示例#1
0
void moveTower (int disks, char start, char end, char temp) {
   if (disks == 1) ;
   else {
      moveTower (disks-1, start, temp, end);
      // move one disk from start to end
      moveTower (disks-1, temp, end, start);
   }
}
	void moveTower(int n , int origin, int dest, int temp) // a = org , b = dest , c = buffer
	{
		if(n==0)return;
		moveTower(n-1 , origin , temp , dest);
		int topVal = S[origin].pop();
		S[dest].push(topVal);
		moveTower(n-1 , temp , dest , origin);
	}
示例#3
0
void moveTower(int n, char start, char finish, char temp)
{
    if (n == 1) moveSingle(start, finish);
    else {
        moveTower(n-1, start, temp, finish);
        moveSingle(start, finish);
        moveTower(n-1, temp, finish, start);
    }
}
示例#4
0
void moveTower (int num_of_disc, char start_axis, char end_axis, char tmp_axis)
{
    if (1 == num_of_disc) {
        moveDisc(start_axis, end_axis);
    } else {
        moveTower (num_of_disc-1, start_axis, tmp_axis, end_axis);
        moveDisc (start_axis, end_axis);
        moveTower (num_of_disc-1, tmp_axis, end_axis, start_axis);
    }
}
示例#5
0
文件: menu.c 项目: flavioheleno/otd
void moveItem(int x, int y) {
	point p;
	if (item) {
		p.x = x;
		p.y = y;
		moveTower(item, p);
	}
}
int main()
{
	int TowerSize = 20;
	for(int i = TowerSize ; i>=1; i--)
		S[0].push(i);
	moveTower(TowerSize, 0, 2, 1);
	while(!S[2].isEmpty())
	{
		cout<< S[2].pop() <<endl;		
	}
}
示例#7
0
文件: menu.c 项目: flavioheleno/otd
void initMenu() {
	int i;
	point p;
	item = NULL;
	p.x = 290;
	p.y = 43;
	for (i = 0; i < MAX_TOWERS; i++) {
		itens[i] = towers[i];
		moveTower(&itens[i], p);
		p.x += 75;
	}
}
示例#8
0
int main (int argc, char* argv[])
{
    if (argc != 2) return;
    
    int num_of_disc = atoi(argv[1]);
    char start_axis = A;
    char end_axis = B;
    char tmp_axis = C;

    moveTower(num_of_disc, start_axis, end_axis, tmp_axis);

    return 0;
}
void  BaseTower::onTouchMoved(Touch* pTouch, Event* pEvent)
{

	//停止炮塔的渐隐动画
	this->towerSprite->stopAllActions();
	this->towerSprite->setOpacity(255);
	Vec2 pos = this->getParent()->convertToNodeSpaceAR(pTouch->getLocation()); //map是parent
	//如果被选中,哨戒炮不能移动
	if (isSelected)
	{
		//这里还需要误差处理
		listener->setSwallowTouches(true);//只移动炮塔,不移动地图
		moveTower(pos);
	}
}
示例#10
0
int main(int argc, char *argv[])
{
    int target;
    char start='A';
    char finish='B';
    char temp='C';


    if (argc != 2) return 0;

    target = atoi(argv[1]);

    moveTower(target, start, finish, temp);

    return 0;
}
示例#11
0
int main() {
   int totalDisks;
   totalDisks = 3;
   moveTower(totalDisks, 'A', 'B', 'C');
}