示例#1
0
static void
alq_shutdown(struct alq *alq)
{
    ALQ_LOCK(alq);

    /* Stop any new writers. */
    alq->aq_flags |= AQ_SHUTDOWN;

    /*
     * If the ALQ isn't active but has unwritten data (possible if
     * the ALQ_NOACTIVATE flag has been used), explicitly activate the
     * ALQ here so that the pending data gets flushed by the ald_daemon.
     */
    if (!(alq->aq_flags & AQ_ACTIVE) && HAS_PENDING_DATA(alq)) {
        alq->aq_flags |= AQ_ACTIVE;
        ALQ_UNLOCK(alq);
        ALD_LOCK();
        ald_activate(alq);
        ALD_UNLOCK();
        ALQ_LOCK(alq);
    }

    /* Drain IO */
    while (alq->aq_flags & AQ_ACTIVE) {
        alq->aq_flags |= AQ_WANTED;
        msleep_spin(alq, &alq->aq_mtx, "aldclose", 0);
    }
    ALQ_UNLOCK(alq);

    vn_close(alq->aq_vp, FWRITE, alq->aq_cred,
             curthread);
    crfree(alq->aq_cred);
}
示例#2
0
static int
vtballoon_detach(device_t dev)
{
	struct vtballoon_softc *sc;

	sc = device_get_softc(dev);

	if (sc->vtballoon_kproc != NULL) {
		VTBALLOON_LOCK(sc);
		sc->vtballoon_flags |= VTBALLOON_FLAG_DETACH;
		wakeup_one(sc);
		msleep_spin(sc->vtballoon_kproc, VTBALLOON_MTX(sc),
		    "vtbdth", 0);
		VTBALLOON_UNLOCK(sc);

		sc->vtballoon_kproc = NULL;
	}

	if (device_is_attached(dev)) {
		vtballoon_pop(sc);
		vtballoon_stop(sc);
	}

	if (sc->vtballoon_page_frames != NULL) {
		free(sc->vtballoon_page_frames, M_DEVBUF);
		sc->vtballoon_page_frames = NULL;
	}

	VTBALLOON_LOCK_DESTROY(sc);

	return (0);
}
struct ale *
alq_get(struct alq *alq, int waitok)
{
	struct ale *ale;
	struct ale *aln;

	ale = NULL;

	ALQ_LOCK(alq);

	/* Loop until we get an entry or we're shutting down */
	while ((alq->aq_flags & AQ_SHUTDOWN) == 0 && 
	    (ale = alq->aq_entfree) == NULL &&
	    (waitok & ALQ_WAITOK)) {
		alq->aq_flags |= AQ_WANTED;
		msleep_spin(alq, &alq->aq_mtx, "alqget", 0);
	}

	if (ale != NULL) {
		aln = ale->ae_next;
		if ((aln->ae_flags & AE_VALID) == 0)
			alq->aq_entfree = aln;
		else
			alq->aq_entfree = NULL;
	} else
		ALQ_UNLOCK(alq);


	return (ale);
}
示例#4
0
文件: vmm.c 项目: vinceguogit/freebsd
/*
 * Emulate a guest 'hlt' by sleeping until the vcpu is ready to run.
 */
static int
vm_handle_hlt(struct vm *vm, int vcpuid, bool intr_disabled, bool *retu)
{
	struct vm_exit *vmexit;
	struct vcpu *vcpu;
	int t, timo, spindown;

	vcpu = &vm->vcpu[vcpuid];
	spindown = 0;

	vcpu_lock(vcpu);

