))
        replica->updateContentBuffers();

    updateContentBuffers();

    for (auto& child : children())
        toCoordinatedGraphicsLayer(child)->updateContentBuffersIncludingSubLayers();
}
void CoordinatedGraphicsLayer::updateContentBuffersIncludingSubLayers()
{
    if (CoordinatedGraphicsLayer* mask = toCoordinatedGraphicsLayer(maskLayer()))
        mask->updateContentBuffers();

    if (CoordinatedGraphicsLayer* replica = toCoordinatedGraphicsLayer(replicaLayer()))
        replica->updateContentBuffers();

    updateContentBuffers();

    for (size_t i = 0; i < children().size(); ++i)
        toCoordinatedGraphicsLayer(children()[i])->updateContentBuffersIncludingSubLayers();
}
void CoordinatedGraphicsLayer::flushCompositingState(const FloatRect& rect)
{
    if (notifyFlushRequired())
        return;

    if (CoordinatedGraphicsLayer* mask = toCoordinatedGraphicsLayer(maskLayer()))
        mask->flushCompositingStateForThisLayerOnly();

    if (CoordinatedGraphicsLayer* replica = toCoordinatedGraphicsLayer(replicaLayer()))
        replica->flushCompositingStateForThisLayerOnly();

    flushCompositingStateForThisLayerOnly();

    for (size_t i = 0; i < children().size(); ++i)
        children()[i]->flushCompositingState(rect);
}
void CoordinatedGraphicsLayer::flushCompositingState(const FloatRect& rect, bool viewportIsStable)
{
    if (notifyFlushRequired())
        return;

    if (CoordinatedGraphicsLayer* mask = toCoordinatedGraphicsLayer(maskLayer()))
        mask->flushCompositingStateForThisLayerOnly(viewportIsStable);

    if (CoordinatedGraphicsLayer* replica = toCoordinatedGraphicsLayer(replicaLayer()))
        replica->flushCompositingStateForThisLayerOnly(viewportIsStable);

    flushCompositingStateForThisLayerOnly(viewportIsStable);

    for (auto& child : children())
        child->flushCompositingState(rect, viewportIsStable);
}
示例#20
0
void WebGraphicsLayer::recreateBackingStoreIfNeeded()
{
    for (size_t i = 0; i < children().size(); ++i) {
        WebGraphicsLayer* layer = toWebGraphicsLayer(this->children()[i]);
        layer->recreateBackingStoreIfNeeded();
    }
    if (WebGraphicsLayer* mask = toWebGraphicsLayer(maskLayer()))
        mask->recreateBackingStoreIfNeeded();

    if (!m_mainBackingStore) {
        m_mainBackingStore = adoptPtr(new TiledBackingStore(this, TiledBackingStoreRemoteTileBackend::create(this)));
        m_mainBackingStore->setContentsScale(m_contentsScale);
    }

    if (m_image)
        setContentsNeedsDisplay();
}
示例#21
0
void WebGraphicsLayer::setMaskLayer(GraphicsLayer* layer)
{
    if (layer == maskLayer())
        return;

    GraphicsLayer::setMaskLayer(layer);

    if (!layer)
        return;

    layer->setSize(size());
    WebGraphicsLayer* webGraphicsLayer = toWebGraphicsLayer(layer);
    webGraphicsLayer->setWebGraphicsLayerClient(m_webGraphicsLayerClient);
    webGraphicsLayer->setMaskTarget(this);
    webGraphicsLayer->didChangeLayerState();
    didChangeLayerState();

