static void consumer_work_stop( mlt_consumer self ) { // Make sure we're running if ( self->started ) { // Inform thread to stop self->ahead = 0; // Broadcast to the queue condition in case it's waiting pthread_mutex_lock( &self->queue_mutex ); pthread_cond_broadcast( &self->queue_cond ); pthread_mutex_unlock( &self->queue_mutex ); // Broadcast to the put condition in case it's waiting pthread_mutex_lock( &self->put_mutex ); pthread_cond_broadcast( &self->put_cond ); pthread_mutex_unlock( &self->put_mutex ); // Broadcast to the done condition in case it's waiting pthread_mutex_lock( &self->done_mutex ); pthread_cond_broadcast( &self->done_cond ); pthread_mutex_unlock( &self->done_mutex ); // Join the threads pthread_t *thread; while ( ( thread = mlt_deque_pop_back( self->worker_threads ) ) ) pthread_join( *thread, NULL ); // Deallocate the array of threads if ( self->threads ) free( self->threads ); // Indicate that worker threads no longer running self->started = 0; // Destroy the mutexes pthread_mutex_destroy( &self->queue_mutex ); pthread_mutex_destroy( &self->done_mutex ); // Destroy the conditions pthread_cond_destroy( &self->queue_cond ); pthread_cond_destroy( &self->done_cond ); // Wipe the queues while ( mlt_deque_count( self->queue ) ) mlt_frame_close( mlt_deque_pop_back( self->queue ) ); // Close the queues mlt_deque_close( self->queue ); mlt_deque_close( self->worker_threads ); } }
dv_decoder_t *dv_decoder_alloc( ) { // We'll return a dv_decoder dv_decoder_t *this = NULL; // Lock the mutex pthread_mutex_lock( &decoder_lock ); // Create the properties if necessary if ( dv_decoders == NULL ) { // Create the properties dv_decoders = mlt_properties_new( ); // Create the stack mlt_properties_set_data( dv_decoders, "stack", mlt_deque_init( ), 0, ( mlt_destructor )mlt_deque_close, NULL ); // Register the properties for clean up mlt_factory_register_for_clean_up( dv_decoders, ( mlt_destructor )mlt_properties_close ); } // Now try to obtain a decoder if ( dv_decoders != NULL ) { // Obtain the stack mlt_deque stack = mlt_properties_get_data( dv_decoders, "stack", NULL ); // Pop the top of the stack this = mlt_deque_pop_back( stack ); // Create a new decoder if none available if ( this == NULL ) { // We'll need a unique property ID for this char label[ 256 ]; // Configure the decoder this = dv_decoder_new( FALSE, FALSE, FALSE ); this->quality = DV_QUALITY_COLOR | DV_QUALITY_AC_2; this->audio->arg_audio_emphasis = 2; dv_set_audio_correction( this, DV_AUDIO_CORRECT_AVERAGE ); dv_set_error_log( this, NULL ); // Register it with the properties to ensure clean up sprintf( label, "%p", this ); mlt_properties_set_data( dv_decoders, label, this, 0, ( mlt_destructor )dv_decoder_free, NULL ); } } // Unlock the mutex pthread_mutex_unlock( &decoder_lock ); return this; }
void mlt_consumer_purge( mlt_consumer self ) { if ( self && self->ahead ) { pthread_mutex_lock( &self->queue_mutex ); while ( mlt_deque_count( self->queue ) ) mlt_frame_close( mlt_deque_pop_back( self->queue ) ); pthread_cond_broadcast( &self->queue_cond ); pthread_mutex_unlock( &self->queue_mutex ); } }
void mlt_frame_replace_image( mlt_frame self, uint8_t *image, mlt_image_format format, int width, int height ) { // Remove all items from the stack while( mlt_deque_pop_back( self->stack_image ) ) ; // Update the information mlt_properties_set_data( MLT_FRAME_PROPERTIES( self ), "image", image, 0, NULL, NULL ); mlt_properties_set_int( MLT_FRAME_PROPERTIES( self ), "width", width ); mlt_properties_set_int( MLT_FRAME_PROPERTIES( self ), "height", height ); mlt_properties_set_int( MLT_FRAME_PROPERTIES( self ), "format", format ); self->get_alpha_mask = NULL; }
void consumer_purge( mlt_consumer parent ) { consumer_sdl self = parent->child; if ( self->running ) { pthread_mutex_lock( &self->video_mutex ); while ( mlt_deque_count( self->queue ) ) mlt_frame_close( mlt_deque_pop_back( self->queue ) ); self->is_purge = 1; pthread_cond_broadcast( &self->video_cond ); pthread_mutex_unlock( &self->video_mutex ); } }
