static void read_ignores(void) { IGNORE_REC *rec; CONFIG_NODE *node; GSList *tmp; while (ignores != NULL) ignore_destroy(ignores->data, FALSE); node = iconfig_node_traverse("ignores", FALSE); if (node == NULL) { nickmatch_rebuild(nickmatch); return; } tmp = config_node_first(node->value); for (; tmp != NULL; tmp = config_node_next(tmp)) { node = tmp->data; if (node->type != NODE_TYPE_BLOCK) continue; rec = g_new0(IGNORE_REC, 1); ignores = g_slist_append(ignores, rec); rec->mask = g_strdup(config_node_get_str(node, "mask", NULL)); rec->pattern = g_strdup(config_node_get_str(node, "pattern", NULL)); rec->level = level2bits(config_node_get_str(node, "level", ""), NULL); rec->exception = config_node_get_bool(node, "exception", FALSE); rec->regexp = config_node_get_bool(node, "regexp", FALSE); rec->fullword = config_node_get_bool(node, "fullword", FALSE); rec->replies = config_node_get_bool(node, "replies", FALSE); rec->unignore_time = config_node_get_int(node, "unignore_time", 0); rec->servertag = g_strdup(config_node_get_str(node, "servertag", 0)); node = iconfig_node_section(node, "channels", -1); if (node != NULL) rec->channels = config_node_get_list(node); ignore_init_rec(rec); } nickmatch_rebuild(nickmatch); }
void ignore_add_rec(IGNORE_REC *rec) { ignore_init_rec(rec); ignores = g_slist_append(ignores, rec); ignore_set_config(rec); signal_emit("ignore created", 1, rec); nickmatch_rebuild(nickmatch); }
static void reset_cache(void) { GSList *tmp; never_hilight_level = MSGLEVEL_ALL & ~default_hilight_level; for (tmp = hilights; tmp != NULL; tmp = tmp->next) { HILIGHT_REC *rec = tmp->data; if (never_hilight_level & rec->level) never_hilight_level &= ~rec->level; } nickmatch_rebuild(nickmatch); }
void ignore_update_rec(IGNORE_REC *rec) { if (rec->level == 0) { /* unignored everything */ ignore_remove_config(rec); ignore_destroy(rec, TRUE); } else { /* unignore just some levels.. */ ignore_remove_config(rec); ignores = g_slist_remove(ignores, rec); ignores = g_slist_append(ignores, rec); ignore_set_config(rec); ignore_init_rec(rec); signal_emit("ignore changed", 1, rec); } nickmatch_rebuild(nickmatch); }
static void reset_cache(void) { reset_level_cache(); nickmatch_rebuild(nickmatch); }