void plugin_cleanup(void) { ToolItem *item; if (!builder) return; gtk_widget_destroy(debug_item); gtk_widget_destroy(debug_panel); for (item = toolbar_items; item->index != -1; item++) gtk_widget_destroy(item->widget); /* shutdown */ tooltip_finalize(); program_finalize(); conterm_finalize(); registers_finalize(); inspect_finalize(); thread_finalize(); break_finalize(); memory_finalize(); menu_finalize(); views_finalize(); utils_finalize(); parse_finalize(); prefs_finalize(); debug_finalize(); gtk_widget_destroy(debug_statusbar); g_object_unref(builder); }
/** @copydoc widgetdata::menu_handle_func */ static int widget_menu_handle(widgetdata *widget, SDL_Event *event) { widgetdata *menu = create_menu(event->motion.x, event->motion.y, widget); widget_menu_standard_items(widget, menu); add_menuitem(menu, "Display >", &menu_network_graph_display, MENU_SUBMENU, 0); add_menuitem(menu, "Filters >", &menu_network_graph_filters, MENU_SUBMENU, 0); menu_finalize(menu); return 1; }
void menu_finalize(struct menu *parent) { struct menu *menu, *last_menu; struct symbol *sym; struct property *prop; struct expr *parentdep, *basedep, *dep, *dep2, **ep; sym = parent->sym; if (parent->list) { if (sym && sym_is_choice(sym)) { if (sym->type == S_UNKNOWN) { /* find the first choice value to find out choice type */ current_entry = parent; for (menu = parent->list; menu; menu = menu->next) { if (menu->sym && menu->sym->type != S_UNKNOWN) { menu_set_type(menu->sym->type); break; } } } if (parent->prompt && !expr_is_yes(parent->prompt->visible.expr)) { parent->visibility = expr_alloc_and (parent->visibility, parent->prompt->visible.expr); } /* set the type of the remaining choice values */ for (menu = parent->list; menu; menu = menu->next) { current_entry = menu; if (menu->sym && menu->sym->type == S_UNKNOWN) menu_set_type(sym->type); } parentdep = expr_alloc_symbol(sym); } else if (parent->prompt) parentdep = parent->prompt->visible.expr; else parentdep = parent->dep; for (menu = parent->list; menu; menu = menu->next) { basedep = expr_transform(menu->dep); basedep = expr_alloc_and(expr_copy(parentdep), basedep); basedep = expr_eliminate_dups(basedep); menu->dep = basedep; if (menu->sym) prop = menu->sym->prop; else prop = menu->prompt; for (; prop; prop = prop->next) { if (prop->menu != menu) continue; dep = expr_transform(prop->visible.expr); dep = expr_alloc_and(expr_copy(basedep), dep); dep = expr_eliminate_dups(dep); if (menu->sym && menu->sym->type != S_TRISTATE) dep = expr_trans_bool(dep); prop->visible.expr = dep; if (prop->type == P_SELECT) { struct symbol *es = prop_get_symbol(prop); es->rev_dep.expr = expr_alloc_or(es->rev_dep.expr, expr_alloc_and(expr_alloc_symbol(menu->sym), expr_copy(dep))); } } } for (menu = parent->list; menu; menu = menu->next) menu_finalize(menu); } else if (sym) { basedep = parent->prompt ? parent->prompt->visible.expr : NULL; basedep = expr_trans_compare(basedep, E_UNEQUAL, &symbol_no); basedep = expr_eliminate_dups(expr_transform(basedep)); last_menu = NULL; for (menu = parent->next; menu; menu = menu->next) { dep = menu->prompt ? menu->prompt->visible.expr : menu->dep; if (!expr_contains_symbol(dep, sym)) break; if (expr_depends_symbol(dep, sym)) goto next; dep = expr_trans_compare(dep, E_UNEQUAL, &symbol_no); dep = expr_eliminate_dups(expr_transform(dep)); dep2 = expr_copy(basedep); expr_eliminate_eq(&dep, &dep2); expr_free(dep); if (!expr_is_yes(dep2)) { expr_free(dep2); break; } expr_free(dep2); next: menu_finalize(menu); menu->parent = parent; last_menu = menu; } if (last_menu) { parent->list = parent->next; parent->next = last_menu->next; last_menu->next = NULL; } sym->dir_dep.expr = expr_alloc_or(sym->dir_dep.expr, parent->dep); } for (menu = parent->list; menu; menu = menu->next) { if (sym && sym_is_choice(sym) && menu->sym && !sym_is_choice_value(menu->sym)) { current_entry = menu; menu->sym->flags |= SYMBOL_CHOICEVAL; if (!menu->prompt) menu_warn(menu, "choice value must have a prompt"); for (prop = menu->sym->prop; prop; prop = prop->next) { if (prop->type == P_DEFAULT) prop_warn(prop, "defaults for choice " "values not supported"); if (prop->menu == menu) continue; if (prop->type == P_PROMPT && prop->menu->parent->sym != sym) prop_warn(prop, "choice value used outside its choice group"); } /* Non-tristate choice values of tristate choices must * depend on the choice being set to Y. The choice * values' dependencies were propagated to their * properties above, so the change here must be re- * propagated. */ if (sym->type == S_TRISTATE && menu->sym->type != S_TRISTATE) { basedep = expr_alloc_comp(E_EQUAL, sym, &symbol_yes); menu->dep = expr_alloc_and(basedep, menu->dep); for (prop = menu->sym->prop; prop; prop = prop->next) { if (prop->menu != menu) continue; prop->visible.expr = expr_alloc_and(expr_copy(basedep), prop->visible.expr); } } menu_add_symbol(P_CHOICE, sym, NULL); prop = sym_get_choice_prop(sym); for (ep = &prop->expr; *ep; ep = &(*ep)->left.expr) ; *ep = expr_alloc_one(E_LIST, NULL); (*ep)->right.sym = menu->sym; } if (menu->list && (!menu->prompt || !menu->prompt->text)) { for (last_menu = menu->list; ; last_menu = last_menu->next) { last_menu->parent = parent; if (!last_menu->next) break; } last_menu->next = menu->next; menu->next = menu->list; menu->list = NULL; } } if (sym && !(sym->flags & SYMBOL_WARNED)) { if (sym->type == S_UNKNOWN) menu_warn(parent, "config symbol defined without type"); if (sym_is_choice(sym) && !parent->prompt) menu_warn(parent, "choice must have a prompt"); /* Check properties connected to this symbol */ sym_check_prop(sym); sym->flags |= SYMBOL_WARNED; } if (sym && !sym_is_optional(sym) && parent->prompt) { sym->rev_dep.expr = expr_alloc_or(sym->rev_dep.expr, expr_alloc_and(parent->prompt->visible.expr, expr_alloc_symbol(&symbol_mod))); } }
void menu_finalize(struct menu *parent) { struct menu *menu, *last_menu; struct symbol *sym; struct property *prop; struct expr *parentdep, *basedep, *dep, *dep2, **ep; sym = parent->sym; if (parent->list) { if (sym && sym_is_choice(sym)) { /* find the first choice value and find out choice type */ for (menu = parent->list; menu; menu = menu->next) { if (menu->sym) { current_entry = parent; menu_set_type(menu->sym->type); current_entry = menu; menu_set_type(sym->type); break; } } parentdep = expr_alloc_symbol(sym); } else if (parent->prompt) { parentdep = parent->prompt->visible.expr; } else { parentdep = parent->dep; } for (menu = parent->list; menu; menu = menu->next) { basedep = expr_transform(menu->dep); basedep = expr_alloc_and(expr_copy(parentdep), basedep); basedep = expr_eliminate_dups(basedep); menu->dep = basedep; if (menu->sym) { prop = menu->sym->prop; } else { prop = menu->prompt; } for (; prop; prop = prop->next) { if (prop->menu != menu) { continue; } dep = expr_transform(prop->visible.expr); dep = expr_alloc_and(expr_copy(basedep), dep); dep = expr_eliminate_dups(dep); if (menu->sym && menu->sym->type != S_TRISTATE) { dep = expr_trans_bool(dep); } prop->visible.expr = dep; if (prop->type == P_SELECT) { struct symbol *es = prop_get_symbol(prop); es->rev_dep.expr = expr_alloc_or(es->rev_dep.expr, expr_alloc_and(expr_alloc_symbol(menu->sym), expr_copy(dep))); } } } for (menu = parent->list; menu; menu = menu->next) { menu_finalize(menu); } } else if (sym) { basedep = parent->prompt ? parent->prompt->visible.expr : NULL; basedep = expr_trans_compare(basedep, E_UNEQUAL, &symbol_no); basedep = expr_eliminate_dups(expr_transform(basedep)); last_menu = NULL; for (menu = parent->next; menu; menu = menu->next) { dep = menu->prompt ? menu->prompt->visible.expr : menu->dep; if (!expr_contains_symbol(dep, sym)) { break; } if (expr_depends_symbol(dep, sym)) { goto next; } dep = expr_trans_compare(dep, E_UNEQUAL, &symbol_no); dep = expr_eliminate_dups(expr_transform(dep)); dep2 = expr_copy(basedep); expr_eliminate_eq(&dep, &dep2); expr_free(dep); if (!expr_is_yes(dep2)) { expr_free(dep2); break; } expr_free(dep2); next: menu_finalize(menu); menu->parent = parent; last_menu = menu; } if (last_menu) { parent->list = parent->next; parent->next = last_menu->next; last_menu->next = NULL; } } for (menu = parent->list; menu; menu = menu->next) { if (sym && sym_is_choice(sym) && menu->sym) { menu->sym->flags |= SYMBOL_CHOICEVAL; if (!menu->prompt) { menu_warn(menu, "choice value must have a prompt"); } for (prop = menu->sym->prop; prop; prop = prop->next) { if (prop->type == P_PROMPT && prop->menu != menu) { prop_warn(prop, "choice values " "currently only support a " "single prompt"); } if (prop->type == P_DEFAULT) prop_warn(prop, "defaults for choice " "values not supported"); } current_entry = menu; menu_set_type(sym->type); menu_add_symbol(P_CHOICE, sym, NULL); prop = sym_get_choice_prop(sym); for (ep = &prop->expr; *ep; ep = &(*ep)->left.expr) ; *ep = expr_alloc_one(E_CHOICE, NULL); (*ep)->right.sym = menu->sym; } if (menu->list && (!menu->prompt || !menu->prompt->text)) { for (last_menu = menu->list; ; last_menu = last_menu->next) { last_menu->parent = parent; if (!last_menu->next) { break; } } last_menu->next = menu->next; menu->next = menu->list; menu->list = NULL; } } if (sym && !(sym->flags & SYMBOL_WARNED)) { if (sym->type == S_UNKNOWN) menu_warn(parent, "config symbol defined " "without type\n"); if (sym_is_choice(sym) && !parent->prompt) { menu_warn(parent, "choice must have a prompt\n"); } /* Check properties connected to this symbol */ sym_check_prop(sym); sym->flags |= SYMBOL_WARNED; } if (sym && !sym_is_optional(sym) && parent->prompt) { sym->rev_dep.expr = expr_alloc_or(sym->rev_dep.expr, expr_alloc_and(parent->prompt->visible.expr, expr_alloc_symbol(&symbol_mod))); } }
/** Handles highlighting of menuitems when the cursor is hovering over them. */ void widget_highlight_menu(widgetdata *widget) { widgetdata *tmp, *tmp2, *tmp3, *submenuwidget = NULL; _menu *menu = NULL, *tmp_menu = NULL; _menuitem *menuitem = NULL, *submenuitem = NULL; int visible, create_submenu = 0, x = 0, y = 0; /* Sanity check. Make sure widget is a menu. */ if (!widget || widget->sub_type != MENU_ID) { return; } /* Check to see if the cursor is hovering over a menuitem or a widget inside * it. * We don't need to go recursive here, just