void mlt_frame_close( mlt_frame self ) { if ( self != NULL && mlt_properties_dec_ref( MLT_FRAME_PROPERTIES( self ) ) <= 0 ) { mlt_deque_close( self->stack_image ); mlt_deque_close( self->stack_audio ); while( mlt_deque_peek_back( self->stack_service ) ) mlt_service_close( mlt_deque_pop_back( self->stack_service ) ); mlt_deque_close( self->stack_service ); mlt_properties_close( &self->parent ); free( self ); } }
static void destroy_data_queue( void *arg ) { if ( arg != NULL ) { // Assign the correct type mlt_deque queue = arg; // Iterate through each item and destroy them while ( mlt_deque_peek_front( queue ) != NULL ) mlt_properties_close( mlt_deque_pop_back( queue ) ); // Close the deque mlt_deque_close( queue ); } }
void stop() { // Stop the audio and video output streams immediately if ( m_deckLinkOutput ) { m_deckLinkOutput->StopScheduledPlayback( 0, 0, 0 ); m_deckLinkOutput->DisableAudioOutput(); m_deckLinkOutput->DisableVideoOutput(); } while ( mlt_deque_count( m_videoFrameQ ) ) { m_videoFrame = (IDeckLinkMutableVideoFrame*) mlt_deque_pop_back( m_videoFrameQ ); m_videoFrame->Release(); } m_videoFrame = 0; if ( m_fifo ) sample_fifo_close( m_fifo ); }
void consumer_purge( mlt_consumer parent ) { consumer_sdl self = parent->child; if ( self->running ) { pthread_mutex_lock( &self->video_mutex ); mlt_frame frame = MLT_FRAME( mlt_deque_peek_back( self->queue ) ); // When playing rewind or fast forward then we need to keep one // frame in the queue to prevent playback stalling. double speed = frame? mlt_properties_get_double( MLT_FRAME_PROPERTIES(frame), "_speed" ) : 0; int n = ( speed == 0.0 || speed == 1.0 ) ? 0 : 1; while ( mlt_deque_count( self->queue ) > n ) mlt_frame_close( mlt_deque_pop_back( self->queue ) ); self->is_purge = 1; pthread_cond_broadcast( &self->video_cond ); pthread_mutex_unlock( &self->video_mutex ); } }
void stop() { if ( !m_started ) return; m_started = false; // Release the wait in getFrame pthread_mutex_lock( &m_mutex ); pthread_cond_broadcast( &m_condition ); pthread_mutex_unlock( &m_mutex ); m_decklinkInput->StopStreams(); m_decklinkInput->DisableVideoInput(); m_decklinkInput->DisableAudioInput(); // Cleanup queue pthread_mutex_lock( &m_mutex ); while ( mlt_frame frame = (mlt_frame) mlt_deque_pop_back( m_queue ) ) mlt_frame_close( frame ); pthread_mutex_unlock( &m_mutex ); }
static void consumer_read_ahead_stop( mlt_consumer self ) { // Make sure we're running if ( self->started ) { // Inform thread to stop self->ahead = 0; // Broadcast to the condition in case it's waiting pthread_mutex_lock( &self->queue_mutex ); pthread_cond_broadcast( &self->queue_cond ); pthread_mutex_unlock( &self->queue_mutex ); // Broadcast to the put condition in case it's waiting pthread_mutex_lock( &self->put_mutex ); pthread_cond_broadcast( &self->put_cond ); pthread_mutex_unlock( &self->put_mutex ); // Join the thread pthread_join( self->ahead_thread, NULL ); self->started = 0; // Destroy the frame queue mutex pthread_mutex_destroy( &self->queue_mutex ); // Destroy the condition pthread_cond_destroy( &self->queue_cond ); // Wipe the queue while ( mlt_deque_count( self->queue ) ) mlt_frame_close( mlt_deque_pop_back( self->queue ) ); // Close the queue mlt_deque_close( self->queue ); } }
