/**
 * mate_bg_crossfade_start:
 * @fade: a #MateBGCrossfade
 * @window: The #GdkWindow to draw crossfade on
 *
 * This function initiates a quick crossfade between two pixmaps on
 * the background of @window.  Before initiating the crossfade both
 * mate_bg_crossfade_start() and mate_bg_crossfade_end() need to
 * be called. If animations are disabled, the crossfade is skipped,
 * and the window background is set immediately to the end pixmap.
 **/
void
mate_bg_crossfade_start (MateBGCrossfade *fade,
			  GdkWindow        *window)
{
	GSource *source;
	GMainContext *context;

	g_return_if_fail (MATE_IS_BG_CROSSFADE (fade));
	g_return_if_fail (window != NULL);
	g_return_if_fail (fade->priv->fading_pixmap != NULL);
	g_return_if_fail (fade->priv->end_pixmap != NULL);
	g_return_if_fail (!mate_bg_crossfade_is_started (fade));
	g_return_if_fail (GDK_WINDOW_TYPE (window) != GDK_WINDOW_FOREIGN);

	source = g_timeout_source_new (1000 / 60.0);
	g_source_set_callback (source,
			       (GSourceFunc) on_tick,
			       fade,
			       (GDestroyNotify) on_finished);
	context = g_main_context_default ();
	fade->priv->timeout_id = g_source_attach (source, context);
	g_source_unref (source);

	fade->priv->window = window;
	gdk_window_set_back_pixmap (fade->priv->window,
				    fade->priv->fading_pixmap,
				    FALSE);
	draw_background (fade);

	fade->priv->is_first_frame = TRUE;
	fade->priv->total_duration = .75;
	fade->priv->start_time = get_current_time ();
}
示例#2
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/**
 * mate_bg_crossfade_stop:
 * @fade: a #MateBGCrossfade
 *
 * This function stops any in progress crossfades that may be
 * happening.  It's harmless to call this function if @fade is
 * already stopped.
 **/
void
mate_bg_crossfade_stop (MateBGCrossfade *fade)
{
	g_return_if_fail (MATE_IS_BG_CROSSFADE (fade));

	if (!mate_bg_crossfade_is_started (fade))
		return;

	g_assert (fade->priv->timeout_id != 0);
	g_source_remove (fade->priv->timeout_id);
	fade->priv->timeout_id = 0;
}
示例#3
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/**
 * mate_bg_crossfade_start:
 * @fade: a #MateBGCrossfade
 * @window: The #GdkWindow to draw crossfade on
 *
 * This function initiates a quick crossfade between two surfaces on
 * the background of @window.  Before initiating the crossfade both
 * mate_bg_crossfade_start() and mate_bg_crossfade_end() need to
 * be called. If animations are disabled, the crossfade is skipped,
 * and the window background is set immediately to the end surface.
 **/
void
mate_bg_crossfade_start (MateBGCrossfade *fade,
			  GdkWindow        *window)
{
	GSource *source;
	GMainContext *context;

	g_return_if_fail (MATE_IS_BG_CROSSFADE (fade));
	g_return_if_fail (window != NULL);
	g_return_if_fail (fade->priv->fading_surface != NULL);
	g_return_if_fail (fade->priv->end_surface != NULL);
	g_return_if_fail (!mate_bg_crossfade_is_started (fade));
	g_return_if_fail (gdk_window_get_window_type (window) != GDK_WINDOW_FOREIGN);

	source = g_timeout_source_new (1000 / 60.0);
	g_source_set_callback (source,
			       (GSourceFunc) on_tick,
			       fade,
			       (GDestroyNotify) on_finished);
	context = g_main_context_default ();
	fade->priv->timeout_id = g_source_attach (source, context);
	g_source_unref (source);

	fade->priv->window = window;
#if GTK_CHECK_VERSION (3, 0, 0)
	cairo_pattern_t *pattern;
	pattern = cairo_pattern_create_for_surface (fade->priv->fading_surface);
	gdk_window_set_background_pattern (fade->priv->window, pattern);
	cairo_pattern_destroy (pattern);
#else
	gdk_window_set_back_pixmap (fade->priv->window,
				    fade->priv->fading_surface,
				    FALSE);
#endif
	draw_background (fade);

	fade->priv->is_first_frame = TRUE;
	fade->priv->total_duration = .75;
	fade->priv->start_time = get_current_time ();
}
/**
 * mate_bg_crossfade_start:
 * @fade: a #MateBGCrossfade
 * @window: The #GdkWindow to draw crossfade on
 *
 * This function initiates a quick crossfade between two surfaces on
 * the background of @window. Before initiating the crossfade both
 * mate_bg_crossfade_set_start_surface() and
 * mate_bg_crossfade_set_end_surface() need to be called. If animations
 * are disabled, the crossfade is skipped, and the window background is
 * set immediately to the end surface.
 **/
void
mate_bg_crossfade_start (MateBGCrossfade *fade,
                         GdkWindow       *window)
{
	GSource *source;
	GMainContext *context;

	g_return_if_fail (MATE_IS_BG_CROSSFADE (fade));
	g_return_if_fail (window != NULL);
	g_return_if_fail (fade->priv->start_surface != NULL);
	g_return_if_fail (fade->priv->end_surface != NULL);
	g_return_if_fail (!mate_bg_crossfade_is_started (fade));
	g_return_if_fail (gdk_window_get_window_type (window) != GDK_WINDOW_FOREIGN);

	/* If drawing is done on the root window,
	 * it is essential to have the root pixmap.
	 */
	if (gdk_window_get_window_type (window) == GDK_WINDOW_ROOT) {
		GdkDisplay *display = gdk_window_get_display (window);
		cairo_surface_t *surface = get_root_pixmap_id_surface (display);

		g_return_if_fail (surface != NULL);
		cairo_surface_destroy (surface);
	}

	if (fade->priv->fading_surface != NULL) {
		cairo_surface_destroy (fade->priv->fading_surface);
		fade->priv->fading_surface = NULL;
	}

	fade->priv->window = window;
	if (gdk_window_get_window_type (fade->priv->window) != GDK_WINDOW_ROOT) {
		fade->priv->fading_surface = tile_surface (fade->priv->start_surface,
		                                           fade->priv->width,
		                                           fade->priv->height);
		if (fade->priv->widget != NULL) {
			g_signal_connect (fade->priv->widget, "draw",
			                  (GCallback) on_widget_draw, fade);
		}
	} else {
		cairo_t   *cr;
		GdkDisplay *display = gdk_window_get_display (fade->priv->window);

		fade->priv->fading_surface = get_root_pixmap_id_surface (display);
		cr = cairo_create (fade->priv->fading_surface);
		cairo_set_source_surface (cr, fade->priv->start_surface, 0, 0);
		cairo_paint (cr);
		cairo_destroy (cr);
	}
	draw_background (fade);

	source = g_timeout_source_new (1000 / 60.0);
	g_source_set_callback (source,
			       (GSourceFunc) on_tick,
			       fade,
			       (GDestroyNotify) on_finished);
	context = g_main_context_default ();
	fade->priv->timeout_id = g_source_attach (source, context);
	g_source_unref (source);

	fade->priv->is_first_frame = TRUE;
	fade->priv->total_duration = .75;
	fade->priv->start_time = get_current_time ();
}