scan the immediate children. */ for (tmp = widget->inv; tmp; tmp = tmp->next) { visible = 0; /* Menuitem is being directly hovered over. Make the background visible * for visual feedback. */ if (tmp == widget_mouse_event.owner) { visible = 1; } else if (tmp->inv) { /* The cursor is hovering over something the menuitem contains. This * only needs to search the direct children, * as there should be nothing contained within the children. */ for (tmp2 = tmp->inv; tmp2; tmp2 = tmp2->next) { if (tmp2 == widget_mouse_event.owner) { /* The cursor was hovering over something inside the * menuitem. */ visible = 1; break; } } } /* Only do any real working if the state of the menuitem changed. */ if (tmp->hidden != visible) { continue; } menu = MENU(widget); menuitem = MENUITEM(tmp); /* Cursor has just started to hover over the menuitem. */ if (visible) { tmp->hidden = 0; /* If the highlighted menuitem is a submenu, we need to create a * submenu next to the menuitem. */ if (menuitem->menu_type == MENU_SUBMENU) { create_submenu = 1; submenuitem = menuitem; submenuwidget = tmp; x = tmp->x + widget->w - 4; y = tmp->y - (CONTAINER(widget))->outer_padding_top; } } else { /* Cursor no longer hovers over the menuitem. */ tmp->hidden = 1; /* Let's check if we need to remove the submenu. * Don't remove it if the cursor is hovering over the submenu * itself, * or a submenu of the submenu, etc. */ if (menuitem->menu_type == MENU_SUBMENU && menu->submenu) { /* This will for sure get the menu that the cursor is hovering * over. */ tmp2 = get_outermost_container(widget_mouse_event.owner); /* Just in case the 'for sure' part of the last comment turns * out to be incorrect... */ if (tmp2 && tmp2->sub_type == MENU_ID) { /* Loop through the submenus to see if we find a match for * the menu the cursor is hovering over. */ for (tmp_menu = menu; tmp_menu->submenu && tmp_menu->submenu != tmp2; tmp_menu = MENU(tmp_menu->submenu)) { } /* Remove any submenus related to menu if the menu * underneath the cursor is not a submenu of menu. */ if (!tmp_menu->submenu) { tmp2 = menu->submenu; while (tmp2) { tmp3 = (MENU(tmp2))->submenu; remove_widget_object(tmp2); tmp2 = tmp3; } menu->submenu = NULL; } else { /* Cursor is hovering over the submenu, so leave this * menuitem highlighted. */ tmp->hidden = 0; } } else { /* Cursor is not over a menu, so leave the menuitem containing * the submenu highlighted. * We want to keep the submenu open, which should reduce * annoyance if the user is not precise with the mouse. */ tmp->hidden = 0; } } } } /* If a submenu needs to be created, create it now. Make sure there can be * only one submenu open here. */ if (create_submenu && !menu->submenu) { tmp_menu = MENU(widget); tmp_menu->submenu = create_menu(x, y, tmp_menu->owner); if (submenuitem->menu_func_ptr) { submenuitem->menu_func_ptr(tmp_menu->owner, submenuwidget, NULL); } menu_finalize(tmp_menu->submenu); } }
