示例#1
0
/**
 * Tablet events are handled here
 * @param event event info
 */
bool CanvasView::viewportEvent(QEvent *event)
{
	if(event->type() == QEvent::TabletMove) {
		// Stylus moved
		QTabletEvent *tabev = static_cast<QTabletEvent*>(event);
		tabev->accept();
		const dpcore::Point point(mapToScene(tabev->pos()), tabev->pressure());

		if(!_prevpoint.intSame(point)) {
			if(_isdragging)
				moveDrag(tabev->x(), tabev->y());
			else {
				if(_pendown) {
					if(point.pressure()==0) {
						// Missed a release event
						_pendown = NOTDOWN;
						onPenUp();
					} else {
						onPenMove(point);
					}
				}
				updateOutline(point);
			}
			_prevpoint = point;
		}
	} else if(event->type() == QEvent::TabletPress) {
		// Stylus touches the tablet surface
		QTabletEvent *tabev = static_cast<QTabletEvent*>(event);
		tabev->accept();
		if(_dragbtndown) {
			startDrag(tabev->x(), tabev->y(), _dragbtndown);
		} else {
			if(_pendown == NOTDOWN) {
				const dpcore::Point point(mapToScene(tabev->pos()), tabev->pressure());

				_pendown = TABLETDOWN;
				onPenDown(point, false);
				updateOutline(point);
				_prevpoint = point;
			}
		}
	} else if(event->type() == QEvent::TabletRelease) {
		// Stylus lifted
		QTabletEvent *tabev = static_cast<QTabletEvent*>(event);
		tabev->accept();
		if(_isdragging) {
			stopDrag();
		} else if(_pendown == TABLETDOWN) {
			dpcore::Point point(mapToScene(tabev->pos()), 0);
			updateOutline(point);
			_prevpoint = point;
			_pendown = NOTDOWN;
			onPenUp();
		}
	} else {
		return QGraphicsView::viewportEvent(event);
	}
	
	return true;
}
示例#2
0
//! Handle mouse motion events
void CanvasView::mouseMoveEvent(QMouseEvent *event)
{
	/** @todo why do we sometimes get mouse events for tablet strokes? */
	if(_pendown == TABLETDOWN)
		return;
	if(_pendown && event->buttons() == Qt::NoButton) {
		// In case we missed a mouse release
		mouseReleaseEvent(event);
		return;
	}

	if(_isdragging) {
		moveDrag(event->x(), event->y());
	} else {
		paintcore::Point point = mapToScene(event->pos(), 1);
		updateOutline(point);
		if(!_prevpoint.intSame(point)) {
			if(_pendown) {
				_pointervelocity = point.distance(_prevpoint);
				_pointerdistance += _pointervelocity;
				point.setPressure(mapPressure(1.0, false));
				onPenMove(point, event->buttons() & Qt::RightButton, event->modifiers() & Qt::ShiftModifier, event->modifiers() & Qt::AltModifier);
			} else if(_pointertracking && _scene->hasImage()) {
				emit pointerMoved(point);
			}
			_prevpoint = point;
		}
	}
}
示例#3
0
/**
 * Tablet events are handled here
 * @param event event info
 */
bool EditorView::viewportEvent(QEvent *event)
{
    if(event->type() == QEvent::TabletMove) {
        // Stylus moved
        QTabletEvent *tabev = static_cast<QTabletEvent*>(event);
        tabev->accept();
        const dpcore::Point point(mapToScene(tabev->pos()), tabev->pressure());

        if(!prevpoint_.intSame(point)) {
            if(isdragging_)
                moveDrag(tabev->x(), tabev->y());
            else {
                if(pendown_) {
                    if(point.pressure()==0) {
                        // Missed a release event
                        pendown_ = NOTDOWN;
                        emit penUp();
                    } else {
                        emit penMove(point);
                    }
                }
                updateOutline(point);
            }
            prevpoint_ = point;
        }
    } else if(event->type() == QEvent::TabletPress) {
        // Stylus touches the tablet surface
        QTabletEvent *tabev = static_cast<QTabletEvent*>(event);
        tabev->accept();
        if(dragbtndown_) {
            startDrag(tabev->x(), tabev->y(), dragbtndown_);
        } else {
            if(pendown_ == NOTDOWN) {
                const dpcore::Point point(mapToScene(tabev->pos()), tabev->pressure());

                pendown_ = TABLETDOWN;
                emit penDown(point);
                updateOutline(point);
                prevpoint_ = point;
            }
        }
    } else if(event->type() == QEvent::TabletRelease) {
        // Stylus lifted
        QTabletEvent *tabev = static_cast<QTabletEvent*>(event);
        tabev->accept();
        if(isdragging_) {
            stopDrag();
        } else if(pendown_ == TABLETDOWN) {
            dpcore::Point point(mapToScene(tabev->pos()), 0);
            updateOutline(point);
            prevpoint_ = point;
            pendown_ = NOTDOWN;
            emit penUp();
        }
    } else {
        return QGraphicsView::viewportEvent(event);
    }

    return true;
}
示例#4
0
//! Handle mouse motion events
void EditorView::mouseMoveEvent(QMouseEvent *event)
{
    /** @todo why do we sometimes get mouse events for tablet strokes? */
    if(pendown_ == TABLETDOWN)
        return;
    if(pendown_ && event->buttons() == Qt::NoButton) {
        // In case we missed a mouse release
        mouseReleaseEvent(event);
        return;
    }