	/*
	 * Do a final check for pending NMI or interrupts before
	 * really putting this thread to sleep.
	 *
	 * These interrupts could have happened any time after we
	 * returned from VMRUN() and before we grabbed the vcpu lock.
	 */
	if (!vm_nmi_pending(vm, vcpuid) &&
	    (intr_disabled || !vlapic_pending_intr(vcpu->vlapic, NULL))) {
		t = ticks;
		vcpu_require_state_locked(vcpu, VCPU_SLEEPING);
		if (vlapic_enabled(vcpu->vlapic)) {
			/*
			 * XXX msleep_spin() is not interruptible so use the
			 * 'timo' to put an upper bound on the sleep time.
			 */
			timo = hz;
			msleep_spin(vcpu, &vcpu->mtx, "vmidle", timo);
		} else {
			/*
			 * Spindown the vcpu if the apic is disabled and it
			 * had entered the halted state.
			 */
			spindown = 1;
		}
		vcpu_require_state_locked(vcpu, VCPU_FROZEN);
		vmm_stat_incr(vm, vcpuid, VCPU_IDLE_TICKS, ticks - t);
	}
	vcpu_unlock(vcpu);

	/*
	 * Since 'vm_deactivate_cpu()' grabs a sleep mutex we must call it
	 * outside the confines of the vcpu spinlock.
	 */
	if (spindown) {
		*retu = true;
		vmexit = vm_exitinfo(vm, vcpuid);
		vmexit->exitcode = VM_EXITCODE_SPINDOWN_CPU;
		vm_deactivate_cpu(vm, vcpuid);
		VCPU_CTR0(vm, vcpuid, "spinning down cpu");
	}

	return (0);
}
示例#5
0
static int
ia64_highfp_ipi(struct pcpu *cpu)
{
	int error;

	ipi_send(cpu, ia64_ipi_highfp);
	error = msleep_spin(&cpu->pc_fpcurthread, &ia64_highfp_mtx,
	    "High FP", 0);
	return (error);
}
static void
alq_shutdown(struct alq *alq)
{
	ALQ_LOCK(alq);

	/* Stop any new writers. */
	alq->aq_flags |= AQ_SHUTDOWN;

	/* Drain IO */
	while (alq->aq_flags & (AQ_FLUSHING|AQ_ACTIVE)) {
		alq->aq_flags |= AQ_WANTED;
		msleep_spin(alq, &alq->aq_mtx, "aldclose", 0);
	}
	ALQ_UNLOCK(alq);

	vn_close(alq->aq_vp, FWRITE, alq->aq_cred,
	    curthread);
	crfree(alq->aq_cred);
}
示例#7
0
文件: vmm.c 项目: vinceguogit/freebsd
static int
vcpu_set_state_locked(struct vcpu *vcpu, enum vcpu_state newstate,
    bool from_idle)
{
	int error;

	vcpu_assert_locked(vcpu);

	/*
	 * State transitions from the vmmdev_ioctl() must always begin from
	 * the VCPU_IDLE state. This guarantees that there is only a single
	 * ioctl() operating on a vcpu at any point.
	 */
	if (from_idle) {
		while (vcpu->state != VCPU_IDLE)
			msleep_spin(&vcpu->state, &vcpu->mtx, "vmstat", hz);
	} else {
		KASSERT(vcpu->state != VCPU_IDLE, ("invalid transition from "
		    "vcpu idle state"));
	}

	if (vcpu->state == VCPU_RUNNING) {
		KASSERT(vcpu->hostcpu == curcpu, ("curcpu %d and hostcpu %d "
		    "mismatch for running vcpu", curcpu, vcpu->hostcpu));
	} else {
		KASSERT(vcpu->hostcpu == NOCPU, ("Invalid hostcpu %d for a "
		    "vcpu that is not running", vcpu->hostcpu));
	}

	/*
	 * The following state transitions are allowed:
	 * IDLE -> FROZEN -> IDLE
	 * FROZEN -> RUNNING -> FROZEN
	 * FROZEN -> SLEEPING -> FROZEN
	 */
	switch (vcpu->state) {
	case VCPU_IDLE:
	case VCPU_RUNNING:
	case VCPU_SLEEPING:
		error = (newstate != VCPU_FROZEN);
		break;
	case VCPU_FROZEN:
		error = (newstate == VCPU_FROZEN);
		break;
	default:
		error = 1;
		break;
	}

	if (error)
		return (EBUSY);

	vcpu->state = newstate;
	if (newstate == VCPU_RUNNING)
		vcpu->hostcpu = curcpu;
	else
		vcpu->hostcpu = NOCPU;

	if (newstate == VCPU_IDLE)
		wakeup(&vcpu->state);

	return (0);
}
示例#8
0
/*
 * Retrieve a pointer for the ALQ to write directly into, avoiding bcopy.
 */
struct ale *
alq_getn(struct alq *alq, int len, int flags)
{
    int contigbytes;
    void *waitchan;

