AdvancedSearchButton::AdvancedSearchButton(QWidget *parent) : ComboToolButton(parent) { m_edit = NULL; setIcon(QIcon(":/images/res/adv_search.png")); setToolTip(tr("Search with advanced parameters")); QMenu * old_menu = this->menu(); m_searchWidget = new YoutubeSearchWidget(this); setMenu(new WidgetMenu(m_searchWidget,this)); if (old_menu != NULL) delete old_menu; connect(this,SIGNAL(released()),this,SLOT(search_triggered())); connect(m_searchWidget,SIGNAL(search_requested(const QString &, const QString &, const QString &, const QString &, YoutubeOrderBy, YoutubeTime)), this,SLOT(on_search_requested(const QString &, const QString &, const QString &, const QString &, YoutubeOrderBy, YoutubeTime))); connect(menu(),SIGNAL(aboutToShow()),this,SLOT(menu_up())); connect(m_searchWidget,SIGNAL(previousTermsClicked()),this,SLOT(on_previous_terms_clicked())); }
int main(int ac, char *av[]){ static struct termios origt,newt; volatile char c; printf("Welcome to the menu system\n"); if( tcgetattr(STDIN_FILENO,&origt) < 0 ) gtfo("tcgetattr failed!\n"); newt = origt; newt.c_lflag &= ~(ICANON); if( tcsetattr(STDIN_FILENO, TCSANOW, &newt) < 0 ){ tcsetattr(STDIN_FILENO, TCSANOW, &origt); gtfo("tcsetattr failed!\n"); } menu *m1 = newMenu("Ultimate control",3); m1->items[0] = *newItem("Item 1", &item1); m1->items[1] = *newItem("Item 2", &item2); m1->items[2] = *newItem("Item 3", &item3); // Do some useful shit while(1){ c = getchar(); if( c == 'q' ) break; switch(c){ case 'j': menu_down(m1); break; case 'k': menu_up(m1); break; case 'e': // execute menu_execute(m1); break; } } // Done with useful shit tcsetattr(STDIN_FILENO, TCSANOW, &origt); printf("We're done, bye!\n"); }
void processa_menu(Jogo* jogo, Menu* menu, ALLEGRO_EVENT ev){ if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) jogo->sair = true; else if (ev.type == ALLEGRO_EVENT_TIMER) jogo->redraw = true; else if (ev.type == ALLEGRO_EVENT_KEY_DOWN) switch (ev.keyboard.keycode){ case ALLEGRO_KEY_DOWN: menu_down(menu); break; case ALLEGRO_KEY_UP: menu_up(menu); break; case ALLEGRO_KEY_SPACE: case ALLEGRO_KEY_ENTER: menu_enter(menu); break; } }
void menu_print(void) { int8_t brother; // affiche le pere printf("*****************************************\r\n"); printf("%s\r\n",menu_txt(menu_up(menu_current()))); menu_init_brother_list(); while( (brother=menu_get_next_brother_in_list()) != -1 ) { if(menu_current() == brother) printf("-> %s%s\r\n",(menu_is_leaf(brother)?"* ":"> "),menu_txt(brother)); else printf(" %s%s\r\n",(menu_is_leaf(brother)?"* ":"> "),menu_txt(brother)); } }
void menu_control(uint8_t c) { if(c == '0') menu_goto(menu_left(menu_current())); else if(c=='8') menu_goto(menu_right(menu_current())); else if(c=='*') { menu_goto(menu_up(menu_current())); if(menu_current() == 0) menu_goto(menu_down(menu_current())); } else if(c=='#') { if(menu_is_leaf(menu_current())) menu_action(); else menu_goto(menu_down(menu_current())); } menu_print(); }
