int PreviewRenderer::init() { int err = 0; ANativeWindow* anw = mSurface.get(); err = native_window_api_connect(anw, NATIVE_WINDOW_API_CPU); if (err) goto fail; err = native_window_set_usage( anw, GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN); if (err) goto fail; err = native_window_set_buffer_count(anw, 3); if (err) goto fail; err = native_window_set_scaling_mode( anw, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW); if (err) goto fail; err = native_window_set_buffers_geometry( anw, mWidth, mHeight, HAL_PIXEL_FORMAT_YV12); if (err) goto fail; err = native_window_set_buffers_transform(anw, 0); if (err) goto fail; fail: return err; }
void NativeWindowRenderer::queueExternalBuffer(ANativeWindow* anw, MediaBuffer* buffer, int width, int height) { native_window_set_buffers_geometry(anw, width, height, HAL_PIXEL_FORMAT_YV12); native_window_set_usage(anw, GRALLOC_USAGE_SW_WRITE_OFTEN); #ifdef QCOM_HARDWARE native_window_set_buffer_count(anw, 3); #endif ANativeWindowBuffer* anb; anw->dequeueBuffer(anw, &anb); CHECK(anb != NULL); sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); CHECK(NO_ERROR == anw->lockBuffer(anw, buf->getNativeBuffer())); // Copy the buffer uint8_t* img = NULL; buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); copyI420Buffer(buffer, img, width, height, buf->getStride()); #if PREVIEW_DEBUG FILE *fp1 = fopen("/sdcard/pre_test_yuv.raw", "ab"); if(fp1 == NULL) LOGE("Errors file can not be created"); else { fwrite(img, buf->getWidth() * buf->getHeight()* 3/2, 1, fp1); fclose(fp1); } #endif buf->unlock(); CHECK(NO_ERROR == anw->queueBuffer(anw, buf->getNativeBuffer())); }
int IOMXHWBuffer_SetBufferCount(void *window, unsigned int count ) { ANativeWindow *anw = (ANativeWindow *)window; status_t err; CHECK_ANW(); LOGD( "IOMXHWBuffer_SetBufferCount: %p %u", anw, count ); err = native_window_set_buffer_count( anw, count ); CHECK_ERR(); return 0; }
bool EncodeInputSurface::init(const char* inputFileName, uint32_t fourcc, int width, int height) { m_width = width; m_height = height; int surfaceWidth = width; int surfaceHeight = height; static sp<SurfaceComposerClient> client = new SurfaceComposerClient(); //create surface static sp<SurfaceControl> surfaceCtl = client->createSurface(String8("testsurface"), surfaceWidth, surfaceHeight, HAL_PIXEL_FORMAT_NV12_Y_TILED_INTEL, 0); DEBUG("create surface with size %dx%d, format: 0x%x", surfaceWidth, surfaceHeight, HAL_PIXEL_FORMAT_NV12_Y_TILED_INTEL); // configure surface SurfaceComposerClient::openGlobalTransaction(); surfaceCtl->setLayer(100000); surfaceCtl->setPosition(100, 100); surfaceCtl->setSize(surfaceWidth, surfaceHeight); SurfaceComposerClient::closeGlobalTransaction(); m_surface = surfaceCtl->getSurface(); mNativeWindow = m_surface; int bufWidth = width; int bufHeight = height; int ret; INFO("set buffers geometry %dx%d\n", width, height); ret = native_window_set_buffers_dimensions(GET_ANATIVEWINDOW(mNativeWindow), width, height); CHECK_RET(ret, "native_window_set_buffers_dimensions"); uint32_t format = HAL_PIXEL_FORMAT_NV12_Y_TILED_INTEL; INFO("set buffers format %x\n", format); ret = native_window_set_buffers_format(GET_ANATIVEWINDOW(mNativeWindow), format); CHECK_RET(ret, "native_window_set_buffers_format"); INFO("set buffer usage\n"); ret = native_window_set_usage(GET_ANATIVEWINDOW(mNativeWindow), GRALLOC_USAGE_HW_VIDEO_ENCODER | GRALLOC_USAGE_HW_TEXTURE); CHECK_RET(ret, "native_window_set_usage"); INFO("set buffer count %d\n", m_bufferCount); ret = native_window_set_buffer_count(GET_ANATIVEWINDOW(mNativeWindow), m_bufferCount); CHECK_RET(ret, "native_window_set_buffer_count"); prepareInputBuffer(); return true; }
// This test probably doesn't belong here. TEST_F(SurfaceTest, ScreenshotsOfProtectedBuffersSucceed) { sp<ANativeWindow> anw(mSurface); // Verify the screenshot works with no protected buffers. sp<CpuConsumer> consumer = new CpuConsumer(1); sp<ISurfaceComposer> sf(ComposerService::getComposerService()); sp<IBinder> display(sf->getBuiltInDisplay(ISurfaceComposer::eDisplayIdMain)); ASSERT_EQ(NO_ERROR, sf->captureScreen(display, consumer->getBufferQueue(), 64, 64, 0, 0x7fffffff, true)); // Set the PROTECTED usage bit and verify that the screenshot fails. Note // that we need to dequeue a buffer in order for it to actually get // allocated in SurfaceFlinger. ASSERT_EQ(NO_ERROR, native_window_set_usage(anw.get(), GRALLOC_USAGE_PROTECTED)); ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(anw.get(), 3)); ANativeWindowBuffer* buf = 0; status_t err = native_window_dequeue_buffer_and_wait(anw.get(), &buf); if (err) { // we could fail if GRALLOC_USAGE_PROTECTED is not supported. // that's okay as long as this is the reason for the failure. // try again without the GRALLOC_USAGE_PROTECTED bit. ASSERT_EQ(NO_ERROR, native_window_set_usage(anw.get(), 0)); ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(anw.get(), &buf)); return; } ASSERT_EQ(NO_ERROR, anw->cancelBuffer(anw.get(), buf, -1)); for (int i = 0; i < 4; i++) { // Loop to make sure SurfaceFlinger has retired a protected buffer. ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(anw.get(), &buf)); ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf, -1)); } ASSERT_EQ(NO_ERROR, sf->captureScreen(display, consumer->getBufferQueue(), 64, 64, 0, 0x7fffffff, true)); }
void SurfaceUtils::setBufferCount(size_t bufferCount) { native_window_set_buffer_count(mWindow, bufferCount); }
status_t pushBlankBuffersToNativeWindow(ANativeWindow *nativeWindow /* nonnull */) { status_t err = NO_ERROR; ANativeWindowBuffer* anb = NULL; int numBufs = 0; int minUndequeuedBufs = 0; // We need to reconnect to the ANativeWindow as a CPU client to ensure that // no frames get dropped by SurfaceFlinger assuming that these are video // frames. err = native_window_api_disconnect(nativeWindow, NATIVE_WINDOW_API_MEDIA); if (err != NO_ERROR) { ALOGE("error pushing blank frames: api_disconnect failed: %s (%d)", strerror(-err), -err); return err; } err = native_window_api_connect(nativeWindow, NATIVE_WINDOW_API_CPU); if (err != NO_ERROR) { ALOGE("error pushing blank frames: api_connect failed: %s (%d)", strerror(-err), -err); (void)native_window_api_connect(nativeWindow, NATIVE_WINDOW_API_MEDIA); return err; } err = setNativeWindowSizeFormatAndUsage( nativeWindow, 1, 1, HAL_PIXEL_FORMAT_RGBX_8888, 0, GRALLOC_USAGE_SW_WRITE_OFTEN); if (err != NO_ERROR) { goto error; } static_cast<Surface*>(nativeWindow)->getIGraphicBufferProducer()->allowAllocation(true); err = nativeWindow->query(nativeWindow, NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &minUndequeuedBufs); if (err != NO_ERROR) { ALOGE("error pushing blank frames: MIN_UNDEQUEUED_BUFFERS query " "failed: %s (%d)", strerror(-err), -err); goto error; } numBufs = minUndequeuedBufs + 1; err = native_window_set_buffer_count(nativeWindow, numBufs); if (err != NO_ERROR) { ALOGE("error pushing blank frames: set_buffer_count failed: %s (%d)", strerror(-err), -err); goto error; } // We push numBufs + 1 buffers to ensure that we've drawn into the same // buffer twice. This should guarantee that the buffer has been displayed // on the screen and then been replaced, so an previous video frames are // guaranteed NOT to be currently displayed. for (int i = 0; i < numBufs + 1; i++) { err = native_window_dequeue_buffer_and_wait(nativeWindow, &anb); if (err != NO_ERROR) { ALOGE("error pushing blank frames: dequeueBuffer failed: %s (%d)", strerror(-err), -err); break; } sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); // Fill the buffer with the a 1x1 checkerboard pattern ;) uint32_t *img = NULL; err = buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); if (err != NO_ERROR) { ALOGE("error pushing blank frames: lock failed: %s (%d)", strerror(-err), -err); break; } *img = 0; err = buf->unlock(); if (err != NO_ERROR) { ALOGE("error pushing blank frames: unlock failed: %s (%d)", strerror(-err), -err); break; } err = nativeWindow->queueBuffer(nativeWindow, buf->getNativeBuffer(), -1); if (err != NO_ERROR) { ALOGE("error pushing blank frames: queueBuffer failed: %s (%d)", strerror(-err), -err); break; } anb = NULL; } error: if (anb != NULL) { nativeWindow->cancelBuffer(nativeWindow, anb, -1); anb = NULL; } // Clean up after success or error. status_t err2 = native_window_api_disconnect(nativeWindow, NATIVE_WINDOW_API_CPU); if (err2 != NO_ERROR) { ALOGE("error pushing blank frames: api_disconnect failed: %s (%d)", strerror(-err2), -err2); if (err == NO_ERROR) { err = err2; } } err2 = native_window_api_connect(nativeWindow, NATIVE_WINDOW_API_MEDIA); if (err2 != NO_ERROR) { ALOGE("error pushing blank frames: api_connect failed: %s (%d)", strerror(-err), -err); if (err == NO_ERROR) { err = err2; } } return err; }
