static void mpl_application_view_init (MplApplicationView *self) { MplApplicationViewPrivate *priv; ClutterActor *actor = CLUTTER_ACTOR (self); priv = self->priv = APPLICATION_VIEW_PRIVATE (self); /* tile */ clutter_actor_set_reactive (actor, TRUE); mx_stylable_set_style_class (MX_STYLABLE (actor), "switcherTile"); clutter_actor_set_size (actor, TILE_WIDTH, TILE_HEIGHT); g_signal_connect (self, "button-release-event", G_CALLBACK (activate_clicked), NULL); priv->title_box = mx_box_layout_new_with_orientation (MX_ORIENTATION_VERTICAL); clutter_actor_set_parent (priv->title_box, actor); /* title */ priv->title = mx_label_new (); mx_label_set_y_align (MX_LABEL (priv->title), MX_ALIGN_MIDDLE); mx_stylable_set_style_class (MX_STYLABLE (priv->title), "appTitle"); mx_box_layout_add_actor (MX_BOX_LAYOUT (priv->title_box), priv->title, 0); mx_box_layout_child_set_expand (MX_BOX_LAYOUT (priv->title_box), priv->title, TRUE); /* subtitle */ priv->subtitle = mx_label_new (); mx_label_set_y_align (MX_LABEL (priv->subtitle), MX_ALIGN_MIDDLE); mx_stylable_set_style_class (MX_STYLABLE (priv->subtitle), "appSubTitle"); mx_box_layout_add_actor (MX_BOX_LAYOUT (priv->title_box), priv->subtitle, 1); mx_box_layout_child_set_expand (MX_BOX_LAYOUT (priv->title_box), priv->subtitle, FALSE); /* close button */ priv->close_button = mx_button_new (); mx_stylable_set_style_class (MX_STYLABLE (priv->close_button), "appCloseButton"); clutter_actor_set_parent (priv->close_button, actor); g_signal_connect (priv->close_button, "clicked", G_CALLBACK (close_btn_clicked), self); /* frame */ priv->app_frame = mx_frame_new (); clutter_actor_set_size (priv->app_frame, 250, 100); mx_stylable_set_style_class (MX_STYLABLE (priv->app_frame), "appBackground"); clutter_actor_set_parent (priv->app_frame, actor); /* shadow */ priv->shadow = mx_frame_new (); mx_stylable_set_style_class (MX_STYLABLE (priv->shadow), "appShadow"); mx_bin_set_child (MX_BIN (priv->app_frame), priv->shadow); mx_bin_set_fill (MX_BIN (priv->app_frame), FALSE, FALSE); clutter_actor_show_all (actor); }
static ClutterActor * _make_notification_actor (MexNotification *notification) { ClutterActor *box; ClutterActor *label, *icon; box = mx_box_layout_new (); mx_box_layout_set_orientation (MX_BOX_LAYOUT (box), MX_ORIENTATION_HORIZONTAL); if (notification->icon) { icon = mx_icon_new (); clutter_actor_set_size (icon, 26, 26); mx_icon_set_icon_name (MX_ICON (icon), notification->icon); clutter_container_add_actor (CLUTTER_CONTAINER (box), icon); mx_box_layout_child_set_y_align (MX_BOX_LAYOUT (box), icon, MX_ALIGN_MIDDLE); } label = mx_label_new_with_text (notification->message); mx_label_set_y_align (MX_LABEL (label), MX_ALIGN_MIDDLE); clutter_container_add_actor (CLUTTER_CONTAINER (box), label); return box; }
static void mex_telepathy_channel_create_busy_box (MexTelepathyChannel *self) { MexTelepathyChannelPrivate *priv = MEX_TELEPATHY_CHANNEL (self)->priv; ClutterActor *calling_padding; ClutterActor *calling_box; ClutterActor *spinner; ClutterActor *stack; priv->busy_label = mx_label_new(); mx_label_set_y_align (MX_LABEL (priv->busy_label), MX_ALIGN_MIDDLE); mx_label_set_x_align (MX_LABEL (priv->busy_label), MX_ALIGN_MIDDLE); spinner = mx_spinner_new (); calling_box = mx_box_layout_new (); mx_box_layout_add_actor_with_properties (MX_BOX_LAYOUT (calling_box), priv->busy_label, 0, "expand", TRUE, "x-align", MX_ALIGN_START, "x-fill", TRUE, NULL); mx_box_layout_add_actor_with_properties (MX_BOX_LAYOUT (calling_box), spinner, 1, "expand", TRUE, "x-align", MX_ALIGN_END, "x-fill", FALSE, NULL); priv->busy_box = mx_frame_new (); clutter_actor_set_width (CLUTTER_ACTOR (priv->busy_box), 475); mx_stylable_set_style_class (MX_STYLABLE (priv->busy_box), "CallingFrameBorder"); calling_padding = mx_frame_new (); mx_stylable_set_style_class (MX_STYLABLE (calling_padding), "CallingFrame"); mx_bin_set_child (MX_BIN (priv->busy_box), calling_padding); mx_bin_set_fill (MX_BIN (priv->busy_box), TRUE, TRUE); mx_bin_set_child (MX_BIN (calling_padding), calling_box); mx_bin_set_fill (MX_BIN (calling_padding), TRUE, TRUE); stack = mx_window_get_child (mex_get_main_window ()); clutter_container_add (CLUTTER_CONTAINER (stack), priv->busy_box, NULL); mx_stack_child_set_x_fill (MX_STACK (stack), priv->busy_box, FALSE); mx_stack_child_set_y_fill (MX_STACK (stack), priv->busy_box, FALSE); }