    KASSERT((len > 0 && len <= alq->aq_buflen),
            ("%s: len <= 0 || len > alq->aq_buflen", __func__));

    waitchan = NULL;

    ALQ_LOCK(alq);

    /*
     * Determine the number of free contiguous bytes.
     * We ensure elsewhere that if aq_writehead == aq_writetail because
     * the buffer is empty, they will both be set to 0 and therefore
     * aq_freebytes == aq_buflen and is fully contiguous.
     * If they are equal and the buffer is not empty, aq_freebytes will
     * be 0 indicating the buffer is full.
     */
    if (alq->aq_writehead <= alq->aq_writetail)
        contigbytes = alq->aq_freebytes;
    else {
        contigbytes = alq->aq_buflen - alq->aq_writehead;

        if (contigbytes < len) {
            /*
             * Insufficient space at end of buffer to handle a
             * contiguous write. Wrap early if there's space at
             * the beginning. This will leave a hole at the end
             * of the buffer which we will have to skip over when
             * flushing the buffer to disk.
             */
            if (alq->aq_writetail >= len || flags & ALQ_WAITOK) {
                /* Keep track of # bytes left blank. */
                alq->aq_wrapearly = contigbytes;
                /* Do the wrap and adjust counters. */
                contigbytes = alq->aq_freebytes =
                                  alq->aq_writetail;
                alq->aq_writehead = 0;
            }
        }
    }

    /*
     * Return a NULL ALE if:
     * - The message is larger than our underlying buffer.
     * - The ALQ is being shutdown.
     * - There is insufficient free space in our underlying buffer
     *   to accept the message and the user can't wait for space.
     * - There is insufficient free space in our underlying buffer
     *   to accept the message and the alq is inactive due to prior
     *   use of the ALQ_NOACTIVATE flag (which would lead to deadlock).
     */
    if (len > alq->aq_buflen ||
            alq->aq_flags & AQ_SHUTDOWN ||
            (((flags & ALQ_NOWAIT) || (!(alq->aq_flags & AQ_ACTIVE) &&
                                       HAS_PENDING_DATA(alq))) && contigbytes < len)) {
        ALQ_UNLOCK(alq);
        return (NULL);
    }

    /*
     * If we want ordered writes and there is already at least one thread
     * waiting for resources to become available, sleep until we're woken.
     */
    if (alq->aq_flags & AQ_ORDERED && alq->aq_waiters > 0) {
        KASSERT(!(flags & ALQ_NOWAIT),
                ("%s: ALQ_NOWAIT set but incorrectly ignored!", __func__));
        alq->aq_waiters++;
        msleep_spin(&alq->aq_waiters, &alq->aq_mtx, "alqgnord", 0);
        alq->aq_waiters--;
    }

    /*
     * (ALQ_WAITOK && contigbytes < len) or contigbytes >= len, either enter
     * while loop and sleep until we have enough contiguous free bytes
     * (former) or skip (latter). If AQ_ORDERED is set, only 1 thread at a
     * time will be in this loop. Otherwise, multiple threads may be
     * sleeping here competing for ALQ resources.
     */
    while (contigbytes < len && !(alq->aq_flags & AQ_SHUTDOWN)) {
        KASSERT(!(flags & ALQ_NOWAIT),
                ("%s: ALQ_NOWAIT set but incorrectly ignored!", __func__));
        alq->aq_flags |= AQ_WANTED;
        alq->aq_waiters++;
        if (waitchan)
            wakeup(waitchan);
        msleep_spin(alq, &alq->aq_mtx, "alqgnres", 0);
        alq->aq_waiters--;

        if (alq->aq_writehead <= alq->aq_writetail)
            contigbytes = alq->aq_freebytes;
        else
            contigbytes = alq->aq_buflen - alq->aq_writehead;

