void ResultBitSet::updateChanged( uint32_t const* visibility ) { dp::util::ProfileEntry p("ResultBitSet::updateChanged"); if ( m_objectIncarnation != m_groupParent->getObjectIncarnation() ) { m_objectIncarnation = m_groupParent->getObjectIncarnation(); m_groupParent->getObjectCount(); size_t numberOfResultChunks = ( m_groupParent->getObjectCount() + 31 ) / 32; size_t oldSize = m_results.getSize(); m_results.resize( m_groupParent->getObjectCount() ); // objects are visible by default, TODO required? for ( size_t index = oldSize; index < m_results.getSize(); ++index ) { m_results.enableBit( index ); } } /** \brief Visitor which adds changed objects to the changed group **/ struct Visitor { inline Visitor( GroupBitSetSharedPtr const & group, std::vector<ObjectSharedPtr> & changed ) : m_group( group ) , m_changed( changed ) { m_changed.clear(); } inline void operator()( size_t index ) { const ObjectBitSetSharedPtr& objectImpl = m_group->getObject( index ); m_changed.push_back( objectImpl ); } private: GroupBitSetSharedPtr const & m_group; std::vector<ObjectSharedPtr> & m_changed; }; dp::util::BitArray newVisible( m_groupParent->getObjectCount() ); newVisible.setBits( visibility, m_groupParent->getObjectCount() ); dp::util::BitArray changed = newVisible ^ m_results; Visitor visitorBase( m_groupParent, m_changedObjects ); changed.traverseBits(visitorBase); m_results = newVisible; }
/*! Synchronizes the backing store, i.e. dirty areas are repainted and flushed. */ void QWidgetBackingStore::sync() { QTLWExtra *tlwExtra = tlw->d_func()->maybeTopData(); if (discardSyncRequest(tlw, tlwExtra)) { // If the top-level is minimized, it's not visible on the screen so we can delay the // update until it's shown again. In order to do that we must keep the dirty states. // These will be cleared when we receive the first expose after showNormal(). // However, if the widget is not visible (isVisible() returns false), everything will // be invalidated once the widget is shown again, so clear all dirty states. if (!tlw->isVisible()) { dirty = QRegion(); for (int i = 0; i < dirtyWidgets.size(); ++i) resetWidget(dirtyWidgets.at(i)); dirtyWidgets.clear(); fullUpdatePending = false; } return; } const bool updatesDisabled = !tlw->updatesEnabled(); bool repaintAllWidgets = false; const bool inTopLevelResize = tlwExtra->inTopLevelResize; const QRect tlwRect(tlw->data->crect); const QRect surfaceGeometry(windowSurface->geometry()); if ((fullUpdatePending || inTopLevelResize || surfaceGeometry.size() != tlwRect.size()) && !updatesDisabled) { if (hasStaticContents()) { // Repaint existing dirty area and newly visible area. const QRect clipRect(0, 0, surfaceGeometry.width(), surfaceGeometry.height()); const QRegion staticRegion(staticContents(0, clipRect)); QRegion newVisible(0, 0, tlwRect.width(), tlwRect.height()); newVisible -= staticRegion; dirty += newVisible; windowSurface->setStaticContents(staticRegion); } else { // Repaint everything. dirty = QRegion(0, 0, tlwRect.width(), tlwRect.height()); for (int i = 0; i < dirtyWidgets.size(); ++i) resetWidget(dirtyWidgets.at(i)); dirtyWidgets.clear(); repaintAllWidgets = true; } } if (inTopLevelResize || surfaceGeometry != tlwRect) windowSurface->setGeometry(tlwRect); if (updatesDisabled) return; if (hasDirtyFromPreviousSync) dirty += dirtyFromPreviousSync; // Contains everything that needs repaint. QRegion toClean(dirty); // Loop through all update() widgets and remove them from the list before they are // painted (in case someone calls update() in paintEvent). If the widget is opaque // and does not have transparent overlapping siblings, append it to the // opaqueNonOverlappedWidgets list and paint it directly without composition. QVarLengthArray<QWidget *, 32> opaqueNonOverlappedWidgets; for (int i = 0; i < dirtyWidgets.size(); ++i) { QWidget *w = dirtyWidgets.at(i); QWidgetPrivate *wd = w->d_func(); if (wd->data.in_destructor) continue; // Clip with mask() and clipRect(). wd->dirty &= wd->clipRect(); wd->clipToEffectiveMask(wd->dirty); // Subtract