void Client::connected() { if( m_authed ) { if( m_manageRoster ) { notifyStreamEvent( StreamEventRoster ); m_rosterManager->fill(); } else rosterFilled(); } else { notifyStreamEvent( StreamEventFinished ); notifyOnConnect(); } }
void Client::rosterFilled() { sendPresence( m_presence ); notifyStreamEvent( StreamEventFinished ); notifyOnConnect(); }
void Client::rosterFilledNoPresence() { notifyStreamEvent( StreamEventFinished ); notifyOnConnect(); }