        /*
         * If we're the first thread to wake after an AQ_WANTED wakeup
         * but there isn't enough free space for us, we're going to loop
         * and sleep again. If there are other threads waiting in this
         * loop, schedule a wakeup so that they can see if the space
         * they require is available.
         */
        if (alq->aq_waiters > 0 && !(alq->aq_flags & AQ_ORDERED) &&
                contigbytes < len && !(alq->aq_flags & AQ_WANTED))
            waitchan = alq;
        else
            waitchan = NULL;
    }

    /*
     * If there are waiters, we need to signal the waiting threads after we
     * complete our work. The alq ptr is used as a wait channel for threads
     * requiring resources to be freed up. In the AQ_ORDERED case, threads
     * are not allowed to concurrently compete for resources in the above
     * while loop, so we use a different wait channel in this case.
     */
    if (alq->aq_waiters > 0) {
        if (alq->aq_flags & AQ_ORDERED)
            waitchan = &alq->aq_waiters;
        else
            waitchan = alq;
    } else
        waitchan = NULL;

    /* Bail if we're shutting down. */
    if (alq->aq_flags & AQ_SHUTDOWN) {
        ALQ_UNLOCK(alq);
        if (waitchan != NULL)
            wakeup_one(waitchan);
        return (NULL);
    }

    /*
     * If we are here, we have a contiguous number of bytes >= len
     * available in our buffer starting at aq_writehead.
     */
    alq->aq_getpost.ae_data = alq->aq_entbuf + alq->aq_writehead;
    alq->aq_getpost.ae_bytesused = len;

    return (&alq->aq_getpost);
}
示例#9
0
/*
 * Copy a new entry into the queue.  If the operation would block either
 * wait or return an error depending on the value of waitok.
 */
int
alq_writen(struct alq *alq, void *data, int len, int flags)
{
    int activate, copy, ret;
    void *waitchan;

    KASSERT((len > 0 && len <= alq->aq_buflen),
            ("%s: len <= 0 || len > aq_buflen", __func__));

    activate = ret = 0;
    copy = len;
    waitchan = NULL;

    ALQ_LOCK(alq);

    /*
     * Fail to perform the write and return EWOULDBLOCK if:
     * - The message is larger than our underlying buffer.
     * - The ALQ is being shutdown.
     * - There is insufficient free space in our underlying buffer
     *   to accept the message and the user can't wait for space.
     * - There is insufficient free space in our underlying buffer
     *   to accept the message and the alq is inactive due to prior
     *   use of the ALQ_NOACTIVATE flag (which would lead to deadlock).
     */
    if (len > alq->aq_buflen ||
            alq->aq_flags & AQ_SHUTDOWN ||
            (((flags & ALQ_NOWAIT) || (!(alq->aq_flags & AQ_ACTIVE) &&
                                       HAS_PENDING_DATA(alq))) && alq->aq_freebytes < len)) {
        ALQ_UNLOCK(alq);
        return (EWOULDBLOCK);
    }

    /*
     * If we want ordered writes and there is already at least one thread
     * waiting for resources to become available, sleep until we're woken.
     */
    if (alq->aq_flags & AQ_ORDERED && alq->aq_waiters > 0) {
        KASSERT(!(flags & ALQ_NOWAIT),
                ("%s: ALQ_NOWAIT set but incorrectly ignored!", __func__));
        alq->aq_waiters++;
        msleep_spin(&alq->aq_waiters, &alq->aq_mtx, "alqwnord", 0);
        alq->aq_waiters--;
    }