    if(isdragging_) {
        moveDrag(event->x(), event->y());
    } else {
        ;
        const dpcore::Point point(mapToScene(event->pos()), 1.0);
        if(!prevpoint_.intSame(point)) {
            if(pendown_)
                emit penMove(point);
            else
                updateOutline(point);
            prevpoint_ = point;
        }
    }
}
示例#5
0
bool SimObjectRenderer::releaseDrag(int x, int y)
{
  if(!dragging)
    return false;

  if(!dragSelection) // camera control
  {
    dragging = false;
    return true;
  }
  else // object control
  {
    if(dragMode == adoptDynamics)
      moveDrag(x, y);
    else if(dragMode == applyDynamics)
    {
      Vector3<> projectedClick = projectClick(x, y);
      Vector3<> currentPos;
      if(intersectRayAndPlane(cameraPos, projectedClick - cameraPos, dragSelection->pose.translation, dragPlaneVector, currentPos))
      {
        if(dragType == dragRotate || dragType == dragRotateWorld)
        {
          Vector3<> oldv = dragStartPos - dragSelection->pose.translation;
          Vector3<> newv = currentPos - dragSelection->pose.translation;

          if(dragType != dragRotateWorld)
          {
            Matrix3x3<> invRotation = dragSelection->pose.rotation.transpose();
            oldv = invRotation * oldv;
            newv = invRotation * newv;
          }

          float angle = 0.f;
          if(dragPlane == yzPlane)
            angle = normalize(atan2f(newv.z, newv.y) - atan2f(oldv.z, oldv.y));
          else if(dragPlane == xzPlane)
            angle = normalize(atan2f(newv.x, newv.z) - atan2f(oldv.x, oldv.z));
          else
            angle = normalize(atan2f(newv.y, newv.x) - atan2f(oldv.y, oldv.x));

          Vector3<> offset = dragPlaneVector * angle;
          Vector3<> torque = offset * (float) dragSelection->mass.mass * 50.f;
          dBodyAddTorque(dragSelection->body, torque.x, torque.y, torque.z);
        }
        else
        {
          const Vector3<> offset = currentPos - dragStartPos;
          Vector3<> force = offset * (float) dragSelection->mass.mass * 500.f;
          dBodyAddForce(dragSelection->body, force.x, force.y, force.z);
        }
      }
    }

    dragSelection->enablePhysics(true);

    dragging = false;
    return true;
  }
}
示例#6
0
/**
 * Tablet events are handled here
 * @param event event info
 */
bool CanvasView::viewportEvent(QEvent *event)
{
	if(event->type() == QEvent::Gesture) {
		gestureEvent(static_cast<QGestureEvent*>(event));

	} else if(event->type() == QEvent::TabletMove && _enableTabletEvents) {
		// Stylus moved
		QTabletEvent *tabev = static_cast<QTabletEvent*>(event);
		tabev->accept();

		paintcore::Point point = mapToScene(tabev->posF(), tabev->pressure());
		updateOutline(point);

		if(!_prevpoint.intSame(point)) {
			if(_isdragging)
				moveDrag(tabev->x(), tabev->y());
			else {
				if(_pendown) {
					_pointervelocity = point.distance(_prevpoint);
					_pointerdistance += _pointervelocity;
					point.setPressure(mapPressure(point.pressure(), true));
					onPenMove(point, false, tabev->modifiers() & Qt::ShiftModifier, tabev->modifiers() & Qt::AltModifier);
				}
			}
			_prevpoint = point;
		}
	} else if(event->type() == QEvent::TabletPress && _enableTabletEvents) {
		// Stylus touches the tablet surface
		QTabletEvent *tabev = static_cast<QTabletEvent*>(event);
		tabev->accept();

		if(_dragbtndown) {
			startDrag(tabev->x(), tabev->y(), _dragbtndown);
		} else {
			if(_pendown == NOTDOWN) {
				_pointerdistance = 0;
				_pointervelocity = 0;

				const paintcore::Point point = mapToScene(tabev->posF(), mapPressure(tabev->pressure(), true));

				_specialpenmode = tabev->modifiers() & Qt::ControlModifier; /* note: modifiers doesn't seem to work, at least on Qt 5.2.0 */
				_pendown = TABLETDOWN;
				onPenDown(point, false);
				updateOutline(point);
				_prevpoint = point;

			}
		}
	} else if(event->type() == QEvent::TabletRelease && _enableTabletEvents) {
		// Stylus lifted
		// Ignore this event: a mouseRelease event is also generated, so we let
		// the mouseRleaseEvent function handle this.
	} else {
		return QGraphicsView::viewportEvent(event);
	}
	
	return true;
}
示例#7
0
//! Handle mouse motion events
void CanvasView::mouseMoveEvent(QMouseEvent *event)
{
	/** @todo why do we sometimes get mouse events for tablet strokes? */
	if(_pendown == TABLETDOWN)
		return;
	if(_pendown && event->buttons() == Qt::NoButton) {
		// In case we missed a mouse release
		mouseReleaseEvent(event);
		return;
	}

	if(_isdragging) {
		moveDrag(event->x(), event->y());
	} else {
		const dpcore::Point point(mapToScene(event->pos()), 1.0);
		if(!_prevpoint.intSame(point)) {
			if(_pendown)
				onPenMove(point);
			updateOutline(point);
			_prevpoint = point;
		}
	}
}