opaque siblings and children. bool hasDirtySiblingsAbove = false; // We know for sure that the widget isn't overlapped if 'isMoved' is true. if (!wd->isMoved) wd->subtractOpaqueSiblings(wd->dirty, &hasDirtySiblingsAbove); // Scrolled and moved widgets must draw all children. if (!wd->isScrolled && !wd->isMoved) wd->subtractOpaqueChildren(wd->dirty, w->rect()); if (wd->dirty.isEmpty()) { resetWidget(w); continue; } const QRegion widgetDirty(w != tlw ? wd->dirty.translated(w->mapTo(tlw, QPoint())) : wd->dirty); toClean += widgetDirty; #ifndef QT_NO_GRAPHICSVIEW if (tlw->d_func()->extra->proxyWidget) { resetWidget(w); continue; } #endif if (!hasDirtySiblingsAbove && wd->isOpaque && !dirty.intersects(widgetDirty.boundingRect())) { opaqueNonOverlappedWidgets.append(w); } else { resetWidget(w); dirty += widgetDirty; } } dirtyWidgets.clear(); fullUpdatePending = false; if (toClean.isEmpty()) { // Nothing to repaint. However, we might have newly exposed areas on the // screen if this function was called from sync(QWidget *, QRegion)), so // we have to make sure those are flushed. flush(); return; } #ifndef QT_NO_GRAPHICSVIEW if (tlw->d_func()->extra->proxyWidget) { updateStaticContentsSize(); dirty = QRegion(); const QVector<QRect> rects(toClean.rects()); for (int i = 0; i < rects.size(); ++i) tlw->d_func()->extra->proxyWidget->update(rects.at(i)); return; } #endif #ifndef Q_BACKINGSTORE_SUBSURFACES BeginPaintInfo beginPaintInfo; beginPaint(toClean, tlw, windowSurface, &beginPaintInfo); if (beginPaintInfo.nothingToPaint) { for (int i = 0; i < opaqueNonOverlappedWidgets.size(); ++i) resetWidget(opaqueNonOverlappedWidgets[i]); dirty = QRegion(); return; } #endif // Must do this before sending any paint events because // the size may change in the paint event. updateStaticContentsSize(); const QRegion dirtyCopy(dirty); dirty = QRegion(); // Paint opaque non overlapped widgets. for (int i = 0; i < opaqueNonOverlappedWidgets.size(); ++i) { QWidget *w = opaqueNonOverlappedWidgets[i]; QWidgetPrivate *wd = w->d_func(); int flags = QWidgetPrivate::DrawRecursive; // Scrolled and moved widgets must draw all children. if (!wd->isScrolled && !wd->isMoved) flags |= QWidgetPrivate::DontDrawOpaqueChildren; if (w == tlw) flags |= QWidgetPrivate::DrawAsRoot; QRegion toBePainted(wd->dirty); resetWidget(w); #ifdef Q_BACKINGSTORE_SUBSURFACES QWindowSurface *subSurface = w->windowSurface(); BeginPaintInfo beginPaintInfo; QPoint off = w->mapTo(tlw, QPoint()); toBePainted.translate(off); beginPaint(toBePainted, w, subSurface, &beginPaintInfo, true); toBePainted.translate(-off); if (beginPaintInfo.nothingToPaint) continue; if (beginPaintInfo.windowSurfaceRecreated) { // Eep the window surface has changed. The old one may have been // deleted, in which case we will segfault on the call to // painterOffset() below. Use the new window surface instead. subSurface = w->windowSurface(); } QPoint offset(tlwOffset); if (subSurface == windowSurface) offset += w->mapTo(tlw, QPoint()); else offset = static_cast<QWSWindowSurface*>(subSurface)->painterOffset(); wd->drawWidget(subSurface->paintDevice(), toBePainted, offset, flags, 0, this); endPaint(toBePainted, subSurface, &beginPaintInfo); #else QPoint offset(tlwOffset); if (w != tlw) offset += w->mapTo(tlw, QPoint()); wd->drawWidget(windowSurface->paintDevice(), toBePainted, offset, flags, 0, this); #endif } // Paint the rest with composition. #ifndef Q_BACKINGSTORE_SUBSURFACES if (repaintAllWidgets || !dirtyCopy.isEmpty()) { const int flags = QWidgetPrivate::DrawAsRoot | QWidgetPrivate::DrawRecursive; tlw->d_func()->drawWidget(windowSurface->paintDevice(), dirtyCopy, tlwOffset, flags, 0, this); } endPaint(toClean, windowSurface, &beginPaintInfo); #else if (!repaintAllWidgets && dirtyCopy.isEmpty()) return; // Nothing more to paint. QList<QWindowSurface *> surfaceList(subSurfaces); surfaceList.prepend(windowSurface); const QRect dirtyBoundingRect(dirtyCopy.boundingRect()); // Loop through all window surfaces (incl. the top-level