    /*
     * (ALQ_WAITOK && aq_freebytes < len) or aq_freebytes >= len, either
     * enter while loop and sleep until we have enough free bytes (former)
     * or skip (latter). If AQ_ORDERED is set, only 1 thread at a time will
     * be in this loop. Otherwise, multiple threads may be sleeping here
     * competing for ALQ resources.
     */
    while (alq->aq_freebytes < len && !(alq->aq_flags & AQ_SHUTDOWN)) {
        KASSERT(!(flags & ALQ_NOWAIT),
                ("%s: ALQ_NOWAIT set but incorrectly ignored!", __func__));
        alq->aq_flags |= AQ_WANTED;
        alq->aq_waiters++;
        if (waitchan)
            wakeup(waitchan);
        msleep_spin(alq, &alq->aq_mtx, "alqwnres", 0);
        alq->aq_waiters--;

        /*
         * If we're the first thread to wake after an AQ_WANTED wakeup
         * but there isn't enough free space for us, we're going to loop
         * and sleep again. If there are other threads waiting in this
         * loop, schedule a wakeup so that they can see if the space
         * they require is available.
         */
        if (alq->aq_waiters > 0 && !(alq->aq_flags & AQ_ORDERED) &&
                alq->aq_freebytes < len && !(alq->aq_flags & AQ_WANTED))
            waitchan = alq;
        else
            waitchan = NULL;
    }

    /*
     * If there are waiters, we need to signal the waiting threads after we
     * complete our work. The alq ptr is used as a wait channel for threads
     * requiring resources to be freed up. In the AQ_ORDERED case, threads
     * are not allowed to concurrently compete for resources in the above
     * while loop, so we use a different wait channel in this case.
     */
    if (alq->aq_waiters > 0) {
        if (alq->aq_flags & AQ_ORDERED)
            waitchan = &alq->aq_waiters;
        else
            waitchan = alq;
    } else
        waitchan = NULL;

    /* Bail if we're shutting down. */
    if (alq->aq_flags & AQ_SHUTDOWN) {
        ret = EWOULDBLOCK;
        goto unlock;
    }

    /*
     * If we need to wrap the buffer to accommodate the write,
     * we'll need 2 calls to bcopy.
     */
    if ((alq->aq_buflen - alq->aq_writehead) < len)
        copy = alq->aq_buflen - alq->aq_writehead;

    /* Copy message (or part thereof if wrap required) to the buffer. */
    bcopy(data, alq->aq_entbuf + alq->aq_writehead, copy);
    alq->aq_writehead += copy;

    if (alq->aq_writehead >= alq->aq_buflen) {
        KASSERT((alq->aq_writehead == alq->aq_buflen),
                ("%s: alq->aq_writehead (%d) > alq->aq_buflen (%d)",
                 __func__,
                 alq->aq_writehead,
                 alq->aq_buflen));
        alq->aq_writehead = 0;
    }

    if (copy != len) {
        /*
         * Wrap the buffer by copying the remainder of our message
         * to the start of the buffer and resetting aq_writehead.
         */
        bcopy(((uint8_t *)data)+copy, alq->aq_entbuf, len - copy);
        alq->aq_writehead = len - copy;
    }

    KASSERT((alq->aq_writehead >= 0 && alq->aq_writehead < alq->aq_buflen),
            ("%s: aq_writehead < 0 || aq_writehead >= aq_buflen", __func__));

    alq->aq_freebytes -= len;

    if (!(alq->aq_flags & AQ_ACTIVE) && !(flags & ALQ_NOACTIVATE)) {
        alq->aq_flags |= AQ_ACTIVE;
        activate = 1;
    }

    KASSERT((HAS_PENDING_DATA(alq)), ("%s: queue empty!", __func__));

unlock:
    ALQ_UNLOCK(alq);

    if (activate) {
        ALD_LOCK();
        ald_activate(alq);
        ALD_UNLOCK();
    }

    /* NB: We rely on wakeup_one waking threads in a FIFO manner. */
    if (waitchan != NULL)
        wakeup_one(waitchan);

    return (ret);
}