}
示例#22
0
void WebGraphicsLayer::syncCompositingStateForThisLayerOnly()
{
    if (!m_layerTreeTileClient)
        m_layerTreeTileClient = layerTreeTileClient();

    updateContentBuffers();

    if (!m_modified)
        return;

    m_layerInfo.name = name();
    m_layerInfo.anchorPoint = anchorPoint();
    m_layerInfo.backfaceVisible = backfaceVisibility();
    m_layerInfo.childrenTransform = childrenTransform();
    m_layerInfo.contentsOpaque = contentsOpaque();
    m_layerInfo.contentsRect = contentsRect();
    m_layerInfo.drawsContent = drawsContent();
    m_layerInfo.mask = toWebLayerID(maskLayer());
    m_layerInfo.masksToBounds = masksToBounds();
    m_layerInfo.opacity = opacity();
    m_layerInfo.parent = toWebLayerID(parent());
    m_layerInfo.pos = position();
    m_layerInfo.preserves3D = preserves3D();
    m_layerInfo.replica = toWebLayerID(replicaLayer());
    m_layerInfo.size = size();
    m_layerInfo.transform = transform();
    m_contentNeedsDisplay = false;
    m_layerInfo.children.clear();

    for (size_t i = 0; i < children().size(); ++i)
        m_layerInfo.children.append(toWebLayerID(children()[i]));

    ASSERT(m_layerTreeTileClient);
    if (m_layerInfo.imageIsUpdated && m_image && !m_layerInfo.imageBackingStoreID)
        m_layerInfo.imageBackingStoreID = m_layerTreeTileClient->adoptImageBackingStore(m_image.get());

    m_layerTreeTileClient->didSyncCompositingStateForLayer(m_layerInfo);
    m_modified = false;
    m_layerInfo.imageIsUpdated = false;
    if (m_hasPendingAnimations)
        notifyAnimationStarted(WTF::currentTime());
    m_layerInfo.animations.clear();
    m_hasPendingAnimations = false;
}
示例#23
0
void CoordinatedGraphicsLayer::flushCompositingState(const FloatRect& rect)
{
    if (!m_coordinator->isFlushingLayerChanges()) {
        if (client())
            client()->notifyFlushRequired(this);
        return;
    }

    if (CoordinatedGraphicsLayer* mask = toCoordinatedGraphicsLayer(maskLayer()))
        mask->flushCompositingStateForThisLayerOnly();

    if (CoordinatedGraphicsLayer* replica = toCoordinatedGraphicsLayer(replicaLayer()))
        replica->flushCompositingStateForThisLayerOnly();

    flushCompositingStateForThisLayerOnly();

    for (size_t i = 0; i < children().size(); ++i)
        children()[i]->flushCompositingState(rect);
}
示例#24
0
void WebGraphicsLayer::setLayerTreeTileClient(WebKit::WebLayerTreeTileClient* client)
{
    if (m_layerTreeTileClient == client)
        return;

    if (WebGraphicsLayer* replica = toWebGraphicsLayer(replicaLayer()))
        replica->setLayerTreeTileClient(client);
    if (WebGraphicsLayer* mask = toWebGraphicsLayer(maskLayer()))
        mask->setLayerTreeTileClient(client);
    for (size_t i = 0; i < children().size(); ++i) {
        WebGraphicsLayer* layer = toWebGraphicsLayer(this->children()[i]);
        layer->setLayerTreeTileClient(client);
    }

    // Have to force detach from remote layer here if layer tile client changes.
    if (m_layerTreeTileClient)
        m_layerTreeTileClient->didDeleteLayer(id());
    m_layerTreeTileClient = client;
}
示例#25
0
void WebGraphicsLayer::purgeBackingStores()
{
    for (size_t i = 0; i < children().size(); ++i) {
        WebGraphicsLayer* layer = toWebGraphicsLayer(this->children()[i]);
        layer->purgeBackingStores();
    }

    if (WebGraphicsLayer* mask = toWebGraphicsLayer(maskLayer()))
        mask->purgeBackingStores();

    if (m_mainBackingStore)
        m_mainBackingStore.clear();

    if (!m_layerInfo.imageBackingStoreID)
        return;

    layerTreeTileClient()->releaseImageBackingStore(m_layerInfo.imageBackingStoreID);
    m_layerInfo.imageBackingStoreID = 0;
}
示例#26
0
void WebGraphicsLayer::setMaskLayer(GraphicsLayer* layer)
{
    if (layer == maskLayer())
        return;