surface) and // repaint those intersecting with the bounding rect of the dirty region. for (int i = 0; i < surfaceList.size(); ++i) { QWindowSurface *subSurface = surfaceList.at(i); QWidget *w = subSurface->window(); QWidgetPrivate *wd = w->d_func(); const QRect clipRect = wd->clipRect().translated(w->mapTo(tlw, QPoint())); if (!qRectIntersects(dirtyBoundingRect, clipRect)) continue; toClean = dirtyCopy; BeginPaintInfo beginPaintInfo; beginPaint(toClean, w, subSurface, &beginPaintInfo); if (beginPaintInfo.nothingToPaint) continue; if (beginPaintInfo.windowSurfaceRecreated) { // Eep the window surface has changed. The old one may have been // deleted, in which case we will segfault on the call to // painterOffset() below. Use the new window surface instead. subSurface = w->windowSurface(); } int flags = QWidgetPrivate::DrawRecursive; if (w == tlw) flags |= QWidgetPrivate::DrawAsRoot; const QPoint painterOffset = static_cast<QWSWindowSurface*>(subSurface)->painterOffset(); wd->drawWidget(subSurface->paintDevice(), toClean, painterOffset, flags, 0, this); endPaint(toClean, subSurface, &beginPaintInfo); } #endif }
/*! Invalidates the buffer when the widget is resized. Static areas are never invalidated unless absolutely needed. */ void QWidgetPrivate::invalidateBuffer_resizeHelper(const QPoint &oldPos, const QSize &oldSize) { Q_Q(QWidget); Q_ASSERT(!q->isWindow()); Q_ASSERT(q->parentWidget()); const bool staticContents = q->testAttribute(Qt::WA_StaticContents); const bool sizeDecreased = (data.crect.width() < oldSize.width()) || (data.crect.height() < oldSize.height()); const QPoint offset(data.crect.x() - oldPos.x(), data.crect.y() - oldPos.y()); const bool parentAreaExposed = !offset.isNull() || sizeDecreased; const QRect newWidgetRect(q->rect()); const QRect oldWidgetRect(0, 0, oldSize.width(), oldSize.height()); if (!staticContents || graphicsEffect) { QRegion staticChildren; QWidgetBackingStore *bs = 0; if (offset.isNull() && (bs = maybeBackingStore())) staticChildren = bs->staticContents(q, oldWidgetRect); const bool hasStaticChildren = !staticChildren.isEmpty(); if (hasStaticChildren) { QRegion dirty(newWidgetRect); dirty -= staticChildren; invalidateBuffer(dirty); } else { // Entire widget needs repaint. invalidateBuffer(newWidgetRect); } if (!parentAreaExposed) return; // Invalidate newly exposed area of the parent. if (!graphicsEffect && extra && extra->hasMask) { QRegion parentExpose(extra->mask.translated(oldPos)); parentExpose &= QRect(oldPos, oldSize); if (hasStaticChildren) parentExpose -= data.crect; // Offset is unchanged, safe to do this. q->parentWidget()->d_func()->invalidateBuffer(parentExpose); } else { if (hasStaticChildren && !graphicsEffect) { QRegion parentExpose(QRect(oldPos, oldSize)); parentExpose -= data.crect; // Offset is unchanged, safe to do this. q->parentWidget()->d_func()->invalidateBuffer(parentExpose); } else { q->parentWidget()->d_func()->invalidateBuffer(effectiveRectFor(QRect(oldPos, oldSize))); } } return; } // Move static content to its new position. if (!offset.isNull()) { if (sizeDecreased) { const QSize minSize(qMin(oldSize.width(), data.crect.width()), qMin(oldSize.height(), data.crect.height())); moveRect(QRect(oldPos, minSize), offset.x(), offset.y()); } else { moveRect(QRect(oldPos, oldSize), offset.x(), offset.y()); } } // Invalidate newly visible area of the widget. if (!sizeDecreased || !oldWidgetRect.contains(newWidgetRect)) { QRegion newVisible(newWidgetRect); newVisible -= oldWidgetRect; invalidateBuffer(newVisible); } if (!parentAreaExposed) return; // Invalidate newly exposed area of the parent. const QRect oldRect(oldPos, oldSize); if (extra && extra->hasMask) { QRegion parentExpose(oldRect); parentExpose &= extra->mask.translated(oldPos); parentExpose -= (extra->mask.translated(data.crect.topLeft()) & data.crect); q->parentWidget()->d_func()->invalidateBuffer(parentExpose); } else { QRegion parentExpose(oldRect); parentExpose -= data.crect; q->parentWidget()->d_func()->invalidateBuffer(parentExpose); } }