void menu_class::update() { set_menu_delay(5); //i need to use the key proxy...i gotta improve it first tho if (key[KEY_UP]) { while (key[KEY_UP]) {}//only do action once key is released menu_up(); } else if (key[KEY_DOWN]) { while (key[KEY_DOWN]) {}//only do action once key is released menu_down(); } if (key[KEY_LEFT]) { while (key[KEY_LEFT]) {}//only do action once key is released menu_dec(); } else if (key[KEY_RIGHT]) { while (key[KEY_RIGHT]) {}//only do action once key is released menu_inc(); } MainApp::Instance()->viewPathInfo = setToggleBoundries(0); MainApp::Instance()->viewClock = setToggleBoundries(1); MainApp::Instance()->viewWorkoutTimer = setToggleBoundries(2); MainApp::Instance()->useImageMemory = setToggleBoundries(3); MainApp::Instance()->dirSelectionForDisplay = set_boundries(4, 1, 3); MainApp::Instance()->imageDisplayTimeLength = set_boundries(5, 3, 99); MainApp::Instance()->imageMemAmt = set_boundries(6, 0, 100); }
int main( int argc, char *argv[] ) { #ifdef __APPLE__ char lofasz[1024]; getwd(lofasz); printf("%s\n", lofasz); chdir(query_resource_directory()); getwd(lofasz); printf("%s\n", lofasz); #elif defined __HAIKU__ chdir(dirname(argv[0])); #endif #ifdef __PSP__ psp_init( ); #endif if( init() ) { BOOL done, needrender, jletgoh, jletgov; paused = FALSE; jletgoh = FALSE; jletgov = FALSE; SDL_AddTimer( FPSTIME, timing, 0 ); done = FALSE; needrender = FALSE; while( !done ) { SDL_Event event; SDL_WaitEvent( &event ); do { switch( event.type ) { case SDL_JOYAXISMOTION: switch( what_are_we_doing ) { case WAWD_GAME: switch( event.jaxis.axis ) { case 0: if( event.jaxis.value < -3200 ) { jleft = TRUE; jright = FALSE; } else if( event.jaxis.value > 3200 ) { jleft = FALSE; jright = TRUE; } else { jleft = FALSE; jright = FALSE; } break; } gleft = pleft || jleft; gright = pright || jright; break; case WAWD_MENU: switch( event.jaxis.axis ) { case 0: if( event.jaxis.value < -3200 ) { if( !jletgoh ) menu_left(); jletgoh = TRUE; } else if( event.jaxis.value > 3200 ) { if( !jletgoh ) menu_right(); jletgoh = TRUE; } else { jletgoh = FALSE; } break; case 1: if( event.jaxis.value < -3200 ) { if( !jletgov ) menu_up(); jletgov = TRUE; } else if( event.jaxis.value > 3200 ) { if( !jletgov ) menu_down(); jletgov = TRUE; } else { jletgov = FALSE; } break; } break; } break; case SDL_JOYBUTTONDOWN: switch( what_are_we_doing ) { case WAWD_GAME: switch( event.jbutton.button ) { case 0: jjump = TRUE; gjump = TRUE; break; } break; } break; case SDL_JOYBUTTONUP: switch( what_are_we_doing ) { case WAWD_GAME: switch( event.jbutton.button ) { case 0: jjump = FALSE; gjump = pjump; break; case 1: spacehit = TRUE; break; case 2: enterhit = TRUE; break; } break; case WAWD_TITLES: go_menus(); break; case WAWD_MENU: done |= menu_do(); break; case WAWD_ENDING: if( endingstate < 9 ) endingstate = 11; break; } break; case SDL_MOUSEMOTION: mousx = event.motion.x/2; mousy = event.motion.y/2; break; case SDL_KEYDOWN: switch( what_are_we_doing ) { case WAWD_TITLES: break; case WAWD_MENU: break; case WAWD_GAME: if( ( event.key.keysym.sym == keyleft ) || ( event.key.keysym.sym == keyleft2 ) ) { pleft = TRUE; gleft = TRUE; break; } if( ( event.key.keysym.sym == keyright ) || ( event.key.keysym.sym == keyright2 ) ) { pright = TRUE; gright = TRUE; break; } if( ( event.key.keysym.sym == keyjump ) || ( event.key.keysym.sym == keyjump2 ) ) { pjump = TRUE; gjump = TRUE; break; } if( ( event.key.keysym.sym == keyuse ) || ( event.key.keysym.sym == keyuse2 ) ) { spacehit = TRUE; break; } if( ( event.key.keysym.sym == keyhint ) || ( event.key.keysym.sym == keyhint2 ) ) { enterhit = TRUE; break; } switch( event.key.keysym.sym ) { /* case 's': case 'S': { FILE *f; f = fopen( "deleteme.tmp", "wb" ); if( !f ) break; fprintf( f, "%d %d", gid.x, gid.y ); fclose( f ); } break; case 'l': case 'L': { FILE *f; int x, y; f = fopen( "deleteme.tmp", "rb" ); if( !f ) break; if( fscanf( f, "%d %d", &x, &y ) == 2 ) { gid.x = x; gid.px = x>>8; gid.y = y; gid.py = y>>8; } fclose( f ); fgx = gid.px-160; fgy = gid.py-140; } break; */ case SDLK_F11: case SDLK_DELETE: // Amiga keyboards have no F11, so also use DEL if( musicon ) { musicon = FALSE; if( moozak ) Mix_FadeOutMusic( 500 ); } else { musicon = TRUE; if( moozak ) Mix_FadeInMusic( moozak, -1, 500 ); } break; case SDLK_F12: case SDLK_HELP: // Amiga keyboards have no F12, so also use HELP paused = !paused; if( paused ) giddy_say( "Paused" ); break; default: break; } break; } break; case SDL_KEYUP: switch( what_are_we_doing ) { case WAWD_ENDING: if( endingstate < 9 ) endingstate = 11; break; case WAWD_TITLES: go_menus(); break; case WAWD_DEFINE_A_KEY: define_a_key( event.key.keysym.sym ); break; case WAWD_MENU: switch( event.key.keysym.sym ) { case SDLK_UP: menu_up(); break; case SDLK_DOWN: menu_down(); break; case SDLK_LEFT: menu_left(); break; case SDLK_RIGHT: menu_right(); break; case SDLK_RETURN: case SDLK_SPACE: done |= menu_do(); break; case SDLK_ESCAPE: done = TRUE; break; default: if( ( event.key.keysym.sym == keyjump ) || ( event.key.keysym.sym == keyjump2 ) || ( event.key.keysym.sym == keyhint ) || ( event.key.keysym.sym == keyhint2 ) || ( event.key.keysym.sym == keyuse ) || ( event.key.keysym.sym == keyuse2 ) ) { done |= menu_do(); break; } break; } break; case WAWD_GAME: if( ( event.key.keysym.sym == keyleft ) || ( event.key.keysym.sym == keyleft2 ) ) { pleft = FALSE; gleft = jleft; break; } if( ( event.key.keysym.sym == keyright ) || ( event.key.keysym.sym == keyright2 ) ) { pright = FALSE; gright = jright; break; } if( ( event.key.keysym.sym == keyjump ) || ( event.key.keysym.sym == keyjump2 ) ) { pjump = FALSE; gjump = jjump; break; } switch( event.key.keysym.sym ) { case SDLK_ESCAPE: titlestate = 0; what_are_we_doing = WAWD_TITLES; break; default: break; } break; } break; case SDL_QUIT: done = TRUE; break; case SDL_USEREVENT: needrender = TRUE; break; } } while( SDL_PollEvent( &event ) ); if( needrender ) { needrender = FALSE; switch( what_are_we_doing ) { case WAWD_TITLES: case WAWD_MENU: case WAWD_DEFINE_A_KEY: done |= render_titles(); break; case WAWD_GAME: done |= render(); break; case WAWD_ENDING: done |= render_ending(); break; } } } } shut(); return 0; }