static void *consumer_thread( void *arg ) { // Identify the arg consumer_sdl self = arg; // Get the consumer mlt_consumer consumer = &self->parent; // Get the properties mlt_properties consumer_props = MLT_CONSUMER_PROPERTIES( consumer ); // Video thread pthread_t thread; // internal intialization int init_audio = 1; int init_video = 1; mlt_frame frame = NULL; mlt_properties properties = NULL; int duration = 0; int64_t playtime = 0; struct timespec tm = { 0, 100000 }; // int last_position = -1; pthread_mutex_lock( &self->refresh_mutex ); self->refresh_count = 0; pthread_mutex_unlock( &self->refresh_mutex ); // Loop until told not to while( self->running ) { // Get a frame from the attached producer frame = mlt_consumer_rt_frame( consumer ); // Ensure that we have a frame if ( frame ) { // Get the frame properties properties = MLT_FRAME_PROPERTIES( frame ); // Get the speed of the frame double speed = mlt_properties_get_double( properties, "_speed" ); // Get refresh request for the current frame int refresh = mlt_properties_get_int( consumer_props, "refresh" ); // Clear refresh mlt_events_block( consumer_props, consumer_props ); mlt_properties_set_int( consumer_props, "refresh", 0 ); mlt_events_unblock( consumer_props, consumer_props ); // Play audio init_audio = consumer_play_audio( self, frame, init_audio, &duration ); // Determine the start time now if ( self->playing && init_video ) { // Create the video thread pthread_create( &thread, NULL, video_thread, self ); // Video doesn't need to be initialised any more init_video = 0; } // Set playtime for this frame mlt_properties_set_int( properties, "playtime", playtime ); while ( self->running && speed != 0 && mlt_deque_count( self->queue ) > 15 ) nanosleep( &tm, NULL ); // Push this frame to the back of the queue if ( self->running && speed ) { pthread_mutex_lock( &self->video_mutex ); mlt_deque_push_back( self->queue, frame ); pthread_cond_broadcast( &self->video_cond ); pthread_mutex_unlock( &self->video_mutex ); // Calculate the next playtime playtime += ( duration * 1000 ); } else if ( self->running ) { pthread_mutex_lock( &self->refresh_mutex ); if ( refresh == 0 && self->refresh_count <= 0 ) { consumer_play_video( self, frame ); pthread_cond_wait( &self->refresh_cond, &self->refresh_mutex ); } mlt_frame_close( frame ); self->refresh_count --; pthread_mutex_unlock( &self->refresh_mutex ); } else { mlt_frame_close( frame ); frame = NULL; } // Optimisation to reduce latency if ( frame && speed == 1.0 ) { // TODO: disabled due to misbehavior on parallel-consumer // if ( last_position != -1 && last_position + 1 != mlt_frame_get_position( frame ) ) // mlt_consumer_purge( consumer ); // last_position = mlt_frame_get_position( frame ); } else { mlt_consumer_purge( consumer ); // last_position = -1; } } } // Kill the video thread if ( init_video == 0 ) { pthread_mutex_lock( &self->video_mutex ); pthread_cond_broadcast( &self->video_cond ); pthread_mutex_unlock( &self->video_mutex ); pthread_join( thread, NULL ); } while( mlt_deque_count( self->queue ) ) mlt_frame_close( mlt_deque_pop_back( self->queue ) ); self->audio_avail = 0; return NULL; }
static void *consumer_thread( void *arg ) { // Identify the arg consumer_sdl self = arg; // Get the consumer mlt_consumer consumer = &self->parent; // Convenience functionality int terminate_on_pause = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "terminate_on_pause" ); int terminated = 0; // Video thread pthread_t thread; // internal intialization int init_audio = 1; int init_video = 1; mlt_frame frame = NULL; int duration = 0; int64_t playtime = 0; struct timespec tm = { 0, 100000 }; // Loop until told not to while( self->running ) { // Get a frame from the attached producer frame = !terminated? mlt_consumer_rt_frame( consumer ) : NULL; // Check for termination if ( terminate_on_pause && frame ) terminated = mlt_properties_get_double( MLT_FRAME_PROPERTIES( frame ), "_speed" ) == 0.0; // Ensure that we have a frame if ( frame ) { // Play audio init_audio = consumer_play_audio( self, frame, init_audio, &duration ); // Determine the start time now if ( self->playing && init_video ) { // Create the video thread pthread_create( &thread, NULL, video_thread, self ); // Video doesn't need to be initialised any more init_video = 0; } // Set playtime for this frame mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "playtime", playtime ); while ( self->running && mlt_deque_count( self->queue ) > 15 ) nanosleep( &tm, NULL ); // Push this