void menu_finalize(struct menu *parent) { struct menu *menu, *last_menu; struct symbol *sym; struct property *prop; struct expr *parentdep, *basedep, *dep, *dep2; sym = parent->sym; if (parent->list) { if (sym && sym_is_choice(sym)) { /* find the first choice value and find out choice type */ for (menu = parent->list; menu; menu = menu->next) { if (menu->sym) { current_entry = parent; menu_set_type(menu->sym->type); current_entry = menu; menu_set_type(sym->type); break; } } parentdep = expr_alloc_symbol(sym); } else if (parent->prompt) parentdep = E_EXPR(parent->prompt->visible); else parentdep = parent->dep; for (menu = parent->list; menu; menu = menu->next) { basedep = expr_transform(menu->dep); basedep = expr_alloc_and(expr_copy(parentdep), basedep); basedep = expr_eliminate_dups(basedep); menu->dep = basedep; if (menu->sym) prop = menu->sym->prop; else prop = menu->prompt; for (; prop; prop = prop->next) { if (prop->menu != menu) continue; dep = expr_transform(E_EXPR(prop->visible)); dep = expr_alloc_and(expr_copy(basedep), dep); dep = expr_eliminate_dups(dep); if (menu->sym && menu->sym->type != S_TRISTATE) dep = expr_trans_bool(dep); E_EXPR(prop->visible) = dep; } } for (menu = parent->list; menu; menu = menu->next) menu_finalize(menu); } else if (sym && parent->prompt) { basedep = E_EXPR(parent->prompt->visible); basedep = expr_trans_compare(basedep, E_UNEQUAL, &symbol_no); basedep = expr_eliminate_dups(expr_transform(basedep)); last_menu = NULL; for (menu = parent->next; menu; menu = menu->next) { dep = menu->prompt ? E_EXPR(menu->prompt->visible) : menu->dep; if (!expr_contains_symbol(dep, sym)) break; if (expr_depends_symbol(dep, sym)) goto next; dep = expr_trans_compare(dep, E_UNEQUAL, &symbol_no); dep = expr_eliminate_dups(expr_transform(dep)); dep2 = expr_copy(basedep); expr_eliminate_eq(&dep, &dep2); expr_free(dep); if (!expr_is_yes(dep2)) { expr_free(dep2); break; } expr_free(dep2); next: menu_finalize(menu); menu->parent = parent; last_menu = menu; } if (last_menu) { parent->list = parent->next; parent->next = last_menu->next; last_menu->next = NULL; } } for (menu = parent->list; menu; menu = menu->next) { if (sym && sym_is_choice(sym) && menu->sym) { menu->sym->flags |= SYMBOL_CHOICEVAL; current_entry = menu; menu_set_type(sym->type); menu_add_prop(P_CHOICE, NULL, parent->sym, NULL); prop = sym_get_choice_prop(parent->sym); //dep = expr_alloc_one(E_CHOICE, dep); //dep->right.sym = menu->sym; prop->dep = expr_alloc_one(E_CHOICE, prop->dep); prop->dep->right.sym = menu->sym; } if (menu->list && (!menu->prompt || !menu->prompt->text)) { for (last_menu = menu->list;; last_menu = last_menu->next) { last_menu->parent = parent; if (!last_menu->next) break; } last_menu->next = menu->next; menu->next = menu->list; menu->list = NULL; } } }
void menu_finalize(struct menu *parent) { struct menu *menu, *last_menu; struct symbol *sym; struct property *prop; struct expr *parentdep, *basedep, *dep, *dep2, **ep; sym = parent->sym; if (parent->list) { /* * This menu node has children. We (recursively) process them * and propagate parent dependencies before moving on. */ if (sym && sym_is_choice(sym)) { if (sym->type == S_UNKNOWN) { /* find the first choice value to find out choice type */ current_entry = parent; for (menu = parent->list; menu; menu = menu->next) { if (menu->sym && menu->sym->type != S_UNKNOWN) { menu_set_type(menu->sym->type); break; } } } /* set the type of the remaining choice values */ for (menu = parent->list; menu; menu = menu->next) { current_entry = menu; if (menu->sym && menu->sym->type == S_UNKNOWN) menu_set_type(sym->type); } /* * Use the choice itself as the parent dependency of * the contained items. This turns the mode of the * choice into an upper bound on the visibility of the * choice value symbols. */ parentdep = expr_alloc_symbol(sym); } else if (parent->prompt) /* Menu node for 'menu' */ parentdep = parent->prompt->visible.expr; else /* Menu node for 'if' */ parentdep = parent->dep; /* For each child menu node... */ for (menu = parent->list; menu; menu = menu->next) { /* * Propagate parent dependencies to the child menu * node, also rewriting and simplifying expressions */ basedep = rewrite_m(menu->dep); basedep = expr_transform(basedep); basedep = expr_alloc_and(expr_copy(parentdep), basedep); basedep = expr_eliminate_dups(basedep); menu->dep = basedep; if (menu->sym) /* * Note: For symbols, all prompts are included * too in the symbol's own property list */ prop = menu->sym->prop; else /* * For non-symbol menu nodes, we just need to * handle the prompt */ prop = menu->prompt; /* For each property... */ for (; prop; prop = prop->next) { if (prop->menu != menu) /* * Two possibilities: * * 1. The property lacks dependencies * and so isn't location-specific, * e.g. an 'option' * * 2. The property belongs to a symbol * defined in multiple locations and * is from some other location. It * will be handled there in that * case. * * Skip the property. */ continue; /* * Propagate parent dependencies to the * property's condition, rewriting and * simplifying expressions at the same time */ dep = rewrite_m(prop->visible.expr); dep = expr_transform(dep); dep = expr_alloc_and(expr_copy(basedep), dep); dep = expr_eliminate_dups(dep); if (menu->sym && menu->sym->type != S_TRISTATE) dep = expr_trans_bool(dep); prop->visible.expr = dep; /* * Handle selects and implies, which modify the * dependencies of the selected/implied symbol */ if (prop->type == P_SELECT) { struct symbol *es = prop_get_symbol(prop); es->rev_dep.expr = expr_alloc_or(es->rev_dep.expr, expr_alloc_and(expr_alloc_symbol(menu->sym), expr_copy(dep))); } else if (prop->type == P_IMPLY) { struct symbol *es = prop_get_symbol(prop); es->implied.expr = expr_alloc_or(es->implied.expr, expr_alloc_and(expr_alloc_symbol(menu->sym), expr_copy(dep))); } } } if (sym && sym_is_choice(sym)) expr_free(parentdep); /* * Recursively process children in the same fashion before * moving on */ for (menu = parent->list; menu; menu = menu->next) menu_finalize(menu); } else if (sym) { /* * Automatic submenu creation. If sym is a symbol and A, B, C, * ... are consecutive items (symbols, menus, ifs, etc.) that * all depend on sym, then the following menu structure is * created: * * sym * +-A * +-B * +-C * ... * * This also works recursively, giving the following structure * if A is a symbol and B depends on A: * * sym * +-A * | +-B * +-C * ... */ basedep = parent->prompt ? parent->prompt->visible.expr : NULL; basedep = expr_trans_compare(basedep, E_UNEQUAL, &symbol_no); basedep = expr_eliminate_dups(expr_transform(basedep)); /* Examine consecutive elements after sym */ last_menu = NULL; for (menu = parent->next; menu; menu = menu->next) { dep = menu->prompt ? menu->prompt->visible.expr : menu->dep; if (!expr_contains_symbol(dep, sym)) /* No dependency, quit */ break; if (expr_depends_symbol(dep, sym)) /* Absolute dependency, put in submenu */ goto next; /* * Also consider it a dependency on sym if our * dependencies contain sym and are a "superset" of * sym's dependencies, e.g. '(sym || Q) && R' when sym * depends on R. * * Note that 'R' might be from an enclosing menu or if, * making this a more common case than it might seem. */ dep = expr_trans_compare(dep, E_UNEQUAL, &symbol_no); dep = expr_eliminate_dups(expr_transform(dep)); dep2 = expr_copy(basedep); expr_eliminate_eq(&dep, &dep2); expr_free(dep); if (!expr_is_yes(dep2)) { /* Not superset, quit */ expr_free(dep2); break; } /* Superset, put in submenu */ expr_free(dep2); next: menu_finalize(menu); menu->parent = parent; last_menu = menu; } expr_free(basedep); if (last_menu) { parent->list = parent->next; parent->next = last_menu->next; last_menu->next = NULL; } sym->dir_dep.expr = expr_alloc_or(sym->dir_dep.expr, parent->dep); } for (menu = parent->list; menu; menu = menu->next) { if (sym && sym_is_choice(sym) && menu->sym && !sym_is_choice_value(menu->sym)) { current_entry = menu; menu->sym->flags |= SYMBOL_CHOICEVAL; if (!menu->prompt) menu_warn(menu, "choice value must have a prompt"); for (prop = menu->sym->prop; prop; prop = prop->next) { if (prop->type == P_DEFAULT) prop_warn(prop, "defaults for choice " "values not supported"); if (prop->menu == menu) continue; if (prop->type == P_PROMPT && prop->menu->parent->sym != sym) prop_warn(prop, "choice value used outside its choice group"); } /* Non-tristate choice values of tristate choices must * depend on the choice being set to Y. The choice * values' dependencies were propagated to their * properties above, so the change here must be re- * propagated. */ if (sym->type == S_TRISTATE && menu->sym->type != S_TRISTATE) { basedep = expr_alloc_comp(E_EQUAL, sym, &symbol_yes); menu->dep = expr_alloc_and(basedep, menu->dep); for (prop = menu->sym->prop; prop; prop = prop->next) { if (prop->menu != menu) continue; prop->visible.expr = expr_alloc_and(expr_copy(basedep), prop->visible.expr); } } menu_add_symbol(P_CHOICE, sym, NULL); prop = sym_get_choice_prop(sym); for (ep = &prop->expr; *ep; ep = &(*ep)->left.expr) ; *ep = expr_alloc_one(E_LIST, NULL); (*ep)->right.sym = menu->sym; } /* * This code serves two purposes: * * (1) Flattening 'if' blocks, which do not specify a submenu * and only add dependencies. * * (Automatic submenu creation might still create a submenu * from an 'if' before this code runs.) * * (2) "Undoing" any automatic submenus created earlier below * promptless symbols. * * Before: * * A * if ... (or promptless symbol) * +-B * +-C * D * * After: * * A * if ... (or promptless symbol) * B * C * D */ if (menu->list && (!menu->prompt || !menu->prompt->text)) { for (last_menu = menu->list; ; last_menu = last_menu->next) { last_menu->parent = parent; if (!last_menu->next) break; } last_menu->next = menu->next; menu->next = menu->list; menu->list = NULL; } } if (sym && !(sym->flags & SYMBOL_WARNED)) { if (sym->type == S_UNKNOWN) menu_warn(parent, "config symbol defined without type"); if (sym_is_choice(sym) && !parent->prompt) menu_warn(parent, "choice must have a prompt"); /* Check properties connected to this symbol */ sym_check_prop(sym); sym->flags |= SYMBOL_WARNED; } /* * For non-optional choices, add a reverse dependency (corresponding to * a select) of '<visibility> && m'. This prevents the user from * setting the choice mode to 'n' when the choice is visible. * * This would also work for non-choice symbols, but only non-optional * choices clear SYMBOL_OPTIONAL as of writing. Choices are implemented * as a type of symbol. */ if (sym && !sym_is_optional(sym) && parent->prompt) { sym->rev_dep.expr = expr_alloc_or(sym->rev_dep.expr, expr_alloc_and(parent->prompt->visible.expr, expr_alloc_symbol(&symbol_mod))); } }