int main(int argc, char** argv) { #define SIZE 5 queue_t queue; uint8_t data[SIZE]; uint8_t i, ch; uint8_t running; menu_t menu1; nmenu_t menu2; queue_init(&queue,SIZE,data); #if 0 for (i=1; i<8; i++) queue_push(&queue, i); while (queue_some(queue)) { printf("%d\n", queue_pop(&queue)); } #endif #if 0 running = 1; menu_init(&menu1, menu1data, 3); while (running) { ch = getchar(); printf("%c %d\n", ch, ch); switch (ch) { case '1': menu_up(&menu1); break; case '2': menu_down(&menu1); break; case '3': menu_select(&menu1); break; case 'q': running=0; break; } } #endif running = 1; nmenu_init(&menu2, 4, 1,2,3,4); while (running) { ch = getchar(); //printf("%c %d\n", ch, ch); switch (ch) { case '1': nmenu_up(&menu2); break; case '2': nmenu_down(&menu2); break; case '3': if (nmenu_select(&menu2) == MENU_DONE) { running=0; } break; case 'q': running=0; break; } } }
int save_map(){ int i = 0, j = 115, tru = 1; char Key; buffer[0] = '\0'; int x1 = 100, y1 = 2, x2 = 145, y2 = 17, min = 115, max = 130, mv = 8, ind1 = 4; FILE *saved_maps; print_border(y1, x1, y2, x2); mvprintw(y1 + 1, x1 + 15, " S A V E M A P A S"); mvprintw(y1 + 6, x1 + 2, " Map Name : _______________"); mvprintw(y1 + 13, x1 + 2, "ESC : Return to main menu "); attron(COLOR_WHITE | A_REVERSE); mvprintw(y1 + 11, x1 + 1, " Max. 15 characters(letters & num allowed!)"); attroff(COLOR_WHITE | A_REVERSE); refresh(); while (tru) { switch (Key = getch()){ case KEY_UP: case KEY_DOWN: case KEY_LEFT: case KEY_RIGHT: break; case ENTER:if (buffer[0] == '\0') name_it(); else tru = check_if_legit(buffer); break; default: if (j < max) { buffer[i++] = Key; buffer[i] = '\0'; mvaddch(y1 + 6, j++, Key); }; refresh(); break; case BACKSPACE: if (j > min) { buffer[--i] = '\0'; mvaddch(y1 + 6, --j, '_'); }; refresh(); break; case ESC: delete_menu(y1, x1, y2, x2); return 1; break; } } buffer[i] = '.'; buffer[i + 1] = buffer[i + 3] = 't'; buffer[i + 2] = 'x'; buffer[i + 4] = '\0'; save_it(); if (!(saved_maps = fopen("saved_maps.txt", "r+"))) saved_maps = fopen("saved_maps.txt", "w"); i = 0; while ((Key = fgetc(saved_maps)) != EOF){ // does this map already exist in the file? while (Key == buffer[i]) { Key = fgetc(saved_maps); i++; } if (i == strlen(buffer)) break; else i = 0; } if (i == strlen(buffer)) fclose(saved_maps); else // if it does->do nothing, if it doesn't, then save it in the file; { fprintf(saved_maps, "%s\n", buffer); fclose(saved_maps); } delete_menu(y1, x1, y2, x2); print_border(y1, x1, y2, x2); mvprintw(y1 + 4, x1 + 2, " Continue with editting this map?"); attron(COLOR_PAIR(8)); mvprintw(y1 + 6, x1 + 18, " Yes "); attroff(COLOR_PAIR(8)); mvprintw(y1 + 8, x1 + 18, " No "); refresh(); while (1){ switch (getch()){ case KEY_UP: menu_up(&mv, y1 + 6, &ind1, x1 + 18); break; case KEY_DOWN: menu_down(&mv, y1 + 8, &ind1, x1 + 18); break; case ENTER: if (mv == 8) { delete_menu(y1, x1, y2, x2); return 0; } else { delete_menu(y1, x1, y2, x2); return 1; } break; } } }