/** * netplay_flip_users: * @netplay : pointer to netplay object * * On regular netplay, flip who controls user 1 and 2. **/ void netplay_flip_users(netplay_t *netplay) { uint32_t flip_frame = netplay->frame_count + 2 * UDP_FRAME_PACKETS; uint32_t flip_frame_net = htonl(flip_frame); bool command = netplay_command( netplay, NETPLAY_CMD_FLIP_PLAYERS, &flip_frame_net, sizeof flip_frame_net, CMD_OPT_HOST_ONLY | CMD_OPT_REQUIRE_SYNC, "flip users", "Succesfully flipped users.\n"); if(command) { netplay->flip ^= true; netplay->flip_frame = flip_frame; } }
/** * netplay_flip_users: * @netplay : pointer to netplay object * * On regular netplay, flip who controls user 1 and 2. **/ static void netplay_flip_users(netplay_t *netplay) { /* Must be in the future because we may have already sent this frame's data */ uint32_t flip_frame = netplay->self_frame_count + 1; uint32_t flip_frame_net = htonl(flip_frame); bool command = netplay_command( netplay, NETPLAY_CMD_FLIP_PLAYERS, &flip_frame_net, sizeof flip_frame_net, CMD_OPT_HOST_ONLY | CMD_OPT_REQUIRE_SYNC, "flip users", "Successfully flipped users.\n"); if(command) { netplay->flip ^= true; netplay->flip_frame = flip_frame; } }