示例#1
0
void node_group_expose_all_sockets(bNodeTree *ngroup)
{
	bNode *node;
	bNodeSocket *sock, *gsock;
	
	for (node=ngroup->nodes.first; node; node=node->next) {
		for (sock=node->inputs.first; sock; sock=sock->next) {
			if (!sock->link && !nodeSocketIsHidden(sock)) {
				gsock = node_group_add_socket(ngroup, sock->name, sock->type, SOCK_IN);
				
				/* initialize the default value. */
				node_socket_copy_default_value(gsock->type, gsock->default_value, sock->default_value);
				
				sock->link = nodeAddLink(ngroup, NULL, gsock, node, sock);
			}
		}
		for (sock=node->outputs.first; sock; sock=sock->next) {
			if (nodeCountSocketLinks(ngroup, sock)==0 && !nodeSocketIsHidden(sock)) {
				gsock = node_group_add_socket(ngroup, sock->name, sock->type, SOCK_OUT);
				
				/* initialize the default value. */
				node_socket_copy_default_value(gsock->type, gsock->default_value, sock->default_value);
				
				gsock->link = nodeAddLink(ngroup, node, sock, NULL, gsock);
			}
		}
	}
}
示例#2
0
bNodeSocket *node_group_add_extern_socket(bNodeTree *UNUSED(ntree), ListBase *lb, int in_out, bNodeSocket *gsock)
{
	bNodeSocket *sock;
	
	if (gsock->flag & SOCK_INTERNAL)
		return NULL;
	
	sock= MEM_callocN(sizeof(bNodeSocket), "sock");
	
	/* make a copy of the group socket */
	*sock = *gsock;
	sock->link = NULL;
	sock->next = sock->prev = NULL;
	sock->new_sock = NULL;
	
	/* group sockets are dynamically added */
	sock->flag |= SOCK_DYNAMIC;
	
	sock->own_index = gsock->own_index;
	sock->groupsock = gsock;
	sock->limit = (in_out==SOCK_IN ? 1 : 0xFFF);
	
	sock->default_value = node_socket_make_default_value(sock->type);
	node_socket_copy_default_value(sock->type, sock->default_value, gsock->default_value);
	
	if (lb)
		BLI_addtail(lb, sock);
	
	return sock;
}
示例#3
0
bNodeSocket *node_group_expose_socket(bNodeTree *ngroup, bNodeSocket *sock, int in_out)
{
	bNodeSocket *gsock= node_group_add_socket(ngroup, sock->name, sock->type, in_out);
	
	/* initialize the default value. */
	node_socket_copy_default_value(gsock->type, gsock->default_value, sock->default_value);
	
	return gsock;
}
static void standard_node_socket_interface_init_socket(bNodeTree *UNUSED(ntree), bNodeSocket *stemp, bNode *UNUSED(node), bNodeSocket *sock, const char *UNUSED(data_path))
{
	/* initialize the type value */
	sock->type = sock->typeinfo->type;
	
	/* XXX socket interface 'type' value is not used really,
	 * but has to match or the copy function will bail out
	 */
	stemp->type = stemp->typeinfo->type;
	/* copy default_value settings */
	node_socket_copy_default_value(sock, stemp);
}
/* add new node connected to this socket, or replace an existing one */
static void node_socket_add_replace(const bContext *C, bNodeTree *ntree, bNode *node_to, bNodeSocket *sock_to,
                                    int type, NodeLinkItem *item)
{
	bNode *node_from;
	bNodeSocket *sock_from_tmp;
	bNode *node_prev = NULL;

	/* unlink existing node */
	if (sock_to->link) {
		node_prev = sock_to->link->fromnode;
		nodeRemLink(ntree, sock_to->link);
	}

	/* find existing node that we can use */
	for (node_from = ntree->nodes.first; node_from; node_from = node_from->next)
		if (node_from->type == type)
			break;

	if (node_from)
		if (node_from->inputs.first || node_from->typeinfo->draw_buttons || node_from->typeinfo->draw_buttons_ex)
			node_from = NULL;

	if (node_prev && node_prev->type == type && node_link_item_compare(node_prev, item)) {
		/* keep the previous node if it's the same type */
		node_from = node_prev;
	}
	else if (!node_from) {
		node_from = nodeAddStaticNode(C, ntree, type);
		if (node_prev != NULL) {
			/* If we're replacing existing node, use it's location. */
			node_from->locx = node_prev->locx;
			node_from->locy = node_prev->locy;
			node_from->offsetx = node_prev->offsetx;
			node_from->offsety = node_prev->offsety;
		}
		else {
			/* Avoid exact intersection of nodes.
			 * TODO(sergey): Still not ideal, but better than nothing.
			 */
			int index = BLI_findindex(&node_to->inputs, sock_to);
			BLI_assert(index != -1);
			node_from->locx = node_to->locx - (node_from->typeinfo->width + 50);
			node_from->locy = node_to->locy - (node_from->typeinfo->height * index);
		}
		
		node_link_item_apply(node_from, item);
	}

	nodeSetActive(ntree, node_from);