frame to the back of the queue pthread_mutex_lock( &self->video_mutex ); if ( self->is_purge ) { mlt_frame_close( frame ); frame = NULL; self->is_purge = 0; } else { mlt_deque_push_back( self->queue, frame ); pthread_cond_broadcast( &self->video_cond ); } pthread_mutex_unlock( &self->video_mutex ); // Calculate the next playtime playtime += ( duration * 1000 ); } else if ( terminated ) { if ( init_video || mlt_deque_count( self->queue ) == 0 ) break; else nanosleep( &tm, NULL ); } } self->running = 0; // Unblock sdl_preview if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "put_mode" ) && mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "put_pending" ) ) { frame = mlt_consumer_get_frame( consumer ); if ( frame ) mlt_frame_close( frame ); frame = NULL; } // Kill the video thread if ( init_video == 0 ) { pthread_mutex_lock( &self->video_mutex ); pthread_cond_broadcast( &self->video_cond ); pthread_mutex_unlock( &self->video_mutex ); pthread_join( thread, NULL ); } while( mlt_deque_count( self->queue ) ) mlt_frame_close( mlt_deque_pop_back( self->queue ) ); self->audio_avail = 0; return NULL; }
HRESULT render( mlt_frame frame ) { HRESULT result = S_OK; // Get the audio double speed = mlt_properties_get_double( MLT_FRAME_PROPERTIES(frame), "_speed" ); if ( speed == 1.0 ) { mlt_audio_format format = mlt_audio_s16; int frequency = bmdAudioSampleRate48kHz; int samples = mlt_sample_calculator( m_fps, frequency, m_count ); int16_t *pcm = 0; if ( !mlt_frame_get_audio( frame, (void**) &pcm, &format, &frequency, &m_channels, &samples ) ) { int count = samples; if ( !m_isPrerolling ) { uint32_t audioCount = 0; uint32_t videoCount = 0; // Check for resync m_deckLinkOutput->GetBufferedAudioSampleFrameCount( &audioCount ); m_deckLinkOutput->GetBufferedVideoFrameCount( &videoCount ); // Underflow typically occurs during non-normal speed playback. if ( audioCount < 1 || videoCount < 1 ) { // Upon switching to normal playback, buffer some frames faster than realtime. mlt_log_info( &m_consumer, "buffer underrun: audio buf %u video buf %u frames\n", audioCount, videoCount ); m_prerollCounter = 0; } // While rebuffering if ( isBuffering() ) { // Only append audio to reach the ideal level and not overbuffer. int ideal = ( m_preroll - 1 ) * bmdAudioSampleRate48kHz / m_fps; int actual = m_fifo->used / m_channels + audioCount; int diff = ideal / 2 - actual; count = diff < 0 ? 0 : diff < count ? diff : count; } } if ( count > 0 ) sample_fifo_append( m_fifo, pcm, count * m_channels ); } } // Create video frames while pre-rolling if ( m_isPrerolling ) { createFrame(); if ( !m_videoFrame ) { mlt_log_error( &m_consumer, "failed to create video frame\n" ); return S_FALSE; } } // Get the video if ( mlt_properties_get_int( MLT_FRAME_PROPERTIES( frame ), "rendered") ) { mlt_image_format format = mlt_image_yuv422; uint8_t* image = 0; uint8_t* buffer = 0; if ( !mlt_frame_get_image( frame, &image, &format, &m_width, &m_height, 0 ) ) { m_videoFrame = (IDeckLinkMutableVideoFrame*) mlt_deque_pop_back( m_videoFrameQ ); m_videoFrame->GetBytes( (void**) &buffer ); if ( m_displayMode->GetFieldDominance() == bmdUpperFieldFirst ) // convert lower field first to top field first swab( image, buffer + m_width * 2, m_width * ( m_height - 1 ) * 2 ); else swab( image, buffer, m_width * m_height * 2 ); m_deckLinkOutput->ScheduleVideoFrame( m_videoFrame, m_count * m_duration, m_duration, m_timescale ); mlt_deque_push_front( m_videoFrameQ, m_videoFrame ); } } else { mlt_log_verbose( &m_consumer, "dropped video frame\n" ); } ++m_count; // Check for end of pre-roll if ( ++m_prerollCounter > m_preroll && m_isPrerolling ) { // Start audio and video output m_deckLinkOutput->EndAudioPreroll(); m_deckLinkOutput->StartScheduledPlayback( 0, m_timescale, 1.0 ); m_isPrerolling = false; } return result; }
static track_info *pop( mlt_parser self ) { mlt_properties properties = mlt_parser_properties( self ); mlt_deque stack = mlt_properties_get_data( properties, "stack", NULL ); return mlt_deque_pop_back( stack ); }
