/* ================= GL_GetProcAddress ================= */ void *GL_GetProcAddress( const char *name ) { #if defined( XASH_GLES ) void *func = nanoGL_GetProcAddress(name); #else void *func = SDL_GL_GetProcAddress(name); #endif if( !func ) { MsgDev(D_ERROR, "Error: GL_GetProcAddress failed for %s\n", name); } return func; }
/* ================= GL_GetProcAddress ================= */ void *GL_GetProcAddress( const char *name ) { #ifdef XASH_SDL void *func = SDL_GL_GetProcAddress(name); #elif defined (XASH_GLES) void *func = nanoGL_GetProcAddress(name); #else //No opengl implementation void *func = NULL; #endif if(!func) { MsgDev(D_ERROR, "Error: GL_GetProcAddress failed for %s\n", name); } return func; }