示例#1
0
void frontnet_session_set_player_name(struct GuiButton *gbtn)
{
    //_DK_frontnet_session_set_player_name(gbtn);
    strcpy(net_player_name, tmp_net_player_name);
    strcpy(net_config_info.str_u2, tmp_net_player_name);
    net_write_config_file();
}
示例#2
0
void frontnet_modem_reset(void)
{
    net_write_config_file();
}
示例#3
0
void frontnet_serial_reset(void)
{
    net_write_config_file();
}
示例#4
0
void frontnet_modem_reset(void)
{
    //_DK_frontnet_modem_reset();
    net_write_config_file();
}
示例#5
0
void frontnet_serial_reset(void)
{
    //_DK_frontnet_serial_reset();
    net_write_config_file();
}