static void mx_label_set_property (GObject *gobject, guint prop_id, const GValue *value, GParamSpec *pspec) { MxLabel *label = MX_LABEL (gobject); switch (prop_id) { case PROP_TEXT: mx_label_set_text (label, g_value_get_string (value)); break; case PROP_USE_MARKUP: mx_label_set_use_markup (label, g_value_get_boolean (value)); break; case PROP_Y_ALIGN: mx_label_set_y_align (label, g_value_get_enum (value)); break; case PROP_X_ALIGN: mx_label_set_x_align (label, g_value_get_enum (value)); break; case PROP_LINE_WRAP: mx_label_set_line_wrap (label, g_value_get_boolean (value)); break; case PROP_FADE_OUT: mx_label_set_fade_out (label, g_value_get_boolean (value)); break; case PROP_SHOW_TOOLTIP: mx_label_set_show_tooltip (label, g_value_get_boolean (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); break; } }
static void mex_telepathy_channel_create_toolbar (MexTelepathyChannel *self) { MexTelepathyChannelPrivate *priv = MEX_TELEPATHY_CHANNEL (self)->priv; gchar *static_image_path; ClutterActor *toolbar; MxAction *end_action; MxAction *camera_action; MxAction *mute_action; GError *error = NULL; // Create the user label priv->avatar_image = mx_image_new (); static_image_path = g_build_filename (mex_get_data_dir (), "style", "thumb-call-avatar-small.png", NULL); mx_image_set_from_file (MX_IMAGE (priv->avatar_image), static_image_path, &error); if (error) { g_warning ("Error loading texture %s", error->message); g_clear_error (&error); } if (static_image_path) g_free (static_image_path); priv->title_label = mx_label_new (); mx_label_set_y_align (MX_LABEL (priv->title_label), MX_ALIGN_MIDDLE); mx_label_set_x_align (MX_LABEL (priv->title_label), MX_ALIGN_MIDDLE); end_action = mx_action_new_full ("End", "Hang Up", G_CALLBACK (mex_telepathy_channel_on_hangup), self); priv->end_button = mex_action_button_new (end_action); mx_stylable_set_style_class (MX_STYLABLE (priv->end_button), "EndCall"); camera_action = mx_action_new_full("Camera", "Camera Off", G_CALLBACK (mex_telepathy_channel_toggle_camera), self); priv->camera_button = mex_action_button_new (camera_action); /* off by default */ mex_telepathy_channel_set_camera_state (self, FALSE); mute_action = mx_action_new_full("Mute", "Mic Off", G_CALLBACK (mex_telepathy_channel_toggle_mute), self); priv->mute_button = mex_action_button_new (mute_action); mx_stylable_set_style_class (MX_STYLABLE (priv->mute_button), "MediaMute"); toolbar = mx_box_layout_new (); clutter_actor_set_width (toolbar, 980); clutter_actor_set_height (toolbar, 48); mx_stylable_set_style_class (MX_STYLABLE (toolbar), "MexCallControlsTitle"); // Put the buttons in the toolbar mx_box_layout_add_actor_with_properties (MX_BOX_LAYOUT (toolbar), priv->avatar_image, 0, "expand", FALSE, "x-align", MX_ALIGN_END, "x-fill", FALSE, NULL); mx_box_layout_add_actor_with_properties (MX_BOX_LAYOUT (toolbar), priv->title_label, 1, "expand", TRUE, NULL); mx_box_layout_add_actor_with_properties (MX_BOX_LAYOUT (toolbar), priv->camera_button, 2, "expand", TRUE, NULL); mx_box_layout_add_actor_with_properties (MX_BOX_LAYOUT (toolbar), priv->mute_button, 3, "expand", TRUE, NULL); mx_box_layout_add_actor_with_properties (MX_BOX_LAYOUT (toolbar), priv->end_button, 4, "expand", TRUE, NULL); priv->toolbar_area = mx_frame_new (); mx_bin_set_child (MX_BIN (priv->toolbar_area), toolbar); mx_stylable_set_style_class (MX_STYLABLE (priv->toolbar_area), "ToolbarArea"); }