SoftwareRenderer::SoftwareRenderer( const sp<ANativeWindow> &nativeWindow, const sp<MetaData> &meta) : mConverter(NULL), mYUVMode(None), mNativeWindow(nativeWindow) { int32_t tmp; CHECK(meta->findInt32(kKeyColorFormat, &tmp)); mColorFormat = (OMX_COLOR_FORMATTYPE)tmp; CHECK(meta->findInt32(kKeyWidth, &mWidth)); CHECK(meta->findInt32(kKeyHeight, &mHeight)); if (!meta->findRect( kKeyCropRect, &mCropLeft, &mCropTop, &mCropRight, &mCropBottom)) { mCropLeft = mCropTop = 0; mCropRight = mWidth - 1; mCropBottom = mHeight - 1; } mCropWidth = mCropRight - mCropLeft + 1; mCropHeight = mCropBottom - mCropTop + 1; int32_t rotationDegrees; if (!meta->findInt32(kKeyRotation, &rotationDegrees)) { rotationDegrees = 0; } int halFormat, minUndequeuedBufs = 0; size_t bufWidth, bufHeight; switch (mColorFormat) { case OMX_COLOR_FormatYUV420Planar: case OMX_TI_COLOR_FormatYUV420PackedSemiPlanar: { halFormat = HAL_PIXEL_FORMAT_YV12; bufWidth = (mCropWidth + 1) & ~1; bufHeight = (mCropHeight + 1) & ~1; break; } default: halFormat = HAL_PIXEL_FORMAT_RGB_565; bufWidth = mCropWidth; bufHeight = mCropHeight; mConverter = new ColorConverter( mColorFormat, OMX_COLOR_Format16bitRGB565); CHECK(mConverter->isValid()); break; } CHECK(mNativeWindow != NULL); CHECK(mCropWidth > 0); CHECK(mCropHeight > 0); CHECK(mConverter == NULL || mConverter->isValid()); CHECK_EQ(0, mNativeWindow->query( mNativeWindow.get(), NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &minUndequeuedBufs)); CHECK_EQ(0, native_window_set_buffer_count( mNativeWindow.get(), minUndequeuedBufs + 1)); CHECK_EQ(0, native_window_set_usage( mNativeWindow.get(), GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN | GRALLOC_USAGE_HW_TEXTURE | GRALLOC_USAGE_EXTERNAL_DISP)); CHECK_EQ(0, native_window_set_scaling_mode( mNativeWindow.get(), NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW)); // Width must be multiple of 32??? CHECK_EQ(0, native_window_set_buffers_geometry( mNativeWindow.get(), bufWidth, bufHeight, halFormat)); uint32_t transform; switch (rotationDegrees) { case 0: transform = 0; break; case 90: transform = HAL_TRANSFORM_ROT_90; break; case 180: transform = HAL_TRANSFORM_ROT_180; break; case 270: transform = HAL_TRANSFORM_ROT_270; break; default: transform = 0; break; } if (transform) { CHECK_EQ(0, native_window_set_buffers_transform( mNativeWindow.get(), transform)); } }
status_t Camera3OutputStream::configureQueueLocked() { status_t res; mTraceFirstBuffer = true; if ((res = Camera3IOStreamBase::configureQueueLocked()) != OK) { return res; } ALOG_ASSERT(mConsumer != 0, "mConsumer should never be NULL"); // Configure consumer-side ANativeWindow interface res = native_window_api_connect(mConsumer.get(), NATIVE_WINDOW_API_CAMERA); if (res != OK) { ALOGE("%s: Unable to connect to native window for stream %d", __FUNCTION__, mId); return res; } res = native_window_set_usage(mConsumer.get(), camera3_stream::usage); if (res != OK) { ALOGE("%s: Unable to configure usage %08x for stream %d", __FUNCTION__, camera3_stream::usage, mId); return res; } res = native_window_set_scaling_mode(mConsumer.get(), NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW); if (res != OK) { ALOGE("%s: Unable to configure stream scaling: %s (%d)", __FUNCTION__, strerror(-res), res); return res; } if (mMaxSize == 0) { // For buffers of known size res = native_window_set_buffers_dimensions(mConsumer.get(), camera3_stream::width, camera3_stream::height); } else { // For buffers with bounded size res = native_window_set_buffers_dimensions(mConsumer.get(), mMaxSize, 1); } if (res != OK) { ALOGE("%s: Unable to configure stream buffer dimensions" " %d x %d (maxSize %zu) for stream %d", __FUNCTION__, camera3_stream::width, camera3_stream::height, mMaxSize, mId); return res; } res = native_window_set_buffers_format(mConsumer.get(), camera3_stream::format); if (res != OK) { ALOGE("%s: Unable to configure stream buffer format %#x for stream %d", __FUNCTION__, camera3_stream::format, mId); return res; } int maxConsumerBuffers; res = mConsumer->query(mConsumer.get(), NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &maxConsumerBuffers); if (res != OK) { ALOGE("%s: Unable to query consumer undequeued" " buffer count for stream %d", __FUNCTION__, mId); return res; } ALOGV("%s: Consumer wants %d buffers, HAL wants %d", __FUNCTION__, maxConsumerBuffers, camera3_stream::max_buffers); if (camera3_stream::max_buffers == 0) { ALOGE("%s: Camera HAL requested max_buffer count: %d, requires at least 1", __FUNCTION__, camera3_stream::max_buffers); return INVALID_OPERATION; } mTotalBufferCount = maxConsumerBuffers + camera3_stream::max_buffers; mHandoutTotalBufferCount = 0; mFrameCount = 0; mLastTimestamp = 0; res = native_window_set_buffer_count(mConsumer.get(), mTotalBufferCount); if (res != OK) { ALOGE("%s: Unable to set buffer count for stream %d", __FUNCTION__, mId); return res; } res = native_window_set_buffers_transform(mConsumer.get(), mTransform); if (res != OK) { ALOGE("%s: Unable to configure stream transform to %x: %s (%d)", __FUNCTION__, mTransform, strerror(-res), res); } return OK; }
