void SbMatrix::multLineMatrix(const SbLine &src, SbLine &dst) const { SbVec3f pos, dir; multVecMatrix(src.getPosition(), pos); multDirMatrix(src.getDirection(), dir); dst.setValue(pos, pos+dir); }
int volumetric_knt_cuda(int argc, char **argv) { Timer timer; int vol_size = vx_count * vx_size; float half_vol_size = vol_size * 0.5f; Eigen::Vector3i voxel_size(vx_size, vx_size, vx_size); Eigen::Vector3i volume_size(vol_size, vol_size, vol_size); Eigen::Vector3i voxel_count(vx_count, vx_count, vx_count); int total_voxels = voxel_count.x() * voxel_count.y() * voxel_count.z(); std::cout << std::fixed << "Voxel Count : " << voxel_count.transpose() << std::endl << "Voxel Size : " << voxel_size.transpose() << std::endl << "Volume Size : " << volume_size.transpose() << std::endl << "Total Voxels : " << total_voxels << std::endl << std::endl; timer.start(); KinectFrame knt(filepath); timer.print_interval("Importing knt frame : "); Eigen::Affine3f grid_affine = Eigen::Affine3f::Identity(); grid_affine.translate(Eigen::Vector3f(0, 0, half_vol_size)); grid_affine.scale(Eigen::Vector3f(1, 1, 1)); // z is negative inside of screen Eigen::Matrix4f grid_matrix = grid_affine.matrix(); float knt_near_plane = 0.1f; float knt_far_plane = 10240.0f; Eigen::Matrix4f projection = perspective_matrix<float>(KINECT_V2_FOVY, KINECT_V2_DEPTH_ASPECT_RATIO, knt_near_plane, knt_far_plane); Eigen::Matrix4f projection_inverse = projection.inverse(); Eigen::Matrix4f view_matrix = Eigen::Matrix4f::Identity(); std::vector<float4> vertices(knt.depth.size(), make_float4(0, 0, 0, 1)); std::vector<float4> normals(knt.depth.size(), make_float4(0, 0, 1, 1)); std::vector<Eigen::Vector2f> grid_voxels_params(total_voxels); // // setup image parameters // unsigned short image_width = KINECT_V2_DEPTH_WIDTH; unsigned short image_height = image_width / aspect_ratio; QImage img(image_width, image_height, QImage::Format::Format_RGBA8888); img.fill(Qt::GlobalColor::gray); uchar4* image_data = (uchar4*)img.bits(); //float4* debug_buffer = new float4[image_width * image_height]; //memset(debug_buffer, 0, image_width * image_height * sizeof(float4)); knt_cuda_setup( vx_count, vx_size, grid_matrix.data(), projection.data(), projection_inverse.data(), *grid_voxels_params.data()->data(), KINECT_V2_DEPTH_WIDTH, KINECT_V2_DEPTH_HEIGHT, KINECT_V2_DEPTH_MIN, KINECT_V2_DEPTH_MAX, vertices.data()[0], normals.data()[0], image_width, image_height ); timer.start(); knt_cuda_allocate(); knt_cuda_init_grid(); timer.print_interval("Allocating gpu : "); timer.start(); knt_cuda_copy_host_to_device(); knt_cuda_copy_depth_buffer_to_device(knt.depth.data()); timer.print_interval("Copy host to device : "); timer.start(); knt_cuda_normal_estimation(); timer.print_interval("Normal estimation : "); timer.start(); knt_cuda_update_grid(view_matrix.data()); timer.print_interval("Update grid : "); timer.start(); knt_cuda_grid_params_copy_device_to_host(); knt_cuda_copy_device_to_host(); timer.print_interval("Copy device to host : "); // // setup camera parameters // timer.start(); Eigen::Affine3f camera_to_world = Eigen::Affine3f::Identity(); float cam_z = -half_vol_size; camera_to_world.scale(Eigen::Vector3f(1, 1, -1)); camera_to_world.translate(Eigen::Vector3f(half_vol_size, half_vol_size, cam_z)); Eigen::Matrix4f