    GraphicsLayer::setMaskLayer(layer);

    if (!layer)
        return;

    layer->setSize(size());
    WebGraphicsLayer* webGraphicsLayer = toWebGraphicsLayer(layer);
    webGraphicsLayer->setLayerTreeTileClient(layerTreeTileClient());
    webGraphicsLayer->setMaskTarget(this);
    webGraphicsLayer->setContentsScale(m_contentsScale);
    webGraphicsLayer->notifyChange();
    notifyChange();

}
示例#27
0
void WebGraphicsLayer::setContentsScale(float scale)
{
    for (size_t i = 0; i < children().size(); ++i) {
        WebGraphicsLayer* layer = toWebGraphicsLayer(this->children()[i]);
        layer->setContentsScale(scale);
    }

    if (WebGraphicsLayer* mask = toWebGraphicsLayer(maskLayer()))
        mask->setContentsScale(scale);

    m_contentsScale = scale;
    if (m_mainBackingStore && m_mainBackingStore->contentsScale() == scale)
        return;

    notifyChange();

    m_previousBackingStore = m_mainBackingStore.release();
    m_mainBackingStore = adoptPtr(new TiledBackingStore(this, TiledBackingStoreRemoteTileBackend::create(this)));
    m_mainBackingStore->setContentsScale(scale);
}
void CoordinatedGraphicsLayer::setMaskLayer(GraphicsLayer* layer)
{
    if (layer == maskLayer())
        return;

    GraphicsLayer::setMaskLayer(layer);

    if (!layer)
        return;

    layer->setSize(size());
    layer->setContentsVisible(contentsAreVisible());
    CoordinatedGraphicsLayer* coordinatedLayer = toCoordinatedGraphicsLayer(layer);
    coordinatedLayer->didChangeLayerState();

    m_layerState.mask = coordinatedLayer->id();
    m_layerState.maskChanged = true;

    didChangeLayerState();
}
示例#29
0
void WebGraphicsLayer::syncLayerState()
 {
    if (!m_shouldSyncLayerState)
        return;
    m_shouldSyncLayerState = false;

    m_layerInfo.anchorPoint = anchorPoint();
    m_layerInfo.backfaceVisible = backfaceVisibility();
    m_layerInfo.childrenTransform = childrenTransform();
    m_layerInfo.contentsOpaque = contentsOpaque();
    m_layerInfo.contentsRect = contentsRect();
    m_layerInfo.drawsContent = drawsContent();
    m_layerInfo.mask = toWebLayerID(maskLayer());
    m_layerInfo.masksToBounds = masksToBounds();
    m_layerInfo.opacity = opacity();
    m_layerInfo.parent = toWebLayerID(parent());
    m_layerInfo.pos = position();
    m_layerInfo.preserves3D = preserves3D();
    m_layerInfo.replica = toWebLayerID(replicaLayer());
    m_layerInfo.size = size();
    m_layerInfo.transform = transform();
    m_webGraphicsLayerClient->syncLayerState(m_id, m_layerInfo);
}
示例#30
0
void WebGraphicsLayer::setWebGraphicsLayerClient(WebKit::WebGraphicsLayerClient* client)
{
    if (m_webGraphicsLayerClient == client)
        return;

    if (WebGraphicsLayer* replica = toWebGraphicsLayer(replicaLayer()))
        replica->setWebGraphicsLayerClient(client);
    if (WebGraphicsLayer* mask = toWebGraphicsLayer(maskLayer()))
        mask->setWebGraphicsLayerClient(client);
    for (size_t i = 0; i < children().size(); ++i) {
        WebGraphicsLayer* layer = toWebGraphicsLayer(this->children()[i]);
        layer->setWebGraphicsLayerClient(client);
    }

    // We have to release resources on the UI process here if the remote client has changed or is removed.
    if (m_webGraphicsLayerClient) {
        purgeBackingStores();
        m_webGraphicsLayerClient->detachLayer(this);
    }
    m_webGraphicsLayerClient = client;
    if (client)
        client->attachLayer(this);
}