status_t StreamAdapter::connectToDevice(camera2_device_t *d, uint32_t width, uint32_t height, int format) { if (mState != UNINITIALIZED) return INVALID_OPERATION; if (d == NULL) { ALOGE("%s: Null device passed to stream adapter", __FUNCTION__); return BAD_VALUE; } status_t res; mWidth = width; mHeight = height; mFormat = format; // Allocate device-side stream interface uint32_t id; uint32_t formatActual; // ignored uint32_t usage; uint32_t maxBuffers = 2; res = d->ops->allocate_stream(d, mWidth, mHeight, mFormat, getStreamOps(), &id, &formatActual, &usage, &maxBuffers); if (res != OK) { ALOGE("%s: Device stream allocation failed: %s (%d)", __FUNCTION__, strerror(-res), res); mState = UNINITIALIZED; return res; } mDevice = d; mId = id; mUsage = usage; mMaxProducerBuffers = maxBuffers; // Configure consumer-side ANativeWindow interface res = native_window_api_connect(mConsumerInterface.get(), NATIVE_WINDOW_API_CAMERA); if (res != OK) { ALOGE("%s: Unable to connect to native window for stream %d", __FUNCTION__, mId); mState = ALLOCATED; return res; } res = native_window_set_usage(mConsumerInterface.get(), mUsage); if (res != OK) { ALOGE("%s: Unable to configure usage %08x for stream %d", __FUNCTION__, mUsage, mId); mState = CONNECTED; return res; } res = native_window_set_buffers_geometry(mConsumerInterface.get(), mWidth, mHeight, mFormat); if (res != OK) { ALOGE("%s: Unable to configure buffer geometry" " %d x %d, format 0x%x for stream %d", __FUNCTION__, mWidth, mHeight, mFormat, mId); mState = CONNECTED; return res; } int maxConsumerBuffers; res = mConsumerInterface->query(mConsumerInterface.get(), NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &maxConsumerBuffers); if (res != OK) { ALOGE("%s: Unable to query consumer undequeued" " buffer count for stream %d", __FUNCTION__, mId); mState = CONNECTED; return res; } mMaxConsumerBuffers = maxConsumerBuffers; ALOGV("%s: Producer wants %d buffers, consumer wants %d", __FUNCTION__, mMaxProducerBuffers, mMaxConsumerBuffers); int totalBuffers = mMaxConsumerBuffers + mMaxProducerBuffers; res = native_window_set_buffer_count(mConsumerInterface.get(), totalBuffers); if (res != OK) { ALOGE("%s: Unable to set buffer count for stream %d", __FUNCTION__, mId); mState = CONNECTED; return res; } // Register allocated buffers with HAL device buffer_handle_t *buffers = new buffer_handle_t[totalBuffers]; ANativeWindowBuffer **anwBuffers = new ANativeWindowBuffer*[totalBuffers]; int bufferIdx = 0; for (; bufferIdx < totalBuffers; bufferIdx++) { res = native_window_dequeue_buffer_and_wait(mConsumerInterface.get(), &anwBuffers[bufferIdx]); if (res != OK) { ALOGE("%s: Unable to dequeue buffer %d for initial registration for" "stream %d", __FUNCTION__, bufferIdx, mId); mState = CONNECTED; goto cleanUpBuffers; } buffers[bufferIdx] = anwBuffers[bufferIdx]->handle; } res = mDevice->ops->register_stream_buffers(mDevice, mId, totalBuffers, buffers); if (res != OK) { ALOGE("%s: Unable to register buffers with HAL device for stream %d", __FUNCTION__, mId); mState = CONNECTED; } else { mState = ACTIVE; } cleanUpBuffers: for (int i = 0; i < bufferIdx; i++) { res = mConsumerInterface->cancelBuffer(mConsumerInterface.get(), anwBuffers[i], -1); } delete anwBuffers; delete buffers; return res; }
int main(int argc, char** argv) { DecodeInput *input; int32_t fd = -1; int32_t i = 0; int32_t ioctlRet = -1; YamiMediaCodec::CalcFps calcFps; renderMode = 3; // set default render mode to 3 yamiTraceInit(); #if __ENABLE_V4L2_GLX__ XInitThreads(); #endif #if __ENABLE_V4L2_OPS__ // FIXME, use libv4l2codec_hw.so instead if (!loadV4l2CodecDevice("libyami_v4l2.so")) { ERROR("fail to init v4l2codec device with __ENABLE_V4L2_OPS__\n"); return -1; } #endif if (!process_cmdline(argc, argv)) return -1; if (!inputFileName) { ERROR("no input media file specified\n"); return -1; } INFO("input file: %s, renderMode: %d", inputFileName, renderMode); if (!dumpOutputName) dumpOutputName = strdup ("./"); #if !__ENABLE_V4L2_GLX__ switch (renderMode) { case 0: memoryType = VIDEO_DATA_MEMORY_TYPE_RAW_COPY; memoryTypeStr = typeStrRawData; break; case 3: memoryType = VIDEO_DATA_MEMORY_TYPE_DRM_NAME; memoryTypeStr = typeStrDrmName; break; case 4: memoryType = VIDEO_DATA_MEMORY_TYPE_DMA_BUF; memoryTypeStr = typeStrDmaBuf; break; default: ASSERT(0 && "unsupported render mode, -m [0,3,4] are supported"); break; } #endif input = DecodeInput::create(inputFileName); if (input==NULL) { ERROR("fail to init input stream\n"); return -1; } renderFrameCount = 0; calcFps.setAnchor(); // open device fd = SIMULATE_V4L2_OP(Open)("decoder", 0); ASSERT(fd!=-1); #ifdef ANDROID #elif __ENABLE_V4L2_GLX__ x11Display = XOpenDisplay(NULL); ASSERT(x11Display); ioctlRet = SIMULATE_V4L2_OP(SetXDisplay)(fd, x11Display); #endif // set output frame memory type #if __ENABLE_V4L2_OPS__ SIMULATE_V4L2_OP(SetParameter)(fd, "frame-memory-type", memoryTypeStr); #elif !__ENABLE_V4L2_GLX__ SIMULATE_V4L2_OP(FrameMemoryType)(fd, memoryType); #endif // query hw capability struct v4l2_capability caps; memset(&caps, 0, sizeof(caps)); caps.capabilities = V4L2_CAP_VIDEO_CAPTURE_MPLANE | V4L2_CAP_VIDEO_OUTPUT_MPLANE | V4L2_CAP_STREAMING; ioctlRet = SIMULATE_V4L2_OP(Ioctl)(fd, VIDIOC_QUERYCAP, &caps); ASSERT(ioctlRet != -1); // set input/output data format uint32_t codecFormat = v4l2PixelFormatFromMime(input->getMimeType()); if (!codecFormat) { ERROR("unsupported mimetype, %s", input->getMimeType()); return -1; } struct v4l2_format format; memset(&format, 0, sizeof(format)); format.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE; format.fmt.pix_mp.pixelformat = codecFormat; format.fmt.pix_mp.num_planes = 1; format.fmt.pix_mp.plane_fmt[0].sizeimage = k_maxInputBufferSize; ioctlRet = SIMULATE_V4L2_OP(Ioctl)(fd, VIDIOC_S_FMT, &format); ASSERT(ioctlRet != -1); // set preferred output format memset(&format, 0, sizeof(format)); format.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE; uint8_t* data = (uint8_t*)input->getCodecData().data(); uint32_t size = input->getCodecData().size(); //save codecdata, size+data, the type of format.fmt.raw_data is __u8[200] //we must make sure enough space (>=sizeof(uint32_t) + size) to store codecdata memcpy(format.fmt.raw_data, &size, sizeof(uint32_t)); if(sizeof(format.fmt.raw_data) >= size + sizeof(uint32_t)) memcpy(format.fmt.raw_data + sizeof(uint32_t), data, size); else { ERROR("No enough space to store codec data"); return -1; } ioctlRet = SIMULATE_V4L2_OP(Ioctl)(fd, VIDIOC_S_FMT, &format); ASSERT(ioctlRet != -1); // input port starts as early as possible to decide output frame format __u32 type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE; ioctlRet = SIMULATE_V4L2_OP(Ioctl)(fd, VIDIOC_STREAMON, &type); ASSERT(ioctlRet != -1); // setup input buffers struct v4l2_requestbuffers reqbufs; memset(&reqbufs, 0, sizeof(reqbufs)); reqbufs.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE; reqbufs.memory = V4L2_MEMORY_MMAP; reqbufs.count = 2; ioctlRet = SIMULATE_V4L2_OP(Ioctl)(fd, VIDIOC_REQBUFS, &reqbufs); ASSERT(ioctlRet != -1); ASSERT(reqbufs.count>0); inputQueueCapacity = reqbufs.count; inputFrames.resize(inputQueueCapacity); for (i=0; i<inputQueueCapacity; i++) { struct v4l2_plane planes[k_inputPlaneCount]; struct v4l2_buffer buffer; memset(&buffer, 0, sizeof(buffer)); memset(planes, 0, sizeof(planes)); buffer.index = i; buffer.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE; buffer.memory = V4L2_MEMORY_MMAP; buffer.m.planes = planes; buffer.length = k_inputPlaneCount; ioctlRet = SIMULATE_V4L2_OP(Ioctl)(fd, VIDIOC_QUERYBUF, &buffer); ASSERT(ioctlRet != -1); // length and mem_offset should be filled by VIDIOC_QUERYBUF above void* address = SIMULATE_V4L2_OP(Mmap)(NULL, buffer.m.planes[0].length, PROT_READ | PROT_WRITE, MAP_SHARED, fd, buffer.m.planes[0].m.mem_offset); ASSERT(address); inputFrames[i] = static_cast<uint8_t*>(address); DEBUG("inputFrames[%d] = %p", i, inputFrames[i]); } // feed input frames first for (i=0; i<inputQueueCapacity; i++) { if (!feedOneInputFrame(input, fd, i)) { break; } } // query video resolution memset(&format, 0, sizeof(format)); format.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE; while (1) { if (SIMULATE_V4L2_OP(Ioctl)(fd, VIDIOC_G_FMT, &format) != 0) { if (errno != EINVAL) { // EINVAL means we haven't seen sufficient stream to decode the format. INFO("ioctl() failed: VIDIOC_G_FMT, haven't get video resolution during start yet, waiting"); } } else { break; } usleep(50); } outputPlaneCount = format.fmt.pix_mp.num_planes; ASSERT(outputPlaneCount == 2); videoWidth = format.fmt.pix_mp.width; videoHeight = format.fmt.pix_mp.height; ASSERT(videoWidth && videoHeight); #ifdef ANDROID __u32 pixelformat = format.fmt.pix_mp.pixelformat; if (!createNativeWindow(pixelformat)) { fprintf(stderr, "create native window error\n"); return -1; } int minUndequeuedBuffs = 0; status_t err = mNativeWindow->query(mNativeWindow.get(), NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &minUndequeuedBuffs); if (err != 0) { fprintf(stderr, "query native window min undequeued buffers error\n"); return err; } #endif // setup output buffers // Number of output buffers we need. struct v4l2_control ctrl; memset(&ctrl, 0, sizeof(ctrl)); ctrl.id = V4L2_CID_MIN_BUFFERS_FOR_CAPTURE; ioctlRet = SIMULATE_V4L2_OP(Ioctl)(fd, VIDIOC_G_CTRL, &ctrl); #ifndef ANDROID uint32_t minOutputFrameCount = ctrl.value + k_extraOutputFrameCount; #else uint32_t minOutputFrameCount = ctrl.value + k_extraOutputFrameCount + minUndequeuedBuffs; #endif memset(&reqbufs, 0, sizeof(reqbufs)); reqbufs.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE; reqbufs.memory = V4L2_MEMORY_MMAP; reqbufs.count = minOutputFrameCount; ioctlRet = SIMULATE_V4L2_OP(Ioctl)(fd, VIDIOC_REQBUFS, &reqbufs); ASSERT(ioctlRet != -1); ASSERT(reqbufs.count>0); outputQueueCapacity = reqbufs.count; #ifdef ANDROID #elif __ENABLE_V4L2_GLX__ x11Window = XCreateSimpleWindow(x11Display, DefaultRootWindow(x11Display) , 0, 0, videoWidth, videoHeight, 0, 0 , WhitePixel(x11Display, 0)); XMapWindow(x11Display, x11Window); pixmaps.resize(outputQueueCapacity); glxPixmaps.resize(outputQueueCapacity); textureIds.resize(outputQueueCapacity); if (!glxContext) { glxContext = glxInit(x11Display, x11Window); } ASSERT(glxContext); glGenTextures(outputQueueCapacity, &textureIds[0] ); for (i=0; i<outputQueueCapacity; i++) { int ret = createPixmapForTexture(glxContext, textureIds[i], videoWidth, videoHeight, &pixmaps[i], &glxPixmaps[i]); DEBUG("textureIds[%d]: 0x%x, pixmaps[%d]=0x%lx, glxPixmaps[%d]: 0x%lx", i, textureIds[i], i, pixmaps[i], i, glxPixmaps[i]); ASSERT(ret == 0); ret = SIMULATE_V4L2_OP(UsePixmap)(fd, i, pixmaps[i]); ASSERT(ret == 0); } #else if (IS_RAW_DATA()) { rawOutputFrames.resize(outputQueueCapacity); for (i=0; i<outputQueueCapacity; i++) { struct v4l2_plane planes[k_maxOutputPlaneCount]; struct v4l2_buffer buffer; memset(&buffer, 0, sizeof(buffer)); memset(planes, 0, sizeof(planes)); buffer.index = i; buffer.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE; buffer.memory = V4L2_MEMORY_MMAP; buffer.m.planes = planes; buffer.length = outputPlaneCount; ioctlRet = SIMULATE_V4L2_OP(Ioctl)(fd, VIDIOC_QUERYBUF, &buffer); ASSERT(ioctlRet != -1); rawOutputFrames[i].width = format.fmt.pix_mp.width; rawOutputFrames[i].height = format.fmt.pix_mp.height; rawOutputFrames[i].fourcc = format.fmt.pix_mp.pixelformat; for (int j=0; j<outputPlaneCount; j++) { // length and mem_offset are filled by VIDIOC_QUERYBUF above void* address = SIMULATE_V4L2_OP(Mmap)(NULL, buffer.m.planes[j].length, PROT_READ | PROT_WRITE, MAP_SHARED, fd, buffer.m.planes[j].m.mem_offset); ASSERT(address); if (j == 0) { rawOutputFrames[i].data = static_cast<uint8_t*>(address); rawOutputFrames[i].offset[0] = 0; } else { rawOutputFrames[i].offset[j] = static_cast<uint8_t*>(address) - rawOutputFrames[i].data; } rawOutputFrames[i].pitch[j] = format.fmt.pix_mp.plane_fmt[j].bytesperline; } } } else if (IS_DMA_BUF() || IS_DRM_NAME()) { // setup all textures and eglImages eglImages.resize(outputQueueCapacity); textureIds.resize(outputQueueCapacity); if (!eglContext) eglContext = eglInit(x11Display, x11Window, 0 /*VA_FOURCC_RGBA*/, IS_DMA_BUF()); glGenTextures(outputQueueCapacity, &textureIds[0] ); for (i=0; i<outputQueueCapacity; i++) { int ret = 0; ret = SIMULATE_V4L2_OP(UseEglImage)(fd, eglContext->eglContext.display, eglContext->eglContext.context, i, &eglImages[i]); ASSERT(ret == 0); GLenum target = GL_TEXTURE_2D; if (IS_DMA_BUF()) target = GL_TEXTURE_EXTERNAL_OES; glBindTexture(target, textureIds[i]); imageTargetTexture2D(target, eglImages[i]); glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); DEBUG("textureIds[%d]: 0x%x, eglImages[%d]: 0x%p", i, textureIds[i], i, eglImages[i]); } } #endif #ifndef ANDROID // feed output frames first for (i=0; i<outputQueueCapacity; i++) { if (!takeOneOutputFrame(fd, i)) { ASSERT(0); } } #else struct v4l2_buffer buffer; err = native_window_set_buffer_count(mNativeWindow.get(), outputQueueCapacity); if (err != 0) { fprintf(stderr, "native_window_set_buffer_count failed: %s (%d)", strerror(-err), -err); return -1; } //queue buffs for (uint32_t i = 0; i < outputQueueCapacity; i++) { ANativeWindowBuffer* pbuf = NULL; memset(&buffer, 0, sizeof(buffer)); err = native_window_dequeue_buffer_and_wait(mNativeWindow.get(), &pbuf); if (err != 0) { fprintf(stderr, "dequeueBuffer failed: %s (%d)\n", strerror(-err), -err); return -1; } buffer.m.userptr = (unsigned long)pbuf; buffer.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE; buffer.index = i; ioctlRet = SIMULATE_V4L2_OP(Ioctl)(fd, VIDIOC_QBUF, &buffer); ASSERT(ioctlRet != -1); mWindBuff.push_back(pbuf); } for (uint32_t i = 0; i < minUndequeuedBuffs; i++) { memset(&buffer, 0, sizeof(buffer)); buffer.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE; ioctlRet = SIMULATE_V4L2_OP(Ioctl)(fd, VIDIOC_DQBUF, &buffer); ASSERT(ioctlRet != -1); err = mNativeWindow->cancelBuffer(mNativeWindow.get(), mWindBuff[buffer.index], -1); if (err) { fprintf(stderr, "queue empty window buffer error\n"); return -1; } } #endif // output port starts as late as possible to adopt user provide output buffer type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE; ioctlRet = SIMULATE_V4L2_OP(Ioctl)(fd, VIDIOC_STREAMON, &type); ASSERT(ioctlRet != -1); bool event_pending=true; // try to get video resolution. int dqCountAfterEOS = 0; do { if (event_pending) { handleResolutionChange(fd); } takeOneOutputFrame(fd); if (!feedOneInputFrame(input, fd)) { if (stagingBufferInDevice == 0) break; dqCountAfterEOS++; } if (dqCountAfterEOS == inputQueueCapacity) // input drain break; } while (SIMULATE_V4L2_OP(Poll)(fd, true, &event_pending) == 0); // drain output buffer int retry = 3; while (takeOneOutputFrame(fd) || (--retry)>0) { // output drain usleep(10000); } calcFps.fps(renderFrameCount); // SIMULATE_V4L2_OP(Munmap)(void* addr, size_t length) possibleWait(input->getMimeType()); // release queued input/output buffer memset(&reqbufs, 0, sizeof(reqbufs)); reqbufs.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE; reqbufs.memory = V4L2_MEMORY_MMAP; reqbufs.count = 0; ioctlRet = SIMULATE_V4L2_OP(Ioctl)(fd, VIDIOC_REQBUFS, &reqbufs); ASSERT(ioctlRet != -1); memset(&reqbufs, 0, sizeof(reqbufs)); reqbufs.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE; reqbufs.memory = V4L2_MEMORY_MMAP; reqbufs.count = 0; ioctlRet = SIMULATE_V4L2_OP(Ioctl)(fd, VIDIOC_REQBUFS, &reqbufs); ASSERT(ioctlRet != -1); // stop input port type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE; ioctlRet = SIMULATE_V4L2_OP(Ioctl)(fd, VIDIOC_STREAMOFF, &type); ASSERT(ioctlRet != -1); // stop output port type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE; ioctlRet = SIMULATE_V4L2_OP(Ioctl)(fd, VIDIOC_STREAMOFF, &type); ASSERT(ioctlRet != -1); #ifndef ANDROID if(textureIds.size()) glDeleteTextures(textureIds.size(), &textureIds[0]); ASSERT(glGetError() == GL_NO_ERROR); #endif #ifdef ANDROID //TODO, some resources need to destroy? #elif __ENABLE_V4L2_GLX__ glxRelease(glxContext, &pixmaps[0], &glxPixmaps[0], pixmaps.size()); #else for (i=0; i<eglImages.size(); i++) { destroyImage(eglContext->eglContext.display, eglImages[i]); } /* there is still randomly fail in mesa; no good idea for it. seems mesa bug 0 0x00007ffff079c343 in _mesa_symbol_table_dtor () from /usr/lib/x86_64-linux-gnu/libdricore9.2.1.so.1 1 0x00007ffff073c55d in glsl_symbol_table::~glsl_symbol_table() () from /usr/lib/x86_64-linux-gnu/libdricore9.2.1.so.1 2 0x00007ffff072a4d5 in ?? () from /usr/lib/x86_64-linux-gnu/libdricore9.2.1.so.1 3 0x00007ffff072a4bd in ?? () from /usr/lib/x86_64-linux-gnu/libdricore9.2.1.so.1 4 0x00007ffff064b48f in _mesa_reference_shader () from /usr/lib/x86_64-linux-gnu/libdricore9.2.1.so.1 5 0x00007ffff0649397 in ?? () from /usr/lib/x86_64-linux-gnu/libdricore9.2.1.so.1 6 0x000000000040624d in releaseShader (program=0x77cd90) at ./egl/gles2_help.c:158 7 eglRelease (context=0x615920) at ./egl/gles2_help.c:310 8 0x0000000000402ca8 in main (argc=<optimized out>, argv=<optimized out>) at v4l2decode.cpp:531 */ if (eglContext) eglRelease(eglContext); #endif // close device ioctlRet = SIMULATE_V4L2_OP(Close)(fd); ASSERT(ioctlRet != -1); if(input) delete input; if (outfp) fclose(outfp); if (dumpOutputName) free(dumpOutputName); #if __ENABLE_V4L2_GLX__ if (x11Display && x11Window) XDestroyWindow(x11Display, x11Window); if (x11Display) XCloseDisplay(x11Display); #endif fprintf(stdout, "decode done\n"); }
bool_e anativewindow_allocate(anativewindow_t *anw, uint32_t buffer_width, uint32_t buffer_height, int32_t numBuffers, int32_t format, bool flipH) { if (format != ANW_NV12_FORMAT) return false_e; if (anw) { status_t status = 0; anw->m_format = format; anw->m_usage = GRALLOC_USAGE_HW_TEXTURE | GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_SW_READ_OFTEN | // Non-cached ? If you use RARELY it will complain GRALLOC_USAGE_SW_WRITE_NEVER; // can't access from UVA anw->m_numBuffers = numBuffers; anw->m_width = buffer_width; anw->m_height = buffer_height; anw->m_native_buffers = (ANativeWindowBuffer **)calloc(numBuffers, sizeof(ANativeWindowBuffer *)); DVP_PRINT(DVP_ZONE_VIDEO, "Created %u pointers in native array %p\n", numBuffers, anw->m_native_buffers); if (anw->m_native_buffers == NULL) { return false_e; } // connect to the native window API status = native_window_api_connect(anw->m_window.get(), NATIVE_WINDOW_API_CAMERA); ANW_ERROR(status,"CONNECT"); // set the scaling mode of the windows status = native_window_set_scaling_mode(anw->m_window.get(), NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW); ANW_ERROR(status,"SCALING"); #if defined(BLAZE_TABLET) && defined(ICS) // set the layout of the buffer status = native_window_set_buffers_layout(anw->m_window.get(), NATIVE_WINDOW_BUFFERS_LAYOUT_PROGRESSIVE); // progressive ANW_ERROR(status,"LAYOUT"); #endif // set the format of the buffer status = native_window_set_buffers_format(anw->m_window.get(), anw->m_format); ANW_ERROR(status,"FORMAT"); // setup the dimensions status = native_window_set_buffers_dimensions(anw->m_window.get(), anw->m_width, anw->m_height); ANW_ERROR(status,"DIM"); if (flipH) { // set the horizontal flip status = native_window_set_buffers_transform(anw->m_window.get(), NATIVE_WINDOW_TRANSFORM_FLIP_H); ANW_ERROR(status,"TRANSFORM FLIP HORIZONTAL"); } // set the usage of the GRALLOC buffers status = native_window_set_usage(anw->m_window.get(), anw->m_usage); if (status < 0 ) { DVP_PRINT(DVP_ZONE_ERROR, "%s[%u] USAGE status = %d (0x%08x)\n", __FUNCTION__, __LINE__, status, anw->m_usage); } // set the number of buffers required. status = native_window_set_buffer_count(anw->m_window.get(), anw->m_numBuffers); ANW_ERROR(status,"COUNT"); // get the number of dequeueable buffers status = anw->m_window->query(anw->m_window.get(), NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, (int*)&anw->m_nonqueue); ANW_ERROR(status,"QUERY NONQUEUE"); for (uint32_t n = 0; n < anw->m_numBuffers; n++) { status = anw->m_window->dequeueBuffer(anw->m_window.get(), &anw->m_native_buffers[n]); if (status != 0) { DVP_PRINT(DVP_ZONE_ERROR, "%s[%u] %s status = %d\n", __FUNCTION__, __LINE__, "Failed window buffer dequeue!", status); \ return false_e; } if (anw->m_native_buffers[n]) { native_handle_t *hdl = (native_handle_t *)anw->m_native_buffers[n]->handle; hdl = hdl; // warnings DVP_PRINT(DVP_ZONE_VIDEO, "ANativeBuffer %p => dim %dx%d stride %d usage %d format %d handle %p numFds=%u\n", anw->m_native_buffers[n], anw->m_native_buffers[n]->width, anw->m_native_buffers[n]->height, anw->m_native_buffers[n]->stride, anw->m_native_buffers[n]->usage, anw->m_native_buffers[n]->format, anw->m_native_buffers[n]->handle, hdl->numFds); } } return true_e; } return false_e; }
status_t Camera3StreamSplitter::addOutputLocked(const sp<Surface>& outputQueue) { ATRACE_CALL(); if (outputQueue == nullptr) { SP_LOGE("addOutput: outputQueue must not be NULL"); return BAD_VALUE; } sp<IGraphicBufferProducer> gbp = outputQueue->getIGraphicBufferProducer(); // Connect to the buffer producer sp<OutputListener> listener(new OutputListener(this, gbp)); IInterface::asBinder(gbp)->linkToDeath(listener); status_t res = outputQueue->connect(NATIVE_WINDOW_API_CAMERA, listener); if (res != NO_ERROR) { SP_LOGE("addOutput: failed to connect (%d)", res); return res; } // Query consumer side buffer count, and update overall buffer count int maxConsumerBuffers = 0; res = static_cast<ANativeWindow*>(outputQueue.get())->query( outputQueue.get(), NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &maxConsumerBuffers); if (res != OK) { SP_LOGE("%s: Unable to query consumer undequeued buffer count" " for surface", __FUNCTION__); return res; } SP_LOGV("%s: Consumer wants %d buffers, Producer wants %zu", __FUNCTION__, maxConsumerBuffers, mMaxHalBuffers); size_t totalBufferCount = maxConsumerBuffers + mMaxHalBuffers; res = native_window_set_buffer_count(outputQueue.get(), totalBufferCount); if (res != OK) { SP_LOGE("%s: Unable to set buffer count for surface %p", __FUNCTION__, outputQueue.get()); return res; } // Set dequeueBuffer/attachBuffer timeout if the consumer is not hw composer or hw texture. // We need skip these cases as timeout will disable the non-blocking (async) mode. uint64_t usage = 0; res = native_window_get_consumer_usage(static_cast<ANativeWindow*>(outputQueue.get()), &usage); if (!(usage & (GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_TEXTURE))) { outputQueue->setDequeueTimeout(kDequeueBufferTimeout); } res = gbp->allowAllocation(false); if (res != OK) { SP_LOGE("%s: Failed to turn off allocation for outputQueue", __FUNCTION__); return res; } // Add new entry into mOutputs mOutputs.push_back(gbp); mNotifiers[gbp] = listener; mOutputSlots[gbp] = std::make_unique<OutputSlots>(totalBufferCount); mMaxConsumerBuffers += maxConsumerBuffers; return NO_ERROR; }