camera_to_world_matrix = camera_to_world.matrix(); knt_cuda_raycast(KINECT_V2_FOVY, KINECT_V2_DEPTH_ASPECT_RATIO, camera_to_world_matrix.data()); timer.print_interval("Raycast : "); timer.start(); knt_cuda_copy_image_device_to_host(*(uchar4*)img.bits()); timer.print_interval("Copy Img to host : "); timer.start(); knt_cuda_free(); timer.print_interval("Cleanup gpu : "); #if 0 //memset(image_data, 0, image_width * image_height * sizeof(uchar4)); //memset(debug_buffer, 0, image_width * image_height * sizeof(float4)); Eigen::Vector3f camera_pos = camera_to_world_matrix.col(3).head<3>(); float fov_scale = (float)tan(DegToRad(KINECT_V2_FOVY * 0.5f)); float aspect_ratio = KINECT_V2_DEPTH_ASPECT_RATIO; // // for each pixel, trace a ray // timer.start(); for (int y = 0; y < image_height; ++y) { for (int x = 0; x < image_width; ++x) { // Convert from image space (in pixels) to screen space // Screen Space along X axis = [-aspect ratio, aspect ratio] // Screen Space along Y axis = [-1, 1] float x_norm = (2.f * float(x) + 0.5f) / (float)image_width; float y_norm = (2.f * float(y) + 0.5f) / (float)image_height; Eigen::Vector3f screen_coord( (x_norm - 1.f) * aspect_ratio * fov_scale, (1.f - y_norm) * fov_scale, 1.0f); Eigen::Vector3f direction; multDirMatrix(screen_coord, camera_to_world_matrix, direction); direction.normalize(); long voxels_zero_crossing[2] = { -1, -1 }; int hit_count = raycast_tsdf_volume<float>( camera_pos, direction, voxel_count.cast<int>(), voxel_size.cast<int>(), grid_voxels_params, voxels_zero_crossing); if (hit_count > 0) { if (hit_count == 2) { float4 n = normals[y * image_width + x]; //image_data[y * image_width + x].x = 0; //image_data[y * image_width + x].y = 128; //image_data[y * image_width + x].z = 128; //image_data[y * image_width + x].w = 255; image_data[y * image_width + x].x = uchar((n.x * 0.5f + 0.5f) * 255); image_data[y * image_width + x].y = uchar((n.y * 0.5f + 0.5f) * 255); image_data[y * image_width + x].z = uchar((n.z * 0.5f + 0.5f) * 255); image_data[y * image_width + x].w = 255; } else { image_data[y * image_width + x].x = 128; image_data[y * image_width + x].y = 128; image_data[y * image_width + x].z = 0; image_data[y * image_width + x].w = 255; } } else { image_data[y * image_width + x].x = 128; image_data[y * image_width + x].y = 0; image_data[y * image_width + x].z = 0; image_data[y * image_width + x].w = 255; } } } timer.print_interval("Raycasting to image : "); //export_debug_buffer("../../data/cpu_image_data_screen_coord_f4.txt", debug_buffer, image_width, image_height); //export_image_buffer("../../data/cpu_image_data_screen_coord_uc.txt", image_data, image_width, image_height); #else //export_debug_buffer("../../data/gpu_image_data_screen_coord_f4.txt", debug_buffer, image_width, image_height); //export_image_buffer("../../data/gpu_image_data_screen_coord_uc.txt", image_data, image_width, image_height); #endif QImage image(&image_data[0].x, image_width, image_height, QImage::Format_RGBA8888); //image.fill(Qt::GlobalColor::black); QApplication app(argc, argv); QImageWidget widget; widget.resize(KINECT_V2_DEPTH_WIDTH, KINECT_V2_DEPTH_HEIGHT); widget.setImage(image); widget.show(); return app.exec(); }