static int producer_get_frame( mlt_producer parent, mlt_frame_ptr frame, int track ) { mlt_tractor self = parent->child; // We only respond to the first track requests if ( track == 0 && self->producer != NULL ) { int i = 0; int done = 0; mlt_frame temp = NULL; int count = 0; int image_count = 0; // Get the properties of the parent producer mlt_properties properties = MLT_PRODUCER_PROPERTIES( parent ); // Try to obtain the multitrack associated to the tractor mlt_multitrack multitrack = mlt_properties_get_data( properties, "multitrack", NULL ); // Or a specific producer mlt_producer producer = mlt_properties_get_data( properties, "producer", NULL ); // Determine whether this tractor feeds to the consumer or stops here int global_feed = mlt_properties_get_int( properties, "global_feed" ); // If we don't have one, we're in trouble... if ( multitrack != NULL ) { // The output frame will hold the 'global' data feeds (ie: those which are targetted for the final frame) mlt_deque data_queue = mlt_deque_init( ); // Used to garbage collect all frames char label[ 30 ]; // Get the id of the tractor char *id = mlt_properties_get( properties, "_unique_id" ); // Will be used to store the frame properties object mlt_properties frame_properties = NULL; // We'll store audio and video frames to use here mlt_frame audio = NULL; mlt_frame video = NULL; mlt_frame first_video = NULL; // Temporary properties mlt_properties temp_properties = NULL; // Get the multitrack's producer mlt_producer target = MLT_MULTITRACK_PRODUCER( multitrack ); mlt_producer_seek( target, mlt_producer_frame( parent ) ); mlt_producer_set_speed( target, mlt_producer_get_speed( parent ) ); // We will create one frame and attach everything to it *frame = mlt_frame_init( MLT_PRODUCER_SERVICE( parent ) ); // Get the properties of the frame frame_properties = MLT_FRAME_PROPERTIES( *frame ); // Loop through each of the tracks we're harvesting for ( i = 0; !done; i ++ ) { // Get a frame from the producer mlt_service_get_frame( self->producer, &temp, i ); // Get the temporary properties temp_properties = MLT_FRAME_PROPERTIES( temp ); // Pass all unique meta properties from the producer's frame to the new frame mlt_properties_lock( temp_properties ); int props_count = mlt_properties_count( temp_properties ); int j; for ( j = 0; j < props_count; j ++ ) { char *name = mlt_properties_get_name( temp_properties, j ); if ( !strncmp( name, "meta.", 5 ) && !mlt_properties_get( frame_properties, name ) ) mlt_properties_set( frame_properties, name, mlt_properties_get_value( temp_properties, j ) ); } mlt_properties_unlock( temp_properties ); // Copy the format conversion virtual functions if ( ! (*frame)->convert_image && temp->convert_image ) (*frame)->convert_image = temp->convert_image; if ( ! (*frame)->convert_audio && temp->convert_audio ) (*frame)->convert_audio = temp->convert_audio; // Check for last track done = mlt_properties_get_int( temp_properties, "last_track" ); // Handle fx only tracks if ( mlt_properties_get_int( temp_properties, "fx_cut" ) ) { int hide = ( video == NULL ? 1 : 0 ) | ( audio == NULL ? 2 : 0 ); mlt_properties_set_int( temp_properties, "hide", hide ); } // We store all frames with a destructor on the output frame sprintf( label, "_%s_%d", id, count ++ ); mlt_properties_set_data( frame_properties, label, temp, 0, ( mlt_destructor )mlt_frame_close, NULL ); // We want to append all 'final' feeds to the global queue if ( !done && mlt_properties_get_data( temp_properties, "data_queue", NULL ) != NULL ) { // Move the contents of this queue on to the output frames data queue mlt_deque sub_queue = mlt_properties_get_data( MLT_FRAME_PROPERTIES( temp ), "data_queue", NULL ); mlt_deque temp = mlt_deque_init( ); while ( global_feed && mlt_deque_count( sub_queue ) ) { mlt_properties p = mlt_deque_pop_back( sub_queue ); if ( mlt_properties_get_int( p, "final" ) ) mlt_deque_push_back( data_queue, p ); else mlt_deque_push_back( temp, p ); } while( mlt_deque_count( temp ) ) mlt_deque_push_front( sub_queue, mlt_deque_pop_back( temp ) ); mlt_deque_close( temp ); } // Now do the same with the global queue but without the conditional behaviour if ( mlt_properties_get_data( temp_properties, "global_queue", NULL ) != NULL ) { mlt_deque sub_queue = mlt_properties_get_data( MLT_FRAME_PROPERTIES( temp ), "global_queue", NULL ); while ( mlt_deque_count( sub_queue ) ) { mlt_properties p = mlt_deque_pop_back( sub_queue ); mlt_deque_push_back( data_queue, p ); } } // Pick up first video and audio frames if ( !done && !mlt_frame_is_test_audio( temp ) && !( mlt_properties_get_int( temp_properties, "hide" ) & 2 ) ) { // Order of frame creation is starting to get problematic if ( audio != NULL ) { mlt_deque_push_front( MLT_FRAME_AUDIO_STACK( temp ), producer_get_audio ); mlt_deque_push_front( MLT_FRAME_AUDIO_STACK( temp ), audio ); } audio = temp; } if ( !done && !mlt_frame_is_test_card( temp ) && !( mlt_properties_get_int( temp_properties, "hide" ) & 1 ) ) { if ( video != NULL ) { mlt_deque_push_front( MLT_FRAME_IMAGE_STACK( temp ), producer_get_image ); mlt_deque_push_front( MLT_FRAME_IMAGE_STACK( temp ), video ); } video = temp; if ( first_video == NULL ) first_video = temp; mlt_properties_set_int( MLT_FRAME_PROPERTIES( temp ), "image_count", ++ image_count ); image_count = 1; } } // Now stack callbacks if ( audio != NULL ) { mlt_frame_push_audio( *frame, audio ); mlt_frame_push_audio( *frame, producer_get_audio ); } if ( video != NULL ) { mlt_properties video_properties = MLT_FRAME_PROPERTIES( first_video ); mlt_frame_push_service( *frame, video ); mlt_frame_push_service( *frame, producer_get_image ); if ( global_feed ) mlt_properties_set_data( frame_properties, "data_queue", data_queue, 0, NULL, NULL ); mlt_properties_set_data( video_properties, "global_queue", data_queue, 0, destroy_data_queue, NULL ); mlt_properties_set_int( frame_properties, "width", mlt_properties_get_int( video_properties, "width" ) ); mlt_properties_set_int( frame_properties, "height", mlt_properties_get_int( video_properties, "height" ) ); mlt_properties_pass_list( frame_properties, video_properties, "meta.media.width, meta.media.height" ); mlt_properties_set_int( frame_properties, "progressive", mlt_properties_get_int( video_properties, "progressive" ) ); mlt_properties_set_double( frame_properties, "aspect_ratio", mlt_properties_get_double( video_properties, "aspect_ratio" ) ); mlt_properties_set_int( frame_properties, "image_count", image_count ); mlt_properties_set_data( frame_properties, "_producer", mlt_frame_get_original_producer( first_video ), 0, NULL, NULL ); } else { destroy_data_queue( data_queue ); } mlt_frame_set_position( *frame, mlt_producer_frame( parent ) ); mlt_properties_set_int( MLT_FRAME_PROPERTIES( *frame ), "test_audio", audio == NULL ); mlt_properties_set_int( MLT_FRAME_PROPERTIES( *frame ), "test_image", video == NULL ); } else if ( producer != NULL ) { mlt_producer_seek( producer, mlt_producer_frame( parent ) ); mlt_producer_set_speed( producer, mlt_producer_get_speed( parent ) ); mlt_service_get_frame( self->producer, frame, track ); } else { mlt_log( MLT_PRODUCER_SERVICE( parent ), MLT_LOG_ERROR, "tractor without a multitrack!!\n" ); mlt_service_get_frame( self->producer, frame, track ); } // Prepare the next frame mlt_producer_prepare_next( parent ); // Indicate our found status return 0; } else { // Generate a test card *frame = mlt_frame_init( MLT_PRODUCER_SERVICE( parent ) ); return 0; } }
mlt_frame mlt_frame_pop_frame( mlt_frame self ) { return mlt_deque_pop_back( self->stack_image ); }
void *mlt_frame_pop_audio( mlt_frame self ) { return mlt_deque_pop_back( self->stack_audio ); }
void *mlt_frame_pop_service( mlt_frame self ) { return mlt_deque_pop_back( self->stack_image ); }