示例#1
0
void start_menu_init(){
	start_menu = create_menu("spaceinvader_font_transparent.bmp");

	button* singleplayer = create_button(512, 250, 500, 90, ALIGN_CENTER, &start_menu_singleplayer_on_click, "Singleplayer", rgb(0xFFFFFF), ALIGN_CENTER);
	menu_add_button(start_menu, singleplayer);
	button* multiplayer = create_button(512, 350, 500, 90, ALIGN_CENTER, &start_menu_multiplayer_on_click, "Multiplayer", rgb(0xFFFFFF), ALIGN_CENTER);
	menu_add_button(start_menu, multiplayer);
	button* highscore = create_button(512, 450, 500, 90, ALIGN_CENTER, &start_menu_highscore_on_click, "Highscores", rgb(0xFFFFFF), ALIGN_CENTER);
	menu_add_button(start_menu, highscore);
	button* options = create_button(512, 550, 500, 90, ALIGN_CENTER, &start_menu_options_on_click, "Options", rgb(0xFFFFFF), ALIGN_CENTER);
	menu_add_button(start_menu, options);
	button* exit = create_button(512, 650, 500, 90, ALIGN_CENTER, &start_menu_exit_on_click, "Exit", rgb(0xFFFFFF), ALIGN_CENTER);
	menu_add_button(start_menu, exit);

	title = bitmap_load("title.bmp");
}
示例#2
0
文件: mem.c 项目: n3rdswithgame/gz
void mem_menu_create(struct menu *menu)
{
  /* initialize data */
  vector_init(&domains, sizeof(struct mem_domain));
  add_domain(0x80000000, 0x00C00000, "k0 rdram");
  add_domain(0xA0000000, 0x00C00000, "k1 rdram");
  add_domain(0xA3F00000, 0x00100000, "rdram regs");
  add_domain(0xA4000000, 0x00100000, "sp regs");
  add_domain(0xA4100000, 0x00100000, "dp com");
  add_domain(0xA4200000, 0x00100000, "dp span");
  add_domain(0xA4300000, 0x00100000, "mi regs");
  add_domain(0xA4400000, 0x00100000, "vi regs");
  add_domain(0xA4500000, 0x00100000, "ai regs");
  add_domain(0xA4600000, 0x00100000, "pi regs");
  add_domain(0xA4800000, 0x00100000, "si regs");
  add_domain(0xA8000000, 0x08000000, "cart dom2");
  add_domain(0xB0000000, 0x0FC00000, "cart dom1");
  add_domain(0xBFC00000, 0x000007C0, "pif rom");
  add_domain(0xBFC007C0, 0x00000040, "pif ram");
  /* initialize menus */
  menu_init(menu, MENU_NOVALUE, MENU_NOVALUE, MENU_NOVALUE);
  menu->selector = menu_add_submenu(menu, 0, 0, NULL, "return");
  {
    view_address = menu_add_intinput(menu, 0, 1, 16, 8, address_proc, NULL);
    struct menu_item *data_size = menu_add_option(menu, 9, 1,
                                                  "byte\0""halfword\0""word\0",
                                                  data_size_proc, NULL);
    menu_option_set(data_size, 2);
    view_data_size = 4;
    menu_add_button(menu, 18, 1, "<", prev_domain_proc, NULL);
    menu_add_button(menu, 20, 1, ">", next_domain_proc, NULL);
    view_domain_name = menu_add_static(menu, 22, 1, NULL, 0xC0C0C0);
    view_domain_name->text = malloc(32);
    struct gfx_texture *t_arrow = resource_get(RES_ICON_ARROW);
    view_pageup = menu_add_button_icon(menu, 0, 2, t_arrow, 0, 0xFFFFFF,
                                       page_up_proc, NULL);
    view_pagedown = menu_add_button_icon(menu, 2, 2, t_arrow, 1, 0xFFFFFF,
                                         page_down_proc, NULL);
    menu_add_static(menu, 9, 2, "0 1 2 3 4 5 6 7", 0xC0C0C0);
    for (int y = 0; y < MEM_VIEW_ROWS; ++y) {
      view_rows[y] = menu_add_static(menu, 0, 3 + y, NULL, 0xC0C0C0);
      view_rows[y]->text = malloc(9);
    }
    make_cells(menu);
    goto_domain(0);
  }
}