	/* add link */
	sock_from_tmp = BLI_findlink(&node_from->outputs, item->socket_index);
	nodeAddLink(ntree, node_from, sock_from_tmp, node_to, sock_to);
	sock_to->flag &= ~SOCK_COLLAPSED;

	/* copy input sockets from previous node */
	if (node_prev && node_from != node_prev) {
		bNodeSocket *sock_prev, *sock_from;

		for (sock_prev = node_prev->inputs.first; sock_prev; sock_prev = sock_prev->next) {
			for (sock_from = node_from->inputs.first; sock_from; sock_from = sock_from->next) {
				if (nodeCountSocketLinks(ntree, sock_from) >= sock_from->limit)
					continue;

				if (STREQ(sock_prev->name, sock_from->name) && sock_prev->type == sock_from->type) {
					bNodeLink *link = sock_prev->link;

					if (link && link->fromnode) {
						nodeAddLink(ntree, link->fromnode, link->fromsock, node_from, sock_from);
						nodeRemLink(ntree, link);
					}

					node_socket_copy_default_value(sock_from, sock_prev);
				}
			}
		}

		/* also preserve mapping for texture nodes */
		if (node_from->typeinfo->nclass == NODE_CLASS_TEXTURE &&
		    node_prev->typeinfo->nclass == NODE_CLASS_TEXTURE)
		{
			memcpy(node_from->storage, node_prev->storage, sizeof(NodeTexBase));
		}

		/* remove node */
		node_remove_linked(ntree, node_prev);
	}

	nodeUpdate(ntree, node_from);
	nodeUpdate(ntree, node_to);
	ntreeUpdateTree(CTX_data_main(C), ntree);

	ED_node_tag_update_nodetree(CTX_data_main(C), ntree);
}
static void standard_node_socket_interface_from_socket(bNodeTree *UNUSED(ntree), bNodeSocket *stemp, bNode *UNUSED(node), bNodeSocket *sock)
{
	/* initialize settings */
	stemp->type = stemp->typeinfo->type;
	node_socket_copy_default_value(stemp, sock);
}
示例#7
0
/* add new node connected to this socket, or replace an existing one */
static void node_socket_add_replace(Main *bmain, bNodeTree *ntree, bNode *node_to, bNodeSocket *sock_to, bNodeTemplate *ntemp, int sock_num)
{
	bNode *node_from;
	bNodeSocket *sock_from;
	bNode *node_prev = NULL;

	/* unlink existing node */
	if (sock_to->link) {
		node_prev = sock_to->link->fromnode;
		nodeRemLink(ntree, sock_to->link);
	}

	/* find existing node that we can use */
	for (node_from=ntree->nodes.first; node_from; node_from=node_from->next)
		if (node_from->type == ntemp->type)
			break;

	if (node_from)
		if (!(node_from->inputs.first == NULL && !(node_from->typeinfo->flag & NODE_OPTIONS)))
			node_from = NULL;

	if (node_prev && node_prev->type == ntemp->type &&
		(ntemp->type != NODE_GROUP || node_prev->id == &ntemp->ngroup->id)) {
		/* keep the previous node if it's the same type */
		node_from = node_prev;
	}
	else if (!node_from) {
		node_from= nodeAddNode(ntree, ntemp);
		node_from->locx = node_to->locx - (node_from->typeinfo->width + 50);
		node_from->locy = node_to->locy;

		if (node_from->id)
			id_us_plus(node_from->id);
	}

	nodeSetActive(ntree, node_from);

	/* add link */
	sock_from = BLI_findlink(&node_from->outputs, sock_num);
	nodeAddLink(ntree, node_from, sock_from, node_to, sock_to);

	/* copy input sockets from previous node */
	if (node_prev && node_from != node_prev) {
		bNodeSocket *sock_prev, *sock_from;

		for (sock_prev=node_prev->inputs.first; sock_prev; sock_prev=sock_prev->next) {
			for (sock_from=node_from->inputs.first; sock_from; sock_from=sock_from->next) {
				if (nodeCountSocketLinks(ntree, sock_from) >= sock_from->limit)
					continue;
				
				if (strcmp(sock_prev->name, sock_from->name) == 0 && sock_prev->type == sock_from->type) {
					bNodeLink *link = sock_prev->link;

					if (link && link->fromnode) {
						nodeAddLink(ntree, link->fromnode, link->fromsock, node_from, sock_from);
						nodeRemLink(ntree, link);
					}

					node_socket_free_default_value(sock_from->type, sock_from->default_value);
					sock_from->default_value = node_socket_make_default_value(sock_from->type);
					node_socket_copy_default_value(sock_from->type, sock_from->default_value, sock_prev->default_value);
				}
			}
		}

		/* also preserve mapping for texture nodes */
		if (node_from->typeinfo->nclass == NODE_CLASS_TEXTURE &&
		    node_prev->typeinfo->nclass == NODE_CLASS_TEXTURE)
		{
			memcpy(node_from->storage, node_prev->storage, sizeof(NodeTexBase));
		}

		/* remove node */
		node_remove_linked(ntree, node_prev);
	}

	nodeUpdate(ntree, node_from);
	nodeUpdate(ntree, node_to);
	ntreeUpdateTree(ntree);

	ED_node_generic_update(bmain, ntree, node_to);
}