int main(int argc, char **argv) { natsConnection *conn = NULL; natsOptions *opts = NULL; natsSubscription *sub = NULL; natsStatus s = NATS_OK; struct event_base *evLoop= NULL; nats_Open(-1); opts = parseArgs(argc, argv, usage); printf("Listening on '%s'.\n", subj); // One time initialization of things that we need. natsLibevent_Init(); // Create a loop. evLoop = event_base_new(); if (evLoop == NULL) s = NATS_ERR; // Indicate which loop and callbacks to use once connected. if (s == NATS_OK) s = natsOptions_SetEventLoop(opts, (void*) evLoop, natsLibevent_Attach, natsLibevent_Read, natsLibevent_Write, natsLibevent_Detach); if (s == NATS_OK) s = natsConnection_Connect(&conn, opts); if (s == NATS_OK) s = natsConnection_Subscribe(&sub, conn, subj, onMsg, NULL); // For maximum performance, set no limit on the number of pending messages. if (s == NATS_OK) s = natsSubscription_SetPendingLimits(sub, -1, -1); // Run the event loop. // This call will return when the connection is closed (either after // receiving all messages, or disconnected and unable to reconnect). if (s == NATS_OK) event_base_dispatch(evLoop); if (s == NATS_OK) { printPerf("Received", count, start, elapsed); } else { printf("Error: %d - %s\n", s, natsStatus_GetText(s)); nats_PrintLastErrorStack(stderr); } // Destroy all our objects to avoid report of memory leak natsSubscription_Destroy(sub); natsConnection_Destroy(conn); natsOptions_Destroy(opts); if (evLoop != NULL) event_base_free(evLoop); // To silence reports of memory still in used with valgrind nats_Close(); libevent_global_shutdown(); return 0; }
int main(int argc, char **argv) { natsConnection *conn = NULL; natsOptions *opts = NULL; natsSubscription *sub = NULL; natsStatistics *stats = NULL; natsMsg *msg = NULL; natsStatus s; opts = parseArgs(argc, argv, usage); printf("Listening %ssynchronously on '%s'.\n", (async ? "a" : ""), subj); s = natsOptions_SetErrorHandler(opts, asyncCb, NULL); if (s == NATS_OK) s = natsConnection_Connect(&conn, opts); if (s == NATS_OK) { if (async) s = natsConnection_Subscribe(&sub, conn, subj, onMsg, NULL); else s = natsConnection_SubscribeSync(&sub, conn, subj); } // For maximum performance, set no limit on the number of pending messages. if (s == NATS_OK) s = natsSubscription_SetPendingLimits(sub, -1, -1); if (s == NATS_OK) s = natsSubscription_AutoUnsubscribe(sub, (int) total); if (s == NATS_OK) s = natsStatistics_Create(&stats); if ((s == NATS_OK) && async) { while (s == NATS_OK) { s = printStats(STATS_IN|STATS_COUNT, conn, sub, stats); if (count + dropped == total) break; if (s == NATS_OK) nats_Sleep(1000); } } else if (s == NATS_OK) { int64_t last = 0; for (count = 0; (s == NATS_OK) && (count < total); count++) { s = natsSubscription_NextMsg(&msg, sub, 10000); if (s != NATS_OK) break; if (start == 0) start = nats_Now(); if (nats_Now() - last >= 1000) { s = printStats(STATS_IN|STATS_COUNT, conn, sub, stats); last = nats_Now(); } natsMsg_Destroy(msg); } } if (s == NATS_OK) { printStats(STATS_IN|STATS_COUNT,conn, sub, stats); printPerf("Received", count, start, elapsed); } else { printf("Error: %d - %s\n", s, natsStatus_GetText(s)); nats_PrintLastErrorStack(stderr); } // Destroy all our objects to avoid report of memory leak natsStatistics_Destroy(stats); natsSubscription_Destroy(sub); natsConnection_Destroy(conn); natsOptions_Destroy(opts); // To silence reports of memory still in used with